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Currently refining Stale Tales Slate and working on my (private) IFComp '19 repo

Andrew Schultz andrewschultz

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Currently refining Stale Tales Slate and working on my (private) IFComp '19 repo
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@andrewschultz
andrewschultz / accents-right.inf
Created December 22, 2015 16:41
comparison of I6 export for French names vs how it should look (thanks again to Hugo Labrande)
Constant Story "diesel";
Constant Headline "^By A Trizbort User^^^";
Include "Parser";
Include "VerbLib";
Object generateuradiesel "générateur à diesel"
with description
"générateur à diesel",
s_to Cave,
@andrewschultz
andrewschultz / america-noregions.inf
Last active December 24, 2015 21:31
I6 regions files: note adding the classes is not too tricky
Constant Story "america";
Constant Headline "^By A Trizbort User^^^";
Include "Parser";
Include "VerbLib";
Object Canada "Canada"
with description
"",
s_to USA,
@andrewschultz
andrewschultz / stripped.hug
Created October 22, 2015 01:05
stripped Hugo file from Jon Blask
!::
! New Game (Shell)
!::
! new grammar needs to be defined before the including verblib
#include "verblib.g" ! Verb Library
#include "hugolib.h" ! Standard Hugo Library
!:: Game Initialization routine
routine init
@andrewschultz
andrewschultz / bare.hug
Created October 22, 2015 01:04
bare minimum hugo file from Jon Blask
!::
! New Game (Shell)
!::
!:: Flags
!#set BETA ! Compile with the comments-in-transcripts library
! addition (requires "beta.h")
!#set HUGOFIX ! Compile with HugoFix Debugging Library commands
! available (type $? in game)
!#set VERBSTUBS ! Include the grammar and routines from verbstubs.g
@andrewschultz
andrewschultz / big-circle.trizbort
Created September 22, 2015 05:22
1 big circle, 4 corners
<?xml version="1.0" encoding="utf-8"?>
<trizbort version="1.5.9.3">
<info />
<map>
<room id="1" name="Cave" subtitle="" x="-96" y="-64" w="672" h="640" region="NoRegion" handDrawn="no" allcornersequal="yes" ellipse="yes" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSmallText="" />
<room id="2" name="Cave" subtitle="" x="-192" y="-64" w="64" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roundedCorners="no" octagonal="no" cornerTopLeft="15" cornerTopRight="15" cornerBottomLeft="15" cornerBottomRight="15" borderstyle="Solid" description="" roomFill="" secondFill="" secondFillLocation="Bottom" roomBorder="" roomLargeText="" roomSmallText="" />
<room id="3" name="Cave" subtitle="" x="608" y="-64" w="64" h="64" region="NoRegion" handDrawn="yes" allcornersequal="yes" ellipse="no" roun