Created
June 16, 2020 14:40
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Cuphead-EarAndDrinkingTube
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private func getDrinkingTubeShape() -> CAShapeLayer { | |
//Wraper Shape | |
let wrapPath = UIBezierPath() | |
wrapPath.move(to: CGPoint(x: 170, y: 145)) | |
wrapPath.addLine(to: CGPoint(x: 125, y: 70)) | |
wrapPath.addLine(to: CGPoint(x: 5, y: 110)) | |
wrapPath.addQuadCurve(to: CGPoint(x: 35, y: 175), | |
controlPoint: CGPoint(x: -5, y: 160)) | |
wrapPath.addQuadCurve(to: CGPoint(x: 95, y: 150), | |
controlPoint: CGPoint(x: 60, y: 165)) | |
wrapPath.addLine(to: CGPoint(x: 110, y: 175)) | |
let tubeWrapShape = CAShapeLayer() | |
tubeWrapShape.path = wrapPath.cgPath | |
tubeWrapShape.lineWidth = 5 | |
tubeWrapShape.strokeColor = UIColor.black.cgColor | |
tubeWrapShape.fillColor = UIColor.clear.cgColor | |
//Red Line 1 | |
let redLinePath1 = UIBezierPath() | |
redLinePath1.move(to: CGPoint(x: 160, y: 130)) | |
redLinePath1.addQuadCurve(to: CGPoint(x: 105, y: 170), | |
controlPoint: CGPoint(x: 120, y: 130)) | |
redLinePath1.addCurve(to: CGPoint(x: 145, y: 105), | |
controlPoint1: CGPoint(x: 90, y: 140), | |
controlPoint2: CGPoint(x: 80, y: 120)) | |
redLinePath1.close() | |
let redLineShape1 = CAShapeLayer() | |
redLineShape1.path = redLinePath1.cgPath | |
redLineShape1.lineWidth = 3 | |
redLineShape1.strokeColor = UIColor.black.cgColor | |
redLineShape1.fillColor = UIColor(named: "orangeColor")?.cgColor | |
tubeWrapShape.addSublayer(redLineShape1) | |
//Red Line 2 | |
let redLinePath2 = UIBezierPath() | |
redLinePath2.move(to: CGPoint(x: 70, y: 160)) | |
redLinePath2.addLine(to: CGPoint(x: 70, y: 90)) | |
redLinePath2.addLine(to: CGPoint(x: 40, y: 100)) | |
redLinePath2.addLine(to: CGPoint(x: 40, y: 170)) | |
redLinePath2.close() | |
let redLineShape2 = CAShapeLayer() | |
redLineShape2.path = redLinePath2.cgPath | |
redLineShape2.lineWidth = 3 | |
redLineShape2.strokeColor = UIColor.black.cgColor | |
redLineShape2.fillColor = UIColor(named: "orangeColor")?.cgColor | |
tubeWrapShape.addSublayer(redLineShape2) | |
//Middle Line Shape | |
let middleLinePath = UIBezierPath() | |
middleLinePath.move(to: CGPoint(x: 97, y: 155)) | |
middleLinePath.addQuadCurve(to: CGPoint(x: 125, y: 70), | |
controlPoint: CGPoint(x: 80, y: 80)) | |
let middleLineShape = CAShapeLayer() | |
middleLineShape.path = middleLinePath.cgPath | |
middleLineShape.lineWidth = 3 | |
middleLineShape.strokeColor = UIColor.black.cgColor | |
middleLineShape.fillColor = UIColor.clear.cgColor | |
tubeWrapShape.addSublayer(middleLineShape) | |
return tubeWrapShape | |
} | |
private func getEarShape() -> CAShapeLayer { | |
let path = UIBezierPath(arcCenter: CGPoint(x: 100, y: 260), | |
radius: 55.0, | |
startAngle: 1.4 * CGFloat.pi, | |
endAngle: CGFloat.pi / 4, | |
clockwise: false) | |
let path2 = UIBezierPath(arcCenter: CGPoint(x: 100, y: 260), | |
radius: 20.0, | |
startAngle: 1.4 * CGFloat.pi, | |
endAngle: CGFloat.pi / 4, | |
clockwise: false) | |
let earShape = CAShapeLayer() | |
earShape.path = path.cgPath | |
earShape.lineWidth = 5 | |
earShape.strokeColor = UIColor.black.cgColor | |
earShape.fillColor = UIColor.clear.cgColor | |
let fullEar = CAShapeLayer() | |
fullEar.addSublayer(earShape) | |
let innerEar = CAShapeLayer() | |
innerEar.path = path2.cgPath | |
innerEar.lineWidth = 5 | |
innerEar.strokeColor = UIColor.black.cgColor | |
innerEar.fillColor = UIColor.clear.cgColor | |
fullEar.addSublayer(innerEar) | |
return fullEar | |
} |
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