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extension MapViewController: SensorDispatchHandler { | |
/* | |
After initializing a WearableDeviceSession and calling sensorDispatch.handler = self in viewDidLoad(), | |
Your view controllers can receive raw heading information with the receivedRotation delegate method. | |
We use this information to render a custom vision cone on screen. | |
*/ | |
func receivedRotation(quaternion: Quaternion, accuracy: QuaternionAccuracy, timestamp: SensorTimestamp) { | |
// 1. Convert raw heading data to degrees | |
let qMap = Quaternion(ix: 1, iy: 0, iz: 0, r: 0) | |
let qResult = quaternion * qMap | |
let yaw: Double = (-qResult.zRotation).toDegrees() | |
// 2. Get user location from the Mapbox MapView | |
guard let userLocation = mapView.userLocation?.location, userLocation.horizontalAccuracy > 0 else { | |
return | |
} | |
// 3. Convert degrees to magnetic degreees (0°-360°) | |
let magneticDegrees: Double = (yaw < 0) ? 360 + yaw : yaw | |
// 4. Update the direction of a custom vision cone to show user heading in the UI | |
vision.updateVisionPath(center: userLocation.coordinate, orientation: 360 - magneticDegrees) | |
locationManager.visionPolygon(for: userLocation.coordinate, orientation: 360 - magneticDegrees) | |
} | |
} |
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