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@Tom-Ski Tom-Ski/DrawSprite.java Secret
Created Sep 7, 2014

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import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
public class DrawSprite extends ApplicationAdapter {
SpriteBatch spriteBatch;
Sprite mySprite;
@Override
public void create() {
spriteBatch = new SpriteBatch();
mySprite = new Sprite(new Texture(Gdx.files.internal("badlogic.jpg")));
mySprite.setSize(100, 100);
}
@Override
public void render() {
Gdx.gl.glClearColor(1, 0, 0, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
spriteBatch.begin();
mySprite.draw(spriteBatch);
spriteBatch.end();
}
}
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