Skip to content

Instantly share code, notes, and snippets.

@Shruti360
Created October 14, 2016 10:41
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save Shruti360/052cc3a1702d2778f0e55517f4a4c924 to your computer and use it in GitHub Desktop.
Save Shruti360/052cc3a1702d2778f0e55517f4a4c924 to your computer and use it in GitHub Desktop.
Xamarin Information: 0 : [2016-10-14 14:05:06.3819] Xamarin - 4.3.0.38-master+a866670
Xamarin.VisualStudio.Activation.AccountManager Information: 0 : [2016-10-14 14:05:06.4895] VS2015 Enterprise
Xamarin.VisualStudio.ActivationManager Information: 0 : [2016-10-14 14:05:06.6680] Read license: iOS Enterprise 2016-10-29 22:37:20Z
Xamarin.VisualStudio.ActivationManager Information: 0 : [2016-10-14 14:05:06.7987] Running license sync for iOS
Xamarin.VisualStudio.ActivationManager Information: 0 : [2016-10-14 14:05:06.9157] Read license: Android Enterprise 2016-10-29 22:37:20Z
Xamarin.VisualStudio.ActivationManager Information: 0 : [2016-10-14 14:05:07.0495] Running license sync for Android
Xamarin.VisualStudio.TastyPackage Information: 0 : [2016-10-14 14:05:07.2434] Hooked up SDB tracing adapter
Xamarin.VisualStudio.TastyPackage Information: 0 : [2016-10-14 14:05:07.3687] Initialization finished
Xamarin.VisualStudio.Android.XamarinAndroidPackage Warning: 0 : [2016-10-14 14:05:07.4974] Initializing Xamarin.VisualStudio.Android.XamarinAndroidPackage
Xamarin.VisualStudio.Android.AndroidDeviceSettings Verbose: 0 : [2016-10-14 14:05:07.7488] BeginEdit
Xamarin.VisualStudio.Android.AndroidDeviceSettings Verbose: 0 : [2016-10-14 14:05:07.8686] EndEdit
Xamarin.VisualStudio.ActivationManager Information: 0 : [2016-10-14 14:05:11.2572] Updated license: Android Enterprise 10/29/2016 5:07:20 PM
Xamarin.VisualStudio.ActivationManager Information: 0 : [2016-10-14 14:05:11.4653] Updated license: iOS Enterprise 10/29/2016 5:07:20 PM
Xamarin.VisualStudio.ActivationManager Information: 0 : [2016-10-14 14:05:11.6384] Checking whether Android license valid for installed version.
Xamarin.VisualStudio.ActivationManager Information: 0 : [2016-10-14 14:05:11.8493] Checking whether iOS license valid for installed version.
Xamarin.VisualStudio.ActivationManager Information: 0 : [2016-10-14 14:05:11.9713] Read license: Android Enterprise 2016-10-29 22:37:20Z
Xamarin.VisualStudio.ActivationManager Information: 0 : [2016-10-14 14:05:12.1054] Read license: iOS Enterprise 2016-10-29 22:37:20Z
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:05:49.8484] Starting Process: 10/14/2016 14:05:49
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:05:50.0115] Executable: C:\Users\360LOG~1\AppData\Local\Android\ANDROI~1\tools\emulator.EXE
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:05:50.1416] Arguments: -partition-size 512 -no-boot-anim -avd Marshy -prop monodroid.avdname=Marshy
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:05:55.2740] Process Still Running [5000]
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:05:56.7487] Process Still Running [1000]
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:05:57.8960] Process Still Running [1000]
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:05:59.0423] Process Still Running [1000]
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:06:00.1930] Process Still Running [1000]
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:06:01.4033] Process Still Running [1000]
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:06:02.5869] Process Still Running [1000]
Xamarin.VisualStudio.ProcessManager+ProcessAdapter Verbose: 0 : [2016-10-14 14:06:03.7549] Process Still Running [1000]
Xamarin.VisualStudio.Android.XamarinAndroidPackage Error: 0 : [2016-10-14 14:06:17.2712] MonoAndroidDebuggerSession
Mono.AndroidTools.ActivityNotFoundException: The application could not be started. Ensure that the application has been installed to the target device and has a launchable activity (MainLauncher = true). \n\n Additionally, check Build->Configuration Manager to ensure this project is set to Deploy for this configuration.
at Xamarin.VisualStudio.Android.MonoAndroidDebuggerSession.StartMonoDroid(SoftDebuggerRemoteArgs args) in C:\data\lanes\3012\a866670a\source\xamarinvs\src\Core\VisualStudio.Android\Debugging\MonoAndroidDebuggerSession.cs:line 125
at Xamarin.VisualStudio.Android.MonoAndroidDebuggerSession.OnRun(DebuggerStartInfo startInfo) in C:\data\lanes\3012\a866670a\source\xamarinvs\src\Core\VisualStudio.Android\Debugging\MonoAndroidDebuggerSession.cs:line 61
at Mono.Debugging.Client.DebuggerSession.<>c__DisplayClass86_0.<Run>b__0()
Xamarin.VisualStudio.IOS.MonoTouchDeviceSettings Verbose: 0 : [2016-10-14 14:24:42.0719] BeginEdit
Xamarin.VisualStudio.IOS.MonoTouchDeviceSettings Verbose: 0 : [2016-10-14 14:24:42.3251] EndEdit
Xamarin.VisualStudio.TastyPackage Information: 0 : [2016-10-14 14:24:42.5936] Hooked up SDB tracing adapter
Xamarin.VisualStudio.TastyPackage Information: 0 : [2016-10-14 14:24:42.7473] Initialization finished
Xamarin.VisualStudio.IOS.XamarinIOSPackage Warning: 0 : [2016-10-14 14:24:42.9188] Initializing Xamarin.VisualStudio.IOS.XamarinIOSPackage.
Xamarin.VisualStudio.IOS.XamarinIOSPackage Information: 0 : [2016-10-14 14:24:43.0778] MDAddinsHash: 23569c82714e83434ba30699e4605df1063bb1d9
Xamarin.VisualStudio.Devices.DeviceManager Error: 0 : [2016-10-14 15:34:29.5228] System.Runtime.InteropServices.COMException (0x80004005): Project unavailable.
at EnvDTE.Project.get_FullName()
at Clide.Solution.Adapters.MsBuildAdapter.Adapt(ProjectNode from)
at lambda_method(Closure , IAdapter , Object )
at Clide.Patterns.Adapter.AdapterService.Adapt[TSource,TTarget](TSource source)
at Clide.Patterns.Adapter.AdapterService.Adaptable`1.As[T]()
at Clide.Sdk.Solution.ProjectNode.As[T]()
at Clide.Solution.Implementation.UserProjectProperties..ctor(ProjectNode project)
at Clide.Sdk.Solution.ProjectNode.get_UserProperties()
at Xamarin.VisualStudio.Devices.DeviceManager.GetBestDeviceFor(IProjectNode projectNode, IEnumerable`1 availableDevices) in C:\data\lanes\3012\a866670a\source\xamarinvs\src\Core\VisualStudio.Devices\DeviceManager.cs:line 128
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment