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package com.EvilNotch.Core.Biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSapling;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
public class WorldGenSwamp extends WorldGenAbstractTree
{
private static final String __OBFID = "CL_00000436";
public WorldGenSwamp()
{
super(false);
}
@Override
public boolean generate(World p_76484_1_, Random p_76484_2_, BlockPos pos)
{
int p_76484_3_ = pos.getX();
int p_76484_4_ = pos.getY();
int p_76484_5_ = pos.getZ();
int l;
for (l = p_76484_2_.nextInt(4) + 5; p_76484_1_.getBlockState(new BlockPos(p_76484_3_, p_76484_4_ - 1, p_76484_5_)).getMaterial() == Material.WATER; --p_76484_4_)
{
;
}
boolean flag = true;
if (p_76484_4_ >= 1 && p_76484_4_ + l + 1 <= 256)
{
int j1;
int k1;
for (int i1 = p_76484_4_; i1 <= p_76484_4_ + 1 + l; ++i1)
{
byte b0 = 1;
if (i1 == p_76484_4_)
{
b0 = 0;
}
if (i1 >= p_76484_4_ + 1 + l - 2)
{
b0 = 3;
}
for (j1 = p_76484_3_ - b0; j1 <= p_76484_3_ + b0 && flag; ++j1)
{
for (k1 = p_76484_5_ - b0; k1 <= p_76484_5_ + b0 && flag; ++k1)
{
if (i1 >= 0 && i1 < 256)
{
Block block = p_76484_1_.getBlockState(new BlockPos(j1, i1, k1)).getBlock();
if (!(block.isAir(block.getBlockState(),p_76484_1_.getblock, new BlockPos(j1, i1, k1)) || block.isLeaves(p_76484_1_.getBlockState(new BlockPos(j1, i1, k1)), p_76484_1_, new BlockPos(j1, i1, k1))
{
if (block != Blocks.WATER && block != Blocks.FLOWING_WATER)
{
flag = false;
}
else if (i1 > p_76484_4_)
{
flag = false;
}
}
}
else
{
flag = false;
}
}
}
}
if (!flag)
{
return false;
}
else
{
Block block1 = p_76484_1_.getBlockState(new BlockPos(p_76484_3_, p_76484_4_ - 1, p_76484_5_)).getBlock();
boolean isSoil = block1.canSustainPlant(p_76484_1_, p_76484_3_, p_76484_4_ - 1, p_76484_5_, ForgeDirection.UP, (BlockSapling)Blocks.SAPLING);
if (isSoil && p_76484_4_ < 256 - l - 1)
{
block1.plant(p_76484_1_, p_76484_3_, p_76484_4_ - 1, p_76484_5_, p_76484_3_, p_76484_4_, p_76484_5_);
int l1;
int k2;
int l2;
for (k2 = p_76484_4_ - 3 + l; k2 <= p_76484_4_ + l; ++k2)
{
j1 = k2 - (p_76484_4_ + l);
k1 = 2 - j1 / 2;
for (l2 = p_76484_3_ - k1; l2 <= p_76484_3_ + k1; ++l2)
{
l1 = l2 - p_76484_3_;
for (int i2 = p_76484_5_ - k1; i2 <= p_76484_5_ + k1; ++i2)
{
int j2 = i2 - p_76484_5_;
if ((Math.abs(l1) != k1 || Math.abs(j2) != k1 || p_76484_2_.nextInt(2) != 0 && j1 != 0) && p_76484_1_.getBlockState(new BlockPos(l2, k2, i2)).getBlock().canBeReplacedByLeaves(p_76484_1_, l2, k2, i2))
{
this.func_150515_a(p_76484_1_, l2, k2, i2, Blocks.LEAVES);
}
}
}
}
for (k2 = 0; k2 < l; ++k2)
{
Block block2 = p_76484_1_.getBlockState(new BlockPos(p_76484_3_, p_76484_4_ + k2, p_76484_5_)).getBlock();
if (block2.isAir(p_76484_1_, p_76484_3_, p_76484_4_ + k2, p_76484_5_) || block2.isLeaves(p_76484_1_, p_76484_3_, p_76484_4_ + k2, p_76484_5_) || block2 == Blocks.flowing_water || block2 == Blocks.WATER)
{
this.func_150515_a(p_76484_1_, p_76484_3_, p_76484_4_ + k2, p_76484_5_, Blocks.LOG);
}
}
for (k2 = p_76484_4_ - 3 + l; k2 <= p_76484_4_ + l; ++k2)
{
j1 = k2 - (p_76484_4_ + l);
k1 = 2 - j1 / 2;
for (l2 = p_76484_3_ - k1; l2 <= p_76484_3_ + k1; ++l2)
{
for (l1 = p_76484_5_ - k1; l1 <= p_76484_5_ + k1; ++l1)
{
if (p_76484_1_.getBlockState(new BlockPos(l2, k2, l1)).getBlock().isLeaves(p_76484_1_, l2, k2, l1))
{
if (p_76484_2_.nextInt(4) == 0 && p_76484_1_.getBlockState(new BlockPos(l2 - 1, k2, l1)).getBlock().isAir(p_76484_1_, l2 - 1, k2, l1))
{
this.generateVines(p_76484_1_, l2 - 1, k2, l1, 8);
}
if (p_76484_2_.nextInt(4) == 0 && p_76484_1_.getBlockState(new BlockPos(l2 + 1, k2, l1)).getBlock().isAir(p_76484_1_, l2 + 1, k2, l1))
{
this.generateVines(p_76484_1_, l2 + 1, k2, l1, 2);
}
if (p_76484_2_.nextInt(4) == 0 && p_76484_1_.getBlockState(new BlockPos(l2, k2, l1 - 1)).getBlock().isAir(p_76484_1_, l2, k2, l1 - 1))
{
this.generateVines(p_76484_1_, l2, k2, l1 - 1, 1);
}
if (p_76484_2_.nextInt(4) == 0 && p_76484_1_.getBlockState(new BlockPos(l2, k2, l1 + 1)).getBlock().isAir(p_76484_1_, l2, k2, l1 + 1))
{
this.generateVines(p_76484_1_, l2, k2, l1 + 1, 4);
}
}
}
}
}
return true;
}
else
{
return false;
}
}
}
else
{
return false;
}
}
/**
* Generates vines at the given position until it hits a block.
*/
private void generateVines(World p_76536_1_, int p_76536_2_, int p_76536_3_, int p_76536_4_, int p_76536_5_)
{
this.setBlockAndNotifyAdequately(p_76536_1_, p_76536_2_, p_76536_3_, p_76536_4_, Blocks.VINE, p_76536_5_);
int i1 = 4;
while (true)
{
--p_76536_3_;
if (!(p_76536_1_.getBlockState(new BlockPos(p_76536_2_, p_76536_3_, p_76536_4_)).getBlock().isAir(p_76536_1_, p_76536_2_, p_76536_3_, p_76536_4_)) || i1 <= 0)
{
return;
}
this.setBlockAndNotifyAdequately(p_76536_1_, p_76536_2_, p_76536_3_, p_76536_4_, Blocks.VINE, p_76536_5_);
--i1;
}
}
}
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