import open3d as o3d import numpy as np if __name__ == "__main__": # Loading mesh data print("Loading mesh data") Mesh = o3d.io.read_triangle_mesh("bunny.ply") # Calculation of normal vector Mesh.compute_vertex_normals() print(np.asarray(Mesh.triangle_normals)) # Mesh decimation MeshSimple = Mesh.simplify_quadric_decimation(target_number_of_triangles=10000) # Confirmation print(Mesh) print(MeshSimple) # Visualization in window o3d.visualization.draw_geometries([Mesh],mesh_show_back_face=True) o3d.visualization.draw_geometries([MeshSimple],mesh_show_back_face=True) # Saving mesh o3d.io.write_triangle_mesh("MeshSimple.ply", MeshSimple)