Created
April 4, 2023 13:14
-
-
Save RobertApikyan/2bb7b4a45d5e701fe19e1fc7ca2128f2 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: raiser | |
description: A new Flutter application. | |
publish_to: none | |
version: 2.0.4+321 | |
# !!! TO BUILD RELEASE VERSION RUN | |
# flutter build {apk,ios} --release -t lib/run/{Dev, Prod, Stage}.dart --flavor {dev,prod,stage} | |
# Since the app stizzzzzll uses flies with no null safety, the --no-sound-null-safety argument needs to be added | |
# Example - fvm flutter build apk --release -t lib/run/Dev.dart --flavor dev --no-sound-null-safety | |
# Example - fvm flutter build apk --release -t lib/run/Prod.dart --flavor prod --no-sound-null-safety | |
# Example - fvm flutter build appbundle --release -t lib/run/Prod.dart --flavor prodStore --no-sound-null-safety | |
# Example - fvm flutter build apk --release -t lib/run/Stage.dart --flavor stage --no-sound-null-safety | |
# Example - fvm flutter build ios --release -t lib/run/Dev.dart --flavor dev --no-sound-null-safety | |
# Example - fvm flutter build ios --release -t lib/run/Prod.dart --flavor prod --no-sound-null-safety | |
# Example - fvm flutter build ios --release -t lib/run/Stage.dart --flavor stage --no-sound-null-safety | |
# to debug build on ios in info.plist change the "Bundle name" value from APP_DISPLAY_NAME to PRODUCT_NAME, | |
# In General Tab change Display Name from Raiser to Runner | |
environment: | |
sdk: '>=2.17.0 <3.0.0' | |
dependencies: | |
flutter: | |
sdk: flutter | |
flutter_localizations: | |
sdk: flutter | |
http: ^0.13.4 | |
uuid: ^3.0.6 | |
json_serializable: ^6.2.0 | |
json_annotation: ^4.5.0 | |
shared_preferences: ^2.0.15 | |
path_provider: ^2.0.11 | |
quiver: ^3.1.0 | |
rxdart: ^0.27.4 | |
intl: ^0.17.0 | |
webview_flutter: ^3.0.4 | |
cupertino_icons: ^1.0.5 | |
async: 2.9.0 | |
flutter_keyboard_visibility: ^5.3.0 | |
open_file_safe: ^3.2.3 | |
timezone: ^0.8.0 | |
flutter_svg: ^1.1.0 | |
device_preview: ^1.1.0 | |
clipboard: ^0.1.3 | |
time_range_picker: ^2.1.0 | |
flutter_slidable: ^2.0.0 | |
pedantic: ^1.11.1 | |
local_auth: 1.1.11 | |
flutter_secure_storage: ^6.0.0 | |
clear_all_notifications: ^0.0.3 | |
collection: ^1.16.0 | |
package_info_plus: ^1.4.2 | |
launch_review: ^3.0.1 | |
timezone_utc_offset: ^1.1.0 | |
flutter_contacts: ^1.1.4 | |
permission_handler: ^10.0.0 | |
flutter_launcher_icons: ^0.10.0 | |
auto_size_text: ^3.0.0 | |
flutter_html: ^3.0.0-alpha.5 | |
effective_dart: ^1.3.2 | |
flutter_app_badger: ^1.4.0 | |
share: ^2.0.0 | |
firebase_analytics: ^10.1.4 | |
url_launcher: ^6.1.5 | |
confetti: | |
path: ./confetti | |
shimmer: ^2.0.0 | |
lottie: ^2.2.0 | |
scrollable_positioned_list: ^0.3.5 | |
instabug_flutter: | |
device_info_plus: | |
version: ^3.0.2 | |
firebase_crashlytics: ^3.0.15 | |
dev_dependencies: | |
# intl_translation: ^0.17.9 | |
build_runner: ^2.1.11 | |
connectivity: ^3.0.6 | |
flutter_icons: | |
android: true | |
ios: true | |
image_path_android: "assets/icon/ic_launcher_android.png" | |
image_path_ios: "assets/icon/ic_launcher_ios.png" | |
remove_alpha_ios: true | |
adaptive_icon_background: "assets/icon/ic_launcher_background.png" | |
adaptive_icon_foreground: "assets/icon/ic_launcher_android.png" | |
# For information on the generic Dart part of this file, see the | |
# following page: https://www.dartlang.org/tools/pub/pubspec | |
# The following section is specific to Flutter. | |
flutter: | |
# The following line ensures that the Material Icons font is | |
# included with your application, so that you can use the icons in | |
# the material Icons class. | |
uses-material-design: true | |
generate: true | |
assets: | |
- assets/images/ | |
- assets/images/2.0x/ | |
- assets/images/3.0x/ | |
- assets/images/svg/ | |
- assets/fonts/ | |
- assets/lottiefiles/ | |
# To add assets to your application, add an assets section, like this: | |
# assets: | |
# - images/a_dot_burr.jpeg | |
# - images/a_dot_ham.jpeg | |
# An image asset can refer to one or more resolution-specific "variants", see | |
# https://flutter.io/assets-and-images/#resolution-aware. | |
# For details regarding adding assets from package dependencies, see | |
# https://flutter.io/assets-and-images/#from-packages | |
# To add custom fonts to your application, add a fonts section here, | |
# in this "flutter" section. Each entry in this list should have a | |
# "family" key with the font family name, and a "fonts" key with a | |
# list giving the asset and other descriptors for the font. For | |
# example: | |
fonts: | |
- family: Roboto | |
fonts: | |
- asset: fonts/Roboto-Regular.ttf | |
- asset: fonts/Roboto-Bold.ttf | |
- asset: fonts/Roboto-Italic.ttf | |
- asset: fonts/Roboto-BoldItalic.ttf | |
# | |
# For details regarding fonts from package dependencies, | |
# see https://flutter.io/custom-fonts/#from-packages |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment