Created
December 11, 2015 14:02
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#include "stdafx.h" | |
#include <windows.h> | |
#include <stdio.h> | |
#include <mmsystem.h> | |
#include "dllmain.h" | |
#include "detours.h" | |
#include <iostream> | |
#pragma comment (lib, "detours.lib") | |
typedef int (__thiscall* worldToScreen)(void *ptr,int a4, int a5, int a6); | |
worldToScreen world; | |
DWORD mainaddr = (DWORD)GetModuleHandle(TEXT("mb_warband.exe")); | |
DWORD address = mainaddr + 0x34CA0; | |
int __stdcall h_worldToScreen(void *ptr,int a4,int a5,int a6) | |
{ | |
return world(ptr,a4,a5,a6); | |
} | |
DWORD WINAPI blah(LPVOID lpParam) | |
{ | |
while (true) | |
{ | |
Sleep(2500); | |
static bool once = true; | |
if (once) | |
{ | |
once = false; | |
world = (worldToScreen)(address); | |
void *ptr = (void*)0x8E3120; | |
int a = world(ptr,0xA633F0,0xC6AFB58,0); | |
std::cout << "Function2: This ." << a << std::endl; | |
DetourTransactionBegin(); | |
DetourUpdateThread(GetCurrentThread()); | |
DetourAttach(&(PVOID&)world, h_worldToScreen); | |
DetourTransactionCommit(); | |
} | |
if (GetAsyncKeyState(VK_INSERT) & 1) | |
{ | |
MessageBox(0, "DLLINJECTED", "2", MB_OK); | |
} | |
Sleep(5); | |
} | |
return 0; | |
} | |
BOOL WINAPI DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpvReserved) | |
{ | |
if (dwReason == DLL_PROCESS_ATTACH) | |
{ | |
AllocConsole(); | |
freopen("CONIN$", "r", stdin); | |
freopen("CONOUT$", "w", stdout); | |
freopen("CONOUT$", "w", stderr); | |
printf("> Started.\n"); | |
DisableThreadLibraryCalls(GetModuleHandle(NULL)); | |
CreateThread(NULL, 0, blah, NULL, 0, 0); | |
printf("> Threads Active.\n"); | |
} | |
else if (dwReason == DLL_PROCESS_DETACH) | |
{ | |
Sleep(500); | |
} | |
return TRUE; | |
} |
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