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March 1, 2018 16:03
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//************************************************************************** | |
//** | |
//** zspecials.acs | |
//** | |
//************************************************************************** | |
special | |
// 1:Polyobj_StartLine | |
2:Polyobj_RotateLeft(3), | |
3:Polyobj_RotateRight(3), | |
4:Polyobj_Move(4), | |
// 5:Polyobj_ExplicitLine | |
6:Polyobj_MoveTimes8(4), | |
7:Polyobj_DoorSwing(4), | |
8:Polyobj_DoorSlide(5), | |
9:Line_Horizon(0), | |
10:Door_Close(2,3), | |
11:Door_Open(2,3), | |
12:Door_Raise(3,4), | |
13:Door_LockedRaise(4,5), | |
14:Door_Animated(3,4), | |
15:Autosave(0), | |
// 16:Transfer_WallLight | |
17:Thing_Raise(1,2), | |
18:StartConversation(1,2), | |
19:Thing_Stop(1), | |
20:Floor_LowerByValue(3,4), | |
21:Floor_LowerToLowest(2,3), | |
22:Floor_LowerToNearest(2,3), | |
23:Floor_RaiseByValue(3,5), | |
24:Floor_RaiseToHighest(2,5), | |
25:Floor_RaiseToNearest(2,4), | |
26:Stairs_BuildDown(5), | |
27:Stairs_BuildUp(5), | |
28:Floor_RaiseAndCrush(3,4), | |
29:Pillar_Build(3), | |
30:Pillar_Open(4), | |
31:Stairs_BuildDownSync(4), | |
32:Stairs_BuildUpSync(4), | |
33:ForceField(0), | |
34:ClearForceField(1), | |
35:Floor_RaiseByValueTimes8(3,5), | |
36:Floor_LowerByValueTimes8(3,4), | |
37:Floor_MoveToValue(3,5), | |
38:Ceiling_Waggle(5), | |
39:Teleport_ZombieChanger(2), | |
40:Ceiling_LowerByValue(3,5), | |
41:Ceiling_RaiseByValue(3,4), | |
42:Ceiling_CrushAndRaise(3,4), | |
43:Ceiling_LowerAndCrush(3,4), | |
44:Ceiling_CrushStop(1,2), | |
45:Ceiling_CrushRaiseAndStay(3,4), | |
46:Floor_CrushStop(1), | |
47:Ceiling_MoveToValue(3,5), | |
// 48:Sector_Attach3dMidtex | |
49:GlassBreak(0,2), | |
// 50:ExtraFloor_LightOnly | |
51:Sector_SetLink(4), | |
52:Scroll_Wall(5), | |
53:Line_SetTextureOffset(5), | |
54:Sector_ChangeFlags(3), | |
55:Line_SetBlocking(3), | |
56:Line_SetTextureScale(5), | |
// 57: Sector_SetPortal | |
// 58: Sector_CopyScroller | |
59:Polyobj_OR_MoveToSpot(3), | |
60:Plat_PerpetualRaise(3), | |
61:Plat_Stop(1,2), | |
62:Plat_DownWaitUpStay(3), | |
63:Plat_DownByValue(4), | |
64:Plat_UpWaitDownStay(3), | |
65:Plat_UpByValue(4), | |
66:Floor_LowerInstant(3,4), | |
67:Floor_RaiseInstant(3,5), | |
68:Floor_MoveToValueTimes8(4,5), | |
69:Ceiling_MoveToValueTimes8(4,5), | |
70:Teleport(1,3), | |
71:Teleport_NoFog(1,4), | |
72:ThrustThing(2,4), | |
73:DamageThing(1,2), | |
74:Teleport_NewMap(2,3), | |
75:Teleport_EndGame(0), | |
76:TeleportOther(3), | |
77:TeleportGroup(5), | |
78:TeleportInSector(4,5), | |
79:Thing_SetConversation(2), | |
80:ACS_Execute(2,5), | |
81:ACS_Suspend(2), | |
82:ACS_Terminate(2), | |
83:ACS_LockedExecute(5), | |
84:ACS_ExecuteWithResult(1,5), | |
85:ACS_LockedExecuteDoor(5), | |
86:Polyobj_MoveToSpot(3), | |
87:Polyobj_Stop(1), | |
88:Polyobj_MoveTo(4), | |
89:Polyobj_OR_MoveTo(4), | |
90:Polyobj_OR_RotateLeft(3), | |
91:Polyobj_OR_RotateRight(3), | |
92:Polyobj_OR_Move(4), | |
93:Polyobj_OR_MoveTimes8(4), | |
94:Pillar_BuildAndCrush(4,5), | |
95:FloorAndCeiling_LowerByValue(3), | |
96:FloorAndCeiling_RaiseByValue(3), | |
97:Ceiling_LowerAndCrushDist(3,5), | |
98:Sector_SetTranslucent(3,4), | |
99:Floor_RaiseAndCrushDoom(3,4), | |
// 100:Scroll_Texture_Left | |
// 101:Scroll_Texture_Right | |
// 102:Scroll_Texture_Up | |
// 103:Scroll_Texture_Down | |
104:Ceiling_CrushAndRaiseSilentDist(4,5), | |
105:Door_WaitRaise(4,5), | |
106:Door_WaitClose(3,4), | |
107:Line_SetPortalTarget(2), | |
109:Light_ForceLightning(1), | |
110:Light_RaiseByValue(2), | |
111:Light_LowerByValue(2), | |
112:Light_ChangeToValue(2), | |
113:Light_Fade(3), | |
114:Light_Glow(4), | |
115:Light_Flicker(3), | |
116:Light_Strobe(5), | |
117:Light_Stop(1), | |
// 118:Plane_Copy | |
119:Thing_Damage(2,3), | |
120:Radius_Quake(5), | |
// 121:Line_SetIdentification | |
125:Thing_Move(2,3), | |
127:Thing_SetSpecial(5), | |
128:ThrustThingZ(4), | |
129:UsePuzzleItem(0), // only for setting it on a line. Cannot be called! | |
130:Thing_Activate(1), | |
131:Thing_Deactivate(1), | |
132:Thing_Remove(1), | |
133:Thing_Destroy(1,3), | |
134:Thing_Projectile(5), | |
135:Thing_Spawn(3,4), | |
136:Thing_ProjectileGravity(5), | |
137:Thing_SpawnNoFog(3,4), | |
138:Floor_Waggle(5), | |
139:Thing_SpawnFacing(2,4), | |
140:Sector_ChangeSound(2), | |
143:Player_RemoveItem(2), // Skulltag Functions | |
144:Player_GiveItem(2), // Skulltag Functions | |
145:Player_SetTeam(1), // Skulltag Functions | |
152:Team_Score(2), // Skulltag Functions | |
153:Team_GivePoints(3), // Skulltag Functions | |
154:Teleport_NoStop(2, 3), | |
157:SetGlobalFogParameter(2), // GZDoom only! | |
158:FS_Execute(1,4), | |
159:Sector_SetPlaneReflection(3), // GZDoom only! | |
// 160:Sector_Set3DFloor | |
// 161:Sector_SetContents | |
168:Ceiling_CrushAndRaiseDist(3,5), | |
169:Generic_Crusher2(5), | |
170:Sector_SetCeilingScale2(3), | |
171:Sector_SetFloorScale2(3), | |
172:Plat_UpNearestWaitDownStay(3), | |
173:NoiseAlert(2), | |
174:SendToCommunicator(4), | |
175:Thing_ProjectileIntercept(5), | |
176:Thing_ChangeTID(2), | |
177:Thing_Hate(2,3), | |
178:Thing_ProjectileAimed(4,5), | |
179:ChangeSkill(1), | |
180:Thing_SetTranslation(2), | |
// 181:Plane_Align, | |
182:Line_Mirror(0), | |
183:Line_AlignCeiling(2), | |
184:Line_AlignFloor(2), | |
185:Sector_SetRotation(3), | |
186:Sector_SetCeilingPanning(5), | |
187:Sector_SetFloorPanning(5), | |
188:Sector_SetCeilingScale(5), | |
189:Sector_SetFloorScale(5), | |
191:SetPlayerProperty(3), | |
192:Ceiling_LowerToHighestFloor(2,5), | |
193:Ceiling_LowerInstant(3,5), | |
194:Ceiling_RaiseInstant(3,4), | |
195:Ceiling_CrushRaiseAndStayA(4,5), | |
196:Ceiling_CrushAndRaiseA(4,5), | |
197:Ceiling_CrushAndRaiseSilentA(4,5), | |
198:Ceiling_RaiseByValueTimes8(3,4), | |
199:Ceiling_LowerByValueTimes8(3,5), | |
200:Generic_Floor(5), | |
201:Generic_Ceiling(5), | |
202:Generic_Door(5), | |
203:Generic_Lift(5), | |
204:Generic_Stairs(5), | |
205:Generic_Crusher(5), | |
206:Plat_DownWaitUpStayLip(4,5), | |
207:Plat_PerpetualRaiseLip(4), | |
208:TranslucentLine(2,3), | |
// 209:Transfer_Heights, | |
// 210:Transfer_FloorLight, | |
// 211:Transfer_CeilingLight, | |
212:Sector_SetColor(4,5), | |
213:Sector_SetFade(4), | |
214:Sector_SetDamage(3,5), | |
215:Teleport_Line(2,3), | |
216:Sector_SetGravity(3), | |
217:Stairs_BuildUpDoom(5), | |
218:Sector_SetWind(4), | |
219:Sector_SetFriction(2), | |
220:Sector_SetCurrent(4), | |
221:Scroll_Texture_Both(5), | |
// 222:Scroll_Texture_Model, | |
223:Scroll_Floor(4), | |
224:Scroll_Ceiling(4), | |
// 225:Scroll_Texture_Offsets, | |
226:ACS_ExecuteAlways(2,5), | |
// 227:PointPush_SetForce, | |
228:Plat_RaiseAndStayTx0(2,3), | |
229:Thing_SetGoal(3,4), | |
230:Plat_UpByValueStayTx(3), | |
231:Plat_ToggleCeiling(1), | |
232:Light_StrobeDoom(3), | |
233:Light_MinNeighbor(1), | |
234:Light_MaxNeighbor(1), | |
235:Floor_TransferTrigger(1), | |
236:Floor_TransferNumeric(1), | |
237:ChangeCamera(3), | |
238:Floor_RaiseToLowestCeiling(2,5), | |
239:Floor_RaiseByValueTxTy(3), | |
240:Floor_RaiseByTexture(2,4), | |
241:Floor_LowerToLowestTxTy(2), | |
242:Floor_LowerToHighest(3,4), | |
243:Exit_Normal(1), | |
244:Exit_Secret(1), | |
245:Elevator_RaiseToNearest(2), | |
246:Elevator_MoveToFloor(2), | |
247:Elevator_LowerToNearest(2), | |
248:HealThing(1,2), | |
249:Door_CloseWaitOpen(3, 4), | |
250:Floor_Donut(3), | |
251:FloorAndCeiling_LowerRaise(3,4), | |
252:Ceiling_RaiseToNearest(2,3), | |
253:Ceiling_LowerToLowest(2,4), | |
254:Ceiling_LowerToFloor(2,5), | |
255:Ceiling_CrushRaiseAndStaySilA(4,5), | |
// These are specialized versions of the Generic_* specials which are defined for EE Extradata. | |
256:Floor_LowerToHighestEE(2, 3), | |
257:Floor_RaiseToLowest(2, 3), | |
258:Floor_LowerToLowestCeiling(2,3), | |
259:Floor_RaiseToCeiling(2, 5), | |
260:Floor_ToCeilingInstant(1, 4), | |
261:Floor_LowerByTexture(2, 3), | |
262:Ceiling_RaiseToHighest(2, 3), | |
263:Ceiling_ToHighestInstant(1, 3), | |
264:Ceiling_LowerToNearest(2, 4), | |
265:Ceiling_RaiseToLowest(2, 3), | |
266:Ceiling_RaiseToHighestFloor(2, 3), | |
267:Ceiling_ToFloorInstant(1, 4), | |
268:Ceiling_RaiseByTexture(2, 3), | |
269:Ceiling_LowerByTexture(2, 4), | |
270:Stairs_BuildDownDoom(5), | |
271:Stairs_BuildUpDoomSync(4), | |
272:Stairs_BuildDownDoomSync(4), | |
273:Stairs_BuildUpDoomCrush(5), | |
274:Door_AnimatedClose(2), | |
275:Floor_Stop(1), | |
276:Ceiling_Stop(1), | |
// new to Eternity | |
// 300:Portal_Define(5), | |
// 301:Line_QuickPortal(1), | |
// internal functions have negative values | |
-1:GetLineUDMFInt(2), | |
-2:GetLineUDMFFixed(2), | |
-3:GetThingUDMFInt(2), | |
-4:GetThingUDMFFixed(2), | |
-5:GetSectorUDMFInt(2), | |
-6:GetSectorUDMFFixed(2), | |
-7:GetSideUDMFInt(3), | |
-8:GetSideUDMFFixed(3), | |
-9:GetActorVelX(1), | |
-10:GetActorVelY(1), | |
-11:GetActorVelZ(1), | |
-12:SetActivator(1,2), | |
-13:SetActivatorToTarget(1), | |
-14:GetActorViewHeight(1), | |
-15:GetChar(2), | |
-16:GetAirSupply(1), | |
-17:SetAirSupply(2), | |
-18:SetSkyScrollSpeed(2), | |
-19:GetArmorType(2), | |
-20:SpawnSpotForced(4), | |
-21:SpawnSpotFacingForced(3), | |
-22:CheckActorProperty(3), | |
-23:SetActorVelocity(6), | |
-24:SetUserVariable(3), | |
-25:GetUserVariable(2), | |
-26:Radius_Quake2(6), | |
-27:CheckActorClass(2), | |
-28:SetUserArray(4), | |
-29:GetUserArray(3), | |
-30:SoundSequenceOnActor(2), | |
-31:SoundSequenceOnSector(3), | |
-32:SoundSequenceOnPolyobj(2), | |
-33:GetPolyobjX(1), | |
-34:GetPolyobjY(1), | |
-35:CheckSight(3), | |
-36:SpawnForced(4,6), | |
-37:AnnouncerSound(2), | |
-38:SetPointer(2,4), | |
-39:ACS_NamedExecute(2,5), | |
-40:ACS_NamedSuspend(2), | |
-41:ACS_NamedTerminate(2), | |
-42:ACS_NamedLockedExecute(5), | |
-43:ACS_NamedLockedExecuteDoor(5), | |
-44:ACS_NamedExecuteWithResult(1,5), | |
-45:ACS_NamedExecuteAlways(2,5), | |
-46:UniqueTID(0,2), | |
-47:IsTIDUsed(1), | |
-48:Sqrt(1), | |
-49:FixedSqrt(1), | |
-50:VectorLength(2), | |
-51:SetHUDClipRect(4,6), | |
-52:SetHUDWrapWidth(1), | |
-53:SetCVar(2), | |
-54:GetUserCVar(2), | |
-55:SetUserCVar(3), | |
-56:GetCVarString(1), | |
-57:SetCVarString(2), | |
-58:GetUserCVarString(2), | |
-59:SetUserCVarString(3), | |
-60:LineAttack(4,9), | |
-61:PlaySound(2,7), | |
-62:StopSound(1,2), | |
-63:strcmp(2,3), | |
-64:stricmp(2,3), | |
-64:strcasecmp(2,3), // an alias for stricmp | |
-65:StrLeft(2), | |
-66:StrRight(2), | |
-67:StrMid(3), | |
-68:GetActorClass(1), | |
-69:GetWeapon(0), | |
-70:SoundVolume(3), | |
-71:PlayActorSound(2,6), | |
-72:SpawnDecal(2,6), | |
-73:CheckFont(1), | |
-74:DropItem(2,4), | |
-75:CheckFlag(2), | |
-76:SetLineActivation(2), | |
-77:GetLineActivation(1), | |
-78:GetActorPowerupTics(2), | |
-79:ChangeActorAngle(2,3), | |
-80:ChangeActorPitch(2,3), | |
-81:GetArmorInfo(1), | |
-82:DropInventory(2), | |
-83:PickActor(5,8), | |
-84:IsPointerEqual(2,4), | |
-85:CanRaiseActor(1), | |
-86:SetActorTeleFog(3), | |
-87:SwapActorTeleFog(1), | |
-88:SetActorRoll(2), | |
-89:ChangeActorRoll(2,3), | |
-90:GetActorRoll(1), | |
-91:QuakeEx(8,16), | |
-92:Warp(6,11), | |
-93:GetMaxInventory(2), | |
-94:SetSectorDamage(2,5), | |
-95:SetSectorTerrain(3), | |
-96:SpawnParticle(1,16), | |
-97:SetMusicVolume(1), | |
-98:CheckProximity(3, 6), | |
-99:CheckActorState(2,3), | |
// Zandronum's | |
-100:ResetMap(0), | |
-101:PlayerIsSpectator(1), | |
-102:ConsolePlayerNumber(0), | |
-103:GetTeamProperty(2), | |
-104:GetPlayerLivesLeft(1), | |
-105:SetPlayerLivesLeft(2), | |
-106:KickFromGame(2), | |
-107:GetGamemodeState(0), | |
-108:SetDBEntry(3), | |
-109:GetDBEntry(2), | |
-110:SetDBEntryString(3), | |
-111:GetDBEntryString(2), | |
-112:IncrementDBEntry(3), | |
-113:PlayerIsLoggedIn(1), | |
-114:GetPlayerAccountName(1), | |
-115:SortDBEntries(4), | |
-116:CountDBResults(1), | |
-117:FreeDBResults(1), | |
-118:GetDBResultKeyString(2), | |
-119:GetDBResultValueString(2), | |
-120:GetDBResultValue(2), | |
-121:GetDBEntryRank(3), | |
-122:RequestScriptPuke(1, 5), | |
-123:BeginDBTransaction(0), | |
-124:EndDBTransaction(0), | |
-125:GetDBEntries(1), | |
-126:NamedRequestScriptPuke(1, 5), | |
-127:SystemTime(0), | |
-128:GetTimeProperty(2, 3), | |
-129:Strftime(2, 3), | |
-130:SetDeadSpectator(2), | |
-131:SetActivatorToPlayer(1), | |
// -1xx are reserved for Zandronum | |
-200:CheckClass(1), | |
-201:DamageActor(6), // [arookas] | |
-202:SetActorFlag(3), | |
-203:SetTranslation(2), | |
-204:GetActorFloorTexture(1), | |
-205:GetActorFloorTerrain(1), | |
-206:StrArg(1), | |
-207:Floor(1), | |
-208:Round(1), | |
-209:Ceil(1), | |
-210:ScriptCall(2, 100), // ACS does not know varargs so use something large as maximum. | |
// Eternity's | |
-300:GetLineX(3), | |
-301:GetLineY(3), | |
// GZDoom OpenGL | |
-400:SetSectorGlow(6), | |
-401:SetFogDensity(2), | |
// ZDaemon's | |
-19620:GetTeamScore(1), | |
-19621:SetTeamScore(2), | |
-100000:__EndOfList__(10); | |
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