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Unreal 4.9.1 RunUAT failure
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> RunUAT.bat gubp -Node=GatherRocket -CleanLocal -TargetPlatforms=Win32+Win64 | |
Running AutomationTool... | |
Program.Main: Executed from AutomationToolLauncher (C:\Users\ttimo_000\AppData\Local\assembly\dl3\OWLWN5XP.N21\7EOG5X2Y.3C5\e78dc080\6a86c0d9_86f0d001\AutomationTool.exe) | |
Program.Main: CWD=C:\DMS\UnrealEngine\Engine\Binaries\DotNET | |
Automation.ParseCommandLine: Parsing command line: gubp -Node=GatherRocket -CleanLocal -TargetPlatforms=Win32+Win64 -compile | |
Automation.Process: IsBuildMachine=False | |
Automation.Process: ShouldKillProcesses=True | |
Automation.Process: Setting up command environment. | |
CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/DMS/UnrealEngine/Engine/Programs/AutomationTool/Saved | |
CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/DMS/UnrealEngine/Engine/Programs/AutomationTool/Saved/Logs) | |
ProjectUtils.CleanupFolders: Cleaning up project rules folder | |
CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:\DMS\UnrealEngine\Engine\Programs\AutomationTool\Saved\Rules) | |
Automation.Process: Compiling scripts. | |
ScriptCompiler.CleanupScriptsAssemblies: Cleaning up script DLL folder | |
ScriptCompiler.FindAndCompileScriptModules: Building Automation projects in parallel... | |
MSBuild: Microsoft (R) Build Engine version 4.6.81.0 | |
MSBuild: [Microsoft .NET Framework, version 4.0.30319.42000] | |
MSBuild: Copyright (C) Microsoft Corporation. All rights reserved. | |
MSBuild: | |
MSBuild: DotNETUtilities -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\DotNETUtilities.dll | |
MSBuild: EnvVarsToXML -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\EnvVarsToXML.exe | |
MSBuild: UnrealBuildTool -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe | |
MSBuild: AutomationUtils.Automation -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\AutomationUtils.Automation.dll | |
MSBuild: AllDesktop.Automation -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll | |
MSBuild: GUBP.Automation -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\GUBP.Automation.dll | |
MSBuild: AutomationScripts.Automation -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll | |
MSBuild: Android.Automation -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll | |
MSBuild: HTML5.Automation -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll | |
MSBuild: DeploymentInterface -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\IOS\DeploymentInterface.dll | |
MSBuild: IOS.Automation -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll | |
MSBuild: Linux.Automation -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll | |
MSBuild: Mac.Automation -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll | |
MSBuild: Win.Automation -> C:\DMS\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll | |
CommandUtils.Run: Run: Took 1.6931375s to run MSBuild.exe, ExitCode=0 | |
ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs | |
ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 9 script DLL(s). | |
GUBP.ExecuteBuild: ************************* GUBP | |
ProjectUtils.CompileAndLoadTargetsAssembly: Compiling targets DLL: C:\DMS\UnrealEngine\Engine\Programs\AutomationTool\Saved\Rules\UATRules_BaseEngine_.dll | |
BranchInfo..ctor: Base Engine: | |
BranchInfo..ctor: 0 Code projects: | |
BranchInfo..ctor: 0 Non-Code projects: | |
BuildCommand.Execute: ERROR: BUILD FAILED | |
Program.Main: ERROR: AutomationTool terminated with exception: | |
Program.Main: ERROR: Exception in mscorlib: The given key was not present in the dictionary. | |
Stacktrace: at System.Collections.Generic.Dictionary`2.get_Item(TKey key) | |
at Rocket.StripRocketMonolithicsNode..ctor(GUBPBranchConfig InBranchConfig, UnrealTargetPlatform InHostPlatform, UnrealTargetPlatform InTargetPlatform, String InStrippedDir) in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\Scripts\RocketBuild.Automation.cs:line 464 | |
at Rocket.RocketBuild.AddNodes(GUBP bp, GUBPBranchConfig BranchConfig, UnrealTargetPlatform HostPlatform, List`1 ActivePlatforms) in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\Scripts\RocketBuild.Automation.cs:line 106 | |
at GUBP.AddCustomNodes(GUBPBranchConfig BranchConfig, List`1 HostPlatforms, List`1 ActivePlatforms) in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\GUBP\LegacyBranchSetup.cs:line 136 | |
at GUBP.AddNodesForBranch(Int32 CL, List`1 InitialHostPlatforms, Boolean bPreflightBuild, String PreflightMangleSuffix, List`1& AllNodes, List`1& AllAggregates, Int32& TimeQuantum) in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\GUBP\LegacyBranchSetup.cs:line 1168 | |
at GUBP.ExecuteBuild() in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\GUBP\GUBP.cs:line 176 | |
at BuildCommand.Execute() in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 35 | |
at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 392 | |
at AutomationTool.Automation.Process(String[] CommandLine) in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 366 | |
at AutomationTool.Program.MainProc(Object Param) in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\Program.cs:line 134 | |
at AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param) in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 708 | |
at AutomationTool.Program.Main() in c:\DMS\UnrealEngine\Engine\Source\Programs\AutomationTool\Program.cs:line 53 | |
ProcessManager.KillAll: Trying to kill 0 spawned processes. | |
Program.Main: AutomationTool exiting with ExitCode=Error_Unknown | |
Domain_ProcessExit | |
AutomationToolLauncher exiting with ExitCode=1 | |
copying UAT log files... | |
RunUAT.bat ERROR: AutomationTool was unable to run successfully. | |
BUILD FAILED |
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