Created
October 25, 2018 12:24
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Phoenix 3* [AI ONLY]
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# Phoenix | |
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# Skills | |
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# Rebirth Flame (189390) [Magic] | |
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# Magic fire damage (3.5x, MAG) to all enemies | |
# Restore 999999999 HP to caster | |
# Unused parameters: [0,0,0,0,0,0] | |
# Remove all buffs and debuffs from caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Dive (189400) [Physical] | |
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# Physical damage (7x, ATK) to one enemy | |
# Reduce DEF and SPR by 20% for 3 turns to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Fire Breath (189410) [Magic] | |
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# Magic fire damage (10x, MAG) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Its wings burn brightly. (189420) [None] | |
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# Increase ATK and MAG by 20% for one turn to caster | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Its wings burn with a faint light. (189430) [None] | |
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# Reduce resistance to Ice and Water by 100% for one turn to caster | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Sonic Boom (189440) [Magic] | |
# | |
# Magic damage (6x, MAG) to all enemies | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Preparing for reincarnation. (189450) [None] | |
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# Reduce magic damage taken by 99% to caster for one turn (can not be removed) | |
# Reduce physical damage taken by 99% to caster for one turn (can not be removed) | |
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# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Shockwave (189460) [Magic] | |
# | |
# Magic damage (5.5x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
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# AI | |
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if apple == True: | |
endTurn() | |
elif once(): | |
useSkill(1, 'random') # Rebirth Flame (189390): Magic fire damage (3.5x, MAG) to all enemies, Restore 999999999 HP to caster, Remove all buffs and debuffs from caster | |
apple = True # reset next turn | |
elif green == 10: | |
useSkill(1, 'random') # Rebirth Flame (189390): Magic fire damage (3.5x, MAG) to all enemies, Restore 999999999 HP to caster, Remove all buffs and debuffs from caster | |
white = 0 | |
green = 0 | |
apple = True # reset next turn | |
elif green == 9: | |
useSkill(7, 'random') # Preparing for reincarnation. (189450): Reduce magic damage taken by 99% to caster for one turn (can not be removed), Reduce physical damage taken by 99% to caster for one turn (can not be removed) | |
green += 1 | |
apple = True # reset next turn | |
elif white == 2 and peach == False: | |
useSkill(5, 'random') # Its wings burn with a faint light. (189430): Reduce resistance to Ice and Water by 100% for one turn to caster | |
white = 0 | |
peach = True # reset next turn | |
elif peach == False: | |
useSkill(4, 'random') # Its wings burn brightly. (189420): Increase ATK and MAG by 20% for one turn to caster | |
white += 1 | |
peach = True # reset next turn | |
elif berry == False: | |
useSkill(3, 'random') # Fire Breath (189410): Magic fire damage (10x, MAG) to all enemies | |
green += 1 | |
berry = True # reset next turn | |
elif olive == False: | |
useSkill(6, 'random') # Sonic Boom (189440): Magic damage (6x, MAG) to all enemies | |
olive = True # reset next turn | |
elif isTurnMod(3) and mango == False: | |
useSkill(6, 'random') # Sonic Boom (189440): Magic damage (6x, MAG) to all enemies | |
mango = True # reset next turn | |
elif self.HP < 0.7 and grape == False: | |
useSkill(8, 'random') # Shockwave (189460): Magic damage (5.5x, MAG) to one enemy | |
grape = True # reset next turn | |
elif self.HP < 0.5 and melon == False: | |
useSkill(8, 'random') # Shockwave (189460): Magic damage (5.5x, MAG) to one enemy | |
melon = True # reset next turn | |
elif lemon == False: | |
useSkill(2, 'random') # Dive (189400): Physical damage (7x, ATK) to one enemy, Reduce DEF and SPR by 20% for 3 turns to one enemy | |
lemon = True # reset next turn | |
elif random() <= 0.30 and isTurnMod(2): | |
useSkill(2, 'random') # Dive (189400): Physical damage (7x, ATK) to one enemy, Reduce DEF and SPR by 20% for 3 turns to one enemy | |
else: | |
attack('random') | |
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