- Humm-vee:
CnC_GDI_Humm-vee - Armored Personnel Carrier:
CnC_GDI_APC - Mobile Rocket Launcher System:
CnC_GDI_MRLS - Medium Tank:
CnC_GDI_Medium_Tank - Mammoth Tank:
CnC_GDI_Mammoth_Tank - Orca VTOL Assault Craft:
CnC_GDI_Orca - Transport Helicopter:
CnC_GDI_Transport
- GDI Soldier:
CnC_GDI_MiniGunner_0 - Shotgun Trooper:
CnC_GDI_RocketSoldier_0 - Grenadier:
CnC_GDI_Grenadier_0- Female Lieutenant:
CnC_GDI_Grenadier_0_Secret
- Female Lieutenant:
- Engineer:
CnC_GDI_Engineer_0 - GDI Officer:
CnC_GDI_MiniGunner_1Off - Rocket Soldier Officer:
CnC_GDI_RocketSoldier_1Off - Tib Sydney:
CnC_Sydney - Deadeye:
CnC_GDI_MiniGunner_2SF- Logan:
CnC_GDI_MiniGunner_2SF_Logan
- Logan:
- Gunner:
CnC_GDI_RocketSoldier_2SF- Locke:
CnC_GDI_RocketSoldier_2SF_Secret
- Locke:
- Patch:
CnC_GDI_Grenadier_2SF - Havoc:
CnC_GDI_MiniGunner_3Boss- Havoc (Night Camo):
CnC_GDI_MiniGunner_3Boss_ALT2 - Havoc (Winter Camo):
CnC_GDI_MiniGunner_3Boss_ALT3 - Havoc (Desert Camo):
CnC_GDI_MiniGunner_3Boss_ALT4
- Havoc (Night Camo):
- PIC Sydney:
CnC_Sydney_PowerSuit- PIC Sydney (Alternative):
CnC_Sydney_PowerSuit_ALT2
- PIC Sydney (Alternative):
- Mobius:
CnC_Ignatio_Mobius- Mobius (Powersuit):
CnC_Ignatio_Mobius_ALT2
- Mobius (Powersuit):
- Hotwire:
CnC_GDI_Engineer_2SF
- Gun Emplacement:
CNC_GDI_Gun_Emplacement - Guard Tower:
GDI_Guard_Tower - Ceiling Gun (No script):
CnC_GDI_Ceiling_Gun
- Buggy:
CnC_Nod_Buggy - Armored Personnel Carrier:
CnC_Nod_APC - Mobile Artillery:
CnC_Nod_Mobile_Artillery - Flame Tank:
CnC_Nod_Flame_Tank - Light Tank:
CnC_Nod_Light_Tank - Stealth Tank:
CnC_Nod_Stealth_Tank - Apache Attack Helicopter:
CnC_Nod_Apache - Transport Helicopter:
CnC_Nod_Transport - Recon Bike:
CnC_Nod_Recon_Bike - Surface to Surface Missiles Launcher:
Nod_SSM_Launcher_Player - Cargo Truck:
CnC_Nod_Truck_Player_Secret
- Nod Soldier:
CnC_Nod_Minigunner_0 - Shotgun Trooper:
CnC_Nod_RocketSoldier_0- Mr. Tickles:
CnC_Nod_RocketSoldier_0_Secret
- Mr. Tickles:
- Flamethrower:
CnC_Nod_Flamethrower_0- Chef:
CnC_Nod_Flamethrower_0_Secret
- Chef:
- Engineer:
CnC_Nod_Engineer_0 - Nod Officer:
CnC_Nod_Minigunner_1Off - Rocket Soldier Officer:
CnC_Nod_RocketSoldier_1Off - Chem Trooper:
CnC_Nod_Flamethrower_1Off - Black Hand Sniper:
CnC_Nod_Minigunner_2SF - Black Hand LCG:
CnC_Nod_RocketSoldier_2SF - Stealth Black Hand:
CnC_Nod_Flamethrower_2SF - Sakura:
CnC_Nod_Minigunner_3Boss- Sakura (Alternative):
CnC_Nod_MiniGunner_3Boss_ALT2
- Sakura (Alternative):
- Raveshaw:
CnC_Nod_RocketSoldier_3Boss- Raveshaw Mutant:
CnC_Nod_RocketSoldier_3Boss_ALT2 - Kane:
CnC_Nod_RocketSoldier_3Boss_Secret - Kane Hologram:
CnC_Nod_RocketSoldier_3Boss_Secret2
- Raveshaw Mutant:
- Mendoza:
CnC_Nod_Flamethrower_3Boss- Mendoza Flamesuit:
CnC_Nod_FlameThrower_3Boss_ALT2 - Elena Petrova:
CnC_Nod_FlameThrower_3Boss_Petrova
- Mendoza Flamesuit:
- Technician:
CnC_Nod_Technician_0
- Gun Emplacement:
CnC_NOD_Gun_Emplacement - Ceiling Gun (No script):
CnC_Nod_Ceiling_Gun - SAM Site (No script):
Nod_SAM_Site - Turret:
Nod_Turret_MP - Turret (Faster Fire & Turn Rate):
Nod_Turret_MP_Improved
- Shotgun:
Weapon_Shotgun_Player - Rocket Launcher (Weak):
Weapon_RocketLauncher_Player- Rocket Launcher (Strong):
CnC_Weapon_RocketLauncher_Player
- Rocket Launcher (Strong):
- Repair Gun (Weak):
Weapon_RepairGun_Player- Repair Gun (Strong):
CnC_Weapon_RepairGun_Player_Special
- Repair Gun (Strong):
- Ramjet Rifle:
CnC_Weapon_RamjetRifle_Player- Ramjet Rifle (Single-Shot):
Weapon_RamjetRifle_Player
- Ramjet Rifle (Single-Shot):
- Remote C4 (1+1):
CnC_Weapon_MineRemote_Player_2Max- Remote C4 (1+0):
CnC_Weapon_MineRemote_Player - Remote C4 (1+8):
Weapon_MineRemote_Player
- Remote C4 (1+0):
- Timed C4 (1+1):
CnC_Weapon_MineTimed_Player_2Max- Timed C4 (1+0):
CnC_Weapon_MineTimed_Player - Timed C4 (1+4):
Weapon_MineTimed_Player
- Timed C4 (1+0):
- Proximity C4 (1+5):
Weapon_MineProximity_Player
- Automatic Rifle:
CnC_Weapon_AutoRifle_Player- Automatic Rifle (Single Player Version):
Weapon_AutoRifle_Player
- Automatic Rifle (Single Player Version):
- Chain Gun:
Weapon_Chaingun_Player - Grenade Launcher:
Weapon_GrenadeLauncher_Player - Tiberium Auto Rifle:
Weapon_TiberiumAutoRifle_Player - Tiberium Flechette Gun:
Weapon_TiberiumFlechetteGun_Player - Personal Ion Cannon:
Weapon_PersonalIonCannon_Player - Sniper Rifle:
CnC_Weapon_SniperRifle_Player- Sniper Rifle (Single Player Version):
Weapon_SniperRifle_Player
- Sniper Rifle (Single Player Version):
- Volt Auto Rifle:
Weapon_VoltAutoRifle_Player - Ion Cannon Beacon:
CnC_Weapon_IonCannonBeacon_Player- 10-Second Ion Cannon Beacon:
Weapon_IonCannonBeacon_Player
- 10-Second Ion Cannon Beacon:
- Automatic Rifle:
CnC_Weapon_AutoRifle_Player_Nod- Automatic Rifle (Single Player Version):
Weapon_AutoRifle_Player_Nod
- Automatic Rifle (Single Player Version):
- Chain Gun:
Weapon_Chaingun_Player_Nod - Chem Sprayer:
CNC_Weapon_ChemSprayer_Player- Chem Sprayer (Single Player Version):
Weapon_ChemSprayer_Player
- Chem Sprayer (Single Player Version):
- Flamethrower:
CNC_Weapon_Flamethrower_Player- Flamethrower (Single Player Version):
Weapon_Flamethrower_Player
- Flamethrower (Single Player Version):
- Laser Chain Gun:
Weapon_LaserChaingun_Player - Laser Rifle:
Weapon_LaserRifle_Player - Rail Gun:
Weapon_Railgun_Player - Sniper Rifle:
CnC_Weapon_SniperRifle_Player_Nod- Sniper Rifle (Single Player Version):
Weapon_SniperRifle_Player_Nod
- Sniper Rifle (Single Player Version):
- Volt Auto Rifle:
Weapon_VoltAutoRifle_Player_Nod - Nuclear Strike Beacon:
CnC_Weapon_NukeBeacon_Player- 10-Second Nuclear Strike Beacon:
Weapon_NukeBeacon_Player
- 10-Second Nuclear Strike Beacon:
- Obelisk Gun:
Weapon_Obelisk - AGT Missile:
Weapon_AGT_Missile - Ultimate Weapon:
Weapon_UltimateWeapon
- Cannon Emplacement:
CnC_Cannon_Emplacement - Rocket Emplacement:
CnC_Rocket_Emplacement - Sedan:
CnC_Civilian_Sedan01_Secret - Pickup Truck:
CnC_Civilian_Pickup01_Secret - Laser Wall:
Simple_Sydney_SandM_Wall - Flare:
SignalFlare_Gold_Phys3