-
-
Save ThisNekoGuy/ca4ae369001899a62b60b84445f5800b to your computer and use it in GitHub Desktop.
System Info From Blender
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
===================================== | |
= Blender 2.90.0 System Information = | |
===================================== | |
Blender: | |
===================================== | |
version: 2.90.0, branch: makepkg (modified), commit date: 2020-08-31 11:26, hash: 0330d1af29c0, type: Release | |
build date: 2020-09-04, 21:14:50 | |
platform: Linux | |
binary path: '/usr/bin/blender' | |
build cflags: -Wall -Wcast-align -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wrestrict -Wnonnull -Wabsolute-value -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -Wimplicit-fallthrough=5 -D_FORTIFY_SOURCE=2 -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -fuse-ld=gold -fopenmp -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -msse2 | |
build cxxflags: -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wrestrict -Wuninitialized -Wundef -Wmissing-declarations -Wimplicit-fallthrough=5 -D_FORTIFY_SOURCE=2 -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -fuse-ld=gold -fopenmp -std=c++17 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -msse2 | |
build linkflags: -Wl,--version-script='/build/blender/src/blender/source/creator/blender.map' | |
build system: CMake | |
Python: | |
===================================== | |
version: 3.8.5 (default, Sep 5 2020, 10:50:12) [GCC 10.2.0] | |
file system encoding: utf-8:surrogateescape | |
paths: | |
'/usr/share/blender/2.90/scripts/startup' | |
'/usr/share/blender/2.90/scripts/modules' | |
'/usr/lib/python38.zip' | |
'/usr/lib/python3.8' | |
'/usr/lib/python3.8/lib-dynload' | |
'/usr/lib/python3.8/site-packages' | |
'/usr/share/blender/2.90/scripts/freestyle/modules' | |
'/usr/share/blender/2.90/scripts/addons/modules' | |
'/home/neko-san/.config/blender/2.90/scripts/addons/modules' | |
'/usr/share/blender/2.90/scripts/addons' | |
'/usr/share/blender/2.90/scripts/addons_contrib' | |
Python (External Binary): | |
===================================== | |
binary path: '/usr/bin/python3.8' | |
version: Python 3.8.5 | |
Directories: | |
===================================== | |
scripts: | |
'/usr/share/blender/2.90/scripts/modules' | |
'/usr/share/blender/2.90/scripts' | |
user scripts: '/home/neko-san/.config/blender/2.90/scripts' | |
pref scripts: None | |
datafiles: '/home/neko-san/.config/blender/2.90/datafiles/' | |
config: '/home/neko-san/.config/blender/2.90/config/' | |
scripts : '/home/neko-san/.config/blender/2.90/scripts/' | |
autosave: '/home/neko-san/.config/blender/2.90/autosave/' | |
tempdir: '/tmp/blender_JP9P8f/' | |
FFmpeg: | |
===================================== | |
avcodec: '58, 91, 100' | |
avdevice: '58, 10, 100' | |
avformat: '58, 45, 100' | |
avutil: '56, 51, 100' | |
swscale: ' 5, 7, 100' | |
SDL: | |
===================================== | |
Version: 2.0.12 | |
Loading method: linked (WITH_SDL_DYNLOAD=OFF) | |
Other Libraries: | |
===================================== | |
OpenColorIO: 1, 1, 1 | |
OpenImageIO: 2, 2, 6 | |
OpenShadingLanguage: 1, 11, 7 | |
OpenSubdiv: 0, 0, 0 | |
OpenVDB: 7, 1, 0 | |
Alembic: 1, 7, 14 | |
USD: Blender was built without USD support | |
OpenGL: | |
===================================== | |
renderer: 'GeForce RTX 2080 Ti/PCIe/SSE2' | |
vendor: 'NVIDIA Corporation' | |
version: '4.5.0 NVIDIA 450.66' | |
extensions: | |
GL_AMD_multi_draw_indirect | |
GL_AMD_seamless_cubemap_per_texture | |
GL_AMD_vertex_shader_layer | |
GL_AMD_vertex_shader_viewport_index | |
GL_ARB_ES2_compatibility | |
GL_ARB_ES3_1_compatibility | |
GL_ARB_ES3_2_compatibility | |
GL_ARB_ES3_compatibility | |
GL_ARB_arrays_of_arrays | |
GL_ARB_base_instance | |
GL_ARB_bindless_texture | |
GL_ARB_blend_func_extended | |
GL_ARB_buffer_storage | |
GL_ARB_clear_buffer_object | |
GL_ARB_clear_texture | |
GL_ARB_clip_control | |
GL_ARB_color_buffer_float | |
GL_ARB_compressed_texture_pixel_storage | |
GL_ARB_compute_shader | |
GL_ARB_compute_variable_group_size | |
GL_ARB_conditional_render_inverted | |
GL_ARB_conservative_depth | |
GL_ARB_copy_buffer | |
GL_ARB_copy_image | |
GL_ARB_cull_distance | |
GL_ARB_debug_output | |
GL_ARB_depth_buffer_float | |
GL_ARB_depth_clamp | |
GL_ARB_depth_texture | |
GL_ARB_derivative_control | |
GL_ARB_direct_state_access | |
GL_ARB_draw_buffers | |
GL_ARB_draw_buffers_blend | |
GL_ARB_draw_elements_base_vertex | |
GL_ARB_draw_indirect | |
GL_ARB_draw_instanced | |
GL_ARB_enhanced_layouts | |
GL_ARB_explicit_attrib_location | |
GL_ARB_explicit_uniform_location | |
GL_ARB_fragment_coord_conventions | |
GL_ARB_fragment_layer_viewport | |
GL_ARB_fragment_program | |
GL_ARB_fragment_program_shadow | |
GL_ARB_fragment_shader | |
GL_ARB_fragment_shader_interlock | |
GL_ARB_framebuffer_no_attachments | |
GL_ARB_framebuffer_object | |
GL_ARB_framebuffer_sRGB | |
GL_ARB_geometry_shader4 | |
GL_ARB_get_program_binary | |
GL_ARB_get_texture_sub_image | |
GL_ARB_gl_spirv | |
GL_ARB_gpu_shader5 | |
GL_ARB_gpu_shader_fp64 | |
GL_ARB_gpu_shader_int64 | |
GL_ARB_half_float_pixel | |
GL_ARB_half_float_vertex | |
GL_ARB_imaging | |
GL_ARB_indirect_parameters | |
GL_ARB_instanced_arrays | |
GL_ARB_internalformat_query | |
GL_ARB_internalformat_query2 | |
GL_ARB_invalidate_subdata | |
GL_ARB_map_buffer_alignment | |
GL_ARB_map_buffer_range | |
GL_ARB_multi_bind | |
GL_ARB_multi_draw_indirect | |
GL_ARB_multisample | |
GL_ARB_multitexture | |
GL_ARB_occlusion_query | |
GL_ARB_occlusion_query2 | |
GL_ARB_parallel_shader_compile | |
GL_ARB_pipeline_statistics_query | |
GL_ARB_pixel_buffer_object | |
GL_ARB_point_parameters | |
GL_ARB_point_sprite | |
GL_ARB_polygon_offset_clamp | |
GL_ARB_post_depth_coverage | |
GL_ARB_program_interface_query | |
GL_ARB_provoking_vertex | |
GL_ARB_query_buffer_object | |
GL_ARB_robust_buffer_access_behavior | |
GL_ARB_robustness | |
GL_ARB_sample_locations | |
GL_ARB_sample_shading | |
GL_ARB_sampler_objects | |
GL_ARB_seamless_cube_map | |
GL_ARB_seamless_cubemap_per_texture | |
GL_ARB_separate_shader_objects | |
GL_ARB_shader_atomic_counter_ops | |
GL_ARB_shader_atomic_counters | |
GL_ARB_shader_ballot | |
GL_ARB_shader_bit_encoding | |
GL_ARB_shader_clock | |
GL_ARB_shader_draw_parameters | |
GL_ARB_shader_group_vote | |
GL_ARB_shader_image_load_store | |
GL_ARB_shader_image_size | |
GL_ARB_shader_objects | |
GL_ARB_shader_precision | |
GL_ARB_shader_storage_buffer_object | |
GL_ARB_shader_subroutine | |
GL_ARB_shader_texture_image_samples | |
GL_ARB_shader_texture_lod | |
GL_ARB_shader_viewport_layer_array | |
GL_ARB_shading_language_100 | |
GL_ARB_shading_language_420pack | |
GL_ARB_shading_language_include | |
GL_ARB_shading_language_packing | |
GL_ARB_shadow | |
GL_ARB_sparse_buffer | |
GL_ARB_sparse_texture | |
GL_ARB_sparse_texture2 | |
GL_ARB_sparse_texture_clamp | |
GL_ARB_spirv_extensions | |
GL_ARB_stencil_texturing | |
GL_ARB_sync | |
GL_ARB_tessellation_shader | |
GL_ARB_texture_barrier | |
GL_ARB_texture_border_clamp | |
GL_ARB_texture_buffer_object | |
GL_ARB_texture_buffer_object_rgb32 | |
GL_ARB_texture_buffer_range | |
GL_ARB_texture_compression | |
GL_ARB_texture_compression_bptc | |
GL_ARB_texture_compression_rgtc | |
GL_ARB_texture_cube_map | |
GL_ARB_texture_cube_map_array | |
GL_ARB_texture_env_add | |
GL_ARB_texture_env_combine | |
GL_ARB_texture_env_crossbar | |
GL_ARB_texture_env_dot3 | |
GL_ARB_texture_filter_anisotropic | |
GL_ARB_texture_filter_minmax | |
GL_ARB_texture_float | |
GL_ARB_texture_gather | |
GL_ARB_texture_mirror_clamp_to_edge | |
GL_ARB_texture_mirrored_repeat | |
GL_ARB_texture_multisample | |
GL_ARB_texture_non_power_of_two | |
GL_ARB_texture_query_levels | |
GL_ARB_texture_query_lod | |
GL_ARB_texture_rectangle | |
GL_ARB_texture_rg | |
GL_ARB_texture_rgb10_a2ui | |
GL_ARB_texture_stencil8 | |
GL_ARB_texture_storage | |
GL_ARB_texture_storage_multisample | |
GL_ARB_texture_swizzle | |
GL_ARB_texture_view | |
GL_ARB_timer_query | |
GL_ARB_transform_feedback2 | |
GL_ARB_transform_feedback3 | |
GL_ARB_transform_feedback_instanced | |
GL_ARB_transform_feedback_overflow_query | |
GL_ARB_transpose_matrix | |
GL_ARB_uniform_buffer_object | |
GL_ARB_vertex_array_bgra | |
GL_ARB_vertex_array_object | |
GL_ARB_vertex_attrib_64bit | |
GL_ARB_vertex_attrib_binding | |
GL_ARB_vertex_buffer_object | |
GL_ARB_vertex_program | |
GL_ARB_vertex_shader | |
GL_ARB_vertex_type_10f_11f_11f_rev | |
GL_ARB_vertex_type_2_10_10_10_rev | |
GL_ARB_viewport_array | |
GL_ARB_window_pos | |
GL_ATI_draw_buffers | |
GL_ATI_texture_float | |
GL_ATI_texture_mirror_once | |
GL_EXTX_framebuffer_mixed_formats | |
GL_EXT_Cg_shader | |
GL_EXT_abgr | |
GL_EXT_bgra | |
GL_EXT_bindable_uniform | |
GL_EXT_blend_color | |
GL_EXT_blend_equation_separate | |
GL_EXT_blend_func_separate | |
GL_EXT_blend_minmax | |
GL_EXT_blend_subtract | |
GL_EXT_compiled_vertex_array | |
GL_EXT_depth_bounds_test | |
GL_EXT_direct_state_access | |
GL_EXT_draw_buffers2 | |
GL_EXT_draw_instanced | |
GL_EXT_draw_range_elements | |
GL_EXT_fog_coord | |
GL_EXT_framebuffer_blit | |
GL_EXT_framebuffer_multisample | |
GL_EXT_framebuffer_multisample_blit_scaled | |
GL_EXT_framebuffer_object | |
GL_EXT_framebuffer_sRGB | |
GL_EXT_geometry_shader4 | |
GL_EXT_gpu_program_parameters | |
GL_EXT_gpu_shader4 | |
GL_EXT_import_sync_object | |
GL_EXT_memory_object | |
GL_EXT_memory_object_fd | |
GL_EXT_multi_draw_arrays | |
GL_EXT_multiview_texture_multisample | |
GL_EXT_multiview_timer_query | |
GL_EXT_packed_depth_stencil | |
GL_EXT_packed_float | |
GL_EXT_packed_pixels | |
GL_EXT_pixel_buffer_object | |
GL_EXT_point_parameters | |
GL_EXT_polygon_offset_clamp | |
GL_EXT_post_depth_coverage | |
GL_EXT_provoking_vertex | |
GL_EXT_raster_multisample | |
GL_EXT_rescale_normal | |
GL_EXT_secondary_color | |
GL_EXT_semaphore | |
GL_EXT_semaphore_fd | |
GL_EXT_separate_shader_objects | |
GL_EXT_separate_specular_color | |
GL_EXT_shader_image_load_formatted | |
GL_EXT_shader_image_load_store | |
GL_EXT_shader_integer_mix | |
GL_EXT_shadow_funcs | |
GL_EXT_sparse_texture2 | |
GL_EXT_stencil_two_side | |
GL_EXT_stencil_wrap | |
GL_EXT_texture3D | |
GL_EXT_texture_array | |
GL_EXT_texture_buffer_object | |
GL_EXT_texture_compression_dxt1 | |
GL_EXT_texture_compression_latc | |
GL_EXT_texture_compression_rgtc | |
GL_EXT_texture_compression_s3tc | |
GL_EXT_texture_cube_map | |
GL_EXT_texture_edge_clamp | |
GL_EXT_texture_env_add | |
GL_EXT_texture_env_combine | |
GL_EXT_texture_env_dot3 | |
GL_EXT_texture_filter_anisotropic | |
GL_EXT_texture_filter_minmax | |
GL_EXT_texture_integer | |
GL_EXT_texture_lod | |
GL_EXT_texture_lod_bias | |
GL_EXT_texture_mirror_clamp | |
GL_EXT_texture_object | |
GL_EXT_texture_sRGB | |
GL_EXT_texture_sRGB_R8 | |
GL_EXT_texture_sRGB_decode | |
GL_EXT_texture_shadow_lod | |
GL_EXT_texture_shared_exponent | |
GL_EXT_texture_storage | |
GL_EXT_texture_swizzle | |
GL_EXT_timer_query | |
GL_EXT_transform_feedback2 | |
GL_EXT_vertex_array | |
GL_EXT_vertex_array_bgra | |
GL_EXT_vertex_attrib_64bit | |
GL_EXT_window_rectangles | |
GL_EXT_x11_sync_object | |
GL_IBM_rasterpos_clip | |
GL_IBM_texture_mirrored_repeat | |
GL_KHR_blend_equation_advanced | |
GL_KHR_blend_equation_advanced_coherent | |
GL_KHR_context_flush_control | |
GL_KHR_debug | |
GL_KHR_no_error | |
GL_KHR_parallel_shader_compile | |
GL_KHR_robust_buffer_access_behavior | |
GL_KHR_robustness | |
GL_KHR_shader_subgroup | |
GL_KTX_buffer_region | |
GL_NVX_blend_equation_advanced_multi_draw_buffers | |
GL_NVX_conditional_render | |
GL_NVX_gpu_memory_info | |
GL_NVX_nvenc_interop | |
GL_NVX_progress_fence | |
GL_NV_ES1_1_compatibility | |
GL_NV_ES3_1_compatibility | |
GL_NV_alpha_to_coverage_dither_control | |
GL_NV_bindless_multi_draw_indirect | |
GL_NV_bindless_multi_draw_indirect_count | |
GL_NV_bindless_texture | |
GL_NV_blend_equation_advanced | |
GL_NV_blend_equation_advanced_coherent | |
GL_NV_blend_minmax_factor | |
GL_NV_blend_square | |
GL_NV_clip_space_w_scaling | |
GL_NV_command_list | |
GL_NV_compute_program5 | |
GL_NV_compute_shader_derivatives | |
GL_NV_conditional_render | |
GL_NV_conservative_raster | |
GL_NV_conservative_raster_dilate | |
GL_NV_conservative_raster_pre_snap | |
GL_NV_conservative_raster_pre_snap_triangles | |
GL_NV_conservative_raster_underestimation | |
GL_NV_copy_depth_to_color | |
GL_NV_copy_image | |
GL_NV_depth_buffer_float | |
GL_NV_depth_clamp | |
GL_NV_draw_texture | |
GL_NV_draw_vulkan_image | |
GL_NV_explicit_multisample | |
GL_NV_feature_query | |
GL_NV_fence | |
GL_NV_fill_rectangle | |
GL_NV_float_buffer | |
GL_NV_fog_distance | |
GL_NV_fragment_coverage_to_color | |
GL_NV_fragment_program | |
GL_NV_fragment_program2 | |
GL_NV_fragment_program_option | |
GL_NV_fragment_shader_barycentric | |
GL_NV_fragment_shader_interlock | |
GL_NV_framebuffer_mixed_samples | |
GL_NV_framebuffer_multisample_coverage | |
GL_NV_geometry_shader4 | |
GL_NV_geometry_shader_passthrough | |
GL_NV_gpu_multicast | |
GL_NV_gpu_program4 | |
GL_NV_gpu_program4_1 | |
GL_NV_gpu_program5 | |
GL_NV_gpu_program5_mem_extended | |
GL_NV_gpu_program_fp64 | |
GL_NV_gpu_shader5 | |
GL_NV_half_float | |
GL_NV_internalformat_sample_query | |
GL_NV_light_max_exponent | |
GL_NV_memory_attachment | |
GL_NV_mesh_shader | |
GL_NV_multisample_coverage | |
GL_NV_multisample_filter_hint | |
GL_NV_occlusion_query | |
GL_NV_packed_depth_stencil | |
GL_NV_parameter_buffer_object | |
GL_NV_parameter_buffer_object2 | |
GL_NV_path_rendering | |
GL_NV_path_rendering_shared_edge | |
GL_NV_pixel_data_range | |
GL_NV_point_sprite | |
GL_NV_primitive_restart | |
GL_NV_query_resource | |
GL_NV_query_resource_tag | |
GL_NV_register_combiners | |
GL_NV_register_combiners2 | |
GL_NV_representative_fragment_test | |
GL_NV_robustness_video_memory_purge | |
GL_NV_sample_locations | |
GL_NV_sample_mask_override_coverage | |
GL_NV_scissor_exclusive | |
GL_NV_shader_atomic_counters | |
GL_NV_shader_atomic_float | |
GL_NV_shader_atomic_float64 | |
GL_NV_shader_atomic_fp16_vector | |
GL_NV_shader_atomic_int64 | |
GL_NV_shader_buffer_load | |
GL_NV_shader_storage_buffer_object | |
GL_NV_shader_subgroup_partitioned | |
GL_NV_shader_texture_footprint | |
GL_NV_shader_thread_group | |
GL_NV_shader_thread_shuffle | |
GL_NV_shading_rate_image | |
GL_NV_stereo_view_rendering | |
GL_NV_texgen_reflection | |
GL_NV_texture_barrier | |
GL_NV_texture_compression_vtc | |
GL_NV_texture_env_combine4 | |
GL_NV_texture_multisample | |
GL_NV_texture_rectangle | |
GL_NV_texture_rectangle_compressed | |
GL_NV_texture_shader | |
GL_NV_texture_shader2 | |
GL_NV_texture_shader3 | |
GL_NV_transform_feedback | |
GL_NV_transform_feedback2 | |
GL_NV_uniform_buffer_unified_memory | |
GL_NV_vdpau_interop | |
GL_NV_vdpau_interop2 | |
GL_NV_vertex_array_range | |
GL_NV_vertex_array_range2 | |
GL_NV_vertex_attrib_integer_64bit | |
GL_NV_vertex_buffer_unified_memory | |
GL_NV_vertex_program | |
GL_NV_vertex_program1_1 | |
GL_NV_vertex_program2 | |
GL_NV_vertex_program2_option | |
GL_NV_vertex_program3 | |
GL_NV_viewport_array2 | |
GL_NV_viewport_swizzle | |
GL_OVR_multiview | |
GL_OVR_multiview2 | |
GL_S3_s3tc | |
GL_SGIS_generate_mipmap | |
GL_SGIS_texture_lod | |
GL_SGIX_depth_texture | |
GL_SGIX_shadow | |
GL_SUN_slice_accum | |
Implementation Dependent OpenGL Limits: | |
===================================== | |
Maximum DrawElements Vertices: 1048576 | |
Maximum DrawElements Indices: 1048576 | |
GLSL: | |
Maximum Varying Floats: 124 | |
Maximum Vertex Attributes: 16 | |
Maximum Vertex Uniform Components: 4096 | |
Maximum Fragment Uniform Components: 4096 | |
Maximum Vertex Image Units: 32 | |
Maximum Fragment Image Units: 32 | |
Maximum Pipeline Image Units: 192 | |
Cycles: | |
===================================== | |
CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2 | |
OpenCL device capabilities: | |
No OpenCL platforms found | |
CUDA device capabilities: | |
GeForce RTX 2080 Ti | |
CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK 1024 | |
CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X 1024 | |
CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y 1024 | |
CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z 64 | |
CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X 2147483647 | |
CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y 65535 | |
CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z 65535 | |
CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK 49152 | |
CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK 49152 | |
CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY 65536 | |
CU_DEVICE_ATTRIBUTE_WARP_SIZE 32 | |
CU_DEVICE_ATTRIBUTE_MAX_PITCH 2147483647 | |
CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK 65536 | |
CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK 65536 | |
CU_DEVICE_ATTRIBUTE_CLOCK_RATE 1545000 | |
CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT 512 | |
CU_DEVICE_ATTRIBUTE_GPU_OVERLAP 1 | |
CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT 68 | |
CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT 1 | |
CU_DEVICE_ATTRIBUTE_INTEGRATED 0 | |
CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY 1 | |
CU_DEVICE_ATTRIBUTE_COMPUTE_MODE 0 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH 131072 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH 131072 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT 65536 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH 16384 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT 16384 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH 16384 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS 2048 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES 2048 | |
CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT 512 | |
CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS 1 | |
CU_DEVICE_ATTRIBUTE_ECC_ENABLED 0 | |
CU_DEVICE_ATTRIBUTE_TCC_DRIVER 0 | |
CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE 7000000 | |
CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH 352 | |
CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE 5767168 | |
CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR 1024 | |
CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT 3 | |
CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING 1 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS 2048 | |
CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER 1 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE 8192 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE 8192 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE 32768 | |
CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT 32 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS 2046 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH 131072 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT 65536 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH 16384 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT 16384 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH 16384 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS 2048 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS 2048 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS 2046 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH 268435456 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH 131072 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT 65000 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH 2097120 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT 32768 | |
CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR 7 | |
CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR 5 | |
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH 32768 | |
CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED 1 | |
CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED 1 | |
CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED 1 | |
CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR 65536 | |
CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR 65536 | |
CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY 1 | |
CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD 0 | |
CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD_GROUP_ID 0 | |
Enabled add-ons: | |
===================================== | |
io_anim_bvh (version: (1, 0, 0), path: /usr/share/blender/2.90/scripts/addons/io_anim_bvh/__init__.py) | |
io_curve_svg (version: UNKNOWN, path: /usr/share/blender/2.90/scripts/addons/io_curve_svg/__init__.py) | |
io_mesh_ply (version: UNKNOWN, path: /usr/share/blender/2.90/scripts/addons/io_mesh_ply/__init__.py) | |
io_mesh_stl (version: (1, 1, 3), path: /usr/share/blender/2.90/scripts/addons/io_mesh_stl/__init__.py) | |
io_mesh_uv_layout (version: (1, 1, 1), path: /usr/share/blender/2.90/scripts/addons/io_mesh_uv_layout/__init__.py) | |
io_scene_fbx (version: (4, 21, 3), path: /usr/share/blender/2.90/scripts/addons/io_scene_fbx/__init__.py) | |
io_scene_gltf2 (version: (1, 3, 48), path: /usr/share/blender/2.90/scripts/addons/io_scene_gltf2/__init__.py) | |
io_scene_obj (version: (3, 8, 0), path: /usr/share/blender/2.90/scripts/addons/io_scene_obj/__init__.py) | |
io_scene_x3d (version: (2, 2, 5), path: /usr/share/blender/2.90/scripts/addons/io_scene_x3d/__init__.py) | |
cycles (version: UNKNOWN, path: /usr/share/blender/2.90/scripts/addons/cycles/__init__.py) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment