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@ZacSweers
Created October 25, 2019 23:55
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A weak Set & MutableSet implementation in Kotlin.
/*
* The contents of this file are subject to the terms
* of the Common Development and Distribution License
* (the "License"). You may not use this file except
* in compliance with the License.
*
* You can obtain a copy of the license at
* glassfish/bootstrap/legal/CDDLv1.0.txt or
* https://glassfish.dev.java.net/public/CDDLv1.0.html.
* See the License for the specific language governing
* permissions and limitations under the License.
*
* When distributing Covered Code, include this CDDL
* HEADER in each file and include the License file at
* glassfish/bootstrap/legal/CDDLv1.0.txt. If applicable,
* add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your
* own identifying information: Portions Copyright [yyyy]
* [name of copyright owner]
* Copyright 2005 The Apache Software Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package dev.zacsweers.weakset
import java.lang.ref.ReferenceQueue
import java.lang.ref.WeakReference
import java.util.HashSet
/**
* A weak MutableSet. An element stored in the WeakMutableSet might be
* garbage collected, if there is no strong reference to this element.
*/
class WeakMutableSet<T> : MutableSet<T> {
private val delegate = HashSet<WeakElement<T>>()
/**
* Helps to detect garbage collected values.
*/
private val queue = ReferenceQueue<T>()
override val size: Int = delegate.size
override fun isEmpty() = delegate.isEmpty()
/**
* Returns an iterator over the elements in this set. The elements
* are returned in no particular order.
*
* @return an Iterator over the elements in this set.
*/
override fun iterator(): MutableIterator<T> {
// remove garbage collected elements
processQueue()
// get an iterator of the superclass WeakMutableSet
val i = delegate.iterator()
return object : MutableIterator<T> {
override fun hasNext(): Boolean {
return i.hasNext()
}
override fun next(): T {
// unwrap the element
return i.next().get()!!
}
override fun remove() {
// remove the element from the HashSet
i.remove()
}
}
}
/**
* Returns `true` if this set contains the specified element.
*
* @param element element whose presence in this set is to be tested.
* @return `true` if this set contains the specified element.
*/
override fun contains(element: T): Boolean {
return delegate.contains(WeakElement(element))
}
/**
* Adds the specified element to this set if it is not already
* present.
*
* @param element element to be added to this set.
* @return `true` if the set did not already contain the specified
* element.
*/
override fun add(element: T): Boolean {
processQueue()
return delegate.add(WeakElement(element, this.queue))
}
/**
* Removes the given element from this set if it is present.
*
* @param element object to be removed from this set, if present.
* @return `true` if the set contained the specified element.
*/
override fun remove(element: T): Boolean {
val ret = delegate.remove(WeakElement(element))
processQueue()
return ret
}
override fun containsAll(elements: Collection<T>): Boolean {
for (o in elements) {
if (!contains(o)) {
return false
}
}
return true
}
override fun addAll(elements: Collection<T>): Boolean {
for (o in elements) {
if (!add(o)) {
return false
}
}
return true
}
override fun retainAll(elements: Collection<T>): Boolean {
val itemsToRemove = HashSet<T>(elements.size)
for (t in this) {
if (!elements.contains(t)) {
itemsToRemove.add(t)
}
}
return if (itemsToRemove.isEmpty()) {
false
} else {
for (t in itemsToRemove) {
remove(t)
}
true
}
}
override fun removeAll(elements: Collection<T>): Boolean {
var changed = false
for (o in elements) {
if (remove(o)) {
changed = true
}
}
return changed
}
override fun clear() {
}
/**
* Removes all garbage collected values with their keys from the map.
* Since we don't know how much the ReferenceQueue.poll() operation
* costs, we should call it only in the add() method.
*/
private fun processQueue() {
var wv: WeakElement<out T>?
while (true) {
wv = this.queue.poll() as? WeakElement<out T>
if (wv == null) break
@Suppress("USELESS_CAST") // I don't know why this cast is necessary now but it is
delegate.remove(wv as WeakElement<out T>)
}
}
/**
* A WeakMutableSet stores objects of class WeakElement.
* A WeakElement wraps the element that should be stored in the WeakMutableSet.
* WeakElement inherits from java.lang.ref.WeakReference.
* It redefines equals and hashCode which delegate to the corresponding methods
* of the wrapped element.
*/
private class WeakElement<T> : WeakReference<T> {
/**
* Hashcode of key, stored here since the key
* may be tossed by the GC
*/
private val hash: Int
constructor(o: T) : super(o) {
hash = o?.hashCode() ?: 0
}
constructor(o: T, q: ReferenceQueue<T>) : super(o, q) {
hash = o?.hashCode() ?: 0
}
/**
* A WeakElement is equal to another WeakElement iff they both refer to objects
* that are, in turn, equal according to their own equals methods
*/
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other !is WeakElement<*>) return false
val t = this.get()
val u = other.get()
if (t === u) return true
return if (t == null || u == null) false else t == u
}
override fun hashCode(): Int {
return hash
}
}
}
/*
* The contents of this file are subject to the terms
* of the Common Development and Distribution License
* (the "License"). You may not use this file except
* in compliance with the License.
*
* You can obtain a copy of the license at
* glassfish/bootstrap/legal/CDDLv1.0.txt or
* https://glassfish.dev.java.net/public/CDDLv1.0.html.
* See the License for the specific language governing
* permissions and limitations under the License.
*
* When distributing Covered Code, include this CDDL
* HEADER in each file and include the License file at
* glassfish/bootstrap/legal/CDDLv1.0.txt. If applicable,
* add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your
* own identifying information: Portions Copyright [yyyy]
* [name of copyright owner]
* Copyright 2005 The Apache Software Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package dev.zacsweers.weakset
/**
* A weak Set. An element stored in the WeakSet might be
* garbage collected, if there is no strong reference to this element.
*/
class WeakSet<T> : Set<T> by WeakMutableSet()
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