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@Untrusted-Game
Created January 20, 2019 23:11
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Save Untrusted-Game/47cb0f42c65ac0b8a37c59b1858776cd to your computer and use it in GitHub Desktop.
Solution to level 17 in Untrusted: http://alex.nisnevich.com/untrusted/
/***************
* pointers.js *
***************
*
* You! How are you still alive?
*
* Well, no matter. Good luck getting through this
* maze of rooms - you'll never see me or the Algorithm again!
*/
function startLevel(map) {
function shuffle(o){ //v1.0 [http://bit.ly/1l6LGQT]
for(var j, x, i = o.length; i; j = Math.floor(Math.random() * i),
x = o[--i], o[i] = o[j], o[j] = x);
return o;
};
map.createFromGrid(
['+++++++++++++++++++++++++++++++++++++++++++++',
'++o *++++o *++++o *++++o *++++o *++++o *+++++',
'+* @ o++* o++* o++* o++* o++* o++++',
'++o *++++o *++++o *++++o *++++o *++++o *+++++',
'+++++++++++++++++++++++++++++++++++++++++++++',
'+++++* o++++* o++++* o++++* o++++* o++++* o++',
'++++o *++o *++o *++o *++o *++o *+',
'+++++* o++++* o++++* o++++* o++++* o++++* o++',
'+++++++++++++++++++++++++++++++++++++++++++++',
'++o *++++o *++++o *++++o *++++o *++++o *+++++',
'+* o++* o++* o++* o++* o++* o++++',
'++o *++++o *++++o *++++o *++++o *++++o *+++++',
'+++++++++++++++++++++++++++++++++++++++++++++',
'+++++* o++++* o++++* o++++* o++++* o++++* o++',
'++++o *++o *++o *++o *++o *++o *+',
'+++++* o++++* o++++* o++++* o++++* o++++* o++',
'+++++++++++++++++++++++++++++++++++++++++++++',
'++o *++++o *++++o *++++o *++++o *++++o *+++++',
'+* o++* o++* o++* o++* o++* E o++++',
'++o *++++o *++++o *++++o *++++o *++++o *+++++',
'+++++++++++++++++++++++++++++++++++++++++++++'],
{
'@': 'player',
'E': 'exit',
'+': 'block',
'o': 'teleporter',
'*': 'trap',
}, 2, 2);
var canvas = map.getCanvasContext();
var teleportersAndTraps = map.getDynamicObjects();
teleportersAndTraps = shuffle(teleportersAndTraps);
for (i = 0; i < teleportersAndTraps.length; i+=2) {
var t1 = teleportersAndTraps[i];
var t2 = teleportersAndTraps[i+1];
// Point each teleporter to either another teleporter
// or a trap
if (t1.getType() == 'teleporter') {
t1.setTarget(t2);
}
if (t2.getType() == 'teleporter') {
t2.setTarget(t1);
}
// TODO find a way to remove the API docs
// wouldn't want the 'good doctor' to find
// out about map.getCanvasCoords()...
function getExit(t){
exit_coords = t.findNearest('exit');
x = exit_coords.x - t.getX();
y = exit_coords.y - t.getY();
if(x <= 1 && x >= -1 && y <= 1 && y >= -1
&& t.getType() == 'teleporter'){
map.getPlayer().setColor('#f00');
for(j=0; j < teleportersAndTraps.length; j++){
var l = teleportersAndTraps[j];
if(l!=t && l.getType() == 'teleporter'){
l.setTarget(t);
}
}
}
}
/*getExit(t1);
getExit(t2);
break;*/
//canvas.beginPath();
if (t1.getType() == 'trap' && t2.getType() == 'teleporter') {
map.setSquareColor(t2.getX(), t2.getY(), "#f00");
}
else if (t2.getType() == 'trap' && t1.getType() == 'teleporter') {
map.setSquareColor(t1.getX(), t1.getY(), "#f00");
}
}
}
function validateLevel(map) {
map.validateExactlyXManyObjects(1, 'exit');
}
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