Created
July 23, 2010 00:07
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dsf screen-identifiers
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(block nil | |
;; a very simple example | |
(setq screens (lambda nil | |
(block nil | |
;; start a new screen | |
(dsf/new-screen 'screen-one 'standard "Screen One") | |
(dsf/add-action 'goto-two "Go to Screen 2" 'G '(dsf/show-screen 'screen-two)) | |
(dsf/default-action 'goto-two) | |
;; start another | |
(dsf/new-screen 'screen-two 'standard "Screen Two") | |
(dsf/add-action 'goto-one "Go to Screen 1" 'G '(dsf/show-screen 'screen-one)) | |
(dsf/default-action 'goto-one) | |
;; show screen one | |
(dsf/show-screen 'screen-one) | |
) | |
)) | |
;; a bit more powerful example, showing the use of screen-identifiers | |
(setq screens-two (lambda nil | |
(block nil | |
;; start a new screen again (this wipes out the old one) | |
(dsf/new-screen 'screen-one) ; defaults to 'standard screen type | |
(dsf/name "Screen One") | |
(dsf/add-action 'goto-two "Go to screen two" 'G '(dsf/show-screen 'screen-two)) | |
(dsf/default-action 'goto-two) | |
;; start another | |
(dsf/new-screen 'screen-two 'standard "Screen Two") | |
(dsf/add-action 'goto-one "Go to Screen 1" 'G '(block nil | |
(dsf/use-screen 'screen-one) ; the next actions we perform will be on screen-one | |
(dsf/add-action 'new-action "Go to screen three" 'S '(dsf/show-screen 'screen-three)) | |
(dsf/show-screen 'screen-one) ; we could leave out the screen identifier here | |
)) | |
(dsf/default-action 'goto-one) | |
;; screen three | |
(dsf/new-screen 'screen-three) ; defaults to 'standard screen type | |
(dsf/name "Screen Three") | |
(dsf/add-action 'exit "Exit" 'E '(dsf/exit)) | |
(dsf/default-action 'exit) | |
;; show screen one | |
(dsf/show-screen 'screen-one) | |
) | |
)) | |
) |
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