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Created Dec 16, 2016
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int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3);
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
c = mouseY*1.0/height;
if (mousePressed)
println(c);
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
c = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 8;
int numFrames = 160;
float shutterAngle = .7;
boolean recording = false;
void setup_() {
size(600, 500, P3D);
smooth(8);
strokeWeight(1.75);
rectMode(CENTER);
stroke(32);
noFill();
}
float x, y, tt;
int N = 24;
float qq;
float l = 19, th;
int n;
void circ(float q) {
halfCirc(q);
pushMatrix();
scale(1, -1);
halfCirc(q);
popMatrix();
}
void halfCirc(float q) {
beginShape();
for (int i=0; i<=N; i++) {
th = PI*i/N;
qq = map(cos(TWO_PI*q-th/3), 1, -1, 0, 1);
qq = ease(qq, 4.5);
x = -l*cos(th);
y = sqrt(l*l - x*x)*qq;
vertex(x, y);
}
endShape();
}
void draw_() {
background(250);
pushMatrix();
translate(width/2, height/2);
scale(1.1);
for (int a=0; a<10; a++) {
n = 6*a;
for (int b=0; b<n; b++) {
pushMatrix();
rotate(TWO_PI*(b+t)/n);
translate(2.25*l*a - .04*l, 0);
rotate(PI/6);
circ((t + 100 - .04*a)%1);
popMatrix();
}
}
popMatrix();
}
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