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Darkness of Chaos
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## | |
# Mission 'Chaotic Darkness' (9091102) | |
# | |
# Battles | |
# * Chaotic Darkness | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Chaotic Darkness (504021200, 504021002) | |
# Race Demon, Human | |
# Level 99 | |
# Actions 40-40 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 265000000 | |
# MP 65000 | |
# ATK 1200 | |
# DEF 937 | |
# MAG 875 | |
# SPR 690 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light -25% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 0% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
# | |
# 物理・魔法カウンター(混沌の闇シリーズ降臨) (100070) [Passive] | |
# | |
# 30% chance to counter physical attacks with Mark of the Night (215732) to the attacker (max 1 / turn) | |
# 30% chance to counter magic attacks with Mark of the Night (215732) to the attacker (max 1 / turn) | |
# | |
## | |
# | |
# 闇属性吸収 (100013) [Passive] | |
# | |
# Absorb Dark elemental attacks | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Darkga (215714) [Magic] | |
# | |
# Magic dark damage (12x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Graviga (215715) [Magic] | |
# | |
# 30% HP damage to all enemies | |
# Unknown parameters: [30,100] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Bioga (215716) [Magic] | |
# | |
# Magic dark damage (10.5x, MAG) to all enemies | |
# Inflict Poison (50%) on all enemies | |
# Unknown parameters: [1] | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Waterga (215717) [Magic] | |
# | |
# Magic water damage (11x, MAG) to all enemies | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Darkstar (215718) [Physical] | |
# | |
# Physical dark damage (11.5x, ATK) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Death (184440) [Magic] | |
# | |
# [Death] | |
# Instant KO (60%) to one enemy | |
# | |
# Sealable + Unknown1 + | |
# Reflect + Unknown2 - | |
# | |
## | |
# | |
# Dark Shot (215719) [None] | |
# | |
# Physical* dark damage (5.25x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Venomous Bite (215720) [None] | |
# | |
# Physical* dark damage (5x, ATK) to one enemy | |
# Inflict Poison and Blind (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Time Suspension (215721) [None] | |
# | |
# Inflict Stop (100%) for 3 turns on one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Bewildering Chaos (215722) [None] | |
# | |
# Remove all buffs and debuffs from one enemy | |
# Remove resistances to Confusion from one enemy for 2 turns | |
# Inflict Confusion (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Phantasmic Chaos (215723) [None] | |
# | |
# Remove all buffs and debuffs from one enemy | |
# Remove resistances to Blind from one enemy for 2 turns | |
# Inflict Blind (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Darkness is gathering (215724) [None] | |
# | |
# Reduce ATK and MAG by 50% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Darkness is descending (215725) [None] | |
# | |
# Increase MAG by 40% for 3 turns to caster | |
# Unused parameters: [1] | |
# Grant a 10000000 HP shield to caster for 3 turns | |
# Unknown parameters: [1] | |
# Restore 1000000 (+50,000x, Heal) HP split over 3 turns to caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Evil Devourer (215726) [Physical] | |
# | |
# Physical damage (5.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Darkness is permeating (215727) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Malefic Ruin (215728) [Magic] | |
# | |
# Magic damage (11x * 1.33 = 14.67x, MAG) to all enemies (ignore reflect) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Paradox Field (215729) [Magic] | |
# | |
# Magic damage (0.5x, MAG) as MP drain (50%) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Darkness is seething (215730) [None] | |
# | |
# Magic* damage 0 per turn to all enemies for 3 turns | |
# Unused parameters: [1100,0,5] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Light has cast away the darkness! (215731) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Mark of the Night (215732) [None] | |
# | |
# Reduce resistance to Dark by 75% for 3 turns to one enemy | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Abyssal Providence (215733) [None] | |
# | |
# Reduce resistance to Water and Dark by 75% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# Remove resistances to Poison, Blind and Paralyze from all enemies for 3 turns | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Blinding Dark Fog (215734) [Magic] | |
# | |
# Magic dark damage (12x, MAG) to all enemies | |
# Unknown parameters: [0] | |
# Inflict Poison and Blind (100%) on all enemies | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Immobilizing Green Mist (215735) [Magic] | |
# | |
# Magic water damage (12x, MAG) to all enemies | |
# Inflict Paralyze (100%) on all enemies | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# It's recoiling from the light! (215736) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if honey == True: | |
endTurn() | |
honey = False # persistent | |
elif green >= 10: | |
wait() # No action | |
green = 0 | |
honey = True # persistent | |
elif self.HP < 0.2 and once(): | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
elif self.HP < 0.2 and once(): | |
useSkill(9, 'random') # Time Suspension (215721): Inflict Stop (100%) for 3 turns on one enemy | |
elif self.HP < 0.2 and once(): | |
useSkill(2, 'random') # Graviga (215715): 30% HP damage to all enemies | |
fries = True # persistent | |
salad = True # persistent | |
sushi = False # persistent | |
ramen = False # persistent | |
elif self.HP < 0.2 and once(): | |
useSkill(12, 'random') # Darkness is gathering (215724): Reduce ATK and MAG by 50% for 3 turns to all enemies | |
black = 0 | |
white = 0 | |
bacon = True # persistent | |
honey = True # persistent | |
elif bacon == True and white >= 3 and apple == False: | |
useSkill(19, 'random') # Light has cast away the darkness! (215731): No effect | |
black = 0 | |
white = 0 | |
apple = True # reset next turn | |
bacon = False # persistent | |
honey = True # persistent | |
elif bacon == True and white >= 2 and apple == False and once(): | |
useSkill(24, 'random') # It's recoiling from the light! (215736): No effect | |
apple = True # reset next turn | |
elif bacon == True and white >= 1 and apple == False and once(): | |
useSkill(24, 'random') # It's recoiling from the light! (215736): No effect | |
apple = True # reset next turn | |
elif self.sufferedDamageLastTurn('physical', 'light') and bacon == True and var_61 == False: | |
wait() # No action | |
var_61 = True # unknown flag type | |
white += 1 | |
elif self.sufferedDamageLastTurn('magical', 'light') and bacon == True and var_61 == False: | |
wait() # No action | |
var_61 = True # unknown flag type | |
white += 1 | |
elif bacon == True and black >= 3 and berry == False: | |
useSkill(18, 'random') # Darkness is seething (215730): Magic* damage 0 per turn to all enemies for 3 turns | |
berry = True # reset next turn | |
elif bacon == True and black >= 3 and peach == False: | |
useSkill(16, 'random') # Malefic Ruin (215728): Magic damage (11x * 1.33 = 14.67x, MAG) to all enemies (ignore reflect) | |
peach = True # reset next turn | |
elif bacon == True and black >= 3 and olive == False: | |
useSkill(17, 'random') # Paradox Field (215729): Magic damage (0.5x, MAG) as MP drain (50%) to all enemies | |
olive = True # reset next turn | |
elif bacon == True and black >= 3 and mango == False: | |
useSkill(10, 'random') # Bewildering Chaos (215722): Remove all buffs and debuffs from one enemy, Remove resistances to Confusion from one enemy for 2 turns, Inflict Confusion (100%) on one enemy | |
mango = True # reset next turn | |
elif bacon == True and black >= 3 and lemon == False: | |
useSkill(11, 'random') # Phantasmic Chaos (215723): Remove all buffs and debuffs from one enemy, Remove resistances to Blind from one enemy for 2 turns, Inflict Blind (100%) on one enemy | |
lemon = True # reset next turn | |
elif bacon == True and black >= 2 and berry == False: | |
useSkill(13, 'random') # Darkness is descending (215725): Increase MAG by 40% for 3 turns to caster, Grant a 10000000 HP shield to caster for 3 turns, Restore 1000000 (+50,000x, Heal) HP split over 3 turns to caster | |
berry = True # reset next turn | |
elif bacon == True and black >= 2 and peach == False: | |
useSkill(9, 'random') # Time Suspension (215721): Inflict Stop (100%) for 3 turns on one enemy | |
peach = True # reset next turn | |
elif bacon == True and black >= 2 and olive == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
olive = True # reset next turn | |
elif bacon == True and black >= 2 and mango == False: | |
useSkill(11, 'random') # Phantasmic Chaos (215723): Remove all buffs and debuffs from one enemy, Remove resistances to Blind from one enemy for 2 turns, Inflict Blind (100%) on one enemy | |
mango = True # reset next turn | |
elif bacon == True and black >= 2 and lemon == False: | |
useSkill(15, 'random') # Darkness is permeating (215727): No effect | |
black += 1 | |
lemon = True # reset next turn | |
elif bacon == True and black >= 1 and berry == False: | |
useSkill(13, 'random') # Darkness is descending (215725): Increase MAG by 40% for 3 turns to caster, Grant a 10000000 HP shield to caster for 3 turns, Restore 1000000 (+50,000x, Heal) HP split over 3 turns to caster | |
berry = True # reset next turn | |
elif bacon == True and black >= 1 and peach == False: | |
useSkill(8, 'random') # Venomous Bite (215720): Physical* dark damage (5x, ATK) to one enemy, Inflict Poison and Blind (100%) on one enemy | |
peach = True # reset next turn | |
elif bacon == True and black >= 1 and olive == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
olive = True # reset next turn | |
elif bacon == True and black >= 1 and mango == False: | |
useSkill(10, 'random') # Bewildering Chaos (215722): Remove all buffs and debuffs from one enemy, Remove resistances to Confusion from one enemy for 2 turns, Inflict Confusion (100%) on one enemy | |
black += 1 | |
lemon = True # reset next turn | |
mango = True # reset next turn | |
elif bacon == True and black < 1 and berry == False: | |
useSkill(13, 'random') # Darkness is descending (215725): Increase MAG by 40% for 3 turns to caster, Grant a 10000000 HP shield to caster for 3 turns, Restore 1000000 (+50,000x, Heal) HP split over 3 turns to caster | |
berry = True # reset next turn | |
elif bacon == True and black < 1 and peach == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
peach = True # reset next turn | |
elif bacon == True and black < 1 and olive == False: | |
useSkill(14, 'random') # Evil Devourer (215726): Physical damage (5.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif bacon == True and black < 1 and mango == False: | |
useSkill(11, 'random') # Phantasmic Chaos (215723): Remove all buffs and debuffs from one enemy, Remove resistances to Blind from one enemy for 2 turns, Inflict Blind (100%) on one enemy | |
mango = True # reset next turn | |
elif bacon == True and black < 1 and lemon == False: | |
useSkill(10, 'random') # Bewildering Chaos (215722): Remove all buffs and debuffs from one enemy, Remove resistances to Confusion from one enemy for 2 turns, Inflict Confusion (100%) on one enemy | |
black += 1 | |
lemon = True # reset next turn | |
elif self.HP < 0.5 and once() and fries == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
elif self.HP < 0.5 and once() and fries == False: | |
useSkill(9, 'random') # Time Suspension (215721): Inflict Stop (100%) for 3 turns on one enemy | |
elif self.HP < 0.5 and once() and fries == False: | |
useSkill(2, 'random') # Graviga (215715): 30% HP damage to all enemies | |
salad = True # persistent | |
elif self.HP < 0.5 and once() and fries == False: | |
useSkill(12, 'random') # Darkness is gathering (215724): Reduce ATK and MAG by 50% for 3 turns to all enemies | |
black = 0 | |
white = 0 | |
sushi = True # persistent | |
ramen = False # persistent | |
honey = True # persistent | |
elif sushi == True and white >= 2 and apple == False: | |
useSkill(19, 'random') # Light has cast away the darkness! (215731): No effect | |
black = 0 | |
white = 0 | |
apple = True # reset next turn | |
sushi = False # persistent | |
honey = True # persistent | |
elif sushi == True and white >= 1 and apple == False and once(): | |
useSkill(24, 'random') # It's recoiling from the light! (215736): No effect | |
apple = True # reset next turn | |
elif self.sufferedDamageLastTurn('physical', 'light') and sushi == True and var_61 == False: | |
wait() # No action | |
var_61 = True # unknown flag type | |
white += 1 | |
elif self.sufferedDamageLastTurn('magical', 'light') and sushi == True and var_61 == False: | |
wait() # No action | |
var_61 = True # unknown flag type | |
white += 1 | |
elif sushi == True and black >= 3 and berry == False: | |
useSkill(18, 'random') # Darkness is seething (215730): Magic* damage 0 per turn to all enemies for 3 turns | |
berry = True # reset next turn | |
elif sushi == True and black >= 3 and peach == False: | |
useSkill(16, 'random') # Malefic Ruin (215728): Magic damage (11x * 1.33 = 14.67x, MAG) to all enemies (ignore reflect) | |
peach = True # reset next turn | |
elif sushi == True and black >= 3 and olive == False: | |
useSkill(17, 'random') # Paradox Field (215729): Magic damage (0.5x, MAG) as MP drain (50%) to all enemies | |
olive = True # reset next turn | |
elif random() <= 0.50 and sushi == True and black >= 3 and mango == False: | |
useSkill(10, 'random') # Bewildering Chaos (215722): Remove all buffs and debuffs from one enemy, Remove resistances to Confusion from one enemy for 2 turns, Inflict Confusion (100%) on one enemy | |
mango = True # reset next turn | |
elif sushi == True and black >= 3 and mango == False: | |
useSkill(11, 'random') # Phantasmic Chaos (215723): Remove all buffs and debuffs from one enemy, Remove resistances to Blind from one enemy for 2 turns, Inflict Blind (100%) on one enemy | |
mango = True # reset next turn | |
elif sushi == True and black >= 2 and berry == False: | |
useSkill(13, 'random') # Darkness is descending (215725): Increase MAG by 40% for 3 turns to caster, Grant a 10000000 HP shield to caster for 3 turns, Restore 1000000 (+50,000x, Heal) HP split over 3 turns to caster | |
berry = True # reset next turn | |
elif sushi == True and black >= 2 and peach == False: | |
useSkill(9, 'random') # Time Suspension (215721): Inflict Stop (100%) for 3 turns on one enemy | |
peach = True # reset next turn | |
elif sushi == True and black >= 2 and olive == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
olive = True # reset next turn | |
elif sushi == True and black >= 2 and mango == False: | |
useSkill(15, 'random') # Darkness is permeating (215727): No effect | |
black += 1 | |
mango = True # reset next turn | |
elif sushi == True and black >= 1 and berry == False: | |
useSkill(13, 'random') # Darkness is descending (215725): Increase MAG by 40% for 3 turns to caster, Grant a 10000000 HP shield to caster for 3 turns, Restore 1000000 (+50,000x, Heal) HP split over 3 turns to caster | |
berry = True # reset next turn | |
elif sushi == True and black >= 1 and peach == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
peach = True # reset next turn | |
elif sushi == True and black >= 1 and olive == False: | |
useSkill(14, 'random') # Evil Devourer (215726): Physical damage (5.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif random() <= 0.50 and sushi == True and black >= 1 and mango == False: | |
useSkill(11, 'random') # Phantasmic Chaos (215723): Remove all buffs and debuffs from one enemy, Remove resistances to Blind from one enemy for 2 turns, Inflict Blind (100%) on one enemy | |
black += 1 | |
mango = True # reset next turn | |
elif sushi == True and black >= 1 and mango == False: | |
useSkill(10, 'random') # Bewildering Chaos (215722): Remove all buffs and debuffs from one enemy, Remove resistances to Confusion from one enemy for 2 turns, Inflict Confusion (100%) on one enemy | |
black += 1 | |
mango = True # reset next turn | |
elif sushi == True and black < 1 and berry == False: | |
useSkill(13, 'random') # Darkness is descending (215725): Increase MAG by 40% for 3 turns to caster, Grant a 10000000 HP shield to caster for 3 turns, Restore 1000000 (+50,000x, Heal) HP split over 3 turns to caster | |
berry = True # reset next turn | |
elif sushi == True and black < 1 and peach == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
peach = True # reset next turn | |
elif sushi == True and black < 1 and olive == False: | |
useSkill(14, 'random') # Evil Devourer (215726): Physical damage (5.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif random() <= 0.50 and sushi == True and black < 1 and mango == False: | |
useSkill(11, 'random') # Phantasmic Chaos (215723): Remove all buffs and debuffs from one enemy, Remove resistances to Blind from one enemy for 2 turns, Inflict Blind (100%) on one enemy | |
black += 1 | |
mango = True # reset next turn | |
elif sushi == True and black < 1 and mango == False: | |
useSkill(10, 'random') # Bewildering Chaos (215722): Remove all buffs and debuffs from one enemy, Remove resistances to Confusion from one enemy for 2 turns, Inflict Confusion (100%) on one enemy | |
black += 1 | |
mango = True # reset next turn | |
elif self.HP < 0.8 and once() and salad == False and fries == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
elif self.HP < 0.8 and once() and salad == False and fries == False: | |
useSkill(9, 'random') # Time Suspension (215721): Inflict Stop (100%) for 3 turns on one enemy | |
elif self.HP < 0.8 and once() and salad == False and fries == False: | |
useSkill(2, 'random') # Graviga (215715): 30% HP damage to all enemies | |
elif self.HP < 0.8 and once() and salad == False and fries == False: | |
useSkill(12, 'random') # Darkness is gathering (215724): Reduce ATK and MAG by 50% for 3 turns to all enemies | |
ramen = True # persistent | |
honey = True # persistent | |
elif ramen == True and white >= 1 and apple == False: | |
useSkill(19, 'random') # Light has cast away the darkness! (215731): No effect | |
black = 0 | |
white = 0 | |
apple = True # reset next turn | |
ramen = False # persistent | |
honey = True # persistent | |
elif self.sufferedDamageLastTurn('physical', 'light') and ramen == True and var_61 == False: | |
wait() # No action | |
var_61 = True # unknown flag type | |
white += 1 | |
elif self.sufferedDamageLastTurn('magical', 'light') and ramen == True and var_61 == False: | |
wait() # No action | |
var_61 = True # unknown flag type | |
white += 1 | |
elif ramen == True and black >= 3 and berry == False: | |
useSkill(18, 'random') # Darkness is seething (215730): Magic* damage 0 per turn to all enemies for 3 turns | |
berry = True # reset next turn | |
elif ramen == True and black >= 3 and peach == False: | |
useSkill(16, 'random') # Malefic Ruin (215728): Magic damage (11x * 1.33 = 14.67x, MAG) to all enemies (ignore reflect) | |
peach = True # reset next turn | |
elif ramen == True and black >= 3 and olive == False: | |
useSkill(17, 'random') # Paradox Field (215729): Magic damage (0.5x, MAG) as MP drain (50%) to all enemies | |
olive = True # reset next turn | |
elif random() <= 0.50 and ramen == True and black >= 3 and mango == False: | |
useSkill(10, 'random') # Bewildering Chaos (215722): Remove all buffs and debuffs from one enemy, Remove resistances to Confusion from one enemy for 2 turns, Inflict Confusion (100%) on one enemy | |
mango = True # reset next turn | |
elif ramen == True and black >= 3 and mango == False: | |
useSkill(11, 'random') # Phantasmic Chaos (215723): Remove all buffs and debuffs from one enemy, Remove resistances to Blind from one enemy for 2 turns, Inflict Blind (100%) on one enemy | |
mango = True # reset next turn | |
elif ramen == True and black >= 2 and berry == False: | |
useSkill(13, 'random') # Darkness is descending (215725): Increase MAG by 40% for 3 turns to caster, Grant a 10000000 HP shield to caster for 3 turns, Restore 1000000 (+50,000x, Heal) HP split over 3 turns to caster | |
berry = True # reset next turn | |
elif ramen == True and black >= 2 and peach == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
peach = True # reset next turn | |
elif ramen == True and black >= 2 and olive == False: | |
useSkill(14, 'random') # Evil Devourer (215726): Physical damage (5.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif ramen == True and black >= 2 and mango == False: | |
useSkill(15, 'random') # Darkness is permeating (215727): No effect | |
black += 1 | |
mango = True # reset next turn | |
elif ramen == True and black >= 1 and berry == False: | |
useSkill(13, 'random') # Darkness is descending (215725): Increase MAG by 40% for 3 turns to caster, Grant a 10000000 HP shield to caster for 3 turns, Restore 1000000 (+50,000x, Heal) HP split over 3 turns to caster | |
berry = True # reset next turn | |
elif ramen == True and black >= 1 and peach == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
peach = True # reset next turn | |
elif ramen == True and black >= 1 and olive == False: | |
useSkill(14, 'random') # Evil Devourer (215726): Physical damage (5.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif random() <= 0.50 and ramen == True and black >= 1 and mango == False: | |
useSkill(11, 'random') # Phantasmic Chaos (215723): Remove all buffs and debuffs from one enemy, Remove resistances to Blind from one enemy for 2 turns, Inflict Blind (100%) on one enemy | |
black += 1 | |
mango = True # reset next turn | |
elif ramen == True and black >= 1 and mango == False: | |
useSkill(10, 'random') # Bewildering Chaos (215722): Remove all buffs and debuffs from one enemy, Remove resistances to Confusion from one enemy for 2 turns, Inflict Confusion (100%) on one enemy | |
black += 1 | |
mango = True # reset next turn | |
elif ramen == True and black < 1 and berry == False: | |
useSkill(13, 'random') # Darkness is descending (215725): Increase MAG by 40% for 3 turns to caster, Grant a 10000000 HP shield to caster for 3 turns, Restore 1000000 (+50,000x, Heal) HP split over 3 turns to caster | |
berry = True # reset next turn | |
elif ramen == True and black < 1 and peach == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
peach = True # reset next turn | |
elif ramen == True and black < 1 and olive == False: | |
useSkill(14, 'random') # Evil Devourer (215726): Physical damage (5.5x, ATK) to one enemy | |
olive = True # reset next turn | |
elif random() <= 0.50 and ramen == True and black < 1 and mango == False: | |
useSkill(11, 'random') # Phantasmic Chaos (215723): Remove all buffs and debuffs from one enemy, Remove resistances to Blind from one enemy for 2 turns, Inflict Blind (100%) on one enemy | |
black += 1 | |
mango = True # reset next turn | |
elif ramen == True and black < 1 and mango == False: | |
useSkill(10, 'random') # Bewildering Chaos (215722): Remove all buffs and debuffs from one enemy, Remove resistances to Confusion from one enemy for 2 turns, Inflict Confusion (100%) on one enemy | |
black += 1 | |
mango = True # reset next turn | |
elif isTurnMod(5) and var_62 == False: | |
useSkill(5, 'random') # Darkstar (215718): Physical dark damage (11.5x, ATK) to all enemies | |
var_62 = True # unknown flag type | |
green += 1 | |
elif isTurnMod(4) and var_63 == False: | |
useSkill(9, 'random') # Time Suspension (215721): Inflict Stop (100%) for 3 turns on one enemy | |
var_63 = True # unknown flag type | |
green += 1 | |
elif steak == False and isTurnMod(3) and var_64 == False: | |
useSkill(21, 'random') # Abyssal Providence (215733): Reduce resistance to Water and Dark by 75% for 3 turns to all enemies, Remove resistances to Poison, Blind and Paralyze from all enemies for 3 turns | |
var_64 = True # unknown flag type | |
green += 1 | |
steak = True # persistent | |
elif random() <= 0.60 and steak == True and var_64 == False: | |
useSkill(22, 'random') # Blinding Dark Fog (215734): Magic dark damage (12x, MAG) to all enemies, Inflict Poison and Blind (100%) on all enemies | |
var_64 = True # unknown flag type | |
green += 1 | |
steak = False # persistent | |
elif steak == True and var_64 == False: | |
useSkill(23, 'random') # Immobilizing Green Mist (215735): Magic water damage (12x, MAG) to all enemies, Inflict Paralyze (100%) on all enemies | |
var_64 = True # unknown flag type | |
green += 1 | |
steak = False # persistent | |
elif random() <= 0.33 and var_65 == False: | |
useSkill(1, 'random') # Darkga (215714): Magic dark damage (12x, MAG) to all enemies | |
var_65 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.50 and var_65 == False: | |
useSkill(3, 'random') # Bioga (215716): Magic dark damage (10.5x, MAG) to all enemies, Inflict Poison (50%) on all enemies | |
var_65 = True # unknown flag type | |
green += 1 | |
elif var_65 == False: | |
useSkill(4, 'random') # Waterga (215717): Magic water damage (11x, MAG) to all enemies | |
var_65 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.33 and var_66 == False: | |
useSkill(7, 'random') # Dark Shot (215719): Physical* dark damage (5.25x, ATK) to one enemy | |
var_66 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.50 and var_66 == False: | |
useSkill(8, 'random') # Venomous Bite (215720): Physical* dark damage (5x, ATK) to one enemy, Inflict Poison and Blind (100%) on one enemy | |
var_66 = True # unknown flag type | |
green += 1 | |
elif var_66 == False: | |
useSkill(14, 'random') # Evil Devourer (215726): Physical damage (5.5x, ATK) to one enemy | |
var_66 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.33 and var_67 == False: | |
useSkill(7, 'random') # Dark Shot (215719): Physical* dark damage (5.25x, ATK) to one enemy | |
var_67 = True # unknown flag type | |
green += 1 | |
elif random() <= 0.50 and var_67 == False: | |
useSkill(8, 'random') # Venomous Bite (215720): Physical* dark damage (5x, ATK) to one enemy, Inflict Poison and Blind (100%) on one enemy | |
var_67 = True # unknown flag type | |
green += 1 | |
elif var_67 == False: | |
useSkill(14, 'random') # Evil Devourer (215726): Physical damage (5.5x, ATK) to one enemy | |
var_67 = True # unknown flag type | |
green += 1 | |
elif self.HP < 0.2 and isTurnMod(3) and var_68 == False: | |
useSkill(6, 'random') # Death (184440): [Death], Instant KO (60%) to one enemy | |
var_68 = True # unknown flag type | |
green += 1 | |
else: | |
attack('random') | |
green += 1 | |
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