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November 18, 2019 02:39
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Scorn of the Machina of Destruction
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## | |
# Mission 'Scorn of the Machina of Destruction' (8976101) | |
# Enemy has first strike! | |
# | |
# Battles | |
# * Aigaion [+ Left Arm - Demon, Left Arm - Demon, Left Arm - Machina, Right Arm - Beast, Right Arm - Beast, Right Arm - Machina] | |
## | |
## | |
# Monster Info | |
## | |
# | |
# Monster Left Arm - Demon (406078004) | |
# Race Demon | |
# Level 99 | |
# Actions 20-20 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 60000000 | |
# MP 60000 | |
# ATK 700 | |
# DEF 800 | |
# MAG 600 | |
# SPR 800 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light -50% | |
# Dark 100% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
# | |
# 物理・魔法カウンター(レフトアーム・悪魔) (100073) [Passive] | |
# | |
# 100% chance to counter physical attacks with Left Arm Punch (215948) to the attacker (max 3 / turn) | |
# 100% chance to counter magic attacks with Left Arm Punch (215948) to the attacker (max 3 / turn) | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Night Bullet (215943) [Magic] | |
# | |
# Magic dark damage (2.5x, MAG) to one enemy | |
# Inflict Blind (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Nightfall Bullet (215944) [Magic] | |
# | |
# Magic dark damage (2.3x, MAG) to all enemies | |
# Reduce DEF and SPR by 20% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Man-eater Program (215945) [None] | |
# | |
# Increase magic damage against Humans by 20% to caster for 2 turns | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Drill Arm (215946) [Physical] | |
# | |
# Physical damage (2x * 1.18 = 2.35x, ATK) to one enemy (ignore cover) | |
# Inflict Stop (100%) for 3 turns on one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Arm Burst+ (215947) [Physical] | |
# | |
# [Death] | |
# Cast Death (100%) or 80% chance to deal physical damage (15x * 1 = 15x, ATK) to one enemy | |
# Inflict Paralyze and Disease (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Left Arm Punch (215948) [Physical] | |
# | |
# Physical damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if once(): | |
endTurn() | |
elif unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 12 and berry == False and isTurnMod(4): | |
useSkill(3, 'random') # Man-eater Program (215945): Increase magic damage against Humans by 20% to caster for 2 turns | |
berry = True # reset next turn | |
elif unit('2:ally:406068004:Right Arm - Beast').is('alive') and green >= 8 and berry == False and isTurnMod(4): | |
useSkill(3, 'random') # Man-eater Program (215945): Increase magic damage against Humans by 20% to caster for 2 turns | |
berry = True # reset next turn | |
elif unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 12: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406068004:Right Arm - Beast').is('alive') and green >= 8: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406068004:Right Arm - Beast').is('dead') and green < 4: | |
useSkill(1, 'random') # Night Bullet (215943): Magic dark damage (2.5x, MAG) to one enemy, Inflict Blind (100%) on one enemy | |
green += 1 | |
elif unit('2:ally:406068004:Right Arm - Beast').is('alive') and green < 2: | |
useSkill(1, 'random') # Night Bullet (215943): Magic dark damage (2.5x, MAG) to one enemy, Inflict Blind (100%) on one enemy | |
green += 1 | |
elif unit('2:ally:406068004:Right Arm - Beast').is('dead') and apple == False and isTurnMod(2): | |
useSkill(2, 'random') # Nightfall Bullet (215944): Magic dark damage (2.3x, MAG) to all enemies, Reduce DEF and SPR by 20% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
elif unit('2:ally:406068004:Right Arm - Beast').is('alive') and apple == False and honey == False and isTurnMod(2): | |
useSkill(2, 'random') # Nightfall Bullet (215944): Magic dark damage (2.3x, MAG) to all enemies, Reduce DEF and SPR by 20% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
honey = True # persistent | |
elif unit('2:ally:406068004:Right Arm - Beast').is('alive') and apple == False and honey == True and isTurnMod(2): | |
wait() # No action | |
green += 1 | |
apple = True # reset next turn | |
honey = False # persistent | |
elif random() <= 0.45: | |
useSkill(6, 'random') # Left Arm Punch (215948): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Left Arm - Demon (406078005) | |
# Race Demon | |
# Level 99 | |
# Actions 20-20 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 65000000 | |
# MP 60000 | |
# ATK 750 | |
# DEF 850 | |
# MAG 650 | |
# SPR 850 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 0% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light -50% | |
# Dark 100% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
# | |
# 物理・魔法カウンター(レフトアーム・悪魔) (100073) [Passive] | |
# | |
# 100% chance to counter physical attacks with Left Arm Punch (215948) to the attacker (max 3 / turn) | |
# 100% chance to counter magic attacks with Left Arm Punch (215948) to the attacker (max 3 / turn) | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Night Bullet (215943) [Magic] | |
# | |
# Magic dark damage (2.5x, MAG) to one enemy | |
# Inflict Blind (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Nightfall Bullet (215944) [Magic] | |
# | |
# Magic dark damage (2.3x, MAG) to all enemies | |
# Reduce DEF and SPR by 20% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Man-eater Program (215945) [None] | |
# | |
# Increase magic damage against Humans by 20% to caster for 2 turns | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Drill Arm (215946) [Physical] | |
# | |
# Physical damage (2x * 1.18 = 2.35x, ATK) to one enemy (ignore cover) | |
# Inflict Stop (100%) for 3 turns on one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Arm Burst+ (215947) [Physical] | |
# | |
# [Death] | |
# Cast Death (100%) or 80% chance to deal physical damage (15x * 1 = 15x, ATK) to one enemy | |
# Inflict Paralyze and Disease (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Left Arm Punch (215948) [Physical] | |
# | |
# Physical damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if once(): | |
endTurn() | |
elif unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 12 and berry == False and isTurnMod(3): | |
useSkill(3, 'random') # Man-eater Program (215945): Increase magic damage against Humans by 20% to caster for 2 turns | |
berry = True # reset next turn | |
elif unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 12 and olive == False and isTurnMod(2): | |
useSkill(4, 'random') # Drill Arm (215946): Physical damage (2x * 1.18 = 2.35x, ATK) to one enemy (ignore cover), Inflict Stop (100%) for 3 turns on one enemy | |
olive = True # reset next turn | |
elif unit('2:ally:406068005:Right Arm - Beast').is('alive') and green >= 8 and berry == False and isTurnMod(3): | |
useSkill(3, 'random') # Man-eater Program (215945): Increase magic damage against Humans by 20% to caster for 2 turns | |
berry = True # reset next turn | |
elif unit('2:ally:406068005:Right Arm - Beast').is('alive') and green >= 8 and olive == False and isTurnMod(2): | |
useSkill(4, 'random') # Drill Arm (215946): Physical damage (2x * 1.18 = 2.35x, ATK) to one enemy (ignore cover), Inflict Stop (100%) for 3 turns on one enemy | |
olive = True # reset next turn | |
elif unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 12: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406068005:Right Arm - Beast').is('alive') and green >= 8: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406068005:Right Arm - Beast').is('dead') and green < 4: | |
useSkill(1, 'random') # Night Bullet (215943): Magic dark damage (2.5x, MAG) to one enemy, Inflict Blind (100%) on one enemy | |
green += 1 | |
elif unit('2:ally:406068005:Right Arm - Beast').is('alive') and green < 2: | |
useSkill(1, 'random') # Night Bullet (215943): Magic dark damage (2.5x, MAG) to one enemy, Inflict Blind (100%) on one enemy | |
green += 1 | |
elif unit('2:ally:406068005:Right Arm - Beast').is('dead') and peach == False and isTurnMod(2): | |
useSkill(2, 'random') # Nightfall Bullet (215944): Magic dark damage (2.3x, MAG) to all enemies, Reduce DEF and SPR by 20% for 3 turns to all enemies | |
green += 1 | |
peach = True # reset next turn | |
elif unit('2:ally:406068005:Right Arm - Beast').is('dead') and apple == False and isTurnMod(2): | |
useSkill(2, 'random') # Nightfall Bullet (215944): Magic dark damage (2.3x, MAG) to all enemies, Reduce DEF and SPR by 20% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
elif unit('2:ally:406068005:Right Arm - Beast').is('alive') and peach == False and honey == False and isTurnMod(2): | |
useSkill(2, 'random') # Nightfall Bullet (215944): Magic dark damage (2.3x, MAG) to all enemies, Reduce DEF and SPR by 20% for 3 turns to all enemies | |
green += 1 | |
peach = True # reset next turn | |
elif unit('2:ally:406068005:Right Arm - Beast').is('alive') and apple == False and honey == False and isTurnMod(2): | |
useSkill(2, 'random') # Nightfall Bullet (215944): Magic dark damage (2.3x, MAG) to all enemies, Reduce DEF and SPR by 20% for 3 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
honey = True # persistent | |
elif unit('2:ally:406068005:Right Arm - Beast').is('alive') and apple == False and honey == True and isTurnMod(2): | |
wait() # No action | |
green += 1 | |
peach = True # reset next turn | |
apple = True # reset next turn | |
honey = False # persistent | |
elif random() <= 0.45: | |
useSkill(6, 'random') # Left Arm Punch (215948): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Left Arm - Machina (406078006) | |
# Race Machina | |
# Level 99 | |
# Actions 20-20 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 70000000 | |
# MP 60000 | |
# ATK 800 | |
# DEF 2000 | |
# MAG 700 | |
# SPR 1900 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 50% | |
# Water -50% | |
# Wind 0% | |
# Earth -50% | |
# Light 50% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
# | |
# 物理・魔法カウンター(レフトアーム・機) (100075) [Passive] | |
# | |
# 100% chance to counter physical attacks with Left Arm Punch (215948) to the attacker | |
# 100% chance to counter magic attacks with Left Arm Punch (215948) to the attacker | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Night Bullet (215943) [Magic] | |
# | |
# Magic dark damage (2.5x, MAG) to one enemy | |
# Inflict Blind (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Nightfall Bullet (215944) [Magic] | |
# | |
# Magic dark damage (2.3x, MAG) to all enemies | |
# Reduce DEF and SPR by 20% for 3 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Man-eater Program (215945) [None] | |
# | |
# Increase magic damage against Humans by 20% to caster for 2 turns | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Drill Arm (215946) [Physical] | |
# | |
# Physical damage (2x * 1.18 = 2.35x, ATK) to one enemy (ignore cover) | |
# Inflict Stop (100%) for 3 turns on one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Arm Burst+ (215947) [Physical] | |
# | |
# [Death] | |
# Cast Death (100%) or 80% chance to deal physical damage (15x * 1 = 15x, ATK) to one enemy | |
# Inflict Paralyze and Disease (100%) on one enemy | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Left Arm Punch (215948) [Physical] | |
# | |
# Physical damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if once(): | |
endTurn() | |
elif unit('2:ally:406068006:Right Arm - Machina').is('dead') and green >= 12 and peach == False: | |
useSkill(5, 'highest SPR') # Arm Burst+ (215947): [Death], Cast Death (100%) or 80% chance to deal physical damage (15x * 1 = 15x, ATK) to one enemy, Inflict Paralyze and Disease (100%) on one enemy | |
peach = True # reset next turn | |
elif unit('2:ally:406068006:Right Arm - Machina').is('alive') and green >= 8 and isTurnMod(2) and peach == False: | |
useSkill(5, 'highest SPR') # Arm Burst+ (215947): [Death], Cast Death (100%) or 80% chance to deal physical damage (15x * 1 = 15x, ATK) to one enemy, Inflict Paralyze and Disease (100%) on one enemy | |
peach = True # reset next turn | |
elif unit('2:ally:406068006:Right Arm - Machina').is('dead') and green >= 12: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406068006:Right Arm - Machina').is('alive') and green >= 8: | |
endTurn() | |
green = 0 | |
elif apple == False: | |
useSkill(4, 'random') # Drill Arm (215946): Physical damage (2x * 1.18 = 2.35x, ATK) to one enemy (ignore cover), Inflict Stop (100%) for 3 turns on one enemy | |
green += 1 | |
apple = True # reset next turn | |
elif berry == False: | |
useSkill(4, 'highest ATK') # Drill Arm (215946): Physical damage (2x * 1.18 = 2.35x, ATK) to one enemy (ignore cover), Inflict Stop (100%) for 3 turns on one enemy | |
green += 1 | |
berry = True # reset next turn | |
elif unit('2:ally:406068006:Right Arm - Machina').is('dead') and olive == False: | |
useSkill(4, 'random') # Drill Arm (215946): Physical damage (2x * 1.18 = 2.35x, ATK) to one enemy (ignore cover), Inflict Stop (100%) for 3 turns on one enemy | |
green += 1 | |
olive = True # reset next turn | |
elif unit('2:ally:406068006:Right Arm - Machina').is('dead') and mango == False: | |
useSkill(4, 'highest ATK') # Drill Arm (215946): Physical damage (2x * 1.18 = 2.35x, ATK) to one enemy (ignore cover), Inflict Stop (100%) for 3 turns on one enemy | |
green += 1 | |
mango = True # reset next turn | |
elif unit('2:ally:406068006:Right Arm - Machina').is('dead') and green < 7: | |
useSkill(6, 'random') # Left Arm Punch (215948): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
elif unit('2:ally:406068006:Right Arm - Machina').is('alive') and green < 4: | |
useSkill(6, 'random') # Left Arm Punch (215948): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Aigaion (406058003) | |
# Race Machina | |
# Level 99 | |
# Actions 60-60 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 500000000 | |
# MP 100000 | |
# ATK 1600 | |
# DEF 750 | |
# MAG 1500 | |
# SPR 750 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning -30% | |
# Water 0% | |
# Wind 0% | |
# Earth 0% | |
# Light -30% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 0% | |
# DEF 100% | |
# MAG 0% | |
# SPR 100% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ60% (100048) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 60% | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Core Laser (215918) [Magic] | |
# | |
# Magic damage (4x, MAG) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Genocide Beam (215919) [None] | |
# | |
# Magic* damage (2.6x, MAG) to all enemies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Electromagnetic Explosion (215920) [None] | |
# | |
# Hybrid* lightning damage (1.5x, ATK & MAG) to all enemies | |
# Unused parameters: [0] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Plasma is concentrating at the core! (215921) [None] | |
# | |
# Remove ATK, DEF, MAG, SPR, Stop and Charm debuff from caster | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Universe Annihilator (215922) [None] | |
# | |
# Magic* damage (6x * 1.43 = 8.57x, MAG) to all enemies (ignore reflect) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Universe Destroyer (215923) [None] | |
# | |
# Magic* damage (3.5x * 1.43 = 5x, MAG) to all enemies (ignore reflect) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Space Distortion (215924) [None] | |
# | |
# Increase DEF and SPR by 300% for 3 turns to caster (can not be removed) | |
# Unused parameters: [1] | |
# Set all elements resistance to 300% for 3 turns to caster (can not be removed) | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Activate Program Ver. 1.0 (215925) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Activate Program Beast Ver. (215926) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Activate Program Demon Ver. (215927) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Pew, pew! Multiple enemies confirmed! (215928) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Pew, pew! Commence elimination! (215929) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Light has caused plasma to disperse! (215930) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# System down... (215931) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# System recovery completed (215932) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Pew, pew! Zap! (215933) [None] | |
# | |
# Summon Left Arm - Demon (406078004) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Pew, pew! Zap! (215934) [None] | |
# | |
# Summon Left Arm - Demon (406078005) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Pew, pew! Zap! (215935) [None] | |
# | |
# Summon Left Arm - Machina (406078006) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Cell Transplant - Demon (215936) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Left arm fully recovered (215937) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Pew, pew! Zing! (215938) [None] | |
# | |
# Summon Right Arm - Beast (406068004) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Pew, pew! Zing! (215939) [None] | |
# | |
# Summon Right Arm - Beast (406068005) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Pew, pew! Zing! (215940) [None] | |
# | |
# Summon Right Arm - Machina (406068006) | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Cell Transplant - Beast (215941) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Right arm fully recovered (215942) [None] | |
# | |
# No effect | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if apple == True: | |
endTurn() | |
elif once(): | |
useSkill(11, 'random') # Pew, pew! Multiple enemies confirmed! (215928): No effect | |
elif once(): | |
wait() # No action | |
elif once(): | |
wait() # No action | |
elif once(): | |
useSkill(10, 'random') # Activate Program Demon Ver. (215927): No effect | |
elif once(): | |
wait() # No action | |
elif once(): | |
wait() # No action | |
elif once(): | |
useSkill(19, 'random') # Cell Transplant - Demon (215936): No effect | |
elif once(): | |
wait() # No action | |
elif once(): | |
wait() # No action | |
elif once(): | |
useSkill(16, 'random') # Pew, pew! Zap! (215933): Summon Left Arm - Demon (406078004) | |
elif once(): | |
wait() # No action | |
elif once(): | |
wait() # No action | |
elif once(): | |
useSkill(9, 'random') # Activate Program Beast Ver. (215926): No effect | |
elif once(): | |
wait() # No action | |
elif once(): | |
wait() # No action | |
elif once(): | |
useSkill(24, 'random') # Cell Transplant - Beast (215941): No effect | |
elif once(): | |
wait() # No action | |
elif once(): | |
wait() # No action | |
elif once(): | |
useSkill(21, 'random') # Pew, pew! Zing! (215938): Summon Right Arm - Beast (406068004) | |
elif once(): | |
wait() # No action | |
elif once(): | |
wait() # No action | |
elif once(): | |
useSkill(7, 'random') # Space Distortion (215924): Increase DEF and SPR by 300% for 3 turns to caster (can not be removed), Set all elements resistance to 300% for 3 turns to caster (can not be removed) | |
elif once(): | |
wait() # No action | |
elif once(): | |
wait() # No action | |
elif once(): | |
useSkill(12, 'random') # Pew, pew! Commence elimination! (215929): No effect | |
apple = True # reset next turn | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(15, 'random') # System recovery completed (215932): No effect | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(10, 'random') # Activate Program Demon Ver. (215927): No effect | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(19, 'random') # Cell Transplant - Demon (215936): No effect | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(17, 'random') # Pew, pew! Zap! (215934): Summon Left Arm - Demon (406078005) | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(20, 'random') # Left arm fully recovered (215937): No effect | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(9, 'random') # Activate Program Beast Ver. (215926): No effect | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(24, 'random') # Cell Transplant - Beast (215941): No effect | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(22, 'random') # Pew, pew! Zing! (215939): Summon Right Arm - Beast (406068005) | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(25, 'random') # Right arm fully recovered (215942): No effect | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(7, 'random') # Space Distortion (215924): Increase DEF and SPR by 300% for 3 turns to caster (can not be removed), Set all elements resistance to 300% for 3 turns to caster (can not be removed) | |
mauve += 1 | |
white = 0 | |
green = 0 | |
berry = True # reset next turn | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(15, 'random') # System recovery completed (215932): No effect | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(8, 'random') # Activate Program Ver. 1.0 (215925): No effect | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(18, 'random') # Pew, pew! Zap! (215935): Summon Left Arm - Machina (406078006) | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(20, 'random') # Left arm fully recovered (215937): No effect | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(23, 'random') # Pew, pew! Zing! (215940): Summon Right Arm - Machina (406068006) | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(25, 'random') # Right arm fully recovered (215942): No effect | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead') and green >= 15 and white == 3: | |
useSkill(7, 'random') # Space Distortion (215924): Increase DEF and SPR by 300% for 3 turns to caster (can not be removed), Set all elements resistance to 300% for 3 turns to caster (can not be removed) | |
mauve += 1 | |
white = 0 | |
green = 0 | |
berry = True # reset next turn | |
elif berry == False and mauve >= 1 and isTurnMod(3): | |
useSkill(7, 'random') # Space Distortion (215924): Increase DEF and SPR by 300% for 3 turns to caster (can not be removed), Set all elements resistance to 300% for 3 turns to caster (can not be removed) | |
berry = True # reset next turn | |
elif mauve >= 1: | |
endTurn() | |
mauve = 0 | |
elif unit('1:ally:any').HP > 0.4 and unit('2:ally:406078004:Left Arm - Demon').is('alive') and isTurnMod(3): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP > 0.4 and unit('2:ally:406068004:Right Arm - Beast').is('alive') and isTurnMod(3): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP > 0.4 and unit('2:ally:406078005:Left Arm - Demon').is('alive') and isTurnMod(3): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP > 0.4 and unit('2:ally:406068005:Right Arm - Beast').is('alive') and isTurnMod(3): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP > 0.4 and unit('2:ally:406078006:Left Arm - Machina').is('alive') and isTurnMod(3): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP > 0.4 and unit('2:ally:406068006:Right Arm - Machina').is('alive') and isTurnMod(3): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP < 0.4 and unit('2:ally:406078004:Left Arm - Demon').is('alive') and isTurnMod(2): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP < 0.4 and unit('2:ally:406068004:Right Arm - Beast').is('alive') and isTurnMod(2): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP < 0.4 and unit('2:ally:406078005:Left Arm - Demon').is('alive') and isTurnMod(2): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP < 0.4 and unit('2:ally:406068005:Right Arm - Beast').is('alive') and isTurnMod(2): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP < 0.4 and unit('2:ally:406078006:Left Arm - Machina').is('alive') and isTurnMod(2): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('1:ally:any').HP < 0.4 and unit('2:ally:406068006:Right Arm - Machina').is('alive') and isTurnMod(2): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mauve += 1 | |
elif unit('2:ally:406078004:Left Arm - Demon').is('alive'): | |
wait() # No action | |
mauve += 1 | |
elif unit('2:ally:406068004:Right Arm - Beast').is('alive'): | |
wait() # No action | |
mauve += 1 | |
elif unit('2:ally:406078005:Left Arm - Demon').is('alive'): | |
wait() # No action | |
mauve += 1 | |
elif unit('2:ally:406068005:Right Arm - Beast').is('alive'): | |
wait() # No action | |
mauve += 1 | |
elif unit('2:ally:406078006:Left Arm - Machina').is('alive'): | |
wait() # No action | |
mauve += 1 | |
elif unit('2:ally:406068006:Right Arm - Machina').is('alive'): | |
wait() # No action | |
mauve += 1 | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead'): | |
useSkill(14, 'random') # System down... (215931): No effect | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead'): | |
wait() # No action | |
elif once() and unit('2:ally:406078004:Left Arm - Demon').is('dead') and unit('2:ally:406068004:Right Arm - Beast').is('dead'): | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead'): | |
useSkill(14, 'random') # System down... (215931): No effect | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead'): | |
wait() # No action | |
elif once() and unit('2:ally:406078005:Left Arm - Demon').is('dead') and unit('2:ally:406068005:Right Arm - Beast').is('dead'): | |
wait() # No action | |
elif once() and unit('2:ally:406078006:Left Arm - Machina').is('dead') and unit('2:ally:406068006:Right Arm - Machina').is('dead'): | |
useSkill(14, 'random') # System down... (215931): No effect | |
elif once() and unit('2:ally:406078006:Left Arm - Machina').is('dead') and unit('2:ally:406068006:Right Arm - Machina').is('dead'): | |
wait() # No action | |
elif once() and unit('2:ally:406078006:Left Arm - Machina').is('dead') and unit('2:ally:406068006:Right Arm - Machina').is('dead'): | |
wait() # No action | |
elif unit('1:ally:any').sufferedDamageLastTurn('physical', 'thunder') and melon == False: | |
useSkill(3, 'random') # Electromagnetic Explosion (215920): Hybrid* lightning damage (1.5x, ATK & MAG) to all enemies | |
melon = True # reset next turn | |
elif unit('1:ally:any').sufferedDamageLastTurn('magical', 'thunder') and melon == False: | |
useSkill(3, 'random') # Electromagnetic Explosion (215920): Hybrid* lightning damage (1.5x, ATK & MAG) to all enemies | |
melon = True # reset next turn | |
elif unit('1:ally:any').sufferedDamageLastTurn('physical', 'light') and melon == False: | |
useSkill(3, 'random') # Electromagnetic Explosion (215920): Hybrid* lightning damage (1.5x, ATK & MAG) to all enemies | |
melon = True # reset next turn | |
elif unit('1:ally:any').sufferedDamageLastTurn('magical', 'light') and melon == False: | |
useSkill(3, 'random') # Electromagnetic Explosion (215920): Hybrid* lightning damage (1.5x, ATK & MAG) to all enemies | |
melon = True # reset next turn | |
elif unit('1:ally:any').HP < 0.4 and green >= 15 and mango == False: | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
mango = True # reset next turn | |
elif unit('1:ally:any').HP > 0.4 and green >= 15 and lemon == False and isTurnMod(2): | |
useSkill(2, 'random') # Genocide Beam (215919): Magic* damage (2.6x, MAG) to all enemies | |
lemon = True # reset next turn | |
elif unit('1:ally:any').HP < 0.4 and green >= 15 and grape == False and isTurnMod(2): | |
useSkill(4, 'random') # Plasma is concentrating at the core! (215921): Remove ATK, DEF, MAG, SPR, Stop and Charm debuff from caster | |
grape = True # reset next turn | |
pasta = True # persistent | |
elif unit('1:ally:any').HP > 0.4 and green >= 15 and grape == False and isTurnMod(3): | |
useSkill(4, 'random') # Plasma is concentrating at the core! (215921): Remove ATK, DEF, MAG, SPR, Stop and Charm debuff from caster | |
grape = True # reset next turn | |
pasta = True # persistent | |
elif green >= 15 and white == 3: | |
endTurn() | |
white = 0 | |
green = 0 | |
elif green >= 15: | |
endTurn() | |
white += 1 | |
green = 0 | |
elif unit('1:ally:any').sufferedDamageLastTurn('physical', 'light') and guava == False and pasta == True: | |
useSkill(13, 'random') # Light has caused plasma to disperse! (215930): No effect | |
guava = True # reset next turn | |
elif unit('1:ally:any').sufferedDamageLastTurn('magical', 'light') and guava == False and pasta == True: | |
useSkill(13, 'random') # Light has caused plasma to disperse! (215930): No effect | |
guava = True # reset next turn | |
elif unit('1:ally:any').sufferedDamageLastTurn('physical', 'light') and olive == False and pasta == True: | |
useSkill(6, 'random') # Universe Destroyer (215923): Magic* damage (3.5x * 1.43 = 5x, MAG) to all enemies (ignore reflect) | |
olive = True # reset next turn | |
pasta = False # persistent | |
elif unit('1:ally:any').sufferedDamageLastTurn('magical', 'light') and olive == False and pasta == True: | |
useSkill(6, 'random') # Universe Destroyer (215923): Magic* damage (3.5x * 1.43 = 5x, MAG) to all enemies (ignore reflect) | |
olive = True # reset next turn | |
pasta = False # persistent | |
elif olive == False and pasta == True: | |
useSkill(5, 'random') # Universe Annihilator (215922): Magic* damage (6x * 1.43 = 8.57x, MAG) to all enemies (ignore reflect) | |
olive = True # reset next turn | |
pasta = False # persistent | |
elif green < 6: | |
useSkill(1, 'random') # Core Laser (215918): Magic damage (4x, MAG) to one enemy | |
green += 1 | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Right Arm - Beast (406068004) | |
# Race Beast | |
# Level 99 | |
# Actions 20-20 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 60000000 | |
# MP 60000 | |
# ATK 700 | |
# DEF 800 | |
# MAG 600 | |
# SPR 800 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice -50% | |
# Lightning 0% | |
# Water 100% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
# | |
# 物理・魔法カウンター(ライトアーム・獣) (100074) [Passive] | |
# | |
# 100% chance to counter physical attacks with Right Arm Punch (215956) to the attacker (max 3 / turn) | |
# 100% chance to counter magic attacks with Right Arm Punch (215956) to the attacker (max 3 / turn) | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Flare Bullet (215949) [Physical] | |
# | |
# Physical fire damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Solar Flare Bullet (215950) [Physical] | |
# | |
# Physical fire damage (2.3x, ATK) to all enemies | |
# Reduce resistance to Fire by 35% for 5 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Defensive Jamming (215951) [None] | |
# | |
# Increase break resistance to ATK and MAG by 50% for 3 turns to all allies | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Reflect All (215952) [None] | |
# | |
# Reflect all spell(s) for 3 turns to all allies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Curaja Beam (215953) [None] | |
# | |
# Restore 7000000 HP to all allies | |
# | |
# Sealable + Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Upper Voltage (215954) [None] | |
# | |
# Increase ATK and MAG by 10% for 3 turns to all allies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Metal Coat (215955) [None] | |
# | |
# Increase DEF and SPR by 30% for 5 turns to all allies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Right Arm Punch (215956) [Physical] | |
# | |
# Physical damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if once(): | |
endTurn() | |
elif unit('2:ally:406078004:Left Arm - Demon').is('dead') and green >= 12 and berry == False and isTurnMod(5): | |
useSkill(3, 'random') # Defensive Jamming (215951): Increase break resistance to ATK and MAG by 50% for 3 turns to all allies | |
berry = True # reset next turn | |
elif unit('2:ally:406078004:Left Arm - Demon').is('dead') and green >= 12 and peach == False and isTurnMod(8): | |
useSkill(5, 'random') # Curaja Beam (215953): Restore 7000000 HP to all allies | |
peach = True # reset next turn | |
elif unit('2:ally:406078004:Left Arm - Demon').is('alive') and green >= 8 and berry == False and isTurnMod(5): | |
useSkill(3, 'random') # Defensive Jamming (215951): Increase break resistance to ATK and MAG by 50% for 3 turns to all allies | |
berry = True # reset next turn | |
elif unit('2:ally:406078004:Left Arm - Demon').is('alive') and green >= 8 and peach == False and isTurnMod(8): | |
useSkill(5, 'random') # Curaja Beam (215953): Restore 7000000 HP to all allies | |
peach = True # reset next turn | |
elif unit('2:ally:406078004:Left Arm - Demon').is('dead') and green >= 12: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406078004:Left Arm - Demon').is('alive') and green >= 8: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406078005:Left Arm - Demon').is('dead') and green < 4: | |
useSkill(1, 'random') # Flare Bullet (215949): Physical fire damage (2.5x, ATK) to one enemy | |
green += 1 | |
elif unit('2:ally:406078005:Left Arm - Demon').is('alive') and green < 2: | |
useSkill(1, 'random') # Flare Bullet (215949): Physical fire damage (2.5x, ATK) to one enemy | |
green += 1 | |
elif unit('2:ally:406078004:Left Arm - Demon').is('dead') and apple == False and isTurnMod(2): | |
useSkill(2, 'random') # Solar Flare Bullet (215950): Physical fire damage (2.3x, ATK) to all enemies, Reduce resistance to Fire by 35% for 5 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
elif unit('2:ally:406078004:Left Arm - Demon').is('alive') and apple == False and honey == True and isTurnMod(2): | |
useSkill(2, 'random') # Solar Flare Bullet (215950): Physical fire damage (2.3x, ATK) to all enemies, Reduce resistance to Fire by 35% for 5 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
honey = False # persistent | |
elif unit('2:ally:406078004:Left Arm - Demon').is('alive') and apple == False and honey == False and isTurnMod(2): | |
wait() # No action | |
green += 1 | |
apple = True # reset next turn | |
honey = True # persistent | |
elif random() <= 0.45: | |
useSkill(8, 'random') # Right Arm Punch (215956): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Right Arm - Beast (406068005) | |
# Race Beast | |
# Level 99 | |
# Actions 20-20 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 65000000 | |
# MP 60000 | |
# ATK 750 | |
# DEF 850 | |
# MAG 650 | |
# SPR 850 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice -50% | |
# Lightning 0% | |
# Water 100% | |
# Wind 0% | |
# Earth 0% | |
# Light 0% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
# | |
# 物理・魔法カウンター(ライトアーム・獣) (100074) [Passive] | |
# | |
# 100% chance to counter physical attacks with Right Arm Punch (215956) to the attacker (max 3 / turn) | |
# 100% chance to counter magic attacks with Right Arm Punch (215956) to the attacker (max 3 / turn) | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Flare Bullet (215949) [Physical] | |
# | |
# Physical fire damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Solar Flare Bullet (215950) [Physical] | |
# | |
# Physical fire damage (2.3x, ATK) to all enemies | |
# Reduce resistance to Fire by 35% for 5 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Defensive Jamming (215951) [None] | |
# | |
# Increase break resistance to ATK and MAG by 50% for 3 turns to all allies | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Reflect All (215952) [None] | |
# | |
# Reflect all spell(s) for 3 turns to all allies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Curaja Beam (215953) [None] | |
# | |
# Restore 7000000 HP to all allies | |
# | |
# Sealable + Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Upper Voltage (215954) [None] | |
# | |
# Increase ATK and MAG by 10% for 3 turns to all allies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Metal Coat (215955) [None] | |
# | |
# Increase DEF and SPR by 30% for 5 turns to all allies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Right Arm Punch (215956) [Physical] | |
# | |
# Physical damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if once(): | |
endTurn() | |
elif unit('2:ally:406078005:Left Arm - Demon').is('dead') and green >= 12 and berry == False and isTurnMod(4): | |
useSkill(3, 'random') # Defensive Jamming (215951): Increase break resistance to ATK and MAG by 50% for 3 turns to all allies | |
berry = True # reset next turn | |
elif unit('2:ally:406078005:Left Arm - Demon').is('dead') and green >= 12 and peach == False and isTurnMod(6): | |
useSkill(5, 'random') # Curaja Beam (215953): Restore 7000000 HP to all allies | |
peach = True # reset next turn | |
elif unit('2:ally:406078005:Left Arm - Demon').is('dead') and green >= 12 and mango == False and isTurnMod(3): | |
useSkill(6, 'random') # Upper Voltage (215954): Increase ATK and MAG by 10% for 3 turns to all allies | |
mango = True # reset next turn | |
elif unit('2:ally:406078005:Left Arm - Demon').is('alive') and green >= 8 and berry == False and isTurnMod(4): | |
useSkill(3, 'random') # Defensive Jamming (215951): Increase break resistance to ATK and MAG by 50% for 3 turns to all allies | |
berry = True # reset next turn | |
elif unit('2:ally:406078005:Left Arm - Demon').is('alive') and green >= 8 and peach == False and isTurnMod(6): | |
useSkill(5, 'random') # Curaja Beam (215953): Restore 7000000 HP to all allies | |
peach = True # reset next turn | |
elif unit('2:ally:406078005:Left Arm - Demon').is('alive') and green >= 8 and mango == False and isTurnMod(3): | |
useSkill(6, 'random') # Upper Voltage (215954): Increase ATK and MAG by 10% for 3 turns to all allies | |
mango = True # reset next turn | |
elif unit('2:ally:406078005:Left Arm - Demon').is('dead') and green >= 12: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406078005:Left Arm - Demon').is('alive') and green >= 8: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406078005:Left Arm - Demon').is('dead') and green < 4: | |
useSkill(1, 'random') # Flare Bullet (215949): Physical fire damage (2.5x, ATK) to one enemy | |
green += 1 | |
elif unit('2:ally:406078005:Left Arm - Demon').is('alive') and green < 2: | |
useSkill(1, 'random') # Flare Bullet (215949): Physical fire damage (2.5x, ATK) to one enemy | |
green += 1 | |
elif unit('2:ally:406078005:Left Arm - Demon').is('dead') and olive == False and isTurnMod(2): | |
useSkill(2, 'random') # Solar Flare Bullet (215950): Physical fire damage (2.3x, ATK) to all enemies, Reduce resistance to Fire by 35% for 5 turns to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif unit('2:ally:406078005:Left Arm - Demon').is('dead') and apple == False and isTurnMod(2): | |
useSkill(2, 'random') # Solar Flare Bullet (215950): Physical fire damage (2.3x, ATK) to all enemies, Reduce resistance to Fire by 35% for 5 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
elif unit('2:ally:406078005:Left Arm - Demon').is('alive') and olive == False and honey == True and isTurnMod(2): | |
useSkill(2, 'random') # Solar Flare Bullet (215950): Physical fire damage (2.3x, ATK) to all enemies, Reduce resistance to Fire by 35% for 5 turns to all enemies | |
green += 1 | |
olive = True # reset next turn | |
elif unit('2:ally:406078005:Left Arm - Demon').is('alive') and apple == False and honey == True and isTurnMod(2): | |
useSkill(2, 'random') # Solar Flare Bullet (215950): Physical fire damage (2.3x, ATK) to all enemies, Reduce resistance to Fire by 35% for 5 turns to all enemies | |
green += 1 | |
apple = True # reset next turn | |
honey = False # persistent | |
elif unit('2:ally:406078005:Left Arm - Demon').is('alive') and apple == False and honey == False and isTurnMod(2): | |
wait() # No action | |
green += 1 | |
olive = True # reset next turn | |
apple = True # reset next turn | |
honey = True # persistent | |
elif random() <= 0.45: | |
useSkill(8, 'random') # Right Arm Punch (215956): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
else: | |
attack('random') | |
green += 1 | |
## | |
# Monster Info | |
## | |
# | |
# Monster Right Arm - Machina (406068006) | |
# Race Machina | |
# Level 99 | |
# Actions 20-20 | |
# | |
# NEW DAMAGE FORMULA! (5, 25, 185) | |
# | |
# | |
# Stats | |
# HP 70000000 | |
# MP 60000 | |
# ATK 800 | |
# DEF 2000 | |
# MAG 700 | |
# SPR 1900 | |
# | |
# | |
# Damage resist | |
# physical 0% | |
# magical 0% | |
# | |
# | |
# Element resist | |
# Fire 0% | |
# Ice 0% | |
# Lightning 50% | |
# Water -50% | |
# Wind 0% | |
# Earth -50% | |
# Light 50% | |
# Dark 0% | |
# Non-Elemental 0% | |
# | |
# | |
# Status resist (+80% / application) | |
# Poison 100% | |
# Blind 100% | |
# Sleep 100% | |
# Silence 100% | |
# Paralyze 100% | |
# Confusion 100% | |
# Disease 100% | |
# Petrify 100% | |
# | |
# | |
# Debuff resist | |
# ATK 100% | |
# DEF 0% | |
# MAG 100% | |
# SPR 0% | |
# Stop 100% | |
# Charm 100% | |
# Berserk 100% | |
# | |
# | |
# Immunity | |
# Death + | |
# Gravity + | |
# | |
### | |
### | |
# Passives | |
### | |
# | |
# 全ステ50% (100015) [Passive] | |
# | |
# Increase ATK, DEF, MAG and SPR by 50% | |
# | |
## | |
# | |
# 物理・魔法カウンター(ライトアーム・機) (100076) [Passive] | |
# | |
# 100% chance to counter physical attacks with Right Arm Punch (215956) to the attacker | |
# 100% chance to counter magic attacks with Right Arm Punch (215956) to the attacker | |
# | |
## | |
### | |
# Skills | |
### | |
# | |
# Flare Bullet (215949) [Physical] | |
# | |
# Physical fire damage (2.5x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Solar Flare Bullet (215950) [Physical] | |
# | |
# Physical fire damage (2.3x, ATK) to all enemies | |
# Reduce resistance to Fire by 35% for 5 turns to all enemies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Defensive Jamming (215951) [None] | |
# | |
# Increase break resistance to ATK and MAG by 50% for 3 turns to all allies | |
# Unknown parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Reflect All (215952) [None] | |
# | |
# Reflect all spell(s) for 3 turns to all allies | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Curaja Beam (215953) [None] | |
# | |
# Restore 7000000 HP to all allies | |
# | |
# Sealable + Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Upper Voltage (215954) [None] | |
# | |
# Increase ATK and MAG by 10% for 3 turns to all allies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Metal Coat (215955) [None] | |
# | |
# Increase DEF and SPR by 30% for 5 turns to all allies | |
# Unused parameters: [1] | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
# | |
# Right Arm Punch (215956) [Physical] | |
# | |
# Physical damage (3x, ATK) to one enemy | |
# | |
# Sealable - Unknown1 + | |
# Reflect - Unknown2 - | |
# | |
## | |
### | |
# AI | |
### | |
if once(): | |
endTurn() | |
elif not unit('1:ally:any').hasReflect() and apple == False: | |
useSkill(4, 'random') # Reflect All (215952): Reflect all spell(s) for 3 turns to all allies | |
apple = True # reset next turn | |
elif not unit('2:ally:406078006:Left Arm - Machina').hasReflect() and unit('2:ally:406078006:Left Arm - Machina').is('alive') and apple == False: | |
useSkill(4, 'random') # Reflect All (215952): Reflect all spell(s) for 3 turns to all allies | |
apple = True # reset next turn | |
elif not unit('2:ally:406058003:Aigaion').hasReflect() and unit('2:ally:406058003:Aigaion').is('alive') and apple == False: | |
useSkill(4, 'random') # Reflect All (215952): Reflect all spell(s) for 3 turns to all allies | |
apple = True # reset next turn | |
elif unit('2:ally:406078006:Left Arm - Machina').is('dead') and green >= 12 and berry == False and isTurnMod(3): | |
useSkill(6, 'random') # Upper Voltage (215954): Increase ATK and MAG by 10% for 3 turns to all allies | |
berry = True # reset next turn | |
elif unit('2:ally:406078006:Left Arm - Machina').is('dead') and green >= 12 and peach == False and isTurnMod(3): | |
useSkill(7, 'random') # Metal Coat (215955): Increase DEF and SPR by 30% for 5 turns to all allies | |
peach = True # reset next turn | |
elif unit('2:ally:406078006:Left Arm - Machina').is('dead') and green >= 12 and olive == False and isTurnMod(5): | |
useSkill(5, 'random') # Curaja Beam (215953): Restore 7000000 HP to all allies | |
olive = True # reset next turn | |
elif unit('2:ally:406078006:Left Arm - Machina').is('alive') and green >= 8 and berry == False and isTurnMod(3): | |
useSkill(6, 'random') # Upper Voltage (215954): Increase ATK and MAG by 10% for 3 turns to all allies | |
berry = True # reset next turn | |
elif unit('2:ally:406078006:Left Arm - Machina').is('alive') and green >= 8 and peach == False and isTurnMod(3): | |
useSkill(7, 'random') # Metal Coat (215955): Increase DEF and SPR by 30% for 5 turns to all allies | |
peach = True # reset next turn | |
elif unit('2:ally:406078006:Left Arm - Machina').is('alive') and green >= 8 and olive == False and isTurnMod(5): | |
useSkill(5, 'random') # Curaja Beam (215953): Restore 7000000 HP to all allies | |
olive = True # reset next turn | |
elif unit('2:ally:406078006:Left Arm - Machina').is('dead') and green >= 12: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406078006:Left Arm - Machina').is('alive') and green >= 8: | |
endTurn() | |
green = 0 | |
elif unit('2:ally:406078006:Left Arm - Machina').is('dead') and green < 7: | |
useSkill(8, 'random') # Right Arm Punch (215956): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
elif unit('2:ally:406078006:Left Arm - Machina').is('alive') and green < 3: | |
useSkill(8, 'random') # Right Arm Punch (215956): Physical damage (3x, ATK) to one enemy | |
green += 1 | |
else: | |
attack('random') | |
green += 1 |
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