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Forked from cromandini/universal-framework.sh
Last active September 2, 2020 10:59
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Script to put in an Aggregate Target of a Framework in Xcode 6 to create a Universal Framework
#!/bin/sh
UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal
# make sure the output directory exists
mkdir -p "${UNIVERSAL_OUTPUTFOLDER}"
# Step 1. Build Device and Simulator versions
xcodebuild -target "${PROJECT_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
xcodebuild -target "${PROJECT_NAME}" -configuration ${CONFIGURATION} -sdk iphonesimulator ONLY_ACTIVE_ARCH=NO BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
# Step 2. Copy the framework structure (from iphoneos build) to the universal folder
cp -R "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${PROJECT_NAME}.framework" "${UNIVERSAL_OUTPUTFOLDER}/"
# Step 3. Copy Swift modules (from iphonesimulator build) to the copied framework directory
cp -R "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework/Modules/${PROJECT_NAME}.swiftmodule/." "${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/Modules/${PROJECT_NAME}.swiftmodule"
# Step 4. Create universal binary file using lipo and place the combined executable in the copied framework directory
lipo -create -output "${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/${PROJECT_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework/${PROJECT_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${PROJECT_NAME}.framework/${PROJECT_NAME}"
# Step 5. Convenience step to copy the framework to the project's directory
cp -R "${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework" "${PROJECT_DIR}"
# Step 6. Convenience step to open the project's directory in Finder
open "${PROJECT_DIR}"
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ghost commented Jun 27, 2019

Hi I have used the same script but still not able to run on simulator. Can any one please help

@juandavidcardona
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Thanks!!!!

@jaykumarvcx
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Hi

I am facing same issue, I have created my framework in objective-c and using same scrip above, but after creating my framework and add to my project unable to run on simulatore this error i am getting

Undefined symbols for architecture x86_64:
"OBJC_CLASS$_SomeClass", referenced from:
objc-class-ref in VCXAppDelegate.o
"OBJC_CLASS$_SomeClass", referenced from:
objc-class-ref in VCXConfrenceViewController.o
ld: symbol(s) not found for architecture x86_64

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