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// This is incredibly stupid and you will never hit an address with a balance. | |
// Anyway, enjoy. | |
const bip39 = require("bip39"); | |
const { hdkey } = require("@ethereumjs/wallet"); | |
const { Web3 } = require("web3"); | |
const web3 = new Web3("RPC_ENDPOINT_GOES_HERE"); | |
const generateMnemonic = () => { |
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const TATTOO_GROUPS = { | |
mpairraces_overlays: [ | |
{ | |
name: 'Turbulence', | |
male: 'MP_Airraces_Tattoo_000_M', | |
female: 'MP_Airraces_Tattoo_000_F', | |
zone: 'ZONE_TORSO' | |
}, | |
{ | |
name: 'Pilot Skull', |
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export const HairOverlaysMale = { | |
0: { collection: 'mpbeach_overlays', overlay: 'FM_Hair_Fuzz' }, | |
1: { collection: 'multiplayer_overlays', overlay: 'NG_M_Hair_001' }, | |
2: { collection: 'multiplayer_overlays', overlay: 'NG_M_Hair_002' }, | |
3: { collection: 'multiplayer_overlays', overlay: 'NG_M_Hair_003' }, | |
4: { collection: 'multiplayer_overlays', overlay: 'NG_M_Hair_004' }, | |
5: { collection: 'multiplayer_overlays', overlay: 'NG_M_Hair_005' }, | |
6: { collection: 'multiplayer_overlays', overlay: 'NG_M_Hair_006' }, | |
7: { collection: 'multiplayer_overlays', overlay: 'NG_M_Hair_007' }, | |
8: { collection: 'multiplayer_overlays', overlay: 'NG_M_Hair_008' }, |
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export const VehicleData = [ | |
{ | |
displayName: 'Zhaba', | |
manufacturer: 'RUNE', | |
price: 1200000, | |
weightKG: 1600, | |
drivetrain: 'AWD', | |
realMaxSpeedMPH: null, | |
gameMaxSpeedKPH: 92.5, | |
model: 'zhaba', |
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extends Node2D | |
class_name MySingleton | |
var hello_world: String = "Hello World!"; | |
static var _instance: MySingleton; | |
static func instance() -> MySingleton: | |
if (!_instance): | |
_instance = MySingleton.new(); |
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export const femaleClothes = { | |
clothes: { | |
'0': [ | |
{ | |
dlc: 0, | |
drawable: 0, | |
maxTextures: 1, | |
}, | |
{ | |
dlc: 0, |
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interface ComponentData { | |
[component: number]: { | |
[drawable: number]: number; | |
}; | |
} | |
interface ClothingList { | |
clothing: { [dlc: number]: ComponentData }; | |
props: { [dlc: number]: ComponentData }; | |
} |
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const pedHeadOverlays = [ | |
{ | |
label: 'Facial Hair', | |
key: 'facialhair', | |
value: 0, | |
min: 0, | |
max: 28, | |
increment: 1, | |
id: 1, | |
colorType: 1 |
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const StructureGroup: [ | |
{ | |
label: 'Nose Width', | |
key: 'nosewidth', | |
value: 0, | |
min: -1, | |
max: 1, | |
increment: 0.1, | |
id: 0 | |
}, |
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export const maleHairNames = [ | |
'Close Shave', | |
'Buzzcut', | |
'Faux Hawk', | |
'Shaved Sides Slicked Back', | |
'Raised Front Same Length', | |
'Col De Sacs and Long Back', | |
'Close Shave and Loose Mohawk', | |
'Ponytail', | |
'Corn Rows', |
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