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Build AtomicGameEngine from source on Windows in 10 Easy Steps
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Build AtomicGameEngine from source on Windows in 10 Easy Steps | |
I. From a fresh Windows install | |
A. [ Install build tools ] Run the following in an admin console: | |
01. @powershell -NoProfile -ExecutionPolicy Bypass -Command "iex ((new-object net.webclient).DownloadString('https://chocolatey.org/install.ps1'))" && SET PATH=%PATH% ; %ALLUSERSPROFILE% \chocolatey\bin | |
02. Restart admin shell: | |
03. cinst vcbuildtools git.install cmake.install | |
B. [Get sources] Run the following in a normal user console: | |
04. cd %USERPROFILE% | |
05. mkdir atomic | |
06. git clone --recursive https://github.com/AtomicGameEngine/AtomicGameEngine.git | |
07. set path=c:\Program Files (x86)\CMake\bin;%PATH% | |
08. "c:\Program Files (x86)\Microsoft Visual C++ Build Tools\vcbuildtools.bat" | |
09. cd %USERPROFILE%\atomic\AtomicGameEngine | |
10. Build_AtomicEditor.bat | |
II. To update source to latest and rebuild | |
01. "c:\Program Files (x86)\Microsoft Visual C++ Build Tools\vcbuildtools.bat" | |
02. cd %USERPROFILE%\atomic\AtomicGameEngine | |
03. git pull | |
04. set path=c:\Program Files (x86)\CMake\bin;%PATH% | |
05. Build_AtomicEditor.bat | |
Editor exe will be located in %USERPROFILE%\atomic\AtomicGameEngine\Artifacts\AtomicEditor |
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