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andy@oceanus:~/local/MegaGlest/megaglest-source-3.13.0/mk/linux$ ./megaglest
megaglest v3.13.0
Compiled using: GNUC: 80200 [64bit] platform: Linux-X64 endianness: little
GIT: [Rev: $5604.3a5d459$] - using STREFLOP [SSE] - [no-denormals]
Game unique identifier is: 0a2cb790-334a-11e9-9b08-856fec2c4382
Auto Change resolution to (1920 x 1080) from (1024 x 768)
Game unique identifier is: 0a2cb790-334a-11e9-9b08-856fec2c4382
Game unique identifier is: 0a2cb790-334a-11e9-9b08-856fec2c4382
Game unique identifier is: 0a2cb790-334a-11e9-9b08-856fec2c4382
Game unique identifier is: 0a2cb790-334a-11e9-9b08-856fec2c4382
In [/home/andy/local/MegaGlest/megaglest-source-3.13.0/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5875] Error detected: signal 11:
Error saved to logfile [/home/andy/.megaglest/error.log]
*ERROR* [2019-02-18 04:38:23] In [/home/andy/local/MegaGlest/megaglest-source-3.13.0/source/glest_game/main/main.cpp::handleRuntimeError Line: 646] [In [/home/andy/local/MegaGlest/megaglest-source-3.13.0/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5875] Error detected: signal 11:
] gameInitialized = 1, program = 0x55b32442ad20
*ERROR* [2019-02-18 04:38:23] In [/home/andy/local/MegaGlest/megaglest-source-3.13.0/source/glest_game/main/main.cpp::handleRuntimeError Line: 665] [In [/home/andy/local/MegaGlest/megaglest-source-3.13.0/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5875] Error detected: signal 11:
Stack Trace:
./megaglest:Glest::Game::ExceptionHandler::handleRuntimeError(char const*, bool)address [0x55b321e748e2] line: 0
./megaglest:Glest::Game::handleSIGSEGV(int)address [0x55b321e74d31] line: 0
/lib/x86_64-linux-gnu/libc.so.6:()address [0x7f0ad84f5940] line: 0
/lib/x86_64-linux-gnu/libc.so.6:()address [0x7f0ad861ad3c] line: 0
/usr/lib/x86_64-linux-gnu/libstdc++.so.6:std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_append(char const*, unsigned long)address [0x7f0ad87b85a9] line: 0
./megaglest:Glest::Game::Level::getName[abi:cxx11](bool) constaddress [0x55b3220b5544] line: 0
./megaglest:Glest::Game::Unit::getFullName[abi:cxx11](bool) constaddress [0x55b322046a5d] line: 0
./megaglest:Glest::Game::Gui::computeDisplay()address [0x55b321e3a681] line: 0
./megaglest:Glest::Game::Selection::select(Glest::Game::Unit*, bool)address [0x55b321e412ec] line: 0
./megaglest:Glest::Game::Selection::recallGroup(int, bool)address [0x55b321e41602] line: 0
./megaglest:Glest::Game::Gui::groupKey(int)address [0x55b321e3e9a1] line: 0
./megaglest:Glest::Game::Game::sdlKeyDown(SDL_KeyboardEvent)address [0x55b321d60c90] line: 0
./megaglest:Glest::Game::MainWindow::eventSdlKeyDown(SDL_KeyboardEvent)address [0x55b321e54629] line: 0
./megaglest:Shared::Platform::Window::handleEvent()address [0x55b3221f96da] line: 0
./megaglest:Glest::Game::glestMain(int, char**)address [0x55b321e835ed] line: 0
./megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x55b321e87b7a] line: 0
/lib/x86_64-linux-gnu/libc.so.6:__libc_start_main()address [0x7f0ad84e209b] line: 0
./megaglest:_start()address [0x55b321cf1f2a] line: 0
]
=====================================
** Already in error handler exiting error rendering, msg [#7 Invalid path position = x [1107236168] y [21939]
Stack Trace:
./megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, bool)address [0x55b3221e4bdc] line: 0
./megaglest:Glest::Game::Unit::computeHeight(Shared::Graphics::Vec2<int> const&) constaddress [0x55b32204aa9b] line: 0
./megaglest:Glest::Game::Unit::getVectorFlat(Shared::Graphics::Vec2<int> const&, Shared::Graphics::Vec2<int> const&) constaddress [0x55b32204acf6] line: 0
./megaglest:Glest::Game::Renderer::renderSelectionEffects(int)address [0x55b321e0764d] line: 0
./megaglest:Glest::Game::Game::render3d()address [0x55b321d6eda9] line: 0
./megaglest:Glest::Game::Game::renderWorker()address [0x55b321d7012a] line: 0
./megaglest:Glest::Game::Game::render()address [0x55b321d7096e] line: 0
./megaglest:Glest::Game::Program::loopWorker()address [0x55b321e9012d] line: 0
./megaglest:Glest::Game::ExceptionHandler::handleRuntimeError(char const*, bool)address [0x55b321e74499] line: 0
./megaglest:Glest::Game::handleSIGSEGV(int)address [0x55b321e74d31] line: 0
/lib/x86_64-linux-gnu/libc.so.6:()address [0x7f0ad84f5940] line: 0
/lib/x86_64-linux-gnu/libc.so.6:()address [0x7f0ad861ad3c] line: 0
/usr/lib/x86_64-linux-gnu/libstdc++.so.6:std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_append(char const*, unsigned long)address [0x7f0ad87b85a9] line: 0
./megaglest:Glest::Game::Level::getName[abi:cxx11](bool) constaddress [0x55b3220b5544] line: 0
./megaglest:Glest::Game::Unit::getFullName[abi:cxx11](bool) constaddress [0x55b322046a5d] line: 0
./megaglest:Glest::Game::Gui::computeDisplay()address [0x55b321e3a681] line: 0
./megaglest:Glest::Game::Selection::select(Glest::Game::Unit*, bool)address [0x55b321e412ec] line: 0
./megaglest:Glest::Game::Selection::recallGroup(int, bool)address [0x55b321e41602] line: 0
./megaglest:Glest::Game::Gui::groupKey(int)address [0x55b321e3e9a1] line: 0
./megaglest:Glest::Game::Game::sdlKeyDown(SDL_KeyboardEvent)address [0x55b321d60c90] line: 0
./megaglest:Glest::Game::MainWindow::eventSdlKeyDown(SDL_KeyboardEvent)address [0x55b321e54629] line: 0
./megaglest:Shared::Platform::Window::handleEvent()address [0x55b3221f96da] line: 0
./megaglest:Glest::Game::glestMain(int, char**)address [0x55b321e835ed] line: 0
./megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x55b321e87b7a] line: 0
]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x55b3243d1bc0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x55b3243d1bc0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x55b3243d1bc0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x55b3243d1bc0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x55b3243d1bc0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x55b3243d1bc0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x55b3243d1bc0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x55b3243d1bc0] isBaseThread: 1, Name: [SimpleTaskThread]
Waiting for the following threads to exit [1]:
Thread index: 0 ptr [0x55b3243d1bc0] isBaseThread: 1, Name: [SimpleTaskThread]
Aborted
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