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@WakkyFree

WakkyFree/SwingBat.cs

Last active Feb 27, 2017
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Script for Unity
using UnityEngine;
using System.Collections;
public class SwingBat : MonoBehaviour {
private int r = 12; // Rotation Speed
private int r_sum = 0;
private int r_max = 360;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (Input.GetMouseButton(0) && r_sum < r_max) { // Pressed left click
transform.Rotate(0, -r, 0);
r_sum += r;
} else if (!Input.GetMouseButton(0) && r_sum != 0) {
transform.Rotate(0, r, 0);
r_sum -= r;
}
}
}
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