Created
May 22, 2009 05:15
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import java.awt.Color | |
import java.awt.Font | |
import matrix.Letter | |
import org.pushingpixels.trident.Timeline | |
import org.pushingpixels.trident.Timeline.RepeatBehavior | |
// warning!! reading font file on EDT | |
InputStream is = MatrixView.classLoader.getResourceAsStream("katakana.ttf") | |
Font kf = Font.createFont(Font.TRUETYPE_FONT, is) | |
font = kf.deriveFont(Font.BOLD, 14i) | |
def newDrop = { x -> | |
def drop = new Expando() | |
drop.letters = [] | |
drop.paint = { g -> drop.letters.each{ it.paint(g) } } | |
drop.scenario = { -> | |
int totalLetterCount = 5 + (20 * Math.random()) | |
int initialDelay = 1000 * Math.random() | |
int duration = 1000 + (100 * Math.random()) | |
parallelScenario { | |
(0..<totalLetterCount).each { i -> | |
int y = font.size * i | |
// choose random katakana letter | |
// int letterIndex = (int) (0x30A0 + Math.random() | |
// * (0x30FF - 0x30A0)); | |
int start = 33 | |
int delta = 95 | |
char c = (char) (start + Math.random() * delta) | |
Letter l = new Letter(x as int, y as int, c, font) | |
drop.letters << l | |
timeline(l, duration: duration, initialDelay: initialDelay + i * 120) { | |
interpolatedProperty("opacity", from: 1.0f, to: 0.0f) | |
interpolatedProperty("color", from: Color.WHITE, to: Color.GREEN) | |
} | |
} | |
} | |
} | |
return drop | |
} | |
def lock = new Object() | |
def drops = [] | |
def addDrop = null | |
addDrop = { canvas -> | |
def x = canvas.width * Math.random() | |
def drop = newDrop(x) | |
def scenario = drop.scenario() | |
timelineScenario(scenario) { | |
timelineScenarioCallback { | |
onDone { | |
synchronized(lock) { | |
drops.remove(drop) | |
addDrop(canvas) | |
} | |
} | |
} | |
} | |
drops << drop | |
scenario.play() | |
} | |
tabbedPane(tabGroup, selectedIndex: tabGroup.tabCount) { | |
panel(title: "Matrix") { | |
borderLayout() | |
def addMoreDrops = { if(drops.size() < 30) 0.upto(10){ addDrop(canvas) } } | |
panel( new CanvasPanel( | |
componentShown: addMoreDrops, componentResized: addMoreDrops, | |
draw: { p, g -> | |
g.color = Color.BLACK | |
g.fillRect(0,0,p.width,p.height) | |
synchronized(lock) { | |
drops.each{ it.paint(g) } | |
} | |
}), id: "canvas") | |
Timeline repaint = new Timeline.Repaint(canvas) | |
repaint.playLoop(RepeatBehavior.LOOP) | |
} | |
} |
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