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September 17, 2020 21:32
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Transcendent Heroes: VS Itachi
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## | |
# Mission 'Transcendent Heroes: VS Itachi - INT' (10350101) | |
# | |
# Battles | |
# * Itachi | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Itachi (900010874, 900010872) | |
# Race Human | |
# Level 99 | |
# Actions 15-15 | |
# | |
# | |
# Stats | |
# HP 50000000 | |
# MP 100000 | |
# ATK 975 | |
# DEF 20000 | |
# MAG 975 | |
# SPR 20000 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -25% | |
# Ice 100% | |
# Lightning -25% | |
# Water 50% | |
# Wind 50% | |
# Earth 50% | |
# Light 50% | |
# Dark 50% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+50% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 100% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
# Break | |
### | |
# | |
# Hit points 1500 (+0 after first BREAK) | |
# Duration 3 | |
# | |
# Damage | |
# Dagger 20 | |
# Sword 5 | |
# Great Sword 5 | |
# Katana 33 | |
# Staff 5 | |
# Rod 20 | |
# Bow 5 | |
# Axe 5 | |
# Hammer 5 | |
# Spear 5 | |
# Instrument 5 | |
# Whip 5 | |
# Throwing 33 | |
# Gun 5 | |
# Mace 5 | |
# Fist 5 | |
# | |
### | |
# Broken Form | |
### | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 0 | |
# MP 0 | |
# ATK 475 | |
# DEF 600 | |
# MAG 475 | |
# SPR 600 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -100% | |
# Ice 50% | |
# Lightning -100% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+10% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Skills | |
### | |
# | |
# Hisame Arts - Enemy Reading (900774) [None] | |
# | |
# Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Mark of the Assassin (900775) [Physical] | |
# | |
# Physical damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Mark of the Hunter (900776) [Physical] | |
# | |
# Physical damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Smoke Bomb (900777) [None] | |
# | |
# Dodge 999 physical attacks for one turn to caster | |
# Unknown parameters: [0] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Shuriken Storm (900778) [Physical] | |
# | |
# Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Concentration (900781) [None] | |
# | |
# Increase ATK by 50% for 4 turns to caster (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Merciless Assault (900782) [Physical] | |
# | |
# Physical damage (2.75x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Debilitation (900783) [None] | |
# | |
# Reduce resistance to Ice by 120% for 10 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Snow Shuriken (900784) [Physical] | |
# | |
# Physical ice damage (2.25x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Subzero Shuriken (900785) [Physical] | |
# | |
# Physical ice damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Quadruple Hisame Arts (900786) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Magic Binding (900788) [Physical] | |
# | |
# Physical damage (2.75x, ATK) to one enemy (+100% accuracy) | |
# Reduce MAG by 50% for 3 turns to one enemy (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Body Binding (900789) [Physical] | |
# | |
# Physical damage (2.75x, ATK) to one enemy (+100% accuracy) | |
# Reduce DEF by 50% for 3 turns to one enemy (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Spirit Binding (900790) [Physical] | |
# | |
# Physical damage (2.75x, ATK) to one enemy (+100% accuracy) | |
# Reduce SPR by 50% for 3 turns to one enemy (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Secret Arts - Blood of the Fallen (900791) [None] | |
# | |
# 50% HP damage to all enemies | |
# Unknown parameters: [50,100,1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Purging Strike (900780) [Physical] | |
# | |
# Physical damage (1.95x, ATK) to one enemy | |
# Remove all buffs from one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Arm Binding (900787) [Physical] | |
# | |
# Physical damage (2.75x, ATK) to one enemy (+100% accuracy) | |
# Reduce ATK by 50% for 3 turns to one enemy (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if once(): | |
wait() # No action | |
elif self.damageTakenLastTurn() > 5000000 and guava == False: | |
useSkill(4, 'random') # Hisame Arts - Smoke Bomb (900777): Dodge 999 physical attacks for one turn to caster | |
cnt_2 = 0 | |
black = 0 | |
guava = True # reset next turn | |
elif guava == True and black < 2: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
cnt_2 += 1 | |
black += 1 | |
elif self.HP < 0.51 and honey == False and once(): | |
wait() # No action | |
cnt_1 = 0 | |
green = 0 | |
honey = True # persistent | |
elif honey == False and green == 0 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 0 and apple == False: | |
useSkill(1, 'lowest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
apple = True # reset next turn | |
elif honey == False and green == 0 and berry == False: | |
useSkill(1, 'highest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
berry = True # reset next turn | |
elif honey == False and green == 0: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == False and green == 1 and apple == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == False and green == 1 and berry == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == False and green == 1: | |
endTurn() | |
green += 1 | |
elif honey == False and green == 2 and apple == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == False and green == 2 and berry == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == False and green == 2 and peach == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == False and green == 2 and olive == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif honey == False and green == 2: | |
endTurn() | |
green += 1 | |
elif honey == False and green == 3 and apple == False: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
apple = True # reset next turn | |
elif honey == False and green == 3 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 3: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == False and green == 4 and apple == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
apple = True # reset next turn | |
elif honey == False and green == 4 and berry == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
berry = True # reset next turn | |
elif honey == False and green == 4 and peach == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
peach = True # reset next turn | |
elif honey == False and green == 4 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 4: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == False and green == 5 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 5: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == False and green == 6 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 6 and apple == False: | |
useSkill(1, 'lowest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
apple = True # reset next turn | |
elif honey == False and green == 6 and berry == False: | |
useSkill(1, 'highest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
berry = True # reset next turn | |
elif honey == False and green == 6: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == False and green == 7 and apple == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == False and green == 7 and berry == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == False and green == 7 and peach == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == False and green == 7 and olive == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif honey == False and green == 7: | |
endTurn() | |
green += 1 | |
elif honey == False and green == 8 and apple == False: | |
useSkill(2, 'random') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == False and green == 8 and berry == False: | |
useSkill(3, 'random') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == False and green == 8 and peach == False: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
peach = True # reset next turn | |
elif honey == False and green == 8: | |
endTurn() | |
green += 1 | |
elif honey == False and green == 9 and white < 6: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 9: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green = 0 | |
elif honey == True and green == 0 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == True and green == 0 and apple == False: | |
useSkill(8, 'random') # Hisame Arts - Debilitation (900783): Reduce resistance to Ice by 120% for 10 turns to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 0: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == True and green == 1 and apple == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == True and green == 1 and berry == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == True and green == 1 and peach == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == True and green == 1: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 2 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == True and green == 2 and apple == False: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
apple = True # reset next turn | |
elif honey == True and green == 2: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == True and green == 3 and apple == False: | |
useSkill(10, 'random') # Hisame Arts - Subzero Shuriken (900785): Physical ice damage (2.5x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 3 and berry == False: | |
useSkill(10, 'random') # Hisame Arts - Subzero Shuriken (900785): Physical ice damage (2.5x, ATK) to all enemies | |
berry = True # reset next turn | |
elif honey == True and green == 3: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 4 and apple == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
apple = True # reset next turn | |
elif honey == True and green == 4 and berry == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
berry = True # reset next turn | |
elif honey == True and green == 4 and peach == False: | |
useSkill(6, 'random') # Hisame Arts - Concentration (900781): Increase ATK by 50% for 4 turns to caster (can not be removed) | |
peach = True # reset next turn | |
elif honey == True and green == 4: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 5 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == True and green == 5 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 5 and berry == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
berry = True # reset next turn | |
elif honey == True and green == 5: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == True and green == 6 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 6 and berry == False: | |
useSkill(1, 'lowest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
berry = True # reset next turn | |
elif honey == True and green == 6 and peach == False: | |
useSkill(1, 'highest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
peach = True # reset next turn | |
elif honey == True and green == 6: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 7 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 7 and berry == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == True and green == 7 and peach == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == True and green == 7 and olive == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif honey == True and green == 7 and mango == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
mango = True # reset next turn | |
elif honey == True and green == 7: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 8 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 8 and berry == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == True and green == 8 and peach == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == True and green == 8 and olive == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
olive = True # reset next turn | |
elif honey == True and green == 8: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 9 and apple == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == True and green == 9 and berry == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == True and green == 9 and peach == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == True and green == 9 and olive == False: | |
useSkill(10, 'random') # Hisame Arts - Subzero Shuriken (900785): Physical ice damage (2.5x, ATK) to all enemies | |
olive = True # reset next turn | |
elif honey == True and green == 9 and mango == False: | |
useSkill(10, 'random') # Hisame Arts - Subzero Shuriken (900785): Physical ice damage (2.5x, ATK) to all enemies | |
mango = True # reset next turn | |
elif honey == True and green == 9 and lemon == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
lemon = True # reset next turn | |
elif honey == True and green == 9 and grape == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
grape = True # reset next turn | |
elif honey == True and green == 9: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 10 and apple == False: | |
useSkill(11, 'random') # Quadruple Hisame Arts (900786): No effect | |
apple = True # reset next turn | |
elif honey == True and green == 10 and berry == False: | |
useSkill(6, 'random') # Hisame Arts - Concentration (900781): Increase ATK by 50% for 4 turns to caster (can not be removed) | |
berry = True # reset next turn | |
elif honey == True and green == 10: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 11 and apple == False: | |
useSkill(17, 'highest ATK') # Hisame Arts - Arm Binding (900787): Physical damage (2.75x, ATK) to one enemy (+100% accuracy), Reduce ATK by 50% for 3 turns to one enemy (can not be removed) | |
apple = True # reset next turn | |
elif honey == True and green == 11 and berry == False: | |
useSkill(12, 'highest MAG') # Hisame Arts - Magic Binding (900788): Physical damage (2.75x, ATK) to one enemy (+100% accuracy), Reduce MAG by 50% for 3 turns to one enemy (can not be removed) | |
berry = True # reset next turn | |
elif honey == True and green == 11 and peach == False: | |
useSkill(13, 'highest DEF') # Hisame Arts - Body Binding (900789): Physical damage (2.75x, ATK) to one enemy (+100% accuracy), Reduce DEF by 50% for 3 turns to one enemy (can not be removed) | |
peach = True # reset next turn | |
elif honey == True and green == 11 and olive == False: | |
useSkill(14, 'highest SPR') # Hisame Arts - Spirit Binding (900790): Physical damage (2.75x, ATK) to one enemy (+100% accuracy), Reduce SPR by 50% for 3 turns to one enemy (can not be removed) | |
olive = True # reset next turn | |
elif honey == True and green == 11: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 12 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 12 and berry == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
berry = True # reset next turn | |
elif honey == True and green == 12 and peach == False: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
peach = True # reset next turn | |
elif honey == True and green == 12 and olive == False: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
olive = True # reset next turn | |
elif honey == True and green == 12 and mango == False: | |
useSkill(1, 'lowest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
mango = True # reset next turn | |
elif honey == True and green == 12 and lemon == False: | |
useSkill(1, 'highest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
lemon = True # reset next turn | |
elif honey == True and green == 12: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 13 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 13 and berry == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
berry = True # reset next turn | |
elif honey == True and green == 13 and peach == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == True and green == 13 and olive == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif honey == True and green == 13: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 14 and apple == False: | |
useSkill(15, 'random') # Hisame Secret Arts - Blood of the Fallen (900791): 50% HP damage to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 14 and white < 3: | |
attack('random') | |
white += 1 | |
elif honey == True and green == 14: | |
endTurn() | |
white = 0 | |
green = 0 | |
else: | |
attack('random') | |
## | |
# Mission 'Transcendent Heroes: VS Itachi - ADV' (10350102) | |
# | |
# Battles | |
# * Itachi | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Itachi (900010875, 900010873) | |
# Race Human | |
# Level 99 | |
# Actions 15-15 | |
# | |
# | |
# Stats | |
# HP 150000000 | |
# MP 100000 | |
# ATK 1200 | |
# DEF 20000 | |
# MAG 1200 | |
# SPR 20000 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -20% | |
# Ice 100% | |
# Lightning -20% | |
# Water 100% | |
# Wind 100% | |
# Earth 100% | |
# Light 100% | |
# Dark 100% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+50% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 100% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
# Break | |
### | |
# | |
# Hit points 3000 (+0 after first BREAK) | |
# Duration 3 | |
# | |
# Damage | |
# Dagger 20 | |
# Sword 5 | |
# Great Sword 5 | |
# Katana 33 | |
# Staff 5 | |
# Rod 20 | |
# Bow 5 | |
# Axe 5 | |
# Hammer 5 | |
# Spear 5 | |
# Instrument 5 | |
# Whip 5 | |
# Throwing 33 | |
# Gun 5 | |
# Mace 5 | |
# Fist 5 | |
# | |
### | |
# Broken Form | |
### | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 0 | |
# MP 0 | |
# ATK 700 | |
# DEF 1500 | |
# MAG 700 | |
# SPR 1500 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire -70% | |
# Ice 100% | |
# Lightning -70% | |
# Water 50% | |
# Wind 50% | |
# Earth 50% | |
# Light 50% | |
# Dark 50% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+10% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Skills | |
### | |
# | |
# Hisame Arts - Enemy Reading (900774) [None] | |
# | |
# Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Mark of the Assassin (900775) [Physical] | |
# | |
# Physical damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Mark of the Hunter (900776) [Physical] | |
# | |
# Physical damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Smoke Bomb (900777) [None] | |
# | |
# Dodge 999 physical attacks for one turn to caster | |
# Unknown parameters: [0] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Shuriken Storm (900778) [Physical] | |
# | |
# Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Concentration (900781) [None] | |
# | |
# Increase ATK by 50% for 4 turns to caster (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Merciless Assault (900782) [Physical] | |
# | |
# Physical damage (2.75x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Debilitation (900783) [None] | |
# | |
# Reduce resistance to Ice by 120% for 10 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Snow Shuriken (900784) [Physical] | |
# | |
# Physical ice damage (2.25x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Subzero Shuriken (900785) [Physical] | |
# | |
# Physical ice damage (2.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Quadruple Hisame Arts (900786) [None] | |
# | |
# No effect | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Magic Binding (900788) [Physical] | |
# | |
# Physical damage (2.75x, ATK) to one enemy (+100% accuracy) | |
# Reduce MAG by 50% for 3 turns to one enemy (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Body Binding (900789) [Physical] | |
# | |
# Physical damage (2.75x, ATK) to one enemy (+100% accuracy) | |
# Reduce DEF by 50% for 3 turns to one enemy (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Spirit Binding (900790) [Physical] | |
# | |
# Physical damage (2.75x, ATK) to one enemy (+100% accuracy) | |
# Reduce SPR by 50% for 3 turns to one enemy (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Secret Arts - Blood of the Fallen (900791) [None] | |
# | |
# 50% HP damage to all enemies | |
# Unknown parameters: [50,100,1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Purging Strike (900780) [Physical] | |
# | |
# Physical damage (1.95x, ATK) to one enemy | |
# Remove all buffs from one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Hisame Arts - Arm Binding (900787) [Physical] | |
# | |
# Physical damage (2.75x, ATK) to one enemy (+100% accuracy) | |
# Reduce ATK by 50% for 3 turns to one enemy (can not be removed) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if once(): | |
wait() # No action | |
elif self.damageTakenLastTurn() > 15000000 and guava == False: | |
useSkill(4, 'random') # Hisame Arts - Smoke Bomb (900777): Dodge 999 physical attacks for one turn to caster | |
cnt_2 = 0 | |
black = 0 | |
guava = True # reset next turn | |
elif guava == True and black < 2: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
cnt_2 += 1 | |
black += 1 | |
elif self.HP < 0.51 and honey == False and once(): | |
wait() # No action | |
cnt_1 = 0 | |
green = 0 | |
honey = True # persistent | |
elif honey == False and green == 0 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 0 and apple == False: | |
useSkill(1, 'lowest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
apple = True # reset next turn | |
elif honey == False and green == 0 and berry == False: | |
useSkill(1, 'highest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
berry = True # reset next turn | |
elif honey == False and green == 0: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == False and green == 1 and apple == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == False and green == 1 and berry == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == False and green == 1: | |
endTurn() | |
green += 1 | |
elif honey == False and green == 2 and apple == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == False and green == 2 and berry == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == False and green == 2 and peach == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == False and green == 2 and olive == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif honey == False and green == 2: | |
endTurn() | |
green += 1 | |
elif honey == False and green == 3 and apple == False: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
apple = True # reset next turn | |
elif honey == False and green == 3 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 3: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == False and green == 4 and apple == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
apple = True # reset next turn | |
elif honey == False and green == 4 and berry == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
berry = True # reset next turn | |
elif honey == False and green == 4 and peach == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
peach = True # reset next turn | |
elif honey == False and green == 4 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 4: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == False and green == 5 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 5: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == False and green == 6 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 6 and apple == False: | |
useSkill(1, 'lowest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
apple = True # reset next turn | |
elif honey == False and green == 6 and berry == False: | |
useSkill(1, 'highest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
berry = True # reset next turn | |
elif honey == False and green == 6: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == False and green == 7 and apple == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == False and green == 7 and berry == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == False and green == 7 and peach == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == False and green == 7 and olive == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif honey == False and green == 7: | |
endTurn() | |
green += 1 | |
elif honey == False and green == 8 and apple == False: | |
useSkill(2, 'random') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == False and green == 8 and berry == False: | |
useSkill(3, 'random') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == False and green == 8 and peach == False: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
peach = True # reset next turn | |
elif honey == False and green == 8: | |
endTurn() | |
green += 1 | |
elif honey == False and green == 9 and white < 6: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == False and green == 9: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green = 0 | |
elif honey == True and green == 0 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == True and green == 0 and apple == False: | |
useSkill(8, 'random') # Hisame Arts - Debilitation (900783): Reduce resistance to Ice by 120% for 10 turns to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 0: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == True and green == 1 and apple == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == True and green == 1 and berry == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == True and green == 1 and peach == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == True and green == 1: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 2 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == True and green == 2 and apple == False: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
apple = True # reset next turn | |
elif honey == True and green == 2: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == True and green == 3 and apple == False: | |
useSkill(10, 'random') # Hisame Arts - Subzero Shuriken (900785): Physical ice damage (2.5x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 3 and berry == False: | |
useSkill(10, 'random') # Hisame Arts - Subzero Shuriken (900785): Physical ice damage (2.5x, ATK) to all enemies | |
berry = True # reset next turn | |
elif honey == True and green == 3: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 4 and apple == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
apple = True # reset next turn | |
elif honey == True and green == 4 and berry == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
berry = True # reset next turn | |
elif honey == True and green == 4 and peach == False: | |
useSkill(6, 'random') # Hisame Arts - Concentration (900781): Increase ATK by 50% for 4 turns to caster (can not be removed) | |
peach = True # reset next turn | |
elif honey == True and green == 4: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 5 and white < 3: | |
attack('random') | |
cnt_1 += 1 | |
white += 1 | |
elif honey == True and green == 5 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 5 and berry == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
berry = True # reset next turn | |
elif honey == True and green == 5: | |
endTurn() | |
cnt_1 = 0 | |
white = 0 | |
green += 1 | |
elif honey == True and green == 6 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 6 and berry == False: | |
useSkill(1, 'lowest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
berry = True # reset next turn | |
elif honey == True and green == 6 and peach == False: | |
useSkill(1, 'highest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
peach = True # reset next turn | |
elif honey == True and green == 6: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 7 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 7 and berry == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == True and green == 7 and peach == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == True and green == 7 and olive == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif honey == True and green == 7 and mango == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
mango = True # reset next turn | |
elif honey == True and green == 7: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 8 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 8 and berry == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == True and green == 8 and peach == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == True and green == 8 and olive == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
olive = True # reset next turn | |
elif honey == True and green == 8: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 9 and apple == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
apple = True # reset next turn | |
elif honey == True and green == 9 and berry == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
berry = True # reset next turn | |
elif honey == True and green == 9 and peach == False: | |
useSkill(9, 'random') # Hisame Arts - Snow Shuriken (900784): Physical ice damage (2.25x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == True and green == 9 and olive == False: | |
useSkill(10, 'random') # Hisame Arts - Subzero Shuriken (900785): Physical ice damage (2.5x, ATK) to all enemies | |
olive = True # reset next turn | |
elif honey == True and green == 9 and mango == False: | |
useSkill(10, 'random') # Hisame Arts - Subzero Shuriken (900785): Physical ice damage (2.5x, ATK) to all enemies | |
mango = True # reset next turn | |
elif honey == True and green == 9 and lemon == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
lemon = True # reset next turn | |
elif honey == True and green == 9 and grape == False: | |
useSkill(16, 'random') # Hisame Arts - Purging Strike (900780): Physical damage (1.95x, ATK) to one enemy, Remove all buffs from one enemy | |
grape = True # reset next turn | |
elif honey == True and green == 9: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 10 and apple == False: | |
useSkill(11, 'random') # Quadruple Hisame Arts (900786): No effect | |
apple = True # reset next turn | |
elif honey == True and green == 10 and berry == False: | |
useSkill(6, 'random') # Hisame Arts - Concentration (900781): Increase ATK by 50% for 4 turns to caster (can not be removed) | |
berry = True # reset next turn | |
elif honey == True and green == 10: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 11 and apple == False: | |
useSkill(17, 'highest ATK') # Hisame Arts - Arm Binding (900787): Physical damage (2.75x, ATK) to one enemy (+100% accuracy), Reduce ATK by 50% for 3 turns to one enemy (can not be removed) | |
apple = True # reset next turn | |
elif honey == True and green == 11 and berry == False: | |
useSkill(12, 'highest MAG') # Hisame Arts - Magic Binding (900788): Physical damage (2.75x, ATK) to one enemy (+100% accuracy), Reduce MAG by 50% for 3 turns to one enemy (can not be removed) | |
berry = True # reset next turn | |
elif honey == True and green == 11 and peach == False: | |
useSkill(13, 'highest DEF') # Hisame Arts - Body Binding (900789): Physical damage (2.75x, ATK) to one enemy (+100% accuracy), Reduce DEF by 50% for 3 turns to one enemy (can not be removed) | |
peach = True # reset next turn | |
elif honey == True and green == 11 and olive == False: | |
useSkill(14, 'highest SPR') # Hisame Arts - Spirit Binding (900790): Physical damage (2.75x, ATK) to one enemy (+100% accuracy), Reduce SPR by 50% for 3 turns to one enemy (can not be removed) | |
olive = True # reset next turn | |
elif honey == True and green == 11: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 12 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 12 and berry == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
berry = True # reset next turn | |
elif honey == True and green == 12 and peach == False: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
peach = True # reset next turn | |
elif honey == True and green == 12 and olive == False: | |
useSkill(5, 'random') # Hisame Arts - Shuriken Storm (900778): Physical damage (2.5x * 2 = 5x, ATK) to all enemies (ignore cover) | |
olive = True # reset next turn | |
elif honey == True and green == 12 and mango == False: | |
useSkill(1, 'lowest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
mango = True # reset next turn | |
elif honey == True and green == 12 and lemon == False: | |
useSkill(1, 'highest HP') # Hisame Arts - Enemy Reading (900774): Reduce ATK, DEF, MAG and SPR by 55% for 3 turns to one enemy (can not be removed) | |
lemon = True # reset next turn | |
elif honey == True and green == 12: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 13 and apple == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 13 and berry == False: | |
useSkill(7, 'random') # Hisame Arts - Merciless Assault (900782): Physical damage (2.75x, ATK) to all enemies | |
berry = True # reset next turn | |
elif honey == True and green == 13 and peach == False: | |
useSkill(2, 'lowest HP') # Hisame Arts - Mark of the Assassin (900775): Physical damage (2.5x, ATK) to one enemy | |
peach = True # reset next turn | |
elif honey == True and green == 13 and olive == False: | |
useSkill(3, 'highest HP') # Hisame Arts - Mark of the Hunter (900776): Physical damage (2.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif honey == True and green == 13: | |
endTurn() | |
green += 1 | |
elif honey == True and green == 14 and apple == False: | |
useSkill(15, 'random') # Hisame Secret Arts - Blood of the Fallen (900791): 50% HP damage to all enemies | |
apple = True # reset next turn | |
elif honey == True and green == 14 and white < 3: | |
attack('random') | |
white += 1 | |
elif honey == True and green == 14: | |
endTurn() | |
white = 0 | |
green = 0 | |
else: | |
attack('random') | |
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