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# include <Siv3D.hpp> // OpenSiv3D v0.4.2 | |
void Main() | |
{ | |
const Texture design(U"signboard_t1/design.png"); | |
Grid<std::pair<int32, Texture>> pieces(8, 8); | |
for (auto p : step(pieces.size())) | |
{ | |
const int32 index = p.y * 8 + p.x + 1; | |
pieces[p].first = index; | |
pieces[p].second = Texture(U"signboard_t1/pieces/p_{}.png"_fmt(index)); | |
} | |
Grid<bool> locked(8, 8, false); | |
Optional<Point> selected; | |
while (System::Update()) | |
{ | |
for (auto p : step(pieces.size())) | |
{ | |
Rect r = pieces[p].second.draw(p * 32); | |
r.drawFrame(1, 0, ColorF(0.5, Periodic::Sine0_1(1s))); | |
if (p == selected) | |
{ | |
r.draw(ColorF(1, 0.2, 0, 0.3)); | |
} | |
if (locked[p]) | |
{ | |
r.draw(ColorF(1.0, 1.0, 0.0, 0.2)); | |
} | |
if (r.leftClicked()) | |
{ | |
if (selected) | |
{ | |
std::swap(pieces[p], pieces[selected.value()]); | |
selected = none; | |
} | |
else | |
{ | |
selected = p; | |
} | |
} | |
if (r.rightClicked()) | |
{ | |
locked[p] = !locked[p]; | |
} | |
} | |
design.draw(256 + 4, 0); | |
if (SimpleGUI::Button(U"OK", Vec2(300, 300))) | |
{ | |
for (auto y : step(pieces.height())) | |
{ | |
Array<int32> line; | |
for (auto x : step(pieces.width())) | |
{ | |
line << pieces[y][x].first; | |
} | |
Console << line.join(U" ", U"puts(\"", U"\");"); | |
} | |
} | |
} | |
} |
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