Created
June 16, 2011 14:58
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namespace WhiskeyRecommender.Persistence | |
{ | |
/// <summary> | |
/// A <see cref="IUnitOfWork"/> wraps a database transaction and provides access to the objects via a repository pattern. | |
/// | |
/// This class implements <see cref="IDisposable"/> to allow use inside <c>using</c> blocks, and should automatically | |
/// close the database transaction (without saving) when disposed. | |
/// </summary> | |
public interface IUnitOfWork : IDisposable | |
{ | |
/// <summary> | |
/// The name of this <see cref="IUnitOfWork"/>. | |
/// </summary> | |
string Name { get; set; } | |
/// <summary> | |
/// An implementation of the <see cref="IWhiskeyRepository"/> interface, bound to this <see cref="IUnitOfWork"/>. | |
/// </summary> | |
IWhiskeyRepository WhiskeyRepository { get; } | |
/// <summary> | |
/// An implementation of the <see cref="IUserRepository"/> interface, bound to this <see cref="IUnitOfWork"/>. | |
/// </summary> | |
IUserRepository UserRepository { get; } | |
/// <summary> | |
/// An implementation of the <see cref="IRegionRepository"/> interface, bound to this <see cref="IUnitOfWork"/>. | |
/// </summary> | |
IRegionRepository RegionRepository { get; } | |
/// <summary> | |
/// An implementation of the <see cref="IDistilleryRepository"/> interface, bound to this <see cref="IUnitOfWork"/>. | |
/// </summary> | |
IDistilleryRepository DistilleryRepository { get; } | |
/// <summary> | |
/// An implementation of the <see cref="IRatingRepository"/> interface, bound to this <see cref="IUnitOfWork"/>. | |
/// </summary> | |
IRatingRepository RatingRepository { get; } | |
/// <summary> | |
/// An implementation of the <see cref="IWhiskeyTypeRepository"/> interface, bound to this <see cref="IUnitOfWork"/>. | |
/// </summary> | |
IWhiskeyTypeRepository WhiskeyTypeRepository { get; } | |
/// <summary> | |
/// An implementation of the <see cref="IAchievementRepository"/> interface, bound to this <see cref="IUnitOfWork"/>. | |
/// </summary> | |
IAchievementRepository AchievementRepository { get; } | |
/// <summary> | |
/// Saves any pending changes to the database. | |
/// </summary> | |
void Save(); | |
/// <summary> | |
/// Closes the <see cref="IUnitOfWork"/>, releasing any database resources. | |
/// </summary> | |
void Close(); | |
} | |
} |
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