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Last active January 31, 2016 15:55
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Final Day of Devember

Devember Day 31

The last day of Devember is upon us! Somewhat bittersweet, but mostly sweet for me since I really need a break from all the programming I've been doing recently, especially with all of the school work I have to finish off very soon.

With that said, I'm really glad I took part in Devember this year, and I certainly put a lot more time into programming than I would've otherwise. I also think that my devlog writing skills have improved along with a myriad of other small things. I will create one more gist that has all of the links to the other days, and I might even go through each entry and put a 'next' and 'previous' entry link. Although that will take a while, so it probably won't happen until after my exams, sometime arond the end of January.

As for programming today, well... I didn't have a lot of time to spare, but I got some things done.

I added some new animations! I was tired of seeing the player walk up and down the level sideways. They're very very basic at the moment, but at least the functionality is in there. I also added some more information regarding what direction the player is facing, now calculating to one of eight values (N, NE, E, SE, etc.) I only have four directions of animations so far (well actually only three, since left and right are mirror images of one another), but I may add more for the remaining directions later. One thing I was pleased to see was the player's axe flipping sides really helps give them the feedback that they are walking up and to the left or to the right. So for now I'll just use the four cardinal directions.

That on it's own actually took a considerable amount of time. It's a bit unfortunate that the wonderful looking sideways animations don't play very often, since the level is much more vertical than horizontal. I find it harder to animate the front-on and backwards facing poses vs the left and right.

I haven't gotten anything else done on TM495 today, and I spending the rest of the evening with my parents, watching fireworks and such. Hopefully you have a good holiday and NYE!

If you want to stay in the loop of what I'm up to - and hear about any other new changes I make to TM495, you can find me on twitter @liqwidice. I will be taking a break from programing for a bit, but I will definitely be back before the end of the month! Thanks for reading!

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