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mods/linked/moves.js for Linked
'use strict';
exports.BattleMovedex = {
/**
* Artificial priority
*
*/
pursuit: {
inherit: true,
beforeTurnCallback: function (pokemon, target) {
let linkedMoves = pokemon.getLinkedMoves();
if (linkedMoves.length && !linkedMoves.disabled) {
if (linkedMoves[0] !== 'pursuit' && linkedMoves[1] === 'pursuit') return;
}
target.side.addSideCondition('pursuit', pokemon);
if (!target.side.sideConditions['pursuit'].sources) {
target.side.sideConditions['pursuit'].sources = [];
}
target.side.sideConditions['pursuit'].sources.push(pokemon);
},
},
mefirst: {
inherit: true,
onTryHit: function (target, pokemon) {
let action = this.willMove(target);
if (action) {
let noMeFirst = ['chatter', 'counter', 'covet', 'focuspunch', 'mefirst', 'metalburst', 'mirrorcoat', 'struggle', 'thief'];
// Mod-specific: Me First copies the first move in the link
let move = this.getMoveCopy(action.linked ? action.linked[0] : action.move);
if (move.category !== 'Status' && !noMeFirst.includes(move.id)) {
pokemon.addVolatile('mefirst');
this.useMove(move, pokemon, target);
return null;
}
}
return false;
},
},
/**
* Sucker Punch
* Will miss on two linked Status moves
*
*/
suckerpunch: {
inherit: true,
onTry: function (source, target) {
let action = this.willMove(target);
if (!action || action.choice !== 'move') {
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
if (target.volatiles.mustrecharge && target.volatiles.mustrecharge.duration < 2) {
// Duration may not be lower than 2 if Sucker Punch is used as a low-priority move
// i.e. if Sucker Punch is linked with a negative priority move
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
if (!action.linked) {
if (action.move.category === 'Status' && action.move.id !== 'mefirst') {
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
} else {
for (const linkedMove of action.linked) {
if (linkedMove.category !== 'Status' || linkedMove.id === 'mefirst') return;
}
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
},
},
/**
* Mimic and Sketch
* When any of them is linked, the link will get updated for the new move
* They will copy the last absolute single move used by the foe.
*
**/
sketch: {
inherit: true,
onHit: function (target, source) {
let disallowedMoves = ['chatter', 'sketch', 'struggle'];
let lastMove = target.getLastMoveAbsolute();
if (source.transformed || !lastMove || disallowedMoves.includes(lastMove.id) || source.moves.indexOf(lastMove.id) >= 0 || lastMove.isZ) return false;
let sketchIndex = source.moves.indexOf('sketch');
if (sketchIndex < 0) return false;
let move = this.getMove(lastMove);
let sketchedMove = {
move: move.name,
id: move.id,
pp: move.pp,
maxpp: move.pp,
target: move.target,
disabled: false,
used: false,
};
source.moveSlots[sketchIndex] = sketchedMove;
source.baseMoveSlots[sketchIndex] = sketchedMove;
this.add('-activate', source, 'move: Sketch', move.name);
},
},
mimic: {
inherit: true,
onHit: function (target, source) {
let disallowedMoves = ['chatter', 'mimic', 'sketch', 'struggle', 'transform'];
let lastMove = target.getLastMoveAbsolute();
if (source.transformed || !lastMove || disallowedMoves.includes(lastMove.id) || source.moves.indexOf(lastMove.id) >= 0 || lastMove.isZ) return false;
let mimicIndex = source.moves.indexOf('mimic');
if (mimicIndex < 0) return false;
let move = this.getMove(lastMove);
source.moveSlots[mimicIndex] = {
move: move.name,
id: move.id,
pp: move.pp,
maxpp: move.pp,
target: move.target,
disabled: false,
used: false,
virtual: true,
};
this.add('-start', source, 'Mimic', move.name);
},
},
/**
* Instruct and Mirror Move
* Copy/call the last absolute move used by the target
*
*/
instruct: {
inherit: true,
onHit: function (target, source) {
let lastMove = target.getLastMoveAbsolute();
if (!lastMove) return false;
let moveIndex = target.moves.indexOf(lastMove.id);
let noInstruct = ['assist', 'beakblast', 'bide', 'copycat', 'focuspunch', 'iceball', 'instruct', 'mefirst', 'metronome', 'mimic', 'mirrormove', 'naturepower', 'outrage', 'petaldance', 'rollout', 'shelltrap', 'sketch', 'sleeptalk', 'thrash', 'transform'];
if (noInstruct.includes(lastMove.id) || lastMove.isZ || lastMove.flags['charge'] || lastMove.flags['recharge'] || target.volatiles['beakblast'] || target.volatiles['focuspunch'] || target.volatiles['shelltrap'] || (target.moveSlots[moveIndex] && target.moveSlots[moveIndex].pp <= 0)) {
return false;
}
this.add('-singleturn', target, 'move: Instruct', '[of] ' + source);
this.runMove(lastMove.id, target, target.lastMoveTargetLoc);
},
},
mirrormove: {
inherit: true,
onTryHit: function (target, pokemon) {
let lastMove = target.getLastMoveAbsolute();
if (!lastMove || !lastMove.flags['mirror']) {
return false;
}
this.useMove(lastMove.id, pokemon, target);
return null;
},
},
/**
* Disable, Encore, and Torment
* Disabling effects
*
*/
disable: {
inherit: true,
effect: {
duration: 4,
noCopy: true, // doesn't get copied by Baton Pass
onStart: function (pokemon, source, effect) {
let lastMove = pokemon.getLastMoveAbsolute();
if (!this.willMove(pokemon)) {
this.effectData.duration++;
}
if (!lastMove) {
this.debug('pokemon hasn\'t moved yet');
return false;
}
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id === lastMove.id) {
if (!moveSlot.pp) {
this.debug('Move out of PP');
return false;
} else {
if (effect.id === 'cursedbody') {
this.add('-start', pokemon, 'Disable', moveSlot.move, '[from] ability: Cursed Body', '[of] ' + source);
} else {
this.add('-start', pokemon, 'Disable', moveSlot.move);
}
this.effectData.move = lastMove.id;
return;
}
}
}
return false;
},
onResidualOrder: 14,
onEnd: function (pokemon) {
this.add('-end', pokemon, 'Disable');
},
onBeforeMovePriority: 7,
onBeforeMove: function (attacker, defender, move) {
if (move.id === this.effectData.move) {
this.add('cant', attacker, 'Disable', move);
return false;
}
},
onDisableMove: function (pokemon) {
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id === this.effectData.move) {
pokemon.disableMove(moveSlot.id);
}
}
},
},
},
encore: {
inherit: true,
effect: {
duration: 3,
noCopy: true, // doesn't get copied by Z-Baton Pass
onStart: function (target) {
let noEncore = ['assist', 'copycat', 'encore', 'mefirst', 'metronome', 'mimic', 'mirrormove', 'naturepower', 'sketch', 'sleeptalk', 'struggle', 'transform'];
let lastMove = target.getLastMoveAbsolute();
let linkedMoves = target.getLinkedMoves();
let moveIndex = lastMove ? target.moves.indexOf(lastMove.id) : -1;
if (lastMove && linkedMoves.includes(lastMove.id) && noEncore.includes(linkedMoves[0]) && noEncore.includes(linkedMoves[1])) {
// both moves cannot be encored
delete target.volatiles['encore'];
return false;
}
if (!lastMove || lastMove.isZ || noEncore.includes(lastMove.id) || (target.moveSlots[moveIndex] && target.moveSlots[moveIndex].pp <= 0)) {
// it failed
delete target.volatiles['encore'];
return false;
}
this.effectData.turnsActivated = {};
this.effectData.move = lastMove.id;
this.add('-start', target, 'Encore');
if (linkedMoves.includes(lastMove.id)) {
this.effectData.move = linkedMoves;
}
if (!this.willMove(target)) {
this.effectData.duration++;
}
},
onOverrideAction: function (pokemon, target, move) {
if (!this.effectData.turnsActivated[this.turn]) {
// Initialize Encore effect for this turn
this.effectData.turnsActivated[this.turn] = 0;
} else if (this.effectData.turnsActivated[this.turn] >= (Array.isArray(this.effectData.move) ? this.effectData.move.length : 1)) {
// Finish Encore effect for this turn
return;
}
this.effectData.turnsActivated[this.turn]++;
if (!Array.isArray(this.effectData.move)) {
let nextAction = this.willMove(pokemon);
if (nextAction) this.queue.splice(this.queue.indexOf(nextAction), 1);
if (move.id !== this.effectData.move) return this.effectData.move;
return;
}
// Locked into a link
switch (this.effectData.turnsActivated[this.turn]) {
case 1: {
if (this.effectData.move[0] !== move.id) return this.effectData.move[0];
return;
}
case 2:
if (this.effectData.move[1] !== move.id) return this.effectData.move[1];
return;
}
},
onResidualOrder: 13,
onResidual: function (target) {
// early termination if you run out of PP
let lastMove = target.getLastMoveAbsolute();
let index = target.moves.indexOf(lastMove.id);
if (index === -1) return; // no last move
if (target.hasLinkedMove(lastMove.id)) {
// TODO: Check instead whether the last executed move was linked
if (target.moveSlots[0].pp <= 0 || target.moveSlots[1].pp <= 0) {
delete target.volatiles.encore;
this.add('-end', target, 'Encore');
}
} else {
if (target.moveSlots[index].pp <= 0) {
delete target.volatiles.encore;
this.add('-end', target, 'Encore');
}
}
},
onEnd: function (target) {
this.add('-end', target, 'Encore');
},
onDisableMove: function (pokemon) {
if (Array.isArray(this.effectData.move)) {
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id !== this.effectData.move[0] && moveSlot.id !== this.effectData.move[1]) {
pokemon.disableMove(moveSlot.id);
}
}
}
if (!this.effectData.move || !pokemon.hasMove(this.effectData.move)) {
return;
}
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id !== this.effectData.move) {
pokemon.disableMove(moveSlot.id);
}
}
},
},
},
torment: {
inherit: true,
effect: {
onStart: function (pokemon) {
this.add('-start', pokemon, 'Torment');
},
onEnd: function (pokemon) {
this.add('-end', pokemon, 'Torment');
},
onDisableMove: function (pokemon) {
let lastMove = pokemon.lastMove;
if (!lastMove || lastMove.id === 'struggle') return;
if (Array.isArray(lastMove)) {
for (const move of lastMove) {
pokemon.disableMove(move.id);
}
} else {
pokemon.disableMove(lastMove.id);
}
},
},
},
/**
* Spite and Grudge
* Decrease the PP of the last absolute move used by the target
* Also, Grudge's effect won't be removed by its linked move, if any
*
*/
grudge: {
inherit: true,
effect: {
onStart: function (pokemon) {
this.add('-singlemove', pokemon, 'Grudge');
},
onFaint: function (target, source, effect) {
if (!source || source.fainted || !effect) return;
let lastMove = source.getLastMoveAbsolute();
if (effect.effectType === 'Move' && !effect.isFutureMove && lastMove) {
for (const moveSlot of source.moveSlots) {
if (moveSlot.id === lastMove.id) {
moveSlot.pp = 0;
this.add('-activate', source, 'move: Grudge', this.getMove(lastMove.id).name);
}
}
}
},
onBeforeMovePriority: 100,
onBeforeMove: function (pokemon) {
if (pokemon.moveThisTurn) return; // Second stage of a Linked move
this.debug('removing Grudge before attack');
pokemon.removeVolatile('grudge');
},
},
},
spite: {
inherit: true,
onHit: function (target) {
let lastMove = target.getLastMoveAbsolute();
if (lastMove && target.deductPP(lastMove.id, 4)) {
this.add("-activate", target, 'move: Spite', this.getMove(lastMove.id).name, 4);
return;
}
return false;
},
},
/**
* Other moves that check `pokemon.lastMove`
* (may behave counter-intuitively if left unmodded)
*
**/
conversion2: {
inherit: true,
onHit: function (target, source) {
let lastMove = target.getLastMoveAbsolute();
if (!lastMove) return false;
let possibleTypes = [];
let attackType = lastMove.type;
for (let type in this.data.TypeChart) {
if (source.hasType(type) || target.hasType(type)) continue;
let typeCheck = this.data.TypeChart[type].damageTaken[attackType];
if (typeCheck === 2 || typeCheck === 3) {
possibleTypes.push(type);
}
}
if (!possibleTypes.length) {
return false;
}
let randomType = this.sample(possibleTypes);
if (!source.setType(randomType)) return false;
this.add('-start', source, 'typechange', randomType);
},
},
destinybond: {
inherit: true,
effect: {
onStart: function (pokemon) {
this.add('-singlemove', pokemon, 'Destiny Bond');
},
onFaint: function (target, source, effect) {
if (!source || !effect || target.side === source.side) return;
if (effect.effectType === 'Move' && !effect.isFutureMove) {
this.add('-activate', target, 'move: Destiny Bond');
source.faint();
}
},
onBeforeMovePriority: -1,
onBeforeMove: function (pokemon, target, move) {
// Second stage of a Linked move does not remove Destiny Bond
if (pokemon.moveThisTurn || move.id === 'destinybond') return;
this.debug('removing Destiny Bond before attack');
pokemon.removeVolatile('destinybond');
},
onMoveAborted: function (pokemon, target, move) {
pokemon.removeVolatile('destinybond');
},
onBeforeSwitchOutPriority: 1,
onBeforeSwitchOut: function (pokemon) {
pokemon.removeVolatile('destinybond');
},
},
},
iceball: {
inherit: true,
effect: {
duration: 2,
onLockMove: 'iceball',
onStart: function () {
this.effectData.hitCount = 1;
},
onRestart: function () {
this.effectData.hitCount++;
if (this.effectData.hitCount < 5) {
this.effectData.duration = 2;
}
},
onResidual: function (target) {
// This is just to ensure the volatile is deleted correctly
let lastMove = target.getLastMoveAbsolute();
if (lastMove && lastMove.id === 'struggle') {
delete target.volatiles['iceball'];
}
},
},
},
rollout: {
inherit: true,
effect: {
duration: 2,
onLockMove: 'rollout',
onStart: function () {
this.effectData.hitCount = 1;
},
onRestart: function () {
this.effectData.hitCount++;
if (this.effectData.hitCount < 5) {
this.effectData.duration = 2;
}
},
onResidual: function (target) {
// This is just to ensure the volatile is deleted correctly
let lastMove = target.getLastMoveAbsolute();
if (lastMove && lastMove.id === 'struggle') {
delete target.volatiles['rollout'];
}
},
},
},
/**
* Moves that check `pokemon.moveThisTurn`
* (may behave counter-intuitively if left unmodded)
*
*/
fusionbolt: {
inherit: true,
onBasePower: function (basePower, pokemon) {
for (const active of pokemon.side.active) {
if (active && active.checkMoveThisTurn('fusionflare')) {
this.debug('double power');
return this.chainModify(2);
}
}
},
},
fusionflare: {
inherit: true,
onBasePower: function (basePower, pokemon) {
for (const active of pokemon.side.active) {
if (active && active.checkMoveThisTurn('fusionbolt')) {
this.debug('double power');
return this.chainModify(2);
}
}
},
},
};
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