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Created December 1, 2017 15:00
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--- !u!114 &114000010184140580
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ea4c3ba658ee84d51a7ccd6f9fc22176, type: 3}
m_Name:
m_EditorClassIdentifier:
id: 0
category: 0
title: Run
description: Runs any ActionList (either scene-based like Cutscenes, Triggers and
Interactions, or ActionList assets). If the new ActionList takes parameters, this
Action can be used to set them.
isDisplayed: 1
showComment: 0
comment:
showOutputSockets: 1
numSockets: 1
willWait: 0
isRunning: 0
lastResult:
resultAction: 2
skipAction: 1
skipActionActual: {fileID: 0}
linkedCutscene: {fileID: 0}
linkedAsset: {fileID: 0}
endAction: 2
skipAction: 1
skipActionActual: {fileID: 114000013619741240}
linkedCutscene: {fileID: 0}
linkedAsset: {fileID: 0}
isEnabled: 1
isAssetFile: 1
isMarked: 0
isBreakPoint: 0
nodeRect:
serializedVersion: 2
x: 14
y: 14
width: 300
height: 201
nodeHeight: 0
listSource: 1
actionList: {fileID: 0}
constantID: 0
parameterID: -1
invActionList: {fileID: 11400000, guid: e30ece0cc83774794ad5f8e45bde8eda, type: 2}
assetParameterID: -1
runFromStart: 1
jumpToAction: 0
jumpToActionParameterID: -1
jumpToActionActual: {fileID: 0}
runInParallel: 1
isSkippable: 0
localParameters:
- label: Parameter 1
ID: 0
parameterType: 6
intValue: 1
floatValue: 0
stringValue:
gameObject: {fileID: 0}
objectValue: {fileID: 0}
vector3Value: {x: 0, y: 0, z: 0}
- label: Parameter 2
ID: 1
parameterType: 7
intValue: 0
floatValue: 0
stringValue:
gameObject: {fileID: 0}
objectValue: {fileID: 0}
vector3Value: {x: 0, y: 0, z: 0}
parameterIDs: ffffffffffffffff
setParameters: 1
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