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Created September 8, 2014 18:00
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// by dave @ bees & bombs >:)
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3);
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
if(!recording){
t = mouseX*1.0/width;
draw_();
}
else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 32;
int numFrames = 260;
float shutterAngle = .6;
boolean recording = false;
void setup_() {
size(500,500,P3D);
smooth(8);
strokeWeight(3);
rectMode(CENTER);
noFill();
}
int N = 1080;
float R = 130, r = 55, rr;
float th, ph, l = PI*1.4;
float ll = .002;
int n = 10;
void draw_() {
background(250);
pushMatrix();
translate(width/2, height/2);
beginShape();
for(int i=0; i<N; i++){
th = TWO_PI*t + i*l/N;
ph = n*th + 3*TWO_PI*t;
rr = map(exp(-ll*(N-1-i)),1,exp(-ll*N),r,0);
strokeWeight(map(exp(-.5*ll*(N-1-i)),1,exp(-.5*ll*N),5,.3));
vertex(R*cos(th)+rr*cos(ph),R*sin(th)+rr*sin(ph));
}
endShape();
popMatrix();
}
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