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## | |
# Mission 'ヴラド' (9091113) | |
# | |
# Battles | |
# * ヴラド | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster ヴラド (404091001) | |
# Race Demon | |
# Level 99 | |
# Actions 8-8 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 356000000 | |
# MP 155000 | |
# ATK 1200 | |
# DEF 1250 | |
# MAG 950 | |
# SPR 1200 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 25% | |
# Ice 25% | |
# Lightning 25% | |
# Water 25% | |
# Wind 25% | |
# Earth 25% | |
# Light 25% | |
# Dark 25% | |
# Non-Elemental 25% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 100% | |
# MAG 100% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# 魔法障壁 (217511) [None] | |
# | |
# Reduce physical damage taken by 100% to caster for one turn (can not be removed) | |
# Unused parameters: [1] | |
# Reduce magic damage taken by 100% to caster for one turn (can not be removed) | |
# Unused parameters: [1] | |
# Increase DEF and SPR by 999% for one turn to caster (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 魔法障壁が張られている (217512) [None] | |
# | |
# Reduce physical damage taken by 100% to caster for one turn (can not be removed) | |
# Unused parameters: [1] | |
# Reduce magic damage taken by 100% to caster for one turn (can not be removed) | |
# Unused parameters: [1] | |
# Increase DEF and SPR by 999% for one turn to caster (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 魔法障壁が壊れかけている (217513) [None] | |
# | |
# Reduce physical damage taken by 100% to caster for one turn (can not be removed) | |
# Unused parameters: [1] | |
# Reduce magic damage taken by 100% to caster for one turn (can not be removed) | |
# Unused parameters: [1] | |
# Increase DEF and SPR by 999% for one turn to caster (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 魔法障壁が壊れた (217514) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 極大魔法 (217515) [Magic] | |
# | |
# Magic damage (5x, MAG) to all enemies | |
# Unknown parameters: [0] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 超極大魔法 (217516) [Magic] | |
# | |
# Magic damage (8x, MAG) to all enemies | |
# Unknown parameters: [0] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 怨・明鏡 (217517) [Physical] | |
# | |
# Physical dark damage (7x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 真・明鏡 (217518) [Physical] | |
# | |
# Physical damage (8x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 極・明鏡 (217519) [Physical] | |
# | |
# Physical damage (6x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 絶・明鏡 (217520) [Physical] | |
# | |
# Physical damage (5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 孤高の力 (217521) [None] | |
# | |
# Increase ATK, DEF, MAG and SPR by 25% for 24 turns to caster (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 独裁 (217522) [None] | |
# | |
# Increase ATK and DEF by 30% for 2 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 貴様も孤独か (217523) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 絶望せよ (217524) [None] | |
# | |
# Restore 10000000 HP to caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 無に還れ (217525) [None] | |
# | |
# Remove all buffs from all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 死するがいい (217526) [None] | |
# | |
# Instant KO (100%) to all enemies (ignores death resist) | |
# Remove all buffs and debuffs from all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 眼光 (217527) [None] | |
# | |
# Inflict Confusion (25%) on all enemies | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 極大魔法の詠唱を始めた (217528) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 超極大魔法の詠唱を始めた (217529) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 鉄槌 (217530) [Magic] | |
# | |
# Magic damage (2.5x, MAG) to one enemy | |
# Unknown parameters: [0] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 粛清 (217531) [Magic] | |
# | |
# Magic damage (3.6x, MAG) to one enemy | |
# Unknown parameters: [0] | |
# Reduce SPR by 25% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 浄魂 (217532) [Magic] | |
# | |
# Magic damage (3x, MAG) to all enemies | |
# Unknown parameters: [0] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 威光 (217533) [Magic] | |
# | |
# Magic damage (4x, MAG) to all enemies | |
# Unknown parameters: [0] | |
# Reduce ATK by 25% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 万象拒絶の障壁 (217534) [None] | |
# | |
# Grant a 10000000 HP shield to caster for 24 turns | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# 個にして全。唯一にして絶対。 (217535) [None] | |
# | |
# Remove all buffs from caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if self.HP < 0.5 and honey == False and once(): | |
useSkill(25, 'random') # 個にして全。唯一にして絶対。 (217535): Remove all buffs from caster | |
honey = True # persistent | |
elif isTurn(25): | |
useSkill(16, 'random') # 死するがいい (217526): Instant KO (100%) to all enemies (ignores death resist), Remove all buffs and debuffs from all enemies | |
sugar = True # persistent | |
elif sugar == True: | |
useSkill(16, 'random') # 死するがいい (217526): Instant KO (100%) to all enemies (ignores death resist), Remove all buffs and debuffs from all enemies | |
elif party('player').unitsAlive(1) and ramen == False and once(): | |
useSkill(13, 'random') # 貴様も孤独か (217523): No effect | |
ramen = True # persistent | |
elif ramen == False and once(): | |
useSkill(11, 'random') # 孤高の力 (217521): Increase ATK, DEF, MAG and SPR by 25% for 24 turns to caster (can not be removed) | |
ramen = True # persistent | |
elif once(): | |
useSkill(24, 'random') # 万象拒絶の障壁 (217534): Grant a 10000000 HP shield to caster for 24 turns | |
elif honey == True and sushi == False and apple == False: | |
useSkill(1, 'random') # 魔法障壁 (217511): Reduce physical damage taken by 100% to caster for one turn (can not be removed), Reduce magic damage taken by 100% to caster for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to caster (can not be removed) | |
apple = True # reset next turn | |
sushi = True # persistent | |
elif self.sufferedDamageLastTurn('physical', 'ice') and unit('unknown:0:0').sufferedDamageLastTurn('physical', 'fire') and honey == True and bacon == False and apple == False: | |
useSkill(3, 'random') # 魔法障壁が壊れかけている (217513): Reduce physical damage taken by 100% to caster for one turn (can not be removed), Reduce magic damage taken by 100% to caster for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to caster (can not be removed) | |
apple = True # reset next turn | |
bacon = True # persistent | |
elif self.sufferedDamageLastTurn('magical', 'ice') and unit('unknown:0:0').sufferedDamageLastTurn('magical', 'fire') and honey == True and bacon == False and apple == False: | |
useSkill(3, 'random') # 魔法障壁が壊れかけている (217513): Reduce physical damage taken by 100% to caster for one turn (can not be removed), Reduce magic damage taken by 100% to caster for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to caster (can not be removed) | |
apple = True # reset next turn | |
bacon = True # persistent | |
elif self.sufferedDamageLastTurn('physical', 'ice') and unit('unknown:0:0').sufferedDamageLastTurn('magical', 'fire') and honey == True and bacon == False and apple == False: | |
useSkill(3, 'random') # 魔法障壁が壊れかけている (217513): Reduce physical damage taken by 100% to caster for one turn (can not be removed), Reduce magic damage taken by 100% to caster for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to caster (can not be removed) | |
apple = True # reset next turn | |
bacon = True # persistent | |
elif self.sufferedDamageLastTurn('magical', 'ice') and unit('unknown:0:0').sufferedDamageLastTurn('physical', 'fire') and honey == True and bacon == False and apple == False: | |
useSkill(3, 'random') # 魔法障壁が壊れかけている (217513): Reduce physical damage taken by 100% to caster for one turn (can not be removed), Reduce magic damage taken by 100% to caster for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to caster (can not be removed) | |
apple = True # reset next turn | |
bacon = True # persistent | |
elif self.sufferedDamageLastTurn('physical', 'ice') and unit('unknown:0:0').sufferedDamageLastTurn('physical', 'fire') and honey == True and bacon == True and apple == False: | |
useSkill(4, 'random') # 魔法障壁が壊れた (217514): No effect | |
apple = True # reset next turn | |
bacon = False # persistent | |
sushi = False # persistent | |
elif self.sufferedDamageLastTurn('magical', 'ice') and unit('unknown:0:0').sufferedDamageLastTurn('magical', 'fire') and honey == True and bacon == True and apple == False: | |
useSkill(4, 'random') # 魔法障壁が壊れた (217514): No effect | |
apple = True # reset next turn | |
bacon = False # persistent | |
sushi = False # persistent | |
elif self.sufferedDamageLastTurn('physical', 'ice') and unit('unknown:0:0').sufferedDamageLastTurn('magical', 'fire') and honey == True and bacon == True and apple == False: | |
useSkill(4, 'random') # 魔法障壁が壊れた (217514): No effect | |
apple = True # reset next turn | |
bacon = False # persistent | |
sushi = False # persistent | |
elif self.sufferedDamageLastTurn('magical', 'ice') and unit('unknown:0:0').sufferedDamageLastTurn('physical', 'fire') and honey == True and bacon == True and apple == False: | |
useSkill(4, 'random') # 魔法障壁が壊れた (217514): No effect | |
apple = True # reset next turn | |
bacon = False # persistent | |
sushi = False # persistent | |
elif honey == True and bacon == True and apple == False: | |
useSkill(2, 'random') # 魔法障壁が張られている (217512): Reduce physical damage taken by 100% to caster for one turn (can not be removed), Reduce magic damage taken by 100% to caster for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to caster (can not be removed) | |
apple = True # reset next turn | |
bacon = False # persistent | |
sushi = False # persistent | |
elif honey == True and sushi == True and apple == False: | |
useSkill(2, 'random') # 魔法障壁が張られている (217512): Reduce physical damage taken by 100% to caster for one turn (can not be removed), Reduce magic damage taken by 100% to caster for one turn (can not be removed), Increase DEF and SPR by 999% for one turn to caster (can not be removed) | |
apple = True # reset next turn | |
elif conditionNotImplemented('turn_damage_over:10000') and honey == False and berry == False: | |
useSkill(14, 'random') # 絶望せよ (217524): Restore 10000000 HP to caster | |
berry = True # reset next turn | |
elif honey == False and white == 2 and olive == False and fries == False: | |
useSkill(18, 'random') # 極大魔法の詠唱を始めた (217528): No effect | |
olive = True # reset next turn | |
fries = True # persistent | |
steak = True # persistent | |
elif honey == False and steak == True and olive == False: | |
useSkill(5, 'random') # 極大魔法 (217515): Magic damage (5x, MAG) to all enemies | |
olive = True # reset next turn | |
steak = False # persistent | |
elif honey == False and mango == False and white == 0: | |
useSkill(10, 'random') # 絶・明鏡 (217520): Physical damage (5x, ATK) to one enemy | |
white += 1 | |
mango = True # reset next turn | |
elif honey == False and mango == False and white == 1: | |
useSkill(9, 'random') # 極・明鏡 (217519): Physical damage (6x, ATK) to one enemy | |
white += 1 | |
mango = True # reset next turn | |
elif honey == False and mango == False and white == 2: | |
useSkill(8, 'random') # 真・明鏡 (217518): Physical damage (8x, ATK) to one enemy | |
white += 1 | |
mango = True # reset next turn | |
elif honey == False and mango == False and white == 3: | |
useSkill(7, 'random') # 怨・明鏡 (217517): Physical dark damage (7x, ATK) to all enemies | |
white = 0 | |
mango = True # reset next turn | |
fries = False # persistent | |
elif random() <= 0.20 and honey == False and gourd == False: | |
useSkill(17, 'random') # 眼光 (217527): Inflict Confusion (25%) on all enemies | |
gourd = True # reset next turn | |
elif honey == False and white == 1 and lemon == False: | |
useSkill(12, 'random') # 独裁 (217522): Increase ATK and DEF by 30% for 2 turns to caster | |
lemon = True # reset next turn | |
elif honey == False and grape == False: | |
useSkill(20, 'random') # 鉄槌 (217530): Magic damage (2.5x, MAG) to one enemy | |
grape = True # reset next turn | |
elif honey == False and melon == False: | |
useSkill(22, 'random') # 浄魂 (217532): Magic damage (3x, MAG) to all enemies | |
melon = True # reset next turn | |
elif random() <= 0.50 and honey == False and guava == False: | |
useSkill(21, 'random') # 粛清 (217531): Magic damage (3.6x, MAG) to one enemy, Reduce SPR by 25% for 3 turns to one enemy | |
guava = True # reset next turn | |
elif random() <= 0.50 and honey == False and guava == False: | |
useSkill(23, 'random') # 威光 (217533): Magic damage (4x, MAG) to all enemies, Reduce ATK by 25% for 3 turns to all enemies | |
guava = True # reset next turn | |
elif unit('5:enemy:any').hasBuff('any') and honey == False and peach == False and white == 3: | |
useSkill(15, 'random') # 無に還れ (217525): Remove all buffs from all enemies | |
peach = True # reset next turn | |
elif honey == True and salad == True and berry == False: | |
useSkill(6, 'random') # 超極大魔法 (217516): Magic damage (8x, MAG) to all enemies | |
berry = True # reset next turn | |
salad = False # persistent | |
elif honey == True and black == 2 and berry == False: | |
useSkill(19, 'random') # 超極大魔法の詠唱を始めた (217529): No effect | |
berry = True # reset next turn | |
salad = True # persistent | |
elif honey == True and mango == False and black == 0: | |
useSkill(10, 'random') # 絶・明鏡 (217520): Physical damage (5x, ATK) to one enemy | |
black += 1 | |
mango = True # reset next turn | |
elif honey == True and mango == False and black == 1: | |
useSkill(9, 'random') # 極・明鏡 (217519): Physical damage (6x, ATK) to one enemy | |
black += 1 | |
mango = True # reset next turn | |
elif honey == True and mango == False and black == 2: | |
useSkill(8, 'random') # 真・明鏡 (217518): Physical damage (8x, ATK) to one enemy | |
black = 0 | |
mango = True # reset next turn | |
elif honey == True and peach == False: | |
useSkill(5, 'random') # 極大魔法 (217515): Magic damage (5x, MAG) to all enemies | |
peach = True # reset next turn | |
elif honey == True and olive == False: | |
useSkill(20, 'random') # 鉄槌 (217530): Magic damage (2.5x, MAG) to one enemy | |
olive = True # reset next turn | |
elif honey == True and lemon == False: | |
useSkill(22, 'random') # 浄魂 (217532): Magic damage (3x, MAG) to all enemies | |
lemon = True # reset next turn | |
elif honey == True and guava == False and black == 1: | |
useSkill(5, 'random') # 極大魔法 (217515): Magic damage (5x, MAG) to all enemies | |
guava = True # reset next turn | |
elif random() <= 0.50: | |
useSkill(20, 'random') # 鉄槌 (217530): Magic damage (2.5x, MAG) to one enemy | |
elif random() <= 0.50: | |
useSkill(22, 'random') # 浄魂 (217532): Magic damage (3x, MAG) to all enemies | |
else: | |
attack('random') | |
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