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/TileEntityPress Secret

Created March 31, 2017 19:54
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package com.chocolatemod.specialblocks.tileentity;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFurnace;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ContainerFurnace;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.inventory.SlotFurnaceFuel;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemHoe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.item.ItemTool;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.server.gui.IUpdatePlayerListBox;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityLockable;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.IChatComponent;
import net.minecraft.util.MathHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class TileEntityPress extends TileEntity implements IInventory {
private ItemStack[] pressItemStacks = new ItemStack[3];
private ItemStack[] inventory;
private String customName;
public TileEntityPress() {
this.inventory = new ItemStack[this.getSizeInventory()];
}
public String getCustomName() {
return this.customName;
}
public void setCustomName(String customName) {
this.customName = customName;
}
@Override
public String getName() {
return this.hasCustomName() ? this.customName : "container.hydraulicPress_tileEntity";
}
@Override
public boolean hasCustomName() {
return this.customName != null && !this.customName.equals("");
}
@Override
public IChatComponent getDisplayName() {
return this.hasCustomName() ? new ChatComponentText(this.getName()) : new ChatComponentTranslation(this.getName());
}
@Override
public int getSizeInventory() {
return this.pressItemStacks.length;
}
@Override
public ItemStack getStackInSlot(int index) {
if (index < 0 || index >= this.getSizeInventory())
return null;
return this.inventory[index];
}
@Override
public ItemStack decrStackSize(int index, int count) {
if (this.getStackInSlot(index) != null) {
ItemStack itemstack;
if (this.getStackInSlot(index).stackSize <= count) {
itemstack = this.getStackInSlot(index);
this.setInventorySlotContents(index, null);
this.markDirty();
return itemstack;
} else {
itemstack = this.getStackInSlot(index).splitStack(count);
if (this.getStackInSlot(index).stackSize <= 0) {
this.setInventorySlotContents(index, null);
} else {
//Just to show that changes happened
this.setInventorySlotContents(index, this.getStackInSlot(index));
}
this.markDirty();
return itemstack;
}
} else {
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int index) {
ItemStack stack = this.getStackInSlot(index);
this.setInventorySlotContents(index, null);
return stack;
}
@Override
public void setInventorySlotContents(int index, ItemStack stack) {
if (index < 0 || index >= this.getSizeInventory())
return;
if (stack != null && stack.stackSize > this.getInventoryStackLimit())
stack.stackSize = this.getInventoryStackLimit();
if (stack != null && stack.stackSize == 0)
stack = null;
this.inventory[index] = stack;
this.markDirty();
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
return this.worldObj.getTileEntity(this.getPos()) == this && player.getDistanceSq(this.pos.add(0.5, 0.5, 0.5)) <= 64;
}
@Override
public void openInventory(EntityPlayer player) {
}
@Override
public void closeInventory(EntityPlayer player) {
}
@Override
public boolean isItemValidForSlot(int index, ItemStack stack) {
return true;
}
@Override
public int getField(int id) {
return 0;
}
@Override
public void setField(int id, int value) {
}
@Override
public int getFieldCount() {
return 0;
}
@Override
public void clear() {
for (int i = 0; i < this.getSizeInventory(); i++)
this.setInventorySlotContents(i, null);
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
NBTTagList list = new NBTTagList();
for (int i = 0; i < this.getSizeInventory(); ++i) {
if (this.getStackInSlot(i) != null) {
NBTTagCompound stackTag = new NBTTagCompound();
stackTag.setByte("Slot", (byte) i);
this.getStackInSlot(i).writeToNBT(stackTag);
list.appendTag(stackTag);
}
}
nbt.setTag("Items", list);
if (this.hasCustomName()) {
nbt.setString("HydraulicPress", this.getCustomName());
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("Items", 10);
for (int i = 0; i < list.tagCount(); ++i) {
NBTTagCompound stackTag = list.getCompoundTagAt(i);
int slot = stackTag.getByte("Slot") & 255;
this.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(stackTag));
}
if (nbt.hasKey("HydraulicPress", 8)) {
this.setCustomName(nbt.getString("HydraulicPress"));
}
}
}
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