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January 16, 2020 13:48
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SSB - Chaos
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## | |
# Mission 'Chaos' (9091105) | |
# | |
# Battles | |
# * Chaos | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Chaos (405181000) | |
# Race Human | |
# Level 99 | |
# Actions 20-20 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 306000000 | |
# MP 155000 | |
# ATK 830 | |
# DEF 1500 | |
# MAG 600 | |
# SPR 1440 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 20% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light -15% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 0% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Blizzaga (216510) [Magic] | |
# | |
# Magic ice damage (10x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Blizzard (216511) [Magic] | |
# | |
# Magic ice damage (9.8x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Thunder (216512) [Magic] | |
# | |
# Magic lightning damage (9.8x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Thundaga (216513) [Magic] | |
# | |
# Magic lightning damage (10x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Curaga (216514) [Magic] | |
# | |
# Restore 2500000 HP to all allies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Fire (216515) [Magic] | |
# | |
# Magic fire damage (9.8x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Firaga (216516) [Magic] | |
# | |
# Magic fire damage (10x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Flare (216517) [Magic] | |
# | |
# Magic fire damage (12.5x, MAG) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Dread Strike (216518) [None] | |
# | |
# Physical* damage (6.2x, ATK) to one enemy | |
# Inflict Stop (100%) for 3 turns on one enemy | |
# Inflict Paralyze and Petrify (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Blaze (216519) [Magic] | |
# | |
# Magic fire damage (10.25x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Tsunami (216520) [Magic] | |
# | |
# Magic water damage (10.25x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Cyclone (216521) [Magic] | |
# | |
# Magic wind damage (10.25x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Earthquake (216522) [Magic] | |
# | |
# Magic earth damage (10.25x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Soul of Chaos (216523) [None] | |
# | |
# [Death] | |
# Instant KO (100%) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Light will never purge darkness (216524) [None] | |
# | |
# Increase ATK and MAG by 40% for 99999 turns to caster | |
# Unused parameters: [1] | |
# Reduce physical damage taken by 50% to caster for one turn (can not be removed) | |
# Unused parameters: [1] | |
# Reduce magic damage taken by 50% to caster for one turn (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ultimate Chaos (216525) [Magic] | |
# | |
# Magic damage (30x, MAG) to all enemies | |
# Remove all buffs and debuffs from all enemies | |
# Magic damage (0.5x, MAG) as MP drain (50%) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Grand Chaos (216526) [Physical] | |
# | |
# Physical damage (10.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Endless Rebirth (216527) [None] | |
# | |
# Increase ATK and MAG by 5% for 2 turns to caster | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Eternal Recurrence (216528) [None] | |
# | |
# Increase DEF and SPR by 40% for 3 turns to caster | |
# Unused parameters: [1] | |
# Grant a 20000000 HP shield to caster for 3 turns | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Chaos starts to corrode your periphery... (216529) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Maelstrom of Chaos (216530) [None] | |
# | |
# Reduce resistance to Fire by 30% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Maelstrom of Chaos (216531) [None] | |
# | |
# Reduce resistance to Ice by 30% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Maelstrom of Chaos (216532) [None] | |
# | |
# Reduce resistance to Lightning by 30% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Maelstrom of Chaos (216533) [None] | |
# | |
# Reduce resistance to Water by 30% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Maelstrom of Chaos (216534) [None] | |
# | |
# Reduce resistance to Wind by 30% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Maelstrom of Chaos (216535) [None] | |
# | |
# Reduce resistance to Earth by 30% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Chaos is corroding your periphery! (216536) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ravaging Maelstrom of Chaos (216537) [None] | |
# | |
# Reduce resistance to Fire and Wind by 50% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ravaging Maelstrom of Chaos (216538) [None] | |
# | |
# Reduce resistance to Ice and Water by 50% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Ravaging Maelstrom of Chaos (216539) [None] | |
# | |
# Reduce resistance to Lightning and Earth by 50% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Chaos continues to corrode your periphery! (216540) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Calamitous Maelstrom of Chaos (216541) [None] | |
# | |
# Reduce resistance to Fire, Lightning and Wind by 70% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Calamitous Maelstrom of Chaos (216542) [None] | |
# | |
# Reduce resistance to Ice, Water and Earth by 70% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Calamitous Maelstrom of Chaos (216543) [None] | |
# | |
# Reduce resistance to Ice, Lightning and Earth by 70% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Chaos has completely corroded your periphery! (216544) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Cataclysmic Maelstrom of Chaos (216545) [None] | |
# | |
# Reduce resistance to Fire, Ice, Lightning, Water, Wind and Earth by 90% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True: | |
endTurn() | |
honey = False # persistent | |
elif isTurn(10) and once(): | |
useSkill(15, 'random') # Light will never purge darkness (216524): Increase ATK and MAG by 40% for 99999 turns to caster, Reduce physical damage taken by 50% to caster for one turn (can not be removed), Reduce magic damage taken by 50% to caster for one turn (can not be removed) | |
honey = True # persistent | |
elif isTurn(11) and once(): | |
useSkill(16, 'random') # Ultimate Chaos (216525): Magic damage (30x, MAG) to all enemies, Remove all buffs and debuffs from all enemies, Magic damage (0.5x, MAG) as MP drain (50%) to all enemies | |
honey = True # persistent | |
elif green >= 15: | |
wait() # No action | |
green = 0 | |
honey = True # persistent | |
elif green >= 14 and isTurn(3) and once(): | |
useSkill(20, 'random') # Chaos starts to corrode your periphery... (216529): No effect | |
horse = True # reset next turn | |
green += 1 | |
elif green >= 13 and isTurn(3) and once(): | |
useSkill(19, 'random') # Eternal Recurrence (216528): Increase DEF and SPR by 40% for 3 turns to caster, Grant a 20000000 HP shield to caster for 3 turns | |
green += 1 | |
elif green >= 12 and isTurn(3) and once(): | |
useSkill(18, 'random') # Endless Rebirth (216527): Increase ATK and MAG by 5% for 2 turns to caster | |
green += 1 | |
elif green >= 14 and isTurn(8) and once(): | |
useSkill(27, 'random') # Chaos is corroding your periphery! (216536): No effect | |
unk_6 = True # unknown flag type | |
horse = False # reset next turn | |
green += 1 | |
elif green >= 13 and isTurn(8) and once(): | |
useSkill(19, 'random') # Eternal Recurrence (216528): Increase DEF and SPR by 40% for 3 turns to caster, Grant a 20000000 HP shield to caster for 3 turns | |
green += 1 | |
elif green >= 12 and isTurn(8) and once(): | |
useSkill(18, 'random') # Endless Rebirth (216527): Increase ATK and MAG by 5% for 2 turns to caster | |
green += 1 | |
elif green >= 14 and isTurn(13) and once(): | |
useSkill(31, 'random') # Chaos continues to corrode your periphery! (216540): No effect | |
unk_7 = True # unknown flag type | |
unk_6 = False # unknown flag type | |
green += 1 | |
elif green >= 13 and isTurn(13) and once(): | |
useSkill(19, 'random') # Eternal Recurrence (216528): Increase DEF and SPR by 40% for 3 turns to caster, Grant a 20000000 HP shield to caster for 3 turns | |
green += 1 | |
elif green >= 12 and isTurn(13) and once(): | |
useSkill(18, 'random') # Endless Rebirth (216527): Increase ATK and MAG by 5% for 2 turns to caster | |
green += 1 | |
elif green >= 14 and isTurn(18) and once(): | |
useSkill(35, 'random') # Chaos has completely corroded your periphery! (216544): No effect | |
unk_8 = True # unknown flag type | |
unk_7 = False # unknown flag type | |
green += 1 | |
elif green >= 13 and isTurn(18) and once(): | |
useSkill(19, 'random') # Eternal Recurrence (216528): Increase DEF and SPR by 40% for 3 turns to caster, Grant a 20000000 HP shield to caster for 3 turns | |
green += 1 | |
elif green >= 12 and isTurn(18) and once(): | |
useSkill(18, 'random') # Endless Rebirth (216527): Increase ATK and MAG by 5% for 2 turns to caster | |
green += 1 | |
elif green >= 14 and unk_8 == True and peach == False and isTurnMod(3): | |
useSkill(19, 'random') # Eternal Recurrence (216528): Increase DEF and SPR by 40% for 3 turns to caster, Grant a 20000000 HP shield to caster for 3 turns | |
green += 1 | |
peach = True # reset next turn | |
elif green >= 13 and unk_8 == True and olive == False and isTurnMod(3): | |
useSkill(18, 'random') # Endless Rebirth (216527): Increase ATK and MAG by 5% for 2 turns to caster | |
green += 1 | |
olive = True # reset next turn | |
elif random() <= 0.16 and horse == True and apple == False: | |
useSkill(21, 'random') # Maelstrom of Chaos (216530): Reduce resistance to Fire by 30% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
ramen = True # persistent | |
elif random() <= 0.20 and horse == True and apple == False: | |
useSkill(22, 'random') # Maelstrom of Chaos (216531): Reduce resistance to Ice by 30% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
sushi = True # persistent | |
elif random() <= 0.25 and horse == True and apple == False: | |
useSkill(23, 'random') # Maelstrom of Chaos (216532): Reduce resistance to Lightning by 30% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
bacon = True # persistent | |
elif random() <= 0.33 and horse == True and apple == False: | |
useSkill(24, 'random') # Maelstrom of Chaos (216533): Reduce resistance to Water by 30% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
steak = True # persistent | |
elif random() <= 0.50 and horse == True and apple == False: | |
useSkill(25, 'random') # Maelstrom of Chaos (216534): Reduce resistance to Wind by 30% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
salad = True # persistent | |
elif horse == True and apple == False: | |
useSkill(26, 'random') # Maelstrom of Chaos (216535): Reduce resistance to Earth by 30% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
fries = True # persistent | |
elif ramen == True and berry == False: | |
useSkill(10, 'random') # Blaze (216519): Magic fire damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
ramen = False # persistent | |
elif sushi == True and berry == False: | |
useSkill(1, 'random') # Blizzaga (216510): Magic ice damage (10x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
sushi = False # persistent | |
elif bacon == True and berry == False: | |
useSkill(4, 'random') # Thundaga (216513): Magic lightning damage (10x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
bacon = False # persistent | |
elif steak == True and berry == False: | |
useSkill(11, 'random') # Tsunami (216520): Magic water damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
steak = False # persistent | |
elif salad == True and berry == False: | |
useSkill(12, 'random') # Cyclone (216521): Magic wind damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
salad = False # persistent | |
elif fries == True and berry == False: | |
useSkill(13, 'random') # Earthquake (216522): Magic earth damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
fries = False # persistent | |
elif random() <= 0.33 and unk_6 == True and apple == False: | |
useSkill(28, 'random') # Ravaging Maelstrom of Chaos (216537): Reduce resistance to Fire and Wind by 50% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
sugar = True # persistent | |
elif random() <= 0.50 and unk_6 == True and apple == False: | |
useSkill(29, 'random') # Ravaging Maelstrom of Chaos (216538): Reduce resistance to Ice and Water by 50% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
pizza = True # persistent | |
elif unk_6 == True and apple == False: | |
useSkill(30, 'random') # Ravaging Maelstrom of Chaos (216539): Reduce resistance to Lightning and Earth by 50% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
pasta = True # persistent | |
elif random() <= 0.50 and sugar == True and berry == False: | |
useSkill(10, 'random') # Blaze (216519): Magic fire damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
sugar = False # persistent | |
elif sugar == True and berry == False: | |
useSkill(12, 'random') # Cyclone (216521): Magic wind damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
sugar = False # persistent | |
elif random() <= 0.50 and pizza == True and berry == False: | |
useSkill(1, 'random') # Blizzaga (216510): Magic ice damage (10x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
pizza = False # persistent | |
elif pizza == True and berry == False: | |
useSkill(11, 'random') # Tsunami (216520): Magic water damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
pizza = False # persistent | |
elif random() <= 0.50 and pasta == True and berry == False: | |
useSkill(4, 'random') # Thundaga (216513): Magic lightning damage (10x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
pasta = False # persistent | |
elif pasta == True and berry == False: | |
useSkill(13, 'random') # Earthquake (216522): Magic earth damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
pasta = False # persistent | |
elif random() <= 0.33 and unk_7 == True and apple == False: | |
useSkill(32, 'random') # Calamitous Maelstrom of Chaos (216541): Reduce resistance to Fire, Lightning and Wind by 70% for 3 turns to all enemies | |
otter = True # reset next turn | |
green += 1 | |
apple = True # reset next turn | |
elif random() <= 0.50 and unk_7 == True and apple == False: | |
useSkill(33, 'random') # Calamitous Maelstrom of Chaos (216542): Reduce resistance to Ice, Water and Earth by 70% for 3 turns to all enemies | |
tiger = True # reset next turn | |
green += 1 | |
apple = True # reset next turn | |
elif unk_7 == True and apple == False: | |
useSkill(34, 'random') # Calamitous Maelstrom of Chaos (216543): Reduce resistance to Ice, Lightning and Earth by 70% for 3 turns to all enemies | |
mouse = True # reset next turn | |
green += 1 | |
apple = True # reset next turn | |
elif random() <= 0.33 and otter == True and berry == False: | |
useSkill(4, 'random') # Thundaga (216513): Magic lightning damage (10x, MAG) to all enemies | |
otter = False # reset next turn | |
green += 1 | |
berry = True # reset next turn | |
elif random() <= 0.50 and otter == True and berry == False: | |
useSkill(10, 'random') # Blaze (216519): Magic fire damage (10.25x, MAG) to all enemies | |
otter = False # reset next turn | |
green += 1 | |
berry = True # reset next turn | |
elif otter == True and berry == False: | |
useSkill(12, 'random') # Cyclone (216521): Magic wind damage (10.25x, MAG) to all enemies | |
otter = False # reset next turn | |
green += 1 | |
berry = True # reset next turn | |
elif random() <= 0.33 and tiger == True and berry == False: | |
useSkill(1, 'random') # Blizzaga (216510): Magic ice damage (10x, MAG) to all enemies | |
tiger = False # reset next turn | |
green += 1 | |
berry = True # reset next turn | |
elif random() <= 0.50 and tiger == True and berry == False: | |
useSkill(11, 'random') # Tsunami (216520): Magic water damage (10.25x, MAG) to all enemies | |
tiger = False # reset next turn | |
green += 1 | |
berry = True # reset next turn | |
elif tiger == True and berry == False: | |
useSkill(13, 'random') # Earthquake (216522): Magic earth damage (10.25x, MAG) to all enemies | |
tiger = False # reset next turn | |
green += 1 | |
berry = True # reset next turn | |
elif random() <= 0.33 and mouse == True and berry == False: | |
useSkill(1, 'random') # Blizzaga (216510): Magic ice damage (10x, MAG) to all enemies | |
mouse = False # reset next turn | |
green += 1 | |
berry = True # reset next turn | |
elif random() <= 0.50 and mouse == True and berry == False: | |
useSkill(4, 'random') # Thundaga (216513): Magic lightning damage (10x, MAG) to all enemies | |
mouse = False # reset next turn | |
green += 1 | |
berry = True # reset next turn | |
elif mouse == True and berry == False: | |
useSkill(13, 'random') # Earthquake (216522): Magic earth damage (10.25x, MAG) to all enemies | |
mouse = False # reset next turn | |
green += 1 | |
berry = True # reset next turn | |
elif unk_8 == True and apple == False: | |
useSkill(36, 'random') # Cataclysmic Maelstrom of Chaos (216545): Reduce resistance to Fire, Ice, Lightning, Water, Wind and Earth by 90% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
elif random() <= 0.14 and unk_8 == True and berry == False: | |
useSkill(1, 'random') # Blizzaga (216510): Magic ice damage (10x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif random() <= 0.16 and unk_8 == True and berry == False: | |
useSkill(4, 'random') # Thundaga (216513): Magic lightning damage (10x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif random() <= 0.20 and unk_8 == True and berry == False: | |
useSkill(10, 'random') # Blaze (216519): Magic fire damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif random() <= 0.25 and unk_8 == True and berry == False: | |
useSkill(11, 'random') # Tsunami (216520): Magic water damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif random() <= 0.33 and unk_8 == True and berry == False: | |
useSkill(12, 'random') # Cyclone (216521): Magic wind damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif random() <= 0.50 and unk_8 == True and berry == False: | |
useSkill(13, 'random') # Earthquake (216522): Magic earth damage (10.25x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif unk_8 == True and berry == False: | |
useSkill(14, 'random') # Soul of Chaos (216523): [Death], Instant KO (100%) to one enemy | |
green += 1 | |
berry = True # reset next turn | |
elif isTurnMod(3) and var_61 == False: | |
useSkill(5, 'random') # Curaga (216514): Restore 2500000 HP to all allies | |
var_61 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.50 and isTurnMod(4) and var_62 == False: | |
useSkill(9, 'random') # Dread Strike (216518): Physical* damage (6.2x, ATK) to one enemy, Inflict Stop (100%) for 3 turns on one enemy, Inflict Paralyze and Petrify (100%) on one enemy | |
var_62 = True # unknown flag type | |
green += 1 | |
elif isTurnMod(4) and var_62 == False: | |
useSkill(14, 'random') # Soul of Chaos (216523): [Death], Instant KO (100%) to one enemy | |
var_62 = True # unknown flag type | |
green += 1 | |
elif var_67 == False: | |
useSkill(9, 'random') # Dread Strike (216518): Physical* damage (6.2x, ATK) to one enemy, Inflict Stop (100%) for 3 turns on one enemy, Inflict Paralyze and Petrify (100%) on one enemy | |
var_67 = True # unknown flag type | |
green += 1 | |
elif isTurnMod(2) and var_63 == False: | |
useSkill(17, 'random') # Grand Chaos (216526): Physical damage (10.5x, ATK) to all enemies | |
var_63 = True # unknown flag type | |
green += 1 | |
elif isTurnMod(2) and var_64 == False: | |
useSkill(8, 'random') # Flare (216517): Magic fire damage (12.5x, MAG) to one enemy | |
var_64 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.33 and var_65 == False: | |
useSkill(1, 'random') # Blizzaga (216510): Magic ice damage (10x, MAG) to all enemies | |
var_65 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.50 and var_65 == False: | |
useSkill(4, 'random') # Thundaga (216513): Magic lightning damage (10x, MAG) to all enemies | |
var_65 = True # unknown flag type | |
green += 1 | |
elif var_65 == False: | |
useSkill(7, 'random') # Firaga (216516): Magic fire damage (10x, MAG) to all enemies | |
var_65 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.33 and var_68 == False: | |
useSkill(1, 'random') # Blizzaga (216510): Magic ice damage (10x, MAG) to all enemies | |
var_68 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.50 and var_68 == False: | |
useSkill(4, 'random') # Thundaga (216513): Magic lightning damage (10x, MAG) to all enemies | |
var_68 = True # unknown flag type | |
green += 1 | |
elif var_68 == False: | |
useSkill(7, 'random') # Firaga (216516): Magic fire damage (10x, MAG) to all enemies | |
var_68 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.33 and var_66 == False: | |
useSkill(2, 'random') # Blizzard (216511): Magic ice damage (9.8x, MAG) to one enemy | |
var_66 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.50 and var_66 == False: | |
useSkill(3, 'random') # Thunder (216512): Magic lightning damage (9.8x, MAG) to one enemy | |
var_66 = True # unknown flag type | |
green += 1 | |
elif var_66 == False: | |
useSkill(6, 'random') # Fire (216515): Magic fire damage (9.8x, MAG) to one enemy | |
var_66 = True # unknown flag type | |
green += 1 | |
else: | |
attack('random') | |
green += 1 | |
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