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JPCSP external software renderer crash
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17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=true
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - hleAudioBlockingOutput SoundChannel[6](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - blockThreadOutput micros=11609, schedule=256426004
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=true
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- unblock SceUID=20 name:'MyThread-Sound-Main' caller:'sceDisplay.hleVblankStart'
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- unblock SceUID=c name:'user_main' caller:'sceDisplay.hleVblankStart'
17:54:11 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- unblock SceUID=2b name:'MyThread-Main' caller:'UnblockThreadAction.execute'
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Switching to Thread idle1
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256439575
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Switching to Thread MyThread-Sound-Main
17:54:11 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Ending Idle State
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:11 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:11 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Main - free buffer 1332132984
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Main - free buffer 1332138344
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Main - free buffer 1332138280
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Main - free buffer 1332138792
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Main - hleAudioBlockingOutput SoundChannel[6](sourceSampleOffset=1024, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Main - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Main - alSourceQueueBuffer buffer=1332138792, SoundChannel[6](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - -------------------- unblock SceUID=3c name:'MyThread-Sound-Sub0' caller:'sceAudio.hleAudioBlockingOutput'
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:11 DEBUG hle.sceCtrl - MyThread-Sound-Main - hleCtrlExecuteSampling
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Triggering Interrupt VBLANK(0x1E)
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - End of Interrupt
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256453492
17:54:11 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData atID=0x0, samplesAddr=0x08C47B00, samplesNbrAddr=0x09FC3A40, outEndAddr=0x09FC3A44, remainFramesAddr=0x09FC3A48
17:54:11 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData returning 0x00000000, samples=2048, end=false, remainFrames=1666, currentSample=2464768/3408749, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09943A70, maxSize=0x98F98, currentSize=0x2A690, readPosition=0x6E908, writePosition=0x0, filePosition=0x98F98, fileMaxSize=0x98F98), channels=2, outputChannels=2]
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=2300, callbacks=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=2300 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256473444
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:11 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256476532
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:11 DEBUG externalge - ExternalGE - Core Thread - CoreThread no current list available... waiting
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256499384
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256500838
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138664
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332137424
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332124384
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:11 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256534902
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256535613
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:11 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138728
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138792
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:11 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:11 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:11 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:11 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256569118
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256570856
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256601630
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256603098
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData atID=0x0, samplesAddr=0x08C47B00, samplesNbrAddr=0x09FC3A40, outEndAddr=0x09FC3A44, remainFramesAddr=0x09FC3A48
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData returning 0x00000000, samples=2048, end=false, remainFrames=1666, currentSample=2466816/3408749, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09943A70, maxSize=0x98F98, currentSize=0x2A518, readPosition=0x6EA80, writePosition=0x0, filePosition=0x98F98, fileMaxSize=0x98F98), channels=2, outputChannels=2]
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=2300, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=2300 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256621299
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256624103
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256639989
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256641613
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256674856
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256676874
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256704407
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256705900
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256733667
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256735142
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData atID=0x0, samplesAddr=0x08C47B00, samplesNbrAddr=0x09FC3A40, outEndAddr=0x09FC3A44, remainFramesAddr=0x09FC3A48
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData returning 0x00000000, samples=2048, end=false, remainFrames=1666, currentSample=2468864/3408749, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09943A70, maxSize=0x98F98, currentSize=0x2A3A0, readPosition=0x6EBF8, writePosition=0x0, filePosition=0x98F98, fileMaxSize=0x98F98), channels=2, outputChannels=2]
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=2300, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=2300 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256746076
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:12 DEBUG externalge - ExternalGE - Core Thread - CoreThread no current list available... waiting
17:54:12 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Main - sceKernelLockLwMutexCB workAreaAddr=0x08B134C8, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x23, name=COSound_Se, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B134C8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x20), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256750277
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256763139
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256764748
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256789174
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256791563
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256813738
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256814385
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256835765
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256836757
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData atID=0x0, samplesAddr=0x08C47B00, samplesNbrAddr=0x09FC3A40, outEndAddr=0x09FC3A44, remainFramesAddr=0x09FC3A48
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData returning 0x00000000, samples=2048, end=false, remainFrames=1666, currentSample=2470912/3408749, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09943A70, maxSize=0x98F98, currentSize=0x2A228, readPosition=0x6ED70, writePosition=0x0, filePosition=0x98F98, fileMaxSize=0x98F98), channels=2, outputChannels=2]
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=2300, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=2300 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256850445
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256852144
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256867332
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256867959
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256891831
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256892485
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256916562
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256917759
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256944752
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256945859
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData atID=0x0, samplesAddr=0x08C47B00, samplesNbrAddr=0x09FC3A40, outEndAddr=0x09FC3A44, remainFramesAddr=0x09FC3A48
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData returning 0x00000000, samples=2048, end=false, remainFrames=1666, currentSample=2472960/3408749, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09943A70, maxSize=0x98F98, currentSize=0x2A0B0, readPosition=0x6EEE8, writePosition=0x0, filePosition=0x98F98, fileMaxSize=0x98F98), channels=2, outputChannels=2]
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=2300, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=2300 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256958172
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:12 DEBUG externalge - ExternalGE - Core Thread - CoreThread no current list available... waiting
17:54:12 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Main - sceKernelLockLwMutexCB workAreaAddr=0x08B134C8, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x23, name=COSound_Se, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B134C8, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x20), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256962303
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=256979451
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256980154
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257018640
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257019761
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257046526
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257047136
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257075614
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257076295
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData atID=0x0, samplesAddr=0x08C47B00, samplesNbrAddr=0x09FC3A40, outEndAddr=0x09FC3A44, remainFramesAddr=0x09FC3A48
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData returning 0x00000000, samples=2048, end=false, remainFrames=1666, currentSample=2475008/3408749, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09943A70, maxSize=0x98F98, currentSize=0x29F38, readPosition=0x6F060, writePosition=0x0, filePosition=0x98F98, fileMaxSize=0x98F98), channels=2, outputChannels=2]
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=2300, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=2300 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257088969
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257093165
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:12 DEBUG externalge - ExternalGE - Core Thread - CoreThread no current list available... waiting
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257131987
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Main - sceKernelUnlockLwMutex workAreaAddr=0x08B134C8, count=0x1
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257135922
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257152442
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257152727
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257167569
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257167897
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257184977
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257186158
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData atID=0x0, samplesAddr=0x08C47B00, samplesNbrAddr=0x09FC3A40, outEndAddr=0x09FC3A44, remainFramesAddr=0x09FC3A48
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData returning 0x00000000, samples=2048, end=false, remainFrames=1666, currentSample=2477056/3408749, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09943A70, maxSize=0x98F98, currentSize=0x29DC0, readPosition=0x6F1D8, writePosition=0x0, filePosition=0x98F98, fileMaxSize=0x98F98), channels=2, outputChannels=2]
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=2300, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=2300 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257196089
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:12 DEBUG externalge - ExternalGE - Core Thread - CoreThread no current list available... waiting
17:54:12 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Main - sceKernelUnlockLwMutex workAreaAddr=0x08B134C8, count=0x1
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257199107
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257209618
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Main - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x20), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257211759
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x20), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check failed
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257220355
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Main - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - onLwMutexModified waking thread MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=LwMutex (0x003B) (forever), doCallbacks=true)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257222394
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Main - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257232572
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257233101
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257251669
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257252139
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257272932
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257274325
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138792, SoundChannel[6](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData atID=0x0, samplesAddr=0x08C47B00, samplesNbrAddr=0x09FC3A40, outEndAddr=0x09FC3A44, remainFramesAddr=0x09FC3A48
17:54:12 DEBUG PacketChannel - MyThread-Sound-Sub0 - PacketChannel: read 32768/32768 bytes, position=458752
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData returning 0x00000000, samples=2048, end=false, remainFrames=1666, currentSample=2479104/3408749, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09943A70, maxSize=0x98F98, currentSize=0x29C48, readPosition=0x6F350, writePosition=0x0, filePosition=0x98F98, fileMaxSize=0x98F98), channels=2, outputChannels=2]
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=2300, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=2300 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257283389
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Main - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check failed
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MyThread-Sound-Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'user_main(uid=0xC, Status=PSP_THREAD_READY, Priority=0x20, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- user_main(uid=0xC, Status=PSP_THREAD_RUNNING, Priority=0x20, Wait=None, doCallbacks=false), now=257286473
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to user_main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257287000
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread user_main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - onLwMutexModified waking thread MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_WAITING, Priority=0x12, Wait=LwMutex (0x003B) (forever), doCallbacks=true)
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x20), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check failed
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257291595
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Main - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - onLwMutexModified waking thread MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=LwMutex (0x003B) (forever), doCallbacks=true)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257294367
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257305173
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257306662
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138792
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138792, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257326436
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257327693
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138792
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138792, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257347059
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257347533
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C472C0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257366062
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257366577
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C472C0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138792
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C472C0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData atID=0x0, samplesAddr=0x08C47B00, samplesNbrAddr=0x09FC3A40, outEndAddr=0x09FC3A44, remainFramesAddr=0x09FC3A48
17:54:12 DEBUG hle.sceAtrac3plus - MyThread-Sound-Sub0 - sceAtracDecodeData returning 0x00000000, samples=2048, end=false, remainFrames=1666, currentSample=2481152/3408749, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09943A70, maxSize=0x98F98, currentSize=0x29AD0, readPosition=0x6F4C8, writePosition=0x0, filePosition=0x98F98, fileMaxSize=0x98F98), channels=2, outputChannels=2]
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=2300, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=2300 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257377679
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Main
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Waiting to be scheduled...
17:54:12 DEBUG externalge - ExternalGE - Core Thread - CoreThread no current list available... waiting
17:54:12 DEBUG runtime - MyThread-Sound-Main - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncEmulator immediately=false
17:54:12 DEBUG hle.sceDisplay - MyThread-Sound-Main - sceDisplayWaitVblankStartCB
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - -------------------- block SceUID=20 name:'MyThread-Sound-Main' caller:'sceDisplay.hleDisplayWaitVblankStart'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'user_main(uid=0xC, Status=PSP_THREAD_READY, Priority=0x20, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- user_main(uid=0xC, Status=PSP_THREAD_RUNNING, Priority=0x20, Wait=None, doCallbacks=false), now=257381867
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread MyThread-Sound-Main to user_main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Main - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257382478
17:54:12 DEBUG runtime - MyThread-Sound-Main - Switching from Thread user_main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - syncThread currentThread=MyThread-Sound-Main, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Main - Waiting to be scheduled...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Scheduled, restarting...
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- unblock SceUID=20 name:'MyThread-Sound-Main' caller:'UnblockThreadAction.execute'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutex workAreaAddr=0x08AF7F24, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3A, name=SceLibsndpPrevExcl, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08AF7F24, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x0, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasCoreWithMix sasCore=0x8B08980, sasInOut=0x8C46AC0, leftVolume=0xB33, rightVolume=0xB33
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelDelayThread micros=600, callbacks=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - -------------------- hleKernelThreadWait micros=600 forever:false thread:'MyThread-Sound-Sub0' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Main(uid=0x20, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=257398074
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Sub0 to MyThread-Sound-Main
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Context switching to 'MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - ----- MyThread-Sound-Sub0(uid=0x3C, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257399003
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - Switching from Thread MyThread-Sound-Main to MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08AF7F24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceSasCore - MyThread-Sound-Sub0 - __sceSasGetAllEnvelopeHeights sasCore=0x8B08980, heightsAddr=0x09FC39A0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking channel=0x6, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08C46AC0
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - free buffer 1332138064
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - doAudioOutput(SoundChannel[6](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08C46AC0)
17:54:12 DEBUG hle.sceAudio - MyThread-Sound-Sub0 - alSourceQueueBuffer buffer=1332138064, SoundChannel[6](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG hle.sceCtrl - MyThread-Sound-Sub0 - hleCtrlExecuteSampling
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - Triggering Interrupt VBLANK(0x1E)
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - End of Interrupt
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelUnlockLwMutex workAreaAddr=0x08C46A68, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelLockMutexCB uid=0x24, count=0x1, timeout_addr=0x0
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockMutex SceKernelMutexInfo(uid=0x24, name='COSoundBGM', attr=0x300, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - sceKernelUnlockMutex uid=0x24, count=0x1
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
17:54:12 DEBUG hle.ThreadManForUser - MyThread-Sound-Sub0 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3B, name=COSoundDecOut, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08C46A68, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3C), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncThread currentThread=MyThread-Sound-Sub0, currentRuntimeThread=MyThread-Sound-Sub0
17:54:12 DEBUG runtime - MyThread-Sound-Sub0 - syncEmulator immediately=false
17:54:12 DEBUG hle.Kernel_Library - MyThread-Sound-Sub0 - sceKernelLockLwMutexCB workAreaAddr=0x08C46A68, count=0x1, timeoutAddr=0x00000000
1