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Lakshmi 3* - New Trial of the Goddess - GL
##
# Mission 'New Trial of the Goddess' (1625107)
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##
# Monster Info
##
#
# Monster Lakshmi (205511002)
# Race Human
# Level 99
# Actions 7-7
#
#
# Stats
# HP 100000000
# MP 100000
# ATK 1000
# DEF 30
# MAG 600
# SPR 25
#
#
# Damage resist
# physical 0%
# magical 0%
#
#
# Element resist
# Fire 0%
# Ice 0%
# Lightning 0%
# Water 0%
# Wind 0%
# Earth 0%
# Light 0%
# Dark 0%
# Non-Elemental 0%
#
#
# Status resist (+80% / application)
# Poison 100%
# Blind 50%
# Sleep 100%
# Silence 100%
# Paralyze 100%
# Confusion 100%
# Disease 100%
# Petrify 100%
#
#
# Debuff resist
# ATK 0%
# DEF 100%
# MAG 0%
# SPR 100%
# Stop 100%
# Charm 100%
# Berserk? 100%
#
#
# Immunity
# Death +
# Gravity +
#
###
###
# Skills
###
#
# Alluring Embrace (181760) [Magic]
#
# Restore 15% HP to caster
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Great Dance (181770) [Magic]
#
# Magic damage (30x) as MP drain (30%) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Evil Purifying Light (181780) [Magic]
#
# Magic light damage (7x, MAG) to all enemies
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Right Hand of Love (181790) [Physical]
#
# Physical damage (2x, ATK) to one enemy
# Reduce DEF and SPR by 50% for 3 turns to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Left Hand of Abundance (181800) [Physical]
#
# Physical damage (2x, ATK) to one enemy
# Reduce ATK and MAG by 50% for 3 turns to one enemy
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
#
# Charm of the Goddess (181810) [None]
#
# Inflict Charm (100%) on one enemy for 3 turns
#
# Sealable - Unknown1 +
# Reflect - Unknown2 -
#
##
###
# AI
###
if once():
useSkill(2, 'random') # Great Dance (181770): Magic damage (30x) as MP drain (30%) to all enemies
elif isTurnMod(3) and berry == False:
useSkill(1, 'random') # Alluring Embrace (181760): Restore 15% HP to caster
berry = True # reset next turn
elif self.HP < 0.8 and once():
useSkill(3, 'random') # Evil Purifying Light (181780): Magic light damage (7x, MAG) to all enemies
elif self.HP < 0.5 and once():
useSkill(3, 'random') # Evil Purifying Light (181780): Magic light damage (7x, MAG) to all enemies
elif self.HP < 0.3 and once():
useSkill(3, 'random') # Evil Purifying Light (181780): Magic light damage (7x, MAG) to all enemies
elif isTurnMod(10) and peach == False:
useSkill(6, 'random') # Charm of the Goddess (181810): Inflict Charm (100%) on one enemy for 3 turns
peach = True # reset next turn
elif self.HP < 0.5 and olive == False:
useSkill(4, 'random') # Right Hand of Love (181790): Physical damage (2x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy
olive = True # reset next turn
elif self.HP < 0.5 and mango == False:
useSkill(5, 'random') # Left Hand of Abundance (181800): Physical damage (2x, ATK) to one enemy, Reduce ATK and MAG by 50% for 3 turns to one enemy
mango = True # reset next turn
elif self.HP < 0.5 and lemon == False:
useSkill(3, 'random') # Evil Purifying Light (181780): Magic light damage (7x, MAG) to all enemies
lemon = True # reset next turn
elif isTurnMod(2) and lemon == False:
useSkill(3, 'random') # Evil Purifying Light (181780): Magic light damage (7x, MAG) to all enemies
lemon = True # reset next turn
elif isTurnMod(2) and olive == False:
useSkill(4, 'random') # Right Hand of Love (181790): Physical damage (2x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy
olive = True # reset next turn
mango = True # reset next turn
elif olive == False:
useSkill(5, 'random') # Left Hand of Abundance (181800): Physical damage (2x, ATK) to one enemy, Reduce ATK and MAG by 50% for 3 turns to one enemy
olive = True # reset next turn
elif self.HP < 0.5 and mango == True and lemon == False:
useSkill(4, 'random') # Right Hand of Love (181790): Physical damage (2x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy
lemon = True # reset next turn
elif random() <= 0.15 and mango == True:
useSkill(4, 'random') # Right Hand of Love (181790): Physical damage (2x, ATK) to one enemy, Reduce DEF and SPR by 50% for 3 turns to one enemy
elif self.HP < 0.5 and mango == False and grape == False:
useSkill(5, 'random') # Left Hand of Abundance (181800): Physical damage (2x, ATK) to one enemy, Reduce ATK and MAG by 50% for 3 turns to one enemy
grape = True # reset next turn
elif random() <= 0.15 and mango == False:
useSkill(5, 'random') # Left Hand of Abundance (181800): Physical damage (2x, ATK) to one enemy, Reduce ATK and MAG by 50% for 3 turns to one enemy
else:
attack('random')
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