|
// The Module object: Our interface to the outside world. We import |
|
// and export values on it. There are various ways Module can be used: |
|
// 1. Not defined. We create it here |
|
// 2. A function parameter, function(Module) { ..generated code.. } |
|
// 3. pre-run appended it, var Module = {}; ..generated code.. |
|
// 4. External script tag defines var Module. |
|
// We need to check if Module already exists (e.g. case 3 above). |
|
// Substitution will be replaced with actual code on later stage of the build, |
|
// this way Closure Compiler will not mangle it (e.g. case 4. above). |
|
// Note that if you want to run closure, and also to use Module |
|
// after the generated code, you will need to define var Module = {}; |
|
// before the code. Then that object will be used in the code, and you |
|
// can continue to use Module afterwards as well. |
|
var Module = typeof Module !== 'undefined' ? Module : {}; |
|
|
|
// --pre-jses are emitted after the Module integration code, so that they can |
|
// refer to Module (if they choose; they can also define Module) |
|
// {{PRE_JSES}} |
|
|
|
// Sometimes an existing Module object exists with properties |
|
// meant to overwrite the default module functionality. Here |
|
// we collect those properties and reapply _after_ we configure |
|
// the current environment's defaults to avoid having to be so |
|
// defensive during initialization. |
|
var moduleOverrides = {}; |
|
var key; |
|
for (key in Module) { |
|
if (Module.hasOwnProperty(key)) { |
|
moduleOverrides[key] = Module[key]; |
|
} |
|
} |
|
|
|
Module['arguments'] = []; |
|
Module['thisProgram'] = './this.program'; |
|
Module['quit'] = function(status, toThrow) { |
|
throw toThrow; |
|
}; |
|
Module['preRun'] = []; |
|
Module['postRun'] = []; |
|
|
|
// The environment setup code below is customized to use Module. |
|
// *** Environment setup code *** |
|
|
|
var ENVIRONMENT_IS_WEB = false; |
|
var ENVIRONMENT_IS_WORKER = false; |
|
var ENVIRONMENT_IS_NODE = false; |
|
var ENVIRONMENT_IS_SHELL = false; |
|
ENVIRONMENT_IS_WEB = typeof window === 'object'; |
|
ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; |
|
ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; |
|
ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; |
|
|
|
if (Module['ENVIRONMENT']) { |
|
throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)'); |
|
} |
|
|
|
// Three configurations we can be running in: |
|
// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) |
|
// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) |
|
// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) |
|
|
|
assert(typeof Module['memoryInitializerPrefixURL'] === 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead'); |
|
assert(typeof Module['pthreadMainPrefixURL'] === 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead'); |
|
assert(typeof Module['cdInitializerPrefixURL'] === 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead'); |
|
assert(typeof Module['filePackagePrefixURL'] === 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead'); |
|
|
|
// `/` should be present at the end if `scriptDirectory` is not empty |
|
var scriptDirectory = ''; |
|
function locateFile(path) { |
|
if (Module['locateFile']) { |
|
return Module['locateFile'](path, scriptDirectory); |
|
} else { |
|
return scriptDirectory + path; |
|
} |
|
} |
|
|
|
if (ENVIRONMENT_IS_NODE) { |
|
scriptDirectory = __dirname + '/'; |
|
|
|
// Expose functionality in the same simple way that the shells work |
|
// Note that we pollute the global namespace here, otherwise we break in node |
|
var nodeFS; |
|
var nodePath; |
|
|
|
Module['read'] = function shell_read(filename, binary) { |
|
var ret; |
|
if (!nodeFS) nodeFS = require('fs'); |
|
if (!nodePath) nodePath = require('path'); |
|
filename = nodePath['normalize'](filename); |
|
ret = nodeFS['readFileSync'](filename); |
|
return binary ? ret : ret.toString(); |
|
}; |
|
|
|
Module['readBinary'] = function readBinary(filename) { |
|
var ret = Module['read'](filename, true); |
|
if (!ret.buffer) { |
|
ret = new Uint8Array(ret); |
|
} |
|
assert(ret.buffer); |
|
return ret; |
|
}; |
|
|
|
if (process['argv'].length > 1) { |
|
Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); |
|
} |
|
|
|
Module['arguments'] = process['argv'].slice(2); |
|
|
|
if (typeof module !== 'undefined') { |
|
module['exports'] = Module; |
|
} |
|
|
|
process['on']('uncaughtException', function(ex) { |
|
// suppress ExitStatus exceptions from showing an error |
|
if (!(ex instanceof ExitStatus)) { |
|
throw ex; |
|
} |
|
}); |
|
// Currently node will swallow unhandled rejections, but this behavior is |
|
// deprecated, and in the future it will exit with error status. |
|
process['on']('unhandledRejection', function(reason, p) { |
|
err('node.js exiting due to unhandled promise rejection'); |
|
process['exit'](1); |
|
}); |
|
|
|
Module['quit'] = function(status) { |
|
process['exit'](status); |
|
}; |
|
|
|
Module['inspect'] = function () { return '[Emscripten Module object]'; }; |
|
} else |
|
if (ENVIRONMENT_IS_SHELL) { |
|
|
|
|
|
if (typeof read != 'undefined') { |
|
Module['read'] = function shell_read(f) { |
|
return read(f); |
|
}; |
|
} |
|
|
|
Module['readBinary'] = function readBinary(f) { |
|
var data; |
|
if (typeof readbuffer === 'function') { |
|
return new Uint8Array(readbuffer(f)); |
|
} |
|
data = read(f, 'binary'); |
|
assert(typeof data === 'object'); |
|
return data; |
|
}; |
|
|
|
if (typeof scriptArgs != 'undefined') { |
|
Module['arguments'] = scriptArgs; |
|
} else if (typeof arguments != 'undefined') { |
|
Module['arguments'] = arguments; |
|
} |
|
|
|
if (typeof quit === 'function') { |
|
Module['quit'] = function(status) { |
|
quit(status); |
|
} |
|
} |
|
} else |
|
if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { |
|
if (ENVIRONMENT_IS_WEB) { |
|
var currentScript = document.currentScript; |
|
if (currentScript.src.indexOf('blob:') !== 0) { |
|
scriptDirectory = currentScript.src.split('/').slice(0, -1).join('/') + '/'; |
|
} |
|
} else if (ENVIRONMENT_IS_WORKER) { |
|
scriptDirectory = self.location.href.split('/').slice(0, -1).join('/') + '/'; |
|
} |
|
|
|
|
|
Module['read'] = function shell_read(url) { |
|
var xhr = new XMLHttpRequest(); |
|
xhr.open('GET', url, false); |
|
xhr.send(null); |
|
return xhr.responseText; |
|
}; |
|
|
|
if (ENVIRONMENT_IS_WORKER) { |
|
Module['readBinary'] = function readBinary(url) { |
|
var xhr = new XMLHttpRequest(); |
|
xhr.open('GET', url, false); |
|
xhr.responseType = 'arraybuffer'; |
|
xhr.send(null); |
|
return new Uint8Array(xhr.response); |
|
}; |
|
} |
|
|
|
Module['readAsync'] = function readAsync(url, onload, onerror) { |
|
var xhr = new XMLHttpRequest(); |
|
xhr.open('GET', url, true); |
|
xhr.responseType = 'arraybuffer'; |
|
xhr.onload = function xhr_onload() { |
|
if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 |
|
onload(xhr.response); |
|
return; |
|
} |
|
onerror(); |
|
}; |
|
xhr.onerror = onerror; |
|
xhr.send(null); |
|
}; |
|
|
|
Module['setWindowTitle'] = function(title) { document.title = title }; |
|
} else |
|
{ |
|
throw new Error('environment detection error'); |
|
} |
|
|
|
// Set up the out() and err() hooks, which are how we can print to stdout or |
|
// stderr, respectively. |
|
// If the user provided Module.print or printErr, use that. Otherwise, |
|
// console.log is checked first, as 'print' on the web will open a print dialogue |
|
// printErr is preferable to console.warn (works better in shells) |
|
// bind(console) is necessary to fix IE/Edge closed dev tools panel behavior. |
|
var out = Module['print'] || (typeof console !== 'undefined' ? console.log.bind(console) : (typeof print !== 'undefined' ? print : null)); |
|
var err = Module['printErr'] || (typeof printErr !== 'undefined' ? printErr : ((typeof console !== 'undefined' && console.warn.bind(console)) || out)); |
|
|
|
// *** Environment setup code *** |
|
|
|
// Merge back in the overrides |
|
for (key in moduleOverrides) { |
|
if (moduleOverrides.hasOwnProperty(key)) { |
|
Module[key] = moduleOverrides[key]; |
|
} |
|
} |
|
// Free the object hierarchy contained in the overrides, this lets the GC |
|
// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. |
|
moduleOverrides = undefined; |
|
|
|
|
|
|
|
// {{PREAMBLE_ADDITIONS}} |
|
|
|
var STACK_ALIGN = 16; |
|
|
|
// stack management, and other functionality that is provided by the compiled code, |
|
// should not be used before it is ready |
|
stackSave = stackRestore = stackAlloc = setTempRet0 = getTempRet0 = function() { |
|
abort('cannot use the stack before compiled code is ready to run, and has provided stack access'); |
|
}; |
|
|
|
function staticAlloc(size) { |
|
assert(!staticSealed); |
|
var ret = STATICTOP; |
|
STATICTOP = (STATICTOP + size + 15) & -16; |
|
assert(STATICTOP < TOTAL_MEMORY, 'not enough memory for static allocation - increase TOTAL_MEMORY'); |
|
return ret; |
|
} |
|
|
|
function dynamicAlloc(size) { |
|
assert(DYNAMICTOP_PTR); |
|
var ret = HEAP32[DYNAMICTOP_PTR>>2]; |
|
var end = (ret + size + 15) & -16; |
|
HEAP32[DYNAMICTOP_PTR>>2] = end; |
|
if (end >= TOTAL_MEMORY) { |
|
var success = enlargeMemory(); |
|
if (!success) { |
|
HEAP32[DYNAMICTOP_PTR>>2] = ret; |
|
return 0; |
|
} |
|
} |
|
return ret; |
|
} |
|
|
|
function alignMemory(size, factor) { |
|
if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default |
|
var ret = size = Math.ceil(size / factor) * factor; |
|
return ret; |
|
} |
|
|
|
function getNativeTypeSize(type) { |
|
switch (type) { |
|
case 'i1': case 'i8': return 1; |
|
case 'i16': return 2; |
|
case 'i32': return 4; |
|
case 'i64': return 8; |
|
case 'float': return 4; |
|
case 'double': return 8; |
|
default: { |
|
if (type[type.length-1] === '*') { |
|
return 4; // A pointer |
|
} else if (type[0] === 'i') { |
|
var bits = parseInt(type.substr(1)); |
|
assert(bits % 8 === 0); |
|
return bits / 8; |
|
} else { |
|
return 0; |
|
} |
|
} |
|
} |
|
} |
|
|
|
function warnOnce(text) { |
|
if (!warnOnce.shown) warnOnce.shown = {}; |
|
if (!warnOnce.shown[text]) { |
|
warnOnce.shown[text] = 1; |
|
err(text); |
|
} |
|
} |
|
|
|
var asm2wasmImports = { // special asm2wasm imports |
|
"f64-rem": function(x, y) { |
|
return x % y; |
|
}, |
|
"debugger": function() { |
|
debugger; |
|
} |
|
}; |
|
|
|
|
|
|
|
var jsCallStartIndex = 1; |
|
var functionPointers = new Array(32); |
|
|
|
// 'sig' parameter is only used on LLVM wasm backend |
|
function addFunction(func, sig) { |
|
if (typeof sig === 'undefined') { |
|
err('warning: addFunction(): You should provide a wasm function signature string as a second argument. This is not necessary for asm.js and asm2wasm, but is required for the LLVM wasm backend, so it is recommended for full portability.'); |
|
} |
|
var base = 0; |
|
for (var i = base; i < base + 32; i++) { |
|
if (!functionPointers[i]) { |
|
functionPointers[i] = func; |
|
return jsCallStartIndex + i; |
|
} |
|
} |
|
throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; |
|
} |
|
|
|
function removeFunction(index) { |
|
functionPointers[index-jsCallStartIndex] = null; |
|
} |
|
|
|
var funcWrappers = {}; |
|
|
|
function getFuncWrapper(func, sig) { |
|
if (!func) return; // on null pointer, return undefined |
|
assert(sig); |
|
if (!funcWrappers[sig]) { |
|
funcWrappers[sig] = {}; |
|
} |
|
var sigCache = funcWrappers[sig]; |
|
if (!sigCache[func]) { |
|
// optimize away arguments usage in common cases |
|
if (sig.length === 1) { |
|
sigCache[func] = function dynCall_wrapper() { |
|
return dynCall(sig, func); |
|
}; |
|
} else if (sig.length === 2) { |
|
sigCache[func] = function dynCall_wrapper(arg) { |
|
return dynCall(sig, func, [arg]); |
|
}; |
|
} else { |
|
// general case |
|
sigCache[func] = function dynCall_wrapper() { |
|
return dynCall(sig, func, Array.prototype.slice.call(arguments)); |
|
}; |
|
} |
|
} |
|
return sigCache[func]; |
|
} |
|
|
|
|
|
function makeBigInt(low, high, unsigned) { |
|
return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0)); |
|
} |
|
|
|
function dynCall(sig, ptr, args) { |
|
if (args && args.length) { |
|
assert(args.length == sig.length-1); |
|
assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); |
|
return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); |
|
} else { |
|
assert(sig.length == 1); |
|
assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); |
|
return Module['dynCall_' + sig].call(null, ptr); |
|
} |
|
} |
|
|
|
|
|
function getCompilerSetting(name) { |
|
throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work'; |
|
} |
|
|
|
var Runtime = { |
|
// FIXME backwards compatibility layer for ports. Support some Runtime.* |
|
// for now, fix it there, then remove it from here. That way we |
|
// can minimize any period of breakage. |
|
dynCall: dynCall, // for SDL2 port |
|
// helpful errors |
|
getTempRet0: function() { abort('getTempRet0() is now a top-level function, after removing the Runtime object. Remove "Runtime."') }, |
|
staticAlloc: function() { abort('staticAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') }, |
|
stackAlloc: function() { abort('stackAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') }, |
|
}; |
|
|
|
// The address globals begin at. Very low in memory, for code size and optimization opportunities. |
|
// Above 0 is static memory, starting with globals. |
|
// Then the stack. |
|
// Then 'dynamic' memory for sbrk. |
|
var GLOBAL_BASE = 1024; |
|
|
|
|
|
// === Preamble library stuff === |
|
|
|
// Documentation for the public APIs defined in this file must be updated in: |
|
// site/source/docs/api_reference/preamble.js.rst |
|
// A prebuilt local version of the documentation is available at: |
|
// site/build/text/docs/api_reference/preamble.js.txt |
|
// You can also build docs locally as HTML or other formats in site/ |
|
// An online HTML version (which may be of a different version of Emscripten) |
|
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html |
|
|
|
|
|
|
|
//======================================== |
|
// Runtime essentials |
|
//======================================== |
|
|
|
var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() |
|
var EXITSTATUS = 0; |
|
|
|
/** @type {function(*, string=)} */ |
|
function assert(condition, text) { |
|
if (!condition) { |
|
abort('Assertion failed: ' + text); |
|
} |
|
} |
|
|
|
var globalScope = this; |
|
|
|
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) |
|
function getCFunc(ident) { |
|
var func = Module['_' + ident]; // closure exported function |
|
assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported'); |
|
return func; |
|
} |
|
|
|
var JSfuncs = { |
|
// Helpers for cwrap -- it can't refer to Runtime directly because it might |
|
// be renamed by closure, instead it calls JSfuncs['stackSave'].body to find |
|
// out what the minified function name is. |
|
'stackSave': function() { |
|
stackSave() |
|
}, |
|
'stackRestore': function() { |
|
stackRestore() |
|
}, |
|
// type conversion from js to c |
|
'arrayToC' : function(arr) { |
|
var ret = stackAlloc(arr.length); |
|
writeArrayToMemory(arr, ret); |
|
return ret; |
|
}, |
|
'stringToC' : function(str) { |
|
var ret = 0; |
|
if (str !== null && str !== undefined && str !== 0) { // null string |
|
// at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' |
|
var len = (str.length << 2) + 1; |
|
ret = stackAlloc(len); |
|
stringToUTF8(str, ret, len); |
|
} |
|
return ret; |
|
} |
|
}; |
|
|
|
// For fast lookup of conversion functions |
|
var toC = { |
|
'string': JSfuncs['stringToC'], 'array': JSfuncs['arrayToC'] |
|
}; |
|
|
|
|
|
// C calling interface. |
|
function ccall(ident, returnType, argTypes, args, opts) { |
|
function convertReturnValue(ret) { |
|
if (returnType === 'string') return Pointer_stringify(ret); |
|
if (returnType === 'boolean') return Boolean(ret); |
|
return ret; |
|
} |
|
|
|
var func = getCFunc(ident); |
|
var cArgs = []; |
|
var stack = 0; |
|
assert(returnType !== 'array', 'Return type should not be "array".'); |
|
if (args) { |
|
for (var i = 0; i < args.length; i++) { |
|
var converter = toC[argTypes[i]]; |
|
if (converter) { |
|
if (stack === 0) stack = stackSave(); |
|
cArgs[i] = converter(args[i]); |
|
} else { |
|
cArgs[i] = args[i]; |
|
} |
|
} |
|
} |
|
var ret = func.apply(null, cArgs); |
|
ret = convertReturnValue(ret); |
|
if (stack !== 0) stackRestore(stack); |
|
return ret; |
|
} |
|
|
|
function cwrap(ident, returnType, argTypes, opts) { |
|
return function() { |
|
return ccall(ident, returnType, argTypes, arguments, opts); |
|
} |
|
} |
|
|
|
/** @type {function(number, number, string, boolean=)} */ |
|
function setValue(ptr, value, type, noSafe) { |
|
type = type || 'i8'; |
|
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit |
|
switch(type) { |
|
case 'i1': HEAP8[((ptr)>>0)]=value; break; |
|
case 'i8': HEAP8[((ptr)>>0)]=value; break; |
|
case 'i16': HEAP16[((ptr)>>1)]=value; break; |
|
case 'i32': HEAP32[((ptr)>>2)]=value; break; |
|
case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; |
|
case 'float': HEAPF32[((ptr)>>2)]=value; break; |
|
case 'double': HEAPF64[((ptr)>>3)]=value; break; |
|
default: abort('invalid type for setValue: ' + type); |
|
} |
|
} |
|
|
|
/** @type {function(number, string, boolean=)} */ |
|
function getValue(ptr, type, noSafe) { |
|
type = type || 'i8'; |
|
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit |
|
switch(type) { |
|
case 'i1': return HEAP8[((ptr)>>0)]; |
|
case 'i8': return HEAP8[((ptr)>>0)]; |
|
case 'i16': return HEAP16[((ptr)>>1)]; |
|
case 'i32': return HEAP32[((ptr)>>2)]; |
|
case 'i64': return HEAP32[((ptr)>>2)]; |
|
case 'float': return HEAPF32[((ptr)>>2)]; |
|
case 'double': return HEAPF64[((ptr)>>3)]; |
|
default: abort('invalid type for getValue: ' + type); |
|
} |
|
return null; |
|
} |
|
|
|
var ALLOC_NORMAL = 0; // Tries to use _malloc() |
|
var ALLOC_STACK = 1; // Lives for the duration of the current function call |
|
var ALLOC_STATIC = 2; // Cannot be freed |
|
var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk |
|
var ALLOC_NONE = 4; // Do not allocate |
|
|
|
// allocate(): This is for internal use. You can use it yourself as well, but the interface |
|
// is a little tricky (see docs right below). The reason is that it is optimized |
|
// for multiple syntaxes to save space in generated code. So you should |
|
// normally not use allocate(), and instead allocate memory using _malloc(), |
|
// initialize it with setValue(), and so forth. |
|
// @slab: An array of data, or a number. If a number, then the size of the block to allocate, |
|
// in *bytes* (note that this is sometimes confusing: the next parameter does not |
|
// affect this!) |
|
// @types: Either an array of types, one for each byte (or 0 if no type at that position), |
|
// or a single type which is used for the entire block. This only matters if there |
|
// is initial data - if @slab is a number, then this does not matter at all and is |
|
// ignored. |
|
// @allocator: How to allocate memory, see ALLOC_* |
|
/** @type {function((TypedArray|Array<number>|number), string, number, number=)} */ |
|
function allocate(slab, types, allocator, ptr) { |
|
var zeroinit, size; |
|
if (typeof slab === 'number') { |
|
zeroinit = true; |
|
size = slab; |
|
} else { |
|
zeroinit = false; |
|
size = slab.length; |
|
} |
|
|
|
var singleType = typeof types === 'string' ? types : null; |
|
|
|
var ret; |
|
if (allocator == ALLOC_NONE) { |
|
ret = ptr; |
|
} else { |
|
ret = [typeof _malloc === 'function' ? _malloc : staticAlloc, stackAlloc, staticAlloc, dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); |
|
} |
|
|
|
if (zeroinit) { |
|
var stop; |
|
ptr = ret; |
|
assert((ret & 3) == 0); |
|
stop = ret + (size & ~3); |
|
for (; ptr < stop; ptr += 4) { |
|
HEAP32[((ptr)>>2)]=0; |
|
} |
|
stop = ret + size; |
|
while (ptr < stop) { |
|
HEAP8[((ptr++)>>0)]=0; |
|
} |
|
return ret; |
|
} |
|
|
|
if (singleType === 'i8') { |
|
if (slab.subarray || slab.slice) { |
|
HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret); |
|
} else { |
|
HEAPU8.set(new Uint8Array(slab), ret); |
|
} |
|
return ret; |
|
} |
|
|
|
var i = 0, type, typeSize, previousType; |
|
while (i < size) { |
|
var curr = slab[i]; |
|
|
|
type = singleType || types[i]; |
|
if (type === 0) { |
|
i++; |
|
continue; |
|
} |
|
assert(type, 'Must know what type to store in allocate!'); |
|
|
|
if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later |
|
|
|
setValue(ret+i, curr, type); |
|
|
|
// no need to look up size unless type changes, so cache it |
|
if (previousType !== type) { |
|
typeSize = getNativeTypeSize(type); |
|
previousType = type; |
|
} |
|
i += typeSize; |
|
} |
|
|
|
return ret; |
|
} |
|
|
|
// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready |
|
function getMemory(size) { |
|
if (!staticSealed) return staticAlloc(size); |
|
if (!runtimeInitialized) return dynamicAlloc(size); |
|
return _malloc(size); |
|
} |
|
|
|
/** @type {function(number, number=)} */ |
|
function Pointer_stringify(ptr, length) { |
|
if (length === 0 || !ptr) return ''; |
|
// Find the length, and check for UTF while doing so |
|
var hasUtf = 0; |
|
var t; |
|
var i = 0; |
|
while (1) { |
|
assert(ptr + i < TOTAL_MEMORY); |
|
t = HEAPU8[(((ptr)+(i))>>0)]; |
|
hasUtf |= t; |
|
if (t == 0 && !length) break; |
|
i++; |
|
if (length && i == length) break; |
|
} |
|
if (!length) length = i; |
|
|
|
var ret = ''; |
|
|
|
if (hasUtf < 128) { |
|
var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack |
|
var curr; |
|
while (length > 0) { |
|
curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); |
|
ret = ret ? ret + curr : curr; |
|
ptr += MAX_CHUNK; |
|
length -= MAX_CHUNK; |
|
} |
|
return ret; |
|
} |
|
return UTF8ToString(ptr); |
|
} |
|
|
|
// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns |
|
// a copy of that string as a Javascript String object. |
|
|
|
function AsciiToString(ptr) { |
|
var str = ''; |
|
while (1) { |
|
var ch = HEAP8[((ptr++)>>0)]; |
|
if (!ch) return str; |
|
str += String.fromCharCode(ch); |
|
} |
|
} |
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', |
|
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. |
|
|
|
function stringToAscii(str, outPtr) { |
|
return writeAsciiToMemory(str, outPtr, false); |
|
} |
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns |
|
// a copy of that string as a Javascript String object. |
|
|
|
var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; |
|
function UTF8ArrayToString(u8Array, idx) { |
|
var endPtr = idx; |
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. |
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. |
|
while (u8Array[endPtr]) ++endPtr; |
|
|
|
if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { |
|
return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); |
|
} else { |
|
var u0, u1, u2, u3, u4, u5; |
|
|
|
var str = ''; |
|
while (1) { |
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 |
|
u0 = u8Array[idx++]; |
|
if (!u0) return str; |
|
if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } |
|
u1 = u8Array[idx++] & 63; |
|
if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } |
|
u2 = u8Array[idx++] & 63; |
|
if ((u0 & 0xF0) == 0xE0) { |
|
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; |
|
} else { |
|
u3 = u8Array[idx++] & 63; |
|
if ((u0 & 0xF8) == 0xF0) { |
|
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; |
|
} else { |
|
u4 = u8Array[idx++] & 63; |
|
if ((u0 & 0xFC) == 0xF8) { |
|
u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; |
|
} else { |
|
u5 = u8Array[idx++] & 63; |
|
u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; |
|
} |
|
} |
|
} |
|
if (u0 < 0x10000) { |
|
str += String.fromCharCode(u0); |
|
} else { |
|
var ch = u0 - 0x10000; |
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); |
|
} |
|
} |
|
} |
|
} |
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns |
|
// a copy of that string as a Javascript String object. |
|
|
|
function UTF8ToString(ptr) { |
|
return UTF8ArrayToString(HEAPU8,ptr); |
|
} |
|
|
|
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', |
|
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. |
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. |
|
// Parameters: |
|
// str: the Javascript string to copy. |
|
// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. |
|
// outIdx: The starting offset in the array to begin the copying. |
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null |
|
// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. |
|
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. |
|
// Returns the number of bytes written, EXCLUDING the null terminator. |
|
|
|
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { |
|
if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. |
|
return 0; |
|
|
|
var startIdx = outIdx; |
|
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. |
|
for (var i = 0; i < str.length; ++i) { |
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. |
|
// See http://unicode.org/faq/utf_bom.html#utf16-3 |
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 |
|
var u = str.charCodeAt(i); // possibly a lead surrogate |
|
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); |
|
if (u <= 0x7F) { |
|
if (outIdx >= endIdx) break; |
|
outU8Array[outIdx++] = u; |
|
} else if (u <= 0x7FF) { |
|
if (outIdx + 1 >= endIdx) break; |
|
outU8Array[outIdx++] = 0xC0 | (u >> 6); |
|
outU8Array[outIdx++] = 0x80 | (u & 63); |
|
} else if (u <= 0xFFFF) { |
|
if (outIdx + 2 >= endIdx) break; |
|
outU8Array[outIdx++] = 0xE0 | (u >> 12); |
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); |
|
outU8Array[outIdx++] = 0x80 | (u & 63); |
|
} else if (u <= 0x1FFFFF) { |
|
if (outIdx + 3 >= endIdx) break; |
|
outU8Array[outIdx++] = 0xF0 | (u >> 18); |
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); |
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); |
|
outU8Array[outIdx++] = 0x80 | (u & 63); |
|
} else if (u <= 0x3FFFFFF) { |
|
if (outIdx + 4 >= endIdx) break; |
|
outU8Array[outIdx++] = 0xF8 | (u >> 24); |
|
outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); |
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); |
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); |
|
outU8Array[outIdx++] = 0x80 | (u & 63); |
|
} else { |
|
if (outIdx + 5 >= endIdx) break; |
|
outU8Array[outIdx++] = 0xFC | (u >> 30); |
|
outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); |
|
outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); |
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); |
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); |
|
outU8Array[outIdx++] = 0x80 | (u & 63); |
|
} |
|
} |
|
// Null-terminate the pointer to the buffer. |
|
outU8Array[outIdx] = 0; |
|
return outIdx - startIdx; |
|
} |
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', |
|
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. |
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. |
|
// Returns the number of bytes written, EXCLUDING the null terminator. |
|
|
|
function stringToUTF8(str, outPtr, maxBytesToWrite) { |
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); |
|
return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); |
|
} |
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. |
|
|
|
function lengthBytesUTF8(str) { |
|
var len = 0; |
|
for (var i = 0; i < str.length; ++i) { |
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. |
|
// See http://unicode.org/faq/utf_bom.html#utf16-3 |
|
var u = str.charCodeAt(i); // possibly a lead surrogate |
|
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); |
|
if (u <= 0x7F) { |
|
++len; |
|
} else if (u <= 0x7FF) { |
|
len += 2; |
|
} else if (u <= 0xFFFF) { |
|
len += 3; |
|
} else if (u <= 0x1FFFFF) { |
|
len += 4; |
|
} else if (u <= 0x3FFFFFF) { |
|
len += 5; |
|
} else { |
|
len += 6; |
|
} |
|
} |
|
return len; |
|
} |
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns |
|
// a copy of that string as a Javascript String object. |
|
|
|
var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; |
|
function UTF16ToString(ptr) { |
|
assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); |
|
var endPtr = ptr; |
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. |
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. |
|
var idx = endPtr >> 1; |
|
while (HEAP16[idx]) ++idx; |
|
endPtr = idx << 1; |
|
|
|
if (endPtr - ptr > 32 && UTF16Decoder) { |
|
return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); |
|
} else { |
|
var i = 0; |
|
|
|
var str = ''; |
|
while (1) { |
|
var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; |
|
if (codeUnit == 0) return str; |
|
++i; |
|
// fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. |
|
str += String.fromCharCode(codeUnit); |
|
} |
|
} |
|
} |
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', |
|
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. |
|
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. |
|
// Parameters: |
|
// str: the Javascript string to copy. |
|
// outPtr: Byte address in Emscripten HEAP where to write the string to. |
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null |
|
// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. |
|
// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. |
|
// Returns the number of bytes written, EXCLUDING the null terminator. |
|
|
|
function stringToUTF16(str, outPtr, maxBytesToWrite) { |
|
assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); |
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); |
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. |
|
if (maxBytesToWrite === undefined) { |
|
maxBytesToWrite = 0x7FFFFFFF; |
|
} |
|
if (maxBytesToWrite < 2) return 0; |
|
maxBytesToWrite -= 2; // Null terminator. |
|
var startPtr = outPtr; |
|
var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; |
|
for (var i = 0; i < numCharsToWrite; ++i) { |
|
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. |
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate |
|
HEAP16[((outPtr)>>1)]=codeUnit; |
|
outPtr += 2; |
|
} |
|
// Null-terminate the pointer to the HEAP. |
|
HEAP16[((outPtr)>>1)]=0; |
|
return outPtr - startPtr; |
|
} |
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. |
|
|
|
function lengthBytesUTF16(str) { |
|
return str.length*2; |
|
} |
|
|
|
function UTF32ToString(ptr) { |
|
assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); |
|
var i = 0; |
|
|
|
var str = ''; |
|
while (1) { |
|
var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; |
|
if (utf32 == 0) |
|
return str; |
|
++i; |
|
// Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. |
|
// See http://unicode.org/faq/utf_bom.html#utf16-3 |
|
if (utf32 >= 0x10000) { |
|
var ch = utf32 - 0x10000; |
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); |
|
} else { |
|
str += String.fromCharCode(utf32); |
|
} |
|
} |
|
} |
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', |
|
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. |
|
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. |
|
// Parameters: |
|
// str: the Javascript string to copy. |
|
// outPtr: Byte address in Emscripten HEAP where to write the string to. |
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null |
|
// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. |
|
// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. |
|
// Returns the number of bytes written, EXCLUDING the null terminator. |
|
|
|
function stringToUTF32(str, outPtr, maxBytesToWrite) { |
|
assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); |
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); |
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. |
|
if (maxBytesToWrite === undefined) { |
|
maxBytesToWrite = 0x7FFFFFFF; |
|
} |
|
if (maxBytesToWrite < 4) return 0; |
|
var startPtr = outPtr; |
|
var endPtr = startPtr + maxBytesToWrite - 4; |
|
for (var i = 0; i < str.length; ++i) { |
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. |
|
// See http://unicode.org/faq/utf_bom.html#utf16-3 |
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate |
|
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { |
|
var trailSurrogate = str.charCodeAt(++i); |
|
codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); |
|
} |
|
HEAP32[((outPtr)>>2)]=codeUnit; |
|
outPtr += 4; |
|
if (outPtr + 4 > endPtr) break; |
|
} |
|
// Null-terminate the pointer to the HEAP. |
|
HEAP32[((outPtr)>>2)]=0; |
|
return outPtr - startPtr; |
|
} |
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. |
|
|
|
function lengthBytesUTF32(str) { |
|
var len = 0; |
|
for (var i = 0; i < str.length; ++i) { |
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. |
|
// See http://unicode.org/faq/utf_bom.html#utf16-3 |
|
var codeUnit = str.charCodeAt(i); |
|
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. |
|
len += 4; |
|
} |
|
|
|
return len; |
|
} |
|
|
|
// Allocate heap space for a JS string, and write it there. |
|
// It is the responsibility of the caller to free() that memory. |
|
function allocateUTF8(str) { |
|
var size = lengthBytesUTF8(str) + 1; |
|
var ret = _malloc(size); |
|
if (ret) stringToUTF8Array(str, HEAP8, ret, size); |
|
return ret; |
|
} |
|
|
|
// Allocate stack space for a JS string, and write it there. |
|
function allocateUTF8OnStack(str) { |
|
var size = lengthBytesUTF8(str) + 1; |
|
var ret = stackAlloc(size); |
|
stringToUTF8Array(str, HEAP8, ret, size); |
|
return ret; |
|
} |
|
|
|
function demangle(func) { |
|
warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); |
|
return func; |
|
} |
|
|
|
function demangleAll(text) { |
|
var regex = |
|
/__Z[\w\d_]+/g; |
|
return text.replace(regex, |
|
function(x) { |
|
var y = demangle(x); |
|
return x === y ? x : (x + ' [' + y + ']'); |
|
}); |
|
} |
|
|
|
function jsStackTrace() { |
|
var err = new Error(); |
|
if (!err.stack) { |
|
// IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, |
|
// so try that as a special-case. |
|
try { |
|
throw new Error(0); |
|
} catch(e) { |
|
err = e; |
|
} |
|
if (!err.stack) { |
|
return '(no stack trace available)'; |
|
} |
|
} |
|
return err.stack.toString(); |
|
} |
|
|
|
function stackTrace() { |
|
var js = jsStackTrace(); |
|
if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); |
|
return demangleAll(js); |
|
} |
|
|
|
// Memory management |
|
|
|
var PAGE_SIZE = 16384; |
|
var WASM_PAGE_SIZE = 65536; |
|
var ASMJS_PAGE_SIZE = 16777216; |
|
var MIN_TOTAL_MEMORY = 16777216; |
|
|
|
function alignUp(x, multiple) { |
|
if (x % multiple > 0) { |
|
x += multiple - (x % multiple); |
|
} |
|
return x; |
|
} |
|
|
|
var HEAP, |
|
/** @type {ArrayBuffer} */ |
|
buffer, |
|
/** @type {Int8Array} */ |
|
HEAP8, |
|
/** @type {Uint8Array} */ |
|
HEAPU8, |
|
/** @type {Int16Array} */ |
|
HEAP16, |
|
/** @type {Uint16Array} */ |
|
HEAPU16, |
|
/** @type {Int32Array} */ |
|
HEAP32, |
|
/** @type {Uint32Array} */ |
|
HEAPU32, |
|
/** @type {Float32Array} */ |
|
HEAPF32, |
|
/** @type {Float64Array} */ |
|
HEAPF64; |
|
|
|
function updateGlobalBuffer(buf) { |
|
Module['buffer'] = buffer = buf; |
|
} |
|
|
|
function updateGlobalBufferViews() { |
|
Module['HEAP8'] = HEAP8 = new Int8Array(buffer); |
|
Module['HEAP16'] = HEAP16 = new Int16Array(buffer); |
|
Module['HEAP32'] = HEAP32 = new Int32Array(buffer); |
|
Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); |
|
Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); |
|
Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); |
|
Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); |
|
Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); |
|
} |
|
|
|
var STATIC_BASE, STATICTOP, staticSealed; // static area |
|
var STACK_BASE, STACKTOP, STACK_MAX; // stack area |
|
var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk |
|
|
|
STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; |
|
staticSealed = false; |
|
|
|
|
|
// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. |
|
function writeStackCookie() { |
|
assert((STACK_MAX & 3) == 0); |
|
HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; |
|
HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; |
|
} |
|
|
|
function checkStackCookie() { |
|
if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { |
|
abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); |
|
} |
|
// Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. |
|
if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; |
|
} |
|
|
|
function abortStackOverflow(allocSize) { |
|
abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - stackSave() + allocSize) + ' bytes available!'); |
|
} |
|
|
|
|
|
function abortOnCannotGrowMemory() { |
|
abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); |
|
} |
|
|
|
|
|
function enlargeMemory() { |
|
abortOnCannotGrowMemory(); |
|
} |
|
|
|
|
|
var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; |
|
var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; |
|
if (TOTAL_MEMORY < TOTAL_STACK) err('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); |
|
|
|
// Initialize the runtime's memory |
|
// check for full engine support (use string 'subarray' to avoid closure compiler confusion) |
|
assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined, |
|
'JS engine does not provide full typed array support'); |
|
|
|
|
|
|
|
// Use a provided buffer, if there is one, or else allocate a new one |
|
if (Module['buffer']) { |
|
buffer = Module['buffer']; |
|
assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); |
|
} else { |
|
// Use a WebAssembly memory where available |
|
if (typeof WebAssembly === 'object' && typeof WebAssembly.Memory === 'function') { |
|
assert(TOTAL_MEMORY % WASM_PAGE_SIZE === 0); |
|
Module['wasmMemory'] = new WebAssembly.Memory({ 'initial': TOTAL_MEMORY / WASM_PAGE_SIZE, 'maximum': TOTAL_MEMORY / WASM_PAGE_SIZE }); |
|
buffer = Module['wasmMemory'].buffer; |
|
} else |
|
{ |
|
buffer = new ArrayBuffer(TOTAL_MEMORY); |
|
} |
|
assert(buffer.byteLength === TOTAL_MEMORY); |
|
Module['buffer'] = buffer; |
|
} |
|
updateGlobalBufferViews(); |
|
|
|
|
|
function getTotalMemory() { |
|
return TOTAL_MEMORY; |
|
} |
|
|
|
// Endianness check (note: assumes compiler arch was little-endian) |
|
HEAP32[0] = 0x63736d65; /* 'emsc' */ |
|
HEAP16[1] = 0x6373; |
|
if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; |
|
|
|
function callRuntimeCallbacks(callbacks) { |
|
while(callbacks.length > 0) { |
|
var callback = callbacks.shift(); |
|
if (typeof callback == 'function') { |
|
callback(); |
|
continue; |
|
} |
|
var func = callback.func; |
|
if (typeof func === 'number') { |
|
if (callback.arg === undefined) { |
|
Module['dynCall_v'](func); |
|
} else { |
|
Module['dynCall_vi'](func, callback.arg); |
|
} |
|
} else { |
|
func(callback.arg === undefined ? null : callback.arg); |
|
} |
|
} |
|
} |
|
|
|
var __ATPRERUN__ = []; // functions called before the runtime is initialized |
|
var __ATINIT__ = []; // functions called during startup |
|
var __ATMAIN__ = []; // functions called when main() is to be run |
|
var __ATEXIT__ = []; // functions called during shutdown |
|
var __ATPOSTRUN__ = []; // functions called after the main() is called |
|
|
|
var runtimeInitialized = false; |
|
var runtimeExited = false; |
|
|
|
|
|
function preRun() { |
|
// compatibility - merge in anything from Module['preRun'] at this time |
|
if (Module['preRun']) { |
|
if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; |
|
while (Module['preRun'].length) { |
|
addOnPreRun(Module['preRun'].shift()); |
|
} |
|
} |
|
callRuntimeCallbacks(__ATPRERUN__); |
|
} |
|
|
|
function ensureInitRuntime() { |
|
checkStackCookie(); |
|
if (runtimeInitialized) return; |
|
runtimeInitialized = true; |
|
callRuntimeCallbacks(__ATINIT__); |
|
} |
|
|
|
function preMain() { |
|
checkStackCookie(); |
|
callRuntimeCallbacks(__ATMAIN__); |
|
} |
|
|
|
function exitRuntime() { |
|
checkStackCookie(); |
|
callRuntimeCallbacks(__ATEXIT__); |
|
runtimeExited = true; |
|
} |
|
|
|
function postRun() { |
|
checkStackCookie(); |
|
// compatibility - merge in anything from Module['postRun'] at this time |
|
if (Module['postRun']) { |
|
if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; |
|
while (Module['postRun'].length) { |
|
addOnPostRun(Module['postRun'].shift()); |
|
} |
|
} |
|
callRuntimeCallbacks(__ATPOSTRUN__); |
|
} |
|
|
|
function addOnPreRun(cb) { |
|
__ATPRERUN__.unshift(cb); |
|
} |
|
|
|
function addOnInit(cb) { |
|
__ATINIT__.unshift(cb); |
|
} |
|
|
|
function addOnPreMain(cb) { |
|
__ATMAIN__.unshift(cb); |
|
} |
|
|
|
function addOnExit(cb) { |
|
__ATEXIT__.unshift(cb); |
|
} |
|
|
|
function addOnPostRun(cb) { |
|
__ATPOSTRUN__.unshift(cb); |
|
} |
|
|
|
// Deprecated: This function should not be called because it is unsafe and does not provide |
|
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the |
|
// function stringToUTF8Array() instead, which takes in a maximum length that can be used |
|
// to be secure from out of bounds writes. |
|
/** @deprecated */ |
|
function writeStringToMemory(string, buffer, dontAddNull) { |
|
warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); |
|
|
|
var /** @type {number} */ lastChar, /** @type {number} */ end; |
|
if (dontAddNull) { |
|
// stringToUTF8Array always appends null. If we don't want to do that, remember the |
|
// character that existed at the location where the null will be placed, and restore |
|
// that after the write (below). |
|
end = buffer + lengthBytesUTF8(string); |
|
lastChar = HEAP8[end]; |
|
} |
|
stringToUTF8(string, buffer, Infinity); |
|
if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. |
|
} |
|
|
|
function writeArrayToMemory(array, buffer) { |
|
assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') |
|
HEAP8.set(array, buffer); |
|
} |
|
|
|
function writeAsciiToMemory(str, buffer, dontAddNull) { |
|
for (var i = 0; i < str.length; ++i) { |
|
assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); |
|
HEAP8[((buffer++)>>0)]=str.charCodeAt(i); |
|
} |
|
// Null-terminate the pointer to the HEAP. |
|
if (!dontAddNull) HEAP8[((buffer)>>0)]=0; |
|
} |
|
|
|
function unSign(value, bits, ignore) { |
|
if (value >= 0) { |
|
return value; |
|
} |
|
return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts |
|
: Math.pow(2, bits) + value; |
|
} |
|
function reSign(value, bits, ignore) { |
|
if (value <= 0) { |
|
return value; |
|
} |
|
var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 |
|
: Math.pow(2, bits-1); |
|
if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that |
|
// but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors |
|
// TODO: In i64 mode 1, resign the two parts separately and safely |
|
value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts |
|
} |
|
return value; |
|
} |
|
|
|
assert(Math['imul'] && Math['fround'] && Math['clz32'] && Math['trunc'], 'this is a legacy browser, build with LEGACY_VM_SUPPORT'); |
|
|
|
var Math_abs = Math.abs; |
|
var Math_cos = Math.cos; |
|
var Math_sin = Math.sin; |
|
var Math_tan = Math.tan; |
|
var Math_acos = Math.acos; |
|
var Math_asin = Math.asin; |
|
var Math_atan = Math.atan; |
|
var Math_atan2 = Math.atan2; |
|
var Math_exp = Math.exp; |
|
var Math_log = Math.log; |
|
var Math_sqrt = Math.sqrt; |
|
var Math_ceil = Math.ceil; |
|
var Math_floor = Math.floor; |
|
var Math_pow = Math.pow; |
|
var Math_imul = Math.imul; |
|
var Math_fround = Math.fround; |
|
var Math_round = Math.round; |
|
var Math_min = Math.min; |
|
var Math_max = Math.max; |
|
var Math_clz32 = Math.clz32; |
|
var Math_trunc = Math.trunc; |
|
|
|
// A counter of dependencies for calling run(). If we need to |
|
// do asynchronous work before running, increment this and |
|
// decrement it. Incrementing must happen in a place like |
|
// PRE_RUN_ADDITIONS (used by emcc to add file preloading). |
|
// Note that you can add dependencies in preRun, even though |
|
// it happens right before run - run will be postponed until |
|
// the dependencies are met. |
|
var runDependencies = 0; |
|
var runDependencyWatcher = null; |
|
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled |
|
var runDependencyTracking = {}; |
|
|
|
function getUniqueRunDependency(id) { |
|
var orig = id; |
|
while (1) { |
|
if (!runDependencyTracking[id]) return id; |
|
id = orig + Math.random(); |
|
} |
|
return id; |
|
} |
|
|
|
function addRunDependency(id) { |
|
runDependencies++; |
|
if (Module['monitorRunDependencies']) { |
|
Module['monitorRunDependencies'](runDependencies); |
|
} |
|
if (id) { |
|
assert(!runDependencyTracking[id]); |
|
runDependencyTracking[id] = 1; |
|
if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { |
|
// Check for missing dependencies every few seconds |
|
runDependencyWatcher = setInterval(function() { |
|
if (ABORT) { |
|
clearInterval(runDependencyWatcher); |
|
runDependencyWatcher = null; |
|
return; |
|
} |
|
var shown = false; |
|
for (var dep in runDependencyTracking) { |
|
if (!shown) { |
|
shown = true; |
|
err('still waiting on run dependencies:'); |
|
} |
|
err('dependency: ' + dep); |
|
} |
|
if (shown) { |
|
err('(end of list)'); |
|
} |
|
}, 10000); |
|
} |
|
} else { |
|
err('warning: run dependency added without ID'); |
|
} |
|
} |
|
|
|
function removeRunDependency(id) { |
|
runDependencies--; |
|
if (Module['monitorRunDependencies']) { |
|
Module['monitorRunDependencies'](runDependencies); |
|
} |
|
if (id) { |
|
assert(runDependencyTracking[id]); |
|
delete runDependencyTracking[id]; |
|
} else { |
|
err('warning: run dependency removed without ID'); |
|
} |
|
if (runDependencies == 0) { |
|
if (runDependencyWatcher !== null) { |
|
clearInterval(runDependencyWatcher); |
|
runDependencyWatcher = null; |
|
} |
|
if (dependenciesFulfilled) { |
|
var callback = dependenciesFulfilled; |
|
dependenciesFulfilled = null; |
|
callback(); // can add another dependenciesFulfilled |
|
} |
|
} |
|
} |
|
|
|
Module["preloadedImages"] = {}; // maps url to image data |
|
Module["preloadedAudios"] = {}; // maps url to audio data |
|
|
|
|
|
|
|
var memoryInitializer = null; |
|
|
|
|
|
|
|
var /* show errors on likely calls to FS when it was not included */ FS = { |
|
error: function() { |
|
abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); |
|
}, |
|
init: function() { FS.error() }, |
|
createDataFile: function() { FS.error() }, |
|
createPreloadedFile: function() { FS.error() }, |
|
createLazyFile: function() { FS.error() }, |
|
open: function() { FS.error() }, |
|
mkdev: function() { FS.error() }, |
|
registerDevice: function() { FS.error() }, |
|
analyzePath: function() { FS.error() }, |
|
loadFilesFromDB: function() { FS.error() }, |
|
|
|
ErrnoError: function ErrnoError() { FS.error() }, |
|
}; |
|
Module['FS_createDataFile'] = FS.createDataFile; |
|
Module['FS_createPreloadedFile'] = FS.createPreloadedFile; |
|
|
|
|
|
|
|
// Prefix of data URIs emitted by SINGLE_FILE and related options. |
|
var dataURIPrefix = 'data:application/octet-stream;base64,'; |
|
|
|
// Indicates whether filename is a base64 data URI. |
|
function isDataURI(filename) { |
|
return String.prototype.startsWith ? |
|
filename.startsWith(dataURIPrefix) : |
|
filename.indexOf(dataURIPrefix) === 0; |
|
} |
|
|
|
|
|
|
|
|
|
function integrateWasmJS() { |
|
// wasm.js has several methods for creating the compiled code module here: |
|
// * 'native-wasm' : use native WebAssembly support in the browser |
|
// * 'interpret-s-expr': load s-expression code from a .wast and interpret |
|
// * 'interpret-binary': load binary wasm and interpret |
|
// * 'interpret-asm2wasm': load asm.js code, translate to wasm, and interpret |
|
// * 'asmjs': no wasm, just load the asm.js code and use that (good for testing) |
|
// The method is set at compile time (BINARYEN_METHOD) |
|
// The method can be a comma-separated list, in which case, we will try the |
|
// options one by one. Some of them can fail gracefully, and then we can try |
|
// the next. |
|
|
|
// inputs |
|
|
|
var method = 'native-wasm'; |
|
|
|
var wasmTextFile = 'wasm.wast'; |
|
var wasmBinaryFile = 'wasm.wasm'; |
|
var asmjsCodeFile = 'wasm.temp.asm.js'; |
|
|
|
if (!isDataURI(wasmTextFile)) { |
|
wasmTextFile = locateFile(wasmTextFile); |
|
} |
|
if (!isDataURI(wasmBinaryFile)) { |
|
wasmBinaryFile = locateFile(wasmBinaryFile); |
|
} |
|
if (!isDataURI(asmjsCodeFile)) { |
|
asmjsCodeFile = locateFile(asmjsCodeFile); |
|
} |
|
|
|
// utilities |
|
|
|
var wasmPageSize = 64*1024; |
|
|
|
var info = { |
|
'global': null, |
|
'env': null, |
|
'asm2wasm': asm2wasmImports, |
|
'parent': Module // Module inside wasm-js.cpp refers to wasm-js.cpp; this allows access to the outside program. |
|
}; |
|
|
|
var exports = null; |
|
|
|
|
|
function mergeMemory(newBuffer) { |
|
// The wasm instance creates its memory. But static init code might have written to |
|
// buffer already, including the mem init file, and we must copy it over in a proper merge. |
|
// TODO: avoid this copy, by avoiding such static init writes |
|
// TODO: in shorter term, just copy up to the last static init write |
|
var oldBuffer = Module['buffer']; |
|
if (newBuffer.byteLength < oldBuffer.byteLength) { |
|
err('the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here'); |
|
} |
|
var oldView = new Int8Array(oldBuffer); |
|
var newView = new Int8Array(newBuffer); |
|
|
|
|
|
newView.set(oldView); |
|
updateGlobalBuffer(newBuffer); |
|
updateGlobalBufferViews(); |
|
} |
|
|
|
function fixImports(imports) { |
|
return imports; |
|
} |
|
|
|
function getBinary() { |
|
try { |
|
if (Module['wasmBinary']) { |
|
return new Uint8Array(Module['wasmBinary']); |
|
} |
|
if (Module['readBinary']) { |
|
return Module['readBinary'](wasmBinaryFile); |
|
} else { |
|
throw "both async and sync fetching of the wasm failed"; |
|
} |
|
} |
|
catch (err) { |
|
abort(err); |
|
} |
|
} |
|
|
|
function getBinaryPromise() { |
|
// if we don't have the binary yet, and have the Fetch api, use that |
|
// in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web |
|
if (!Module['wasmBinary'] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function') { |
|
return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { |
|
if (!response['ok']) { |
|
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; |
|
} |
|
return response['arrayBuffer'](); |
|
}).catch(function () { |
|
return getBinary(); |
|
}); |
|
} |
|
// Otherwise, getBinary should be able to get it synchronously |
|
return new Promise(function(resolve, reject) { |
|
resolve(getBinary()); |
|
}); |
|
} |
|
|
|
// do-method functions |
|
|
|
|
|
function doNativeWasm(global, env, providedBuffer) { |
|
if (typeof WebAssembly !== 'object') { |
|
// when the method is just native-wasm, our error message can be very specific |
|
abort('No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead.'); |
|
err('no native wasm support detected'); |
|
return false; |
|
} |
|
// prepare memory import |
|
if (!(Module['wasmMemory'] instanceof WebAssembly.Memory)) { |
|
err('no native wasm Memory in use'); |
|
return false; |
|
} |
|
env['memory'] = Module['wasmMemory']; |
|
// Load the wasm module and create an instance of using native support in the JS engine. |
|
info['global'] = { |
|
'NaN': NaN, |
|
'Infinity': Infinity |
|
}; |
|
info['global.Math'] = Math; |
|
info['env'] = env; |
|
// handle a generated wasm instance, receiving its exports and |
|
// performing other necessary setup |
|
function receiveInstance(instance, module) { |
|
exports = instance.exports; |
|
if (exports.memory) mergeMemory(exports.memory); |
|
Module['asm'] = exports; |
|
Module["usingWasm"] = true; |
|
removeRunDependency('wasm-instantiate'); |
|
} |
|
addRunDependency('wasm-instantiate'); |
|
|
|
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback |
|
// to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel |
|
// to any other async startup actions they are performing. |
|
if (Module['instantiateWasm']) { |
|
try { |
|
return Module['instantiateWasm'](info, receiveInstance); |
|
} catch(e) { |
|
err('Module.instantiateWasm callback failed with error: ' + e); |
|
return false; |
|
} |
|
} |
|
|
|
// Async compilation can be confusing when an error on the page overwrites Module |
|
// (for example, if the order of elements is wrong, and the one defining Module is |
|
// later), so we save Module and check it later. |
|
var trueModule = Module; |
|
function receiveInstantiatedSource(output) { |
|
// 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance. |
|
// receiveInstance() will swap in the exports (to Module.asm) so they can be called |
|
assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?'); |
|
trueModule = null; |
|
receiveInstance(output['instance'], output['module']); |
|
} |
|
function instantiateArrayBuffer(receiver) { |
|
getBinaryPromise().then(function(binary) { |
|
return WebAssembly.instantiate(binary, info); |
|
}).then(receiver).catch(function(reason) { |
|
err('failed to asynchronously prepare wasm: ' + reason); |
|
abort(reason); |
|
}); |
|
} |
|
// Prefer streaming instantiation if available. |
|
if (!Module['wasmBinary'] && |
|
typeof WebAssembly.instantiateStreaming === 'function' && |
|
!isDataURI(wasmBinaryFile) && |
|
typeof fetch === 'function') { |
|
WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, { credentials: 'same-origin' }), info) |
|
.then(receiveInstantiatedSource) |
|
.catch(function(reason) { |
|
// We expect the most common failure cause to be a bad MIME type for the binary, |
|
// in which case falling back to ArrayBuffer instantiation should work. |
|
err('wasm streaming compile failed: ' + reason); |
|
err('falling back to ArrayBuffer instantiation'); |
|
instantiateArrayBuffer(receiveInstantiatedSource); |
|
}); |
|
} else { |
|
instantiateArrayBuffer(receiveInstantiatedSource); |
|
} |
|
return {}; // no exports yet; we'll fill them in later |
|
} |
|
|
|
|
|
// We may have a preloaded value in Module.asm, save it |
|
Module['asmPreload'] = Module['asm']; |
|
|
|
// Memory growth integration code |
|
|
|
var asmjsReallocBuffer = Module['reallocBuffer']; |
|
|
|
var wasmReallocBuffer = function(size) { |
|
var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; // In wasm, heap size must be a multiple of 64KB. In asm.js, they need to be multiples of 16MB. |
|
size = alignUp(size, PAGE_MULTIPLE); // round up to wasm page size |
|
var old = Module['buffer']; |
|
var oldSize = old.byteLength; |
|
if (Module["usingWasm"]) { |
|
// native wasm support |
|
try { |
|
var result = Module['wasmMemory'].grow((size - oldSize) / wasmPageSize); // .grow() takes a delta compared to the previous size |
|
if (result !== (-1 | 0)) { |
|
// success in native wasm memory growth, get the buffer from the memory |
|
return Module['buffer'] = Module['wasmMemory'].buffer; |
|
} else { |
|
return null; |
|
} |
|
} catch(e) { |
|
console.error('Module.reallocBuffer: Attempted to grow from ' + oldSize + ' bytes to ' + size + ' bytes, but got error: ' + e); |
|
return null; |
|
} |
|
} |
|
}; |
|
|
|
Module['reallocBuffer'] = function(size) { |
|
if (finalMethod === 'asmjs') { |
|
return asmjsReallocBuffer(size); |
|
} else { |
|
return wasmReallocBuffer(size); |
|
} |
|
}; |
|
|
|
// we may try more than one; this is the final one, that worked and we are using |
|
var finalMethod = ''; |
|
|
|
// Provide an "asm.js function" for the application, called to "link" the asm.js module. We instantiate |
|
// the wasm module at that time, and it receives imports and provides exports and so forth, the app |
|
// doesn't need to care that it is wasm or olyfilled wasm or asm.js. |
|
|
|
Module['asm'] = function(global, env, providedBuffer) { |
|
env = fixImports(env); |
|
|
|
// import table |
|
if (!env['table']) { |
|
var TABLE_SIZE = Module['wasmTableSize']; |
|
if (TABLE_SIZE === undefined) TABLE_SIZE = 1024; // works in binaryen interpreter at least |
|
var MAX_TABLE_SIZE = Module['wasmMaxTableSize']; |
|
if (typeof WebAssembly === 'object' && typeof WebAssembly.Table === 'function') { |
|
if (MAX_TABLE_SIZE !== undefined) { |
|
env['table'] = new WebAssembly.Table({ 'initial': TABLE_SIZE, 'maximum': MAX_TABLE_SIZE, 'element': 'anyfunc' }); |
|
} else { |
|
env['table'] = new WebAssembly.Table({ 'initial': TABLE_SIZE, element: 'anyfunc' }); |
|
} |
|
} else { |
|
env['table'] = new Array(TABLE_SIZE); // works in binaryen interpreter at least |
|
} |
|
Module['wasmTable'] = env['table']; |
|
} |
|
|
|
if (!env['memoryBase']) { |
|
env['memoryBase'] = Module['STATIC_BASE']; // tell the memory segments where to place themselves |
|
} |
|
if (!env['tableBase']) { |
|
env['tableBase'] = 0; // table starts at 0 by default, in dynamic linking this will change |
|
} |
|
|
|
// try the methods. each should return the exports if it succeeded |
|
|
|
var exports; |
|
exports = doNativeWasm(global, env, providedBuffer); |
|
|
|
assert(exports, 'no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods'); |
|
|
|
|
|
return exports; |
|
}; |
|
|
|
var methodHandler = Module['asm']; // note our method handler, as we may modify Module['asm'] later |
|
} |
|
|
|
integrateWasmJS(); |
|
|
|
// === Body === |
|
|
|
var ASM_CONSTS = []; |
|
|
|
|
|
|
|
|
|
|
|
STATIC_BASE = GLOBAL_BASE; |
|
|
|
STATICTOP = STATIC_BASE + 2832; |
|
/* global initializers */ __ATINIT__.push(); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
var STATIC_BUMP = 2832; |
|
Module["STATIC_BASE"] = STATIC_BASE; |
|
Module["STATIC_BUMP"] = STATIC_BUMP; |
|
|
|
/* no memory initializer */ |
|
var tempDoublePtr = STATICTOP; STATICTOP += 16; |
|
|
|
assert(tempDoublePtr % 8 == 0); |
|
|
|
function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much |
|
|
|
HEAP8[tempDoublePtr] = HEAP8[ptr]; |
|
|
|
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; |
|
|
|
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; |
|
|
|
HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; |
|
|
|
} |
|
|
|
function copyTempDouble(ptr) { |
|
|
|
HEAP8[tempDoublePtr] = HEAP8[ptr]; |
|
|
|
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; |
|
|
|
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; |
|
|
|
HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; |
|
|
|
HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; |
|
|
|
HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; |
|
|
|
HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; |
|
|
|
HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; |
|
|
|
} |
|
|
|
// {{PRE_LIBRARY}} |
|
|
|
|
|
function ___lock() {} |
|
|
|
|
|
var SYSCALLS={varargs:0,get:function (varargs) { |
|
SYSCALLS.varargs += 4; |
|
var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; |
|
return ret; |
|
},getStr:function () { |
|
var ret = Pointer_stringify(SYSCALLS.get()); |
|
return ret; |
|
},get64:function () { |
|
var low = SYSCALLS.get(), high = SYSCALLS.get(); |
|
if (low >= 0) assert(high === 0); |
|
else assert(high === -1); |
|
return low; |
|
},getZero:function () { |
|
assert(SYSCALLS.get() === 0); |
|
}};function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; |
|
try { |
|
// llseek |
|
var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); |
|
// NOTE: offset_high is unused - Emscripten's off_t is 32-bit |
|
var offset = offset_low; |
|
FS.llseek(stream, offset, whence); |
|
HEAP32[((result)>>2)]=stream.position; |
|
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state |
|
return 0; |
|
} catch (e) { |
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); |
|
return -e.errno; |
|
} |
|
} |
|
|
|
|
|
function flush_NO_FILESYSTEM() { |
|
// flush anything remaining in the buffers during shutdown |
|
var fflush = Module["_fflush"]; |
|
if (fflush) fflush(0); |
|
var printChar = ___syscall146.printChar; |
|
if (!printChar) return; |
|
var buffers = ___syscall146.buffers; |
|
if (buffers[1].length) printChar(1, 10); |
|
if (buffers[2].length) printChar(2, 10); |
|
}function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; |
|
try { |
|
// writev |
|
// hack to support printf in NO_FILESYSTEM |
|
var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); |
|
var ret = 0; |
|
if (!___syscall146.buffers) { |
|
___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr |
|
___syscall146.printChar = function(stream, curr) { |
|
var buffer = ___syscall146.buffers[stream]; |
|
assert(buffer); |
|
if (curr === 0 || curr === 10) { |
|
(stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0)); |
|
buffer.length = 0; |
|
} else { |
|
buffer.push(curr); |
|
} |
|
}; |
|
} |
|
for (var i = 0; i < iovcnt; i++) { |
|
var ptr = HEAP32[(((iov)+(i*8))>>2)]; |
|
var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; |
|
for (var j = 0; j < len; j++) { |
|
___syscall146.printChar(stream, HEAPU8[ptr+j]); |
|
} |
|
ret += len; |
|
} |
|
return ret; |
|
} catch (e) { |
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); |
|
return -e.errno; |
|
} |
|
} |
|
|
|
function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; |
|
try { |
|
// ioctl |
|
return 0; |
|
} catch (e) { |
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); |
|
return -e.errno; |
|
} |
|
} |
|
|
|
function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; |
|
try { |
|
// close |
|
var stream = SYSCALLS.getStreamFromFD(); |
|
FS.close(stream); |
|
return 0; |
|
} catch (e) { |
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); |
|
return -e.errno; |
|
} |
|
} |
|
|
|
function ___unlock() {} |
|
|
|
|
|
function _emscripten_memcpy_big(dest, src, num) { |
|
HEAPU8.set(HEAPU8.subarray(src, src+num), dest); |
|
return dest; |
|
} |
|
|
|
|
|
|
|
|
|
function ___setErrNo(value) { |
|
if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; |
|
else err('failed to set errno from JS'); |
|
return value; |
|
} |
|
|
|
function _time(ptr) { |
|
var ret = (Date.now()/1000)|0; |
|
if (ptr) { |
|
HEAP32[((ptr)>>2)]=ret; |
|
} |
|
return ret; |
|
} |
|
DYNAMICTOP_PTR = staticAlloc(4); |
|
|
|
STACK_BASE = STACKTOP = alignMemory(STATICTOP); |
|
|
|
STACK_MAX = STACK_BASE + TOTAL_STACK; |
|
|
|
DYNAMIC_BASE = alignMemory(STACK_MAX); |
|
|
|
HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; |
|
|
|
staticSealed = true; // seal the static portion of memory |
|
|
|
assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); |
|
|
|
var ASSERTIONS = true; |
|
|
|
/** @type {function(string, boolean=, number=)} */ |
|
function intArrayFromString(stringy, dontAddNull, length) { |
|
var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; |
|
var u8array = new Array(len); |
|
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); |
|
if (dontAddNull) u8array.length = numBytesWritten; |
|
return u8array; |
|
} |
|
|
|
function intArrayToString(array) { |
|
var ret = []; |
|
for (var i = 0; i < array.length; i++) { |
|
var chr = array[i]; |
|
if (chr > 0xFF) { |
|
if (ASSERTIONS) { |
|
assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); |
|
} |
|
chr &= 0xFF; |
|
} |
|
ret.push(String.fromCharCode(chr)); |
|
} |
|
return ret.join(''); |
|
} |
|
|
|
|
|
|
|
function nullFunc_ii(x) { err("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) } |
|
|
|
function nullFunc_iiii(x) { err("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) } |
|
|
|
Module['wasmTableSize'] = 128; |
|
|
|
Module['wasmMaxTableSize'] = 128; |
|
|
|
function invoke_ii(index,a1) { |
|
var sp = stackSave(); |
|
try { |
|
return Module["dynCall_ii"](index,a1); |
|
} catch(e) { |
|
stackRestore(sp); |
|
if (typeof e !== 'number' && e !== 'longjmp') throw e; |
|
Module["setThrew"](1, 0); |
|
} |
|
} |
|
|
|
function jsCall_ii(index,a1) { |
|
return functionPointers[index](a1); |
|
} |
|
|
|
function invoke_iiii(index,a1,a2,a3) { |
|
var sp = stackSave(); |
|
try { |
|
return Module["dynCall_iiii"](index,a1,a2,a3); |
|
} catch(e) { |
|
stackRestore(sp); |
|
if (typeof e !== 'number' && e !== 'longjmp') throw e; |
|
Module["setThrew"](1, 0); |
|
} |
|
} |
|
|
|
function jsCall_iiii(index,a1,a2,a3) { |
|
return functionPointers[index](a1,a2,a3); |
|
} |
|
|
|
Module.asmGlobalArg = {}; |
|
|
|
Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_ii": nullFunc_ii, "nullFunc_iiii": nullFunc_iiii, "invoke_ii": invoke_ii, "jsCall_ii": jsCall_ii, "invoke_iiii": invoke_iiii, "jsCall_iiii": jsCall_iiii, "___lock": ___lock, "___setErrNo": ___setErrNo, "___syscall140": ___syscall140, "___syscall146": ___syscall146, "___syscall54": ___syscall54, "___syscall6": ___syscall6, "___unlock": ___unlock, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_time": _time, "flush_NO_FILESYSTEM": flush_NO_FILESYSTEM, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX }; |
|
// EMSCRIPTEN_START_ASM |
|
var asm =Module["asm"]// EMSCRIPTEN_END_ASM |
|
(Module.asmGlobalArg, Module.asmLibraryArg, buffer); |
|
|
|
var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real____errno_location.apply(null, arguments); |
|
}; |
|
|
|
var real__authenticate = asm["_authenticate"]; asm["_authenticate"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real__authenticate.apply(null, arguments); |
|
}; |
|
|
|
var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real__fflush.apply(null, arguments); |
|
}; |
|
|
|
var real__free = asm["_free"]; asm["_free"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real__free.apply(null, arguments); |
|
}; |
|
|
|
var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real__malloc.apply(null, arguments); |
|
}; |
|
|
|
var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real__sbrk.apply(null, arguments); |
|
}; |
|
|
|
var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real_establishStackSpace.apply(null, arguments); |
|
}; |
|
|
|
var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real_getTempRet0.apply(null, arguments); |
|
}; |
|
|
|
var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real_setTempRet0.apply(null, arguments); |
|
}; |
|
|
|
var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real_setThrew.apply(null, arguments); |
|
}; |
|
|
|
var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real_stackAlloc.apply(null, arguments); |
|
}; |
|
|
|
var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real_stackRestore.apply(null, arguments); |
|
}; |
|
|
|
var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return real_stackSave.apply(null, arguments); |
|
}; |
|
Module["asm"] = asm; |
|
var ___errno_location = Module["___errno_location"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["___errno_location"].apply(null, arguments) }; |
|
var _authenticate = Module["_authenticate"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["_authenticate"].apply(null, arguments) }; |
|
var _fflush = Module["_fflush"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["_fflush"].apply(null, arguments) }; |
|
var _free = Module["_free"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["_free"].apply(null, arguments) }; |
|
var _malloc = Module["_malloc"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["_malloc"].apply(null, arguments) }; |
|
var _memcpy = Module["_memcpy"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["_memcpy"].apply(null, arguments) }; |
|
var _memset = Module["_memset"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["_memset"].apply(null, arguments) }; |
|
var _sbrk = Module["_sbrk"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["_sbrk"].apply(null, arguments) }; |
|
var establishStackSpace = Module["establishStackSpace"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["establishStackSpace"].apply(null, arguments) }; |
|
var getTempRet0 = Module["getTempRet0"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["getTempRet0"].apply(null, arguments) }; |
|
var runPostSets = Module["runPostSets"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["runPostSets"].apply(null, arguments) }; |
|
var setTempRet0 = Module["setTempRet0"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["setTempRet0"].apply(null, arguments) }; |
|
var setThrew = Module["setThrew"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["setThrew"].apply(null, arguments) }; |
|
var stackAlloc = Module["stackAlloc"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["stackAlloc"].apply(null, arguments) }; |
|
var stackRestore = Module["stackRestore"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["stackRestore"].apply(null, arguments) }; |
|
var stackSave = Module["stackSave"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["stackSave"].apply(null, arguments) }; |
|
var dynCall_ii = Module["dynCall_ii"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["dynCall_ii"].apply(null, arguments) }; |
|
var dynCall_iiii = Module["dynCall_iiii"] = function() { |
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); |
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); |
|
return Module["asm"]["dynCall_iiii"].apply(null, arguments) }; |
|
; |
|
|
|
|
|
|
|
// === Auto-generated postamble setup entry stuff === |
|
|
|
Module['asm'] = asm; |
|
|
|
Module["intArrayFromString"] = intArrayFromString; |
|
if (!Module["intArrayToString"]) Module["intArrayToString"] = function() { abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
Module["ccall"] = ccall; |
|
Module["cwrap"] = cwrap; |
|
if (!Module["setValue"]) Module["setValue"] = function() { abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["getValue"]) Module["getValue"] = function() { abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
Module["allocate"] = allocate; |
|
if (!Module["getMemory"]) Module["getMemory"] = function() { abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
Module["Pointer_stringify"] = Pointer_stringify; |
|
if (!Module["AsciiToString"]) Module["AsciiToString"] = function() { abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["stringToAscii"]) Module["stringToAscii"] = function() { abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["UTF8ArrayToString"]) Module["UTF8ArrayToString"] = function() { abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["UTF8ToString"]) Module["UTF8ToString"] = function() { abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["stringToUTF8Array"]) Module["stringToUTF8Array"] = function() { abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["stringToUTF8"]) Module["stringToUTF8"] = function() { abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["lengthBytesUTF8"]) Module["lengthBytesUTF8"] = function() { abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["UTF16ToString"]) Module["UTF16ToString"] = function() { abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["stringToUTF16"]) Module["stringToUTF16"] = function() { abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["lengthBytesUTF16"]) Module["lengthBytesUTF16"] = function() { abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["UTF32ToString"]) Module["UTF32ToString"] = function() { abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["stringToUTF32"]) Module["stringToUTF32"] = function() { abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["lengthBytesUTF32"]) Module["lengthBytesUTF32"] = function() { abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["allocateUTF8"]) Module["allocateUTF8"] = function() { abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["stackTrace"]) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["addOnPreRun"]) Module["addOnPreRun"] = function() { abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["addOnInit"]) Module["addOnInit"] = function() { abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["addOnPreMain"]) Module["addOnPreMain"] = function() { abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["addOnExit"]) Module["addOnExit"] = function() { abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["addOnPostRun"]) Module["addOnPostRun"] = function() { abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["writeStringToMemory"]) Module["writeStringToMemory"] = function() { abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["writeArrayToMemory"]) Module["writeArrayToMemory"] = function() { abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["writeAsciiToMemory"]) Module["writeAsciiToMemory"] = function() { abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["addRunDependency"]) Module["addRunDependency"] = function() { abort("'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
if (!Module["removeRunDependency"]) Module["removeRunDependency"] = function() { abort("'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
if (!Module["ENV"]) Module["ENV"] = function() { abort("'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["FS"]) Module["FS"] = function() { abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["FS_createFolder"]) Module["FS_createFolder"] = function() { abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
if (!Module["FS_createPath"]) Module["FS_createPath"] = function() { abort("'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
if (!Module["FS_createDataFile"]) Module["FS_createDataFile"] = function() { abort("'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
if (!Module["FS_createPreloadedFile"]) Module["FS_createPreloadedFile"] = function() { abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
if (!Module["FS_createLazyFile"]) Module["FS_createLazyFile"] = function() { abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
if (!Module["FS_createLink"]) Module["FS_createLink"] = function() { abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
if (!Module["FS_createDevice"]) Module["FS_createDevice"] = function() { abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
if (!Module["FS_unlink"]) Module["FS_unlink"] = function() { abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") }; |
|
if (!Module["GL"]) Module["GL"] = function() { abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["staticAlloc"]) Module["staticAlloc"] = function() { abort("'staticAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["dynamicAlloc"]) Module["dynamicAlloc"] = function() { abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["warnOnce"]) Module["warnOnce"] = function() { abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["loadDynamicLibrary"]) Module["loadDynamicLibrary"] = function() { abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["loadWebAssemblyModule"]) Module["loadWebAssemblyModule"] = function() { abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["getLEB"]) Module["getLEB"] = function() { abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["getFunctionTables"]) Module["getFunctionTables"] = function() { abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["alignFunctionTables"]) Module["alignFunctionTables"] = function() { abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["registerFunctions"]) Module["registerFunctions"] = function() { abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
Module["addFunction"] = addFunction; |
|
if (!Module["removeFunction"]) Module["removeFunction"] = function() { abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["getFuncWrapper"]) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["prettyPrint"]) Module["prettyPrint"] = function() { abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["makeBigInt"]) Module["makeBigInt"] = function() { abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["dynCall"]) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["getCompilerSetting"]) Module["getCompilerSetting"] = function() { abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["stackSave"]) Module["stackSave"] = function() { abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["stackRestore"]) Module["stackRestore"] = function() { abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["stackAlloc"]) Module["stackAlloc"] = function() { abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["establishStackSpace"]) Module["establishStackSpace"] = function() { abort("'establishStackSpace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["print"]) Module["print"] = function() { abort("'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") }; |
|
if (!Module["printErr"]) Module["printErr"] = function() { abort("'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };Module["ALLOC_NORMAL"] = ALLOC_NORMAL; |
|
if (!Module["ALLOC_STACK"]) Object.defineProperty(Module, "ALLOC_STACK", { get: function() { abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } }); |
|
if (!Module["ALLOC_STATIC"]) Object.defineProperty(Module, "ALLOC_STATIC", { get: function() { abort("'ALLOC_STATIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } }); |
|
if (!Module["ALLOC_DYNAMIC"]) Object.defineProperty(Module, "ALLOC_DYNAMIC", { get: function() { abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } }); |
|
if (!Module["ALLOC_NONE"]) Object.defineProperty(Module, "ALLOC_NONE", { get: function() { abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } }); |
|
|
|
|
|
|
|
|
|
/** |
|
* @constructor |
|
* @extends {Error} |
|
* @this {ExitStatus} |
|
*/ |
|
function ExitStatus(status) { |
|
this.name = "ExitStatus"; |
|
this.message = "Program terminated with exit(" + status + ")"; |
|
this.status = status; |
|
}; |
|
ExitStatus.prototype = new Error(); |
|
ExitStatus.prototype.constructor = ExitStatus; |
|
|
|
var initialStackTop; |
|
var calledMain = false; |
|
|
|
dependenciesFulfilled = function runCaller() { |
|
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) |
|
if (!Module['calledRun']) run(); |
|
if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled |
|
} |
|
|
|
|
|
|
|
|
|
|
|
/** @type {function(Array=)} */ |
|
function run(args) { |
|
args = args || Module['arguments']; |
|
|
|
if (runDependencies > 0) { |
|
return; |
|
} |
|
|
|
writeStackCookie(); |
|
|
|
preRun(); |
|
|
|
if (runDependencies > 0) return; // a preRun added a dependency, run will be called later |
|
if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame |
|
|
|
function onRuntimeInitialized() { |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)^c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))/2; |
|
if (ret==c[0].charCodeAt(0)) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)-c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))%c[1].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)^c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))/2; |
|
if (ret==c[0].charCodeAt(0)) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)-c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))%c[1].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = !(c[1].charCodeAt(0)===c[0].charCodeAt(0)); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)^c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))/2; |
|
if (ret==c[0].charCodeAt(0)) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)-c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))%c[1].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = !(c[1].charCodeAt(0)===c[0].charCodeAt(0)); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)^c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))/2; |
|
if (ret==c[0].charCodeAt(0)) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)-c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))%c[1].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = !(c[1].charCodeAt(0)===c[0].charCodeAt(0)); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)^c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))/2; |
|
if (ret==c[0].charCodeAt(0)) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)-c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))%c[1].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = !(c[1].charCodeAt(0)===c[0].charCodeAt(0)); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)^c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))/2; |
|
if (ret==c[0].charCodeAt(0)) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)-c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))%c[1].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
|
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = !(c[1].charCodeAt(0)===c[0].charCodeAt(0)); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = c[1].charCodeAt(0)^c[0].charCodeAt(0); |
|
if (ret==0) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
var fnPtr = Module.addFunction(function (c) { |
|
c = UTF8ToString(c); |
|
|
|
ret = (c[1].charCodeAt(0)+c[0].charCodeAt(0))/2; |
|
if (ret==c[0].charCodeAt(0)) ret ="true" |
|
else ret="false" |
|
ptr = allocate(intArrayFromString(ret), 'i8', ALLOC_NORMAL); |
|
return ptr; |
|
}, 'ii'); |
|
} |
|
|
|
function doRun() { |
|
if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening |
|
Module['calledRun'] = true; |
|
|
|
if (ABORT) return; |
|
|
|
ensureInitRuntime(); |
|
|
|
preMain(); |
|
|
|
if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); |
|
|
|
assert(!Module['_main'], 'compiled without a main, but one is present. if you added it from JS, use Module["onRuntimeInitialized"]'); |
|
|
|
postRun(); |
|
onRuntimeInitialized(); |
|
} |
|
|
|
if (Module['setStatus']) { |
|
Module['setStatus']('Running...'); |
|
setTimeout(function() { |
|
setTimeout(function() { |
|
Module['setStatus'](''); |
|
}, 1); |
|
doRun(); |
|
}, 1); |
|
} else { |
|
doRun(); |
|
} |
|
checkStackCookie(); |
|
} |
|
Module['run'] = run; |
|
|
|
function checkUnflushedContent() { |
|
// Compiler settings do not allow exiting the runtime, so flushing |
|
// the streams is not possible. but in ASSERTIONS mode we check |
|
// if there was something to flush, and if so tell the user they |
|
// should request that the runtime be exitable. |
|
// Normally we would not even include flush() at all, but in ASSERTIONS |
|
// builds we do so just for this check, and here we see if there is any |
|
// content to flush, that is, we check if there would have been |
|
// something a non-ASSERTIONS build would have not seen. |
|
// How we flush the streams depends on whether we are in NO_FILESYSTEM |
|
// mode (which has its own special function for this; otherwise, all |
|
// the code is inside libc) |
|
var print = out; |
|
var printErr = err; |
|
var has = false; |
|
out = err = function(x) { |
|
has = true; |
|
} |
|
try { // it doesn't matter if it fails |
|
var flush = flush_NO_FILESYSTEM; |
|
if (flush) flush(0); |
|
} catch(e) {} |
|
out = print; |
|
err = printErr; |
|
if (has) { |
|
warnOnce('stdio streams had content in them that was not flushed. you should set NO_EXIT_RUNTIME to 0 (see the FAQ), or make sure to emit a newline when you printf etc.'); |
|
} |
|
} |
|
|
|
function exit(status, implicit) { |
|
checkUnflushedContent(); |
|
|
|
// if this is just main exit-ing implicitly, and the status is 0, then we |
|
// don't need to do anything here and can just leave. if the status is |
|
// non-zero, though, then we need to report it. |
|
// (we may have warned about this earlier, if a situation justifies doing so) |
|
if (implicit && Module['noExitRuntime'] && status === 0) { |
|
return; |
|
} |
|
|
|
if (Module['noExitRuntime']) { |
|
// if exit() was called, we may warn the user if the runtime isn't actually being shut down |
|
if (!implicit) { |
|
err('exit(' + status + ') called, but NO_EXIT_RUNTIME is set, so halting execution but not exiting the runtime or preventing further async execution (build with NO_EXIT_RUNTIME=0, if you want a true shutdown)'); |
|
} |
|
} else { |
|
|
|
ABORT = true; |
|
EXITSTATUS = status; |
|
STACKTOP = initialStackTop; |
|
|
|
exitRuntime(); |
|
|
|
if (Module['onExit']) Module['onExit'](status); |
|
} |
|
|
|
Module['quit'](status, new ExitStatus(status)); |
|
} |
|
|
|
var abortDecorators = []; |
|
|
|
function abort(what) { |
|
if (Module['onAbort']) { |
|
Module['onAbort'](what); |
|
} |
|
|
|
if (what !== undefined) { |
|
out(what); |
|
err(what); |
|
what = JSON.stringify(what) |
|
} else { |
|
what = ''; |
|
} |
|
|
|
ABORT = true; |
|
EXITSTATUS = 1; |
|
|
|
var extra = ''; |
|
var output = 'abort(' + what + ') at ' + stackTrace() + extra; |
|
if (abortDecorators) { |
|
abortDecorators.forEach(function(decorator) { |
|
output = decorator(output, what); |
|
}); |
|
} |
|
throw output; |
|
} |
|
Module['abort'] = abort; |
|
|
|
// {{PRE_RUN_ADDITIONS}} |
|
|
|
if (Module['preInit']) { |
|
if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; |
|
while (Module['preInit'].length > 0) { |
|
Module['preInit'].pop()(); |
|
} |
|
} |
|
|
|
|
|
Module["noExitRuntime"] = true; |
|
|
|
run(); |
|
|
|
// {{POST_RUN_ADDITIONS}} |
|
|
|
|
|
|
|
|
|
|
|
// {{MODULE_ADDITIONS}} |
|
|
|
|
|
|