Created
June 16, 2020 14:35
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Cuphead-EyesAndNoseShapes
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private func getRightEyeShape() -> CAShapeLayer { | |
let rightEyeWrapPath = UIBezierPath() | |
rightEyeWrapPath.move(to: CGPoint(x: 392, y: 165)) | |
rightEyeWrapPath.addCurve(to: CGPoint(x: 317, y: 175), | |
controlPoint1: CGPoint(x: 400, y: 200), | |
controlPoint2: CGPoint(x: 330, y: 230)) | |
let eyePath = UIBezierPath() | |
eyePath.move(to: CGPoint(x: 345, y: 135)) | |
eyePath.addQuadCurve(to: CGPoint(x: 350, y: 155), | |
controlPoint: CGPoint(x: 320, y: 150)) | |
eyePath.addCurve(to: CGPoint(x: 315, y: 150), | |
controlPoint1: CGPoint(x: 355, y: 190), | |
controlPoint2: CGPoint(x: 315, y: 195)) | |
eyePath.addCurve(to: CGPoint(x: 345, y: 135), | |
controlPoint1: CGPoint(x: 300, y: 100), | |
controlPoint2: CGPoint(x: 340, y: 100)) | |
let rightEyeWrapShape = CAShapeLayer() | |
rightEyeWrapShape.path = rightEyeWrapPath.cgPath | |
rightEyeWrapShape.lineWidth = 5 | |
rightEyeWrapShape.strokeColor = UIColor.black.cgColor | |
rightEyeWrapShape.fillColor = UIColor.clear.cgColor | |
let eyeShape = CAShapeLayer() | |
eyeShape.path = eyePath.cgPath | |
eyeShape.strokeColor = UIColor.black.cgColor | |
eyeShape.lineWidth = 1 | |
eyeShape.fillColor = UIColor.black.cgColor | |
rightEyeWrapShape.addSublayer(eyeShape) | |
return rightEyeWrapShape | |
} | |
private func getLeftEyeShape() -> CAShapeLayer { | |
let leftEyeWrapPath = UIBezierPath() | |
leftEyeWrapPath.move(to: CGPoint(x: 135, y: 162)) | |
leftEyeWrapPath.addCurve(to: CGPoint(x: 300, y: 105), | |
controlPoint1: CGPoint(x: 140, y: 280), | |
controlPoint2: CGPoint(x: 380, y: 280)) | |
let eyePath = UIBezierPath() | |
eyePath.move(to: CGPoint(x: 233, y: 155)) | |
eyePath.addQuadCurve(to: CGPoint(x: 242, y: 185), | |
controlPoint: CGPoint(x: 200, y: 180)) | |
eyePath.addCurve(to: CGPoint(x: 190, y: 180), | |
controlPoint1: CGPoint(x: 250, y: 240), | |
controlPoint2: CGPoint(x: 215, y: 235)) | |
eyePath.addCurve(to: CGPoint(x: 233, y: 155), | |
controlPoint1: CGPoint(x: 170, y: 120), | |
controlPoint2: CGPoint(x: 230, y: 130)) | |
let leftEyeWrapShape = CAShapeLayer() | |
leftEyeWrapShape.path = leftEyeWrapPath.cgPath | |
leftEyeWrapShape.lineWidth = 5 | |
leftEyeWrapShape.strokeColor = UIColor.black.cgColor | |
leftEyeWrapShape.fillColor = UIColor.clear.cgColor | |
let eyeShape = CAShapeLayer() | |
eyeShape.path = eyePath.cgPath | |
eyeShape.lineWidth = 1 | |
eyeShape.strokeColor = UIColor.black.cgColor | |
eyeShape.fillColor = UIColor.black.withAlphaComponent(1).cgColor | |
leftEyeWrapShape.addSublayer(eyeShape) | |
return leftEyeWrapShape | |
} | |
private func getNoseShape() -> CAShapeLayer { | |
let nosePath = UIBezierPath(ovalIn: CGRect(x: 310, y: 180, width: 52, height: 30)) | |
let noseShape = CAShapeLayer() | |
noseShape.path = nosePath.cgPath | |
noseShape.strokeColor = UIColor.black.cgColor | |
noseShape.lineWidth = 4 | |
noseShape.fillColor = UIColor(named: "orangeColor")?.cgColor | |
return noseShape | |
} |
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