package com.example.diceroller import android.os.Bundle import androidx.activity.ComponentActivity import androidx.activity.compose.setContent import androidx.compose.foundation.Image import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.Spacer import androidx.compose.foundation.layout.fillMaxSize import androidx.compose.foundation.layout.height import androidx.compose.foundation.layout.wrapContentSize import androidx.compose.material3.Button import androidx.compose.material3.MaterialTheme import androidx.compose.material3.Surface import androidx.compose.material3.Text import androidx.compose.runtime.Composable import androidx.compose.runtime.getValue import androidx.compose.runtime.mutableStateOf import androidx.compose.runtime.remember import androidx.compose.runtime.setValue import androidx.compose.ui.Alignment import androidx.compose.ui.Modifier import androidx.compose.ui.res.painterResource import androidx.compose.ui.res.stringResource import androidx.compose.ui.tooling.preview.Preview import androidx.compose.ui.unit.dp import com.example.diceroller.ui.theme.DiceRollerTheme class MainActivity : ComponentActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContent { DiceRollerTheme { DiceRollerApp() } } } } @Preview @Composable fun DiceRollerApp() { DiceWithButtonAndImage(modifier = Modifier .fillMaxSize() .wrapContentSize(Alignment.Center)) } @Composable fun DiceWithButtonAndImage(modifier: Modifier = Modifier) { var result by remember { mutableStateOf(1) } val imageResource = when (result) { 1 -> R.drawable.dice_1 2 -> R.drawable.dice_2 3 -> R.drawable.dice_3 4 -> R.drawable.dice_4 5 -> R.drawable.dice_5 else -> R.drawable.dice_6 } Column ( modifier = modifier, horizontalAlignment = Alignment.CenterHorizontally ) { Image( painter = painterResource(imageResource), contentDescription = result.toString() ) Spacer(modifier = Modifier.height(20.dp)) Button(onClick = { result = (1..6).random() }) { Text(stringResource(R.string.roll)) } } }