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Golem 3* - New Trial of the Guardian
##
# Mission 'New Trial of the Guardian' (1125107)
##
##
# Monster Info
##
#
# Monster Golem (210011002)
# Race Stone
# Level 99
# Actions 9-9
#
#
# Stats
# HP 80000000
# MP 100000
# ATK 1450
# DEF 100
# MAG 550
# SPR 25
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind -100%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+80% / application)
# Poison 100%
# Blind 100%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 0%
# DEF 100%
# MAG 100%
# SPR 0%
# Stop 100%
# Charm 100%
# Berserk? 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Passives
###
#
# 土属性吸収 (100007) [Passive]
#
# Absorb Earth elemental attacks
#
##
###
# Skills
###
#
# Trample (179820) [Physical]
#
# Physical damage (5x, ATK) to one enemy
# Reduce DEF and SPR by 50% for 3 turns to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Kick Away (179830) [Physical]
#
# Physical damage (5x, ATK) to one enemy
# Reduce ATK and MAG by 50% for 3 turns to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Magnitude 8 (179840) [Physical]
#
# Magic* earth damage (10x, MAG) to all enemies
# Unused paramaters: [200]
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Earthen Wall (179850) [None]
#
# Reduce physical damage taken by 100% to all allies for one turn (can not be removed)
# Reduce magic damage taken by 100% to all allies for one turn (can not be removed)
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Fragmental Rock (179860) [Magic]
#
# Magic earth damage (12x, MAG) to all enemies
# Unused paramaters: [200]
# Reduce ATK, DEF, MAG and SPR by 40% for 5 turns to all enemies
# Unused paramaters: [0,0,1,10]
# Reduce resistance to Earth by 100% for 10 turns to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if apple == True:
end_turn()
elif once():
useSkill(5, 'random') # Fragmental Rock (179860): Magic earth damage (12x, MAG) to all enemies, Reduce ATK, DEF, MAG and SPR by 40% for 5 turns to all enemies, Reduce resistance to Earth by 100% for 10 turns to all enemies
elif once():
useSkill(4, 'random') # Earthen Wall (179850): Reduce physical damage taken by 100% to all allies for one turn (can not be removed), Reduce magic damage taken by 100% to all allies for one turn (can not be removed)
apple = True # reset next turn
elif self.HP < 0.8 and once():
useSkill(5, 'random') # Fragmental Rock (179860): Magic earth damage (12x, MAG) to all enemies, Reduce ATK, DEF, MAG and SPR by 40% for 5 turns to all enemies, Reduce resistance to Earth by 100% for 10 turns to all enemies
elif self.HP < 0.8 and uses() < 3:
useSkill(1, 'def_max') # Trample (179820): Physical damage (5x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy
elif self.HP < 0.8 and once():
useSkill(4, 'random') # Earthen Wall (179850): Reduce physical damage taken by 100% to all allies for one turn (can not be removed), Reduce magic damage taken by 100% to all allies for one turn (can not be removed)
apple = True # reset next turn
elif self.HP < 0.6 and once():
useSkill(5, 'random') # Fragmental Rock (179860): Magic earth damage (12x, MAG) to all enemies, Reduce ATK, DEF, MAG and SPR by 40% for 5 turns to all enemies, Reduce resistance to Earth by 100% for 10 turns to all enemies
elif self.HP < 0.6 and uses() < 3:
useSkill(1, 'def_max') # Trample (179820): Physical damage (5x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy
elif self.HP < 0.6 and once():
useSkill(4, 'random') # Earthen Wall (179850): Reduce physical damage taken by 100% to all allies for one turn (can not be removed), Reduce magic damage taken by 100% to all allies for one turn (can not be removed)
apple = True # reset next turn
elif self.HP < 0.4 and once():
useSkill(5, 'random') # Fragmental Rock (179860): Magic earth damage (12x, MAG) to all enemies, Reduce ATK, DEF, MAG and SPR by 40% for 5 turns to all enemies, Reduce resistance to Earth by 100% for 10 turns to all enemies
elif self.HP < 0.4 and uses() < 4:
useSkill(1, 'def_max') # Trample (179820): Physical damage (5x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy
elif self.HP < 0.4 and once():
useSkill(4, 'random') # Earthen Wall (179850): Reduce physical damage taken by 100% to all allies for one turn (can not be removed), Reduce magic damage taken by 100% to all allies for one turn (can not be removed)
apple = True # reset next turn
elif green > 4 and berry == False:
useSkill(3, 'random') # Magnitude 8 (179840): Magic* earth damage (10x, MAG) to all enemies
berry = True # reset next turn
green = 0
elif self.HP < 0.4 and green == 2:
useSkill(5, 'random') # Fragmental Rock (179860): Magic earth damage (12x, MAG) to all enemies, Reduce ATK, DEF, MAG and SPR by 40% for 5 turns to all enemies, Reduce resistance to Earth by 100% for 10 turns to all enemies
green += 1
elif random() <= 0.20 and self.HP < 0.4:
useSkill(2, 'random') # Kick Away (179830): Physical damage (5x, ATK) to one enemy, Reduce ATK and MAG by 50% for 3 turns to one enemy
elif peach == False:
useSkill(1, 'random') # Trample (179820): Physical damage (5x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy
peach = True # reset next turn
green += 1
elif random() <= 0.35:
useSkill(1, 'random') # Trample (179820): Physical damage (5x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy
else:
attack('random')
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