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June 21, 2018 13:10
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Iron Giant - Armor of Oppression - ELT
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# Mission 'Armor of Oppression - ELT' (8995203) | |
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# Monster Info | |
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# Monster Iron Giant (406131002) | |
# Race Human | |
# Level 99 | |
# Actions 7-7 | |
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# Stats | |
# HP 80000000 | |
# MP 10000 | |
# ATK 2400 | |
# DEF 300 | |
# MAG 500 | |
# SPR 35 | |
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# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
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# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
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# Status resist (+100% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 0% | |
# MAG 0% | |
# SPR 0% | |
# Stop 100% | |
# Charm 0% | |
# Berserk? 0% | |
# | |
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# Immunity | |
# Death + | |
# Gravity + | |
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### | |
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# Skills | |
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# Meteor (175910) [Magic] | |
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# Magic damage (10.67x, MAG) to all enemies (ignore cover and reflect) | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# Reaper (175940) [Physical] | |
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# Physical damage (7x, ATK) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Pressure is tightening! (175970) [None] | |
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# Fixed damage (1000) to all enemies | |
# Inflict Paralyze (100%) on all enemies | |
# Fixed damage (0.01x) as MP drain (100%) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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## | |
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# The pressure is overwhelming! (176000) [None] | |
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# Fixed damage (1000) to all enemies | |
# Inflict Paralyze (100%) on all enemies | |
# Fixed damage (0.01x) as MP drain (100%) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# Power is being released! (176020) [None] | |
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# Increase ATK, DEF, MAG and SPR by 100% for 3 turns to caster | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
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# AI | |
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if apple == True: | |
end_turn() | |
green = 0 | |
elif green == 5: | |
end_turn() | |
green = 0 | |
elif ramen == True and peach == False: | |
useSkill(4, 'random') # The pressure is overwhelming! (176000): Fixed damage (1000) to all enemies Inflict Paralyze (100%) on all enemies Fixed damage (0.01x) as MP drain (100%) to all enemies | |
peach = True # reset next turn | |
elif honey == True and olive == False: | |
useSkill(2, 'random') # Reaper (175940): Physical damage (7x, ATK) to all enemies | |
olive = True # reset next turn | |
elif honey == True: | |
useSkill(2, 'random') # Reaper (175940): Physical damage (7x, ATK) to all enemies | |
apple = True # reset next turn | |
honey = False # persistent | |
elif self.HP < 0.8 and once(): | |
useSkill(2, 'random') # Reaper (175940): Physical damage (7x, ATK) to all enemies | |
berry = 1 | |
green += 1 | |
elif self.HP < 0.6 and once(): | |
useSkill(2, 'random') # Reaper (175940): Physical damage (7x, ATK) to all enemies | |
berry = 1 | |
green += 1 | |
elif self.HP < 0.5 and once(): | |
useSkill(3, 'random') # Pressure is tightening! (175970): Fixed damage (1000) to all enemies Inflict Paralyze (100%) on all enemies Fixed damage (0.01x) as MP drain (100%) to all enemies | |
peach = True # reset next turn | |
ramen = True # persistent | |
elif sushi == True and olive == False: | |
useSkill(2, 'random') # Reaper (175940): Physical damage (7x, ATK) to all enemies | |
olive = True # reset next turn | |
sushi = False # persistent | |
green += 1 | |
elif self.HP < 0.4 and once(): | |
useSkill(2, 'random') # Reaper (175940): Physical damage (7x, ATK) to all enemies | |
elif self.HP < 0.4 and once(): | |
useSkill(1, 'random') # Meteor (175910): Magic damage (10.67x, MAG) to all enemies (ignore cover and reflect) | |
elif self.HP < 0.4 and once(): | |
useSkill(5, 'random') # Power is being released! (176020): Increase ATK, DEF, MAG and SPR by 100% for 3 turns to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif self.HP < 0.2 and once(): | |
useSkill(2, 'random') # Reaper (175940): Physical damage (7x, ATK) to all enemies | |
elif self.HP < 0.2 and once(): | |
useSkill(1, 'random') # Meteor (175910): Magic damage (10.67x, MAG) to all enemies (ignore cover and reflect) | |
elif self.HP < 0.2 and once(): | |
useSkill(5, 'random') # Power is being released! (176020): Increase ATK, DEF, MAG and SPR by 100% for 3 turns to caster | |
apple = True # reset next turn | |
honey = True # persistent | |
elif self.HP < 0.5 and green == 4 and white > 3 and olive == False: | |
useSkill(5, 'random') # Power is being released! (176020): Increase ATK, DEF, MAG and SPR by 100% for 3 turns to caster | |
apple = True # reset next turn | |
sushi = True # persistent | |
green = 0 | |
white = 0 | |
elif random() <= 0.34 and self.HP < 0.5 and lemon == False: | |
useSkill(1, 'random') # Meteor (175910): Magic damage (10.67x, MAG) to all enemies (ignore cover and reflect) | |
lemon = True # reset next turn | |
green += 1 | |
elif mango == False: | |
useSkill(1, 'random') # Meteor (175910): Magic damage (10.67x, MAG) to all enemies (ignore cover and reflect) | |
mango = True # reset next turn | |
green += 1 | |
white += 1 | |
else: | |
attack('random') | |
green += 1 | |
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