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Initialize engine version: 5.4.4f1 (5a3967d8c55d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
Vendor: NVIDIA
VRAM: 1990 MB
Begin MonoManager ReloadAssembly
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Completed reload, in 0.414 seconds
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on OVRScreenFade
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 375)
<RI> Initializing input.
<RI.Hid> Failed to create device file:
3 The system cannot find the path specified.
(Filename: Line: 54)
<RI.Hid> Failed to create device file:
3 The system cannot find the path specified.
(Filename: Line: 54)
<RI.Hid> Failed to create device file:
3 The system cannot find the path specified.
(Filename: Line: 54)
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 0.760826 ms
FMOD Studio: Creating runtime system instance
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Loading game settings
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Process name: Subnautica
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
changeset 50032, QualityLevel = 2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
OK Running Win64
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Application version: 50032
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
SystemInfo:
deviceModel = Z97X-UD3H-BK (Gigabyte Technology Co., Ltd.)
deviceName = MINE-PC
deviceType = Desktop
deviceUniqueIdentifier = ea35ef6f3d0856d441b65a48da0152c88a693b15
graphicsDeviceID = 4487
graphicsDeviceName = NVIDIA GeForce GTX 760
graphicsDeviceType = Direct3D11
graphicsDeviceVendor = NVIDIA
graphicsDeviceVendorID = 4318
graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
graphicsMemorySize = 1990
graphicsShaderLevel = 50
npotSupport = Full
maxTextureSize = 16384
operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
processorCount = 8
processorFrequency = 4000
processorType = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
supportedRenderTargetCount = 8
supports3DTextures = True
supportsAccelerometer = False
supportsComputeShaders = True
supportsGyroscope = False
supportsImageEffects = True
supportsInstancing = True
supportsLocationService = False
supportsRawShadowDepthSampling = True
supportsRenderTextures = True
supportsRenderToCubemap = True
supportsShadows = True
supportsSparseTextures = False
supportsStencil = 1
supportsVibration = False
systemMemorySize = 8053
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading asset bundle 'waterdisplacement' because it is no longer referenced
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 3.631589 ms
Unloading asset bundle 'logos' because it is no longer referenced
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,9.499439, GC.GetTotalMemory MB,75.29297, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,19, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1946 unused Assets to reduce memory usage. Loaded Objects now: 10573.
Total: 69.529854 ms (FindLiveObjects: 0.412412 ms CreateObjectMapping: 0.291325 ms MarkObjects: 67.649292 ms DeleteObjects: 1.176311 ms)
WARNING: Did not receive valid response from session request. Response text:
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab ConsoleCommands
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab TechTree
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab EcoManager
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab FPSCounter
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab IngameMenu
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab WorldArrowManager
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab x_Clouds
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab MonitorLauncher
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab DNADatabase
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab Exploder
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab GUI
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab LootSpawner
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab TelemetryManager
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab SteamEconomy
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab RandomStart
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab SchoolFishManager
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab PrisonManager
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab TeleporterManager
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab VFXStoryEventsManager
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PrefabListSpawner: Spawning prefab VirtualEntitiesManager
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Cyclops::Awake frame 552
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: Loading lightmapped prefab scene Cyclops total ms: 1290.479 self ms: 1290.48
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Streamer not ready for __LIGHTMAPPED_PREFAB__
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Caching tech types for 3061 prefabs
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Loaded lightmapped prefab Cyclops frame 552
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: Loading lightmapped prefab scene EscapePod total ms: 323.5572 self ms: 323.5575
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Loaded lightmapped prefab EscapePod frame 572
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: Loading lightmapped prefab scene Aurora total ms: 540.5564 self ms: 540.5567
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Loaded lightmapped prefab Aurora frame 603
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PAXTerrainController::Initialize called - frame = 603
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PAXTerrainController::MountWorld frame 1352
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
builders ready, building world..
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
loading static world at 'SNUnmanagedData\Build18'.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
World in SNUnmanagedData\Build18 is from version 39
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
LargeWorld: Loading world. Frame 1353.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
LargeWorld land 'Voxeland (Voxeland)'
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
LargeWorldStreamer::Deinitialize called, frame 1353
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
LargeWorldStreamer::Initialize frame 1353
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Read streaming settings:
max frame ms 10, skip ents False, budget 200
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
LargeWorldStreamer allocated space for 26,20,26 octree batches
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Calling LoadPrefabDatabase frame 1353
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L1: Initialize prefab database (WorldEntities) total ms: 2.0874 self ms: 2.0877
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L1: Initialize protobuf serializer total ms: 0.0071 self ms: 0.0074
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L1: SaveLoadManager.Initialize total ms: 0.5781 self ms: 0.5783
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L1: Create octree compiler total ms: 1.6113 self ms: 1.6113
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L1: Create batch thread total ms: 0.488 self ms: 0.488
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: Streamer initialize total ms: 135.8881 self ms: 129.8342
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: cellManager.ResetEntityDistributions total ms: 15.684 self ms: 15.684
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
{"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Prewarming all workspaces for res = 32
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Growing ChunkWorkspace to meshRes = 32
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Growing ChunkWorkspace to meshRes = 32
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
ClipMapManager initialize done
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
initializing first time explosion
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: LoadSceneObjects total ms: 254.6129 self ms: 254.6129
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Cyclops::Awake frame 1355
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Cyclops::Awake frame 1355
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Cyclops::Awake frame 1355
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: LoadGlobalRoot total ms: 912.6099 self ms: 912.6099
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING: PrefabSpawn (Landscape/Global Root/Cyclops-MainPrefab(Clone)/FabricatorSpawn) already spawned its object! Object = Landscape/Global Root/Cyclops-MainPrefab(Clone)/CyclopsFabricator(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: RefreshExistingBatchesForPlayMode total ms: 168.0105 self ms: 168.0107
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
loading palette for LargeWorld at 'BlockPrefabs'.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: Loading palette total ms: 504.8672 self ms: 504.8674
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: Loading heightmap total ms: 101.4559 self ms: 101.4561
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
biome map downsample factor: 4
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: Loading biome map total ms: 12.7359 self ms: 12.7361
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
LargeWorld: calling land.Rebuild frame 1360
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: Rebuilding land total ms: 10.5586 self ms: 10.5589
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: Refresh signal database total ms: 4.3087 self ms: 4.309
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
OK world mounted: SNUnmanagedData\Build18
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
LOADING FINISHED
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
LightmappedPrefabs all loaded, maybe starting intro vignette frame 1521
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.7192 self ms: 3.7192
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,69.49358, GC.GetTotalMemory MB,442.9609, OctNodes MB,7.247925, CompactOctrees MB,114.3595, CellManager MB,14.26048, ClipMapManager MB,27.91422, GCCount,36, PlayerPos,-29.78188,0.130454,-120.909, WorkingSet MB,2913.5
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
OnCustomGoalEvent(Enter Base
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Look rotation viewing vector is zero
(Filename: Line: 82)
Look rotation viewing vector is zero
(Filename: Line: 82)
OnCustomGoalEvent(Enter Base
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 5.9043 self ms: 5.9046
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,129.4871, GC.GetTotalMemory MB,460.0313, OctNodes MB,7.247925, CompactOctrees MB,114.3595, CellManager MB,14.26048, ClipMapManager MB,27.91422, GCCount,37, PlayerPos,-23.62084,2.82448,-117.5396, WorkingSet MB,3202.668
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3295 self ms: 3.3297
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,189.4965, GC.GetTotalMemory MB,463.0039, OctNodes MB,7.247925, CompactOctrees MB,114.3595, CellManager MB,14.26057, ClipMapManager MB,27.91422, GCCount,38, PlayerPos,-28.17354,1.812686,-112.55, WorkingSet MB,3218.539
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING: pickupable SmallStorage(Clone) has more than 1 rigidbody component!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3418 self ms: 3.342
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,249.4896, GC.GetTotalMemory MB,443.332, OctNodes MB,7.247925, CompactOctrees MB,114.3595, CellManager MB,14.26057, ClipMapManager MB,27.91422, GCCount,40, PlayerPos,-28.48035,1.812686,-112.8607, WorkingSet MB,3218.934
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
OnCustomGoalEvent(Enter Base
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING: pickupable SmallStorage(Clone) has more than 1 rigidbody component!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3623 self ms: 3.3625
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,309.4829, GC.GetTotalMemory MB,446.2461, OctNodes MB,7.247925, CompactOctrees MB,114.3595, CellManager MB,13.88491, ClipMapManager MB,18.18995, GCCount,42, PlayerPos,64.41759,-5.761889,32.4813, WorkingSet MB,3238.383
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3388 self ms: 3.339
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,369.5, GC.GetTotalMemory MB,461.4766, OctNodes MB,7.247925, CompactOctrees MB,114.3595, CellManager MB,13.70438, ClipMapManager MB,28.77972, GCCount,43, PlayerPos,103.1818,-52.41149,92.34804, WorkingSet MB,3420.547
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2358 self ms: 3.2361
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,429.4892, GC.GetTotalMemory MB,446.3984, OctNodes MB,7.247925, CompactOctrees MB,114.3595, CellManager MB,13.83438, ClipMapManager MB,29.16061, GCCount,46, PlayerPos,37.62737,-11.42227,-35.33843, WorkingSet MB,3449.645
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
OnTriggerExit failed. Fixing.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
OnCustomGoalEvent(Enter Base
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3489 self ms: 3.3489
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,489.4808, GC.GetTotalMemory MB,460.4102, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,14.24802, ClipMapManager MB,29.23286, GCCount,47, PlayerPos,-26.93904,1.812685,-117.5359, WorkingSet MB,3591.73
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2699 self ms: 3.2699
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,549.4903, GC.GetTotalMemory MB,453.9336, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.70485, ClipMapManager MB,29.47441, GCCount,50, PlayerPos,102.6817,-52.3853,93.57166, WorkingSet MB,3727.387
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PerformGarbageAndAssetCollection, Time.time=609.4836, Time.frameCount=37591, DateTime.Now=7/8/2017 1:33:03 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: PerformGarbageCollection -> GC.Collect total ms: 58.025 self ms: 58.025
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
L0: CellManager::EstimateBytes total ms: 3.3331 self ms: 3.3331
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,609.4836, GC.GetTotalMemory MB,453.2227, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.70485, ClipMapManager MB,29.47441, GCCount,51, PlayerPos,104.4758,-52.41149,90.78358, WorkingSet MB,3733.453
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 35746 unused Assets to reduce memory usage. Loaded Objects now: 136908.
Total: 404.215088 ms (FindLiveObjects: 9.136572 ms CreateObjectMapping: 10.094261 ms MarkObjects: 298.168427 ms DeleteObjects: 86.815094 ms)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
broke, spawned copper
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity copper(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2629 self ms: 3.2632
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,669.4968, GC.GetTotalMemory MB,453.1211, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.71902, ClipMapManager MB,29.47694, GCCount,53, PlayerPos,113.4106,-45.62053,85.42309, WorkingSet MB,3748.098
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3008 self ms: 3.301
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,729.4895, GC.GetTotalMemory MB,483.7852, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.6771, ClipMapManager MB,29.47694, GCCount,53, PlayerPos,112.7546,-46.33467,97.55818, WorkingSet MB,3754.137
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2522 self ms: 3.2525
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,789.4837, GC.GetTotalMemory MB,479.6953, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.67735, ClipMapManager MB,29.48495, GCCount,54, PlayerPos,103.0734,-56.01011,99.89156, WorkingSet MB,3758
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
Unloading 27076 unused Assets to reduce memory usage. Loaded Objects now: 133999.
Total: 359.910797 ms (FindLiveObjects: 9.630136 ms CreateObjectMapping: 8.398273 ms MarkObjects: 296.965210 ms DeleteObjects: 44.916401 ms)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2681 self ms: 3.2683
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,849.4868, GC.GetTotalMemory MB,461.0117, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.72035, ClipMapManager MB,29.48713, GCCount,55, PlayerPos,98.19159,-48.3524,87.26917, WorkingSet MB,3781.316
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3469 self ms: 3.3469
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,909.4802, GC.GetTotalMemory MB,496.6289, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.6752, ClipMapManager MB,29.48807, GCCount,55, PlayerPos,110.2516,-48.70142,100.8992, WorkingSet MB,3783.168
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.275 self ms: 3.275
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,969.4907, GC.GetTotalMemory MB,482.1211, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.67649, ClipMapManager MB,29.48807, GCCount,56, PlayerPos,103.0211,-57.01579,99.90234, WorkingSet MB,3790.141
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 4.0499 self ms: 4.0501
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1029.484, GC.GetTotalMemory MB,472.9492, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.62589, ClipMapManager MB,29.48807, GCCount,57, PlayerPos,94.13891,-46.99463,103.4358, WorkingSet MB,3795.367
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2314 self ms: 3.2317
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1089.494, GC.GetTotalMemory MB,467.8242, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.71922, ClipMapManager MB,29.48807, GCCount,58, PlayerPos,102.2522,-51.89956,90.25391, WorkingSet MB,3797.121
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2207 self ms: 3.2209
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1149.488, GC.GetTotalMemory MB,521.8086, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.67591, ClipMapManager MB,29.49809, GCCount,58, PlayerPos,103.3393,-48.48581,103.3143, WorkingSet MB,3801.664
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PerformGarbageAndAssetCollection, Time.time=1209.481, Time.frameCount=73179, DateTime.Now=7/8/2017 1:43:05 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: PerformGarbageCollection -> GC.Collect total ms: 59.3787 self ms: 59.379
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
L0: CellManager::EstimateBytes total ms: 3.6833 self ms: 3.6836
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1209.481, GC.GetTotalMemory MB,462.8164, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.75309, ClipMapManager MB,29.56798, GCCount,60, PlayerPos,128.5235,-43.60078,100.9624, WorkingSet MB,3817.676
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 25368 unused Assets to reduce memory usage. Loaded Objects now: 135241.
Total: 362.274445 ms (FindLiveObjects: 9.602488 ms CreateObjectMapping: 7.894725 ms MarkObjects: 296.419434 ms DeleteObjects: 48.357269 ms)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2858 self ms: 3.286
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1269.483, GC.GetTotalMemory MB,499.9297, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.73423, ClipMapManager MB,29.5737, GCCount,61, PlayerPos,107.6847,-52.41149,90.88664, WorkingSet MB,3857.184
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3318 self ms: 3.3321
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1329.495, GC.GetTotalMemory MB,480.5234, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.68928, ClipMapManager MB,29.5737, GCCount,62, PlayerPos,103.411,-53.29556,99.32655, WorkingSet MB,3857.867
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3318 self ms: 3.3318
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1389.489, GC.GetTotalMemory MB,487.0742, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.6921, ClipMapManager MB,29.60317, GCCount,63, PlayerPos,97.19956,-46.04999,99.53195, WorkingSet MB,3858.531
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
Unloading 16413 unused Assets to reduce memory usage. Loaded Objects now: 138594.
Total: 353.396698 ms (FindLiveObjects: 8.461505 ms CreateObjectMapping: 7.096267 ms MarkObjects: 303.887390 ms DeleteObjects: 33.950726 ms)
failed to find exit position for hatch BaseCorridorHatch(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2563 self ms: 3.2563
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1449.483, GC.GetTotalMemory MB,470.832, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.69123, ClipMapManager MB,29.60317, GCCount,64, PlayerPos,105.4989,-51.89956,98.06669, WorkingSet MB,3857.793
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2202 self ms: 3.2207
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1509.494, GC.GetTotalMemory MB,482.793, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.74246, ClipMapManager MB,29.60317, GCCount,65, PlayerPos,105.5528,-52.41149,94.33857, WorkingSet MB,3863.82
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2433 self ms: 3.2433
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1569.487, GC.GetTotalMemory MB,505.0195, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.74209, ClipMapManager MB,29.60317, GCCount,65, PlayerPos,102.415,-52.10767,90.76576, WorkingSet MB,3863.613
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.286 self ms: 3.2862
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1629.482, GC.GetTotalMemory MB,538.4922, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.74123, ClipMapManager MB,29.60317, GCCount,65, PlayerPos,105.455,-52.41149,95.27696, WorkingSet MB,3868.855
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3361 self ms: 3.3364
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1689.491, GC.GetTotalMemory MB,483.4922, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.74123, ClipMapManager MB,29.60317, GCCount,66, PlayerPos,104.3266,-52.41149,93.13164, WorkingSet MB,3880.098
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3697 self ms: 3.3697
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1749.496, GC.GetTotalMemory MB,489.8906, OctNodes MB,7.247925, CompactOctrees MB,114.6114, CellManager MB,13.69829, ClipMapManager MB,29.60317, GCCount,67, PlayerPos,112.6541,-54.146,97.25841, WorkingSet MB,3888.926
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
VirtualEntity(Clone).mass now 1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Peeper(Clone).mass now 2.1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PerformGarbageAndAssetCollection, Time.time=1809.489, Time.frameCount=108713, DateTime.Now=7/8/2017 1:53:08 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: PerformGarbageCollection -> GC.Collect total ms: 66.0501 self ms: 66.0503
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
L0: CellManager::EstimateBytes total ms: 3.3477 self ms: 3.3477
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1809.489, GC.GetTotalMemory MB,475.4219, OctNodes MB,7.247925, CompactOctrees MB,114.6213, CellManager MB,13.74775, ClipMapManager MB,31.41134, GCCount,68, PlayerPos,180.1138,-81.50784,48.59286, WorkingSet MB,4061.914
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 10438 unused Assets to reduce memory usage. Loaded Objects now: 139400.
Total: 344.901123 ms (FindLiveObjects: 11.947687 ms CreateObjectMapping: 5.994195 ms MarkObjects: 308.197144 ms DeleteObjects: 18.761589 ms)
L0: CellManager::EstimateBytes total ms: 3.6648 self ms: 3.6651
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1869.482, GC.GetTotalMemory MB,499.043, OctNodes MB,7.247925, CompactOctrees MB,114.6213, CellManager MB,12.51436, ClipMapManager MB,22.90349, GCCount,68, PlayerPos,223.3009,-87.10622,77.79196, WorkingSet MB,4059.527
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.327 self ms: 3.3272
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1929.491, GC.GetTotalMemory MB,483.8867, OctNodes MB,7.247925, CompactOctrees MB,114.6213, CellManager MB,13.73273, ClipMapManager MB,32.71873, GCCount,69, PlayerPos,145.6757,-63.13184,95.81166, WorkingSet MB,4095.672
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
OnTriggerExit failed. Fixing.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3157 self ms: 3.3159
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,1989.484, GC.GetTotalMemory MB,504, OctNodes MB,7.247925, CompactOctrees MB,114.6213, CellManager MB,13.68642, ClipMapManager MB,32.71873, GCCount,69, PlayerPos,104.4739,-52.41149,93.18058, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3108 self ms: 3.311
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2049.493, GC.GetTotalMemory MB,539.3594, OctNodes MB,7.247925, CompactOctrees MB,114.6213, CellManager MB,13.71014, ClipMapManager MB,32.7402, GCCount,69, PlayerPos,136.317,-44.01922,139.1646, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 6.0766 self ms: 6.0768
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2109.489, GC.GetTotalMemory MB,500.0078, OctNodes MB,7.247925, CompactOctrees MB,114.6213, CellManager MB,13.72599, ClipMapManager MB,33.04489, GCCount,70, PlayerPos,132.4702,-65.61052,103.1058, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity StalkerTooth(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2894 self ms: 3.2896
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2169.481, GC.GetTotalMemory MB,491.4453, OctNodes MB,7.247925, CompactOctrees MB,114.6213, CellManager MB,13.62321, ClipMapManager MB,33.17707, GCCount,71, PlayerPos,91.36613,0.7247534,152.4046, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
Unloading 15704 unused Assets to reduce memory usage. Loaded Objects now: 158458.
Total: 368.040253 ms (FindLiveObjects: 8.648383 ms CreateObjectMapping: 7.289033 ms MarkObjects: 317.473999 ms DeleteObjects: 34.628349 ms)
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Landscape/Global Root/Cyclops-MainPrefab(Clone)/LightsControl/Canvas/Panel/LightsIcon"
(Filename: Line: 0)
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Landscape/Global Root/Cyclops-MainPrefab(Clone)/LightsControl/Canvas/Panel/FloodlightsIcon"
(Filename: Line: 0)
L0: CellManager::EstimateBytes total ms: 5.5334 self ms: 5.5337
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2229.488, GC.GetTotalMemory MB,517.9648, OctNodes MB,7.247925, CompactOctrees MB,114.6213, CellManager MB,13.68313, ClipMapManager MB,33.17707, GCCount,71, PlayerPos,109.1685,-7.421297,124.7777, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3521 self ms: 3.3523
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2289.487, GC.GetTotalMemory MB,518.3164, OctNodes MB,7.247925, CompactOctrees MB,114.6213, CellManager MB,13.69144, ClipMapManager MB,33.17707, GCCount,72, PlayerPos,96.7271,-32.09051,101.6599, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3221 self ms: 3.3221
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2349.481, GC.GetTotalMemory MB,561.5, OctNodes MB,7.247925, CompactOctrees MB,114.6213, CellManager MB,13.68161, ClipMapManager MB,33.18623, GCCount,72, PlayerPos,115.7883,-46.09401,101.198, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PerformGarbageAndAssetCollection, Time.time=2409.486, Time.frameCount=143874, DateTime.Now=7/8/2017 2:03:09 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: PerformGarbageCollection -> GC.Collect total ms: 67.3516 self ms: 67.3516
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
L0: CellManager::EstimateBytes total ms: 3.6529 self ms: 3.6531
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2409.486, GC.GetTotalMemory MB,486.8516, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.65184, ClipMapManager MB,33.18754, GCCount,74, PlayerPos,19.3886,-12.22892,91.37971, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 10490 unused Assets to reduce memory usage. Loaded Objects now: 161016.
Total: 356.846497 ms (FindLiveObjects: 9.405370 ms CreateObjectMapping: 6.005971 ms MarkObjects: 319.704010 ms DeleteObjects: 21.730654 ms)
Registering stray entity StalkerTooth(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3431 self ms: 3.3433
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2469.49, GC.GetTotalMemory MB,552.2344, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.59952, ClipMapManager MB,34.01836, GCCount,74, PlayerPos,90.91016,-39.97215,100.2968, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3367 self ms: 3.337
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2529.483, GC.GetTotalMemory MB,502.7344, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.68848, ClipMapManager MB,34.01836, GCCount,75, PlayerPos,105.5094,-52.3853,90.1097, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.358 self ms: 3.3582
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2589.493, GC.GetTotalMemory MB,525.3594, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.68848, ClipMapManager MB,34.01836, GCCount,75, PlayerPos,101.5751,-52.01351,88.99027, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.4498 self ms: 3.4501
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2649.493, GC.GetTotalMemory MB,520.9023, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.7529, ClipMapManager MB,34.01836, GCCount,76, PlayerPos,158.0013,-68.55598,101.465, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.542 self ms: 3.5422
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2709.487, GC.GetTotalMemory MB,550.3984, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.73446, ClipMapManager MB,34.05441, GCCount,76, PlayerPos,101.5453,-52.01351,88.80989, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.2793 self ms: 3.2796
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2769.494, GC.GetTotalMemory MB,519.2969, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.73703, ClipMapManager MB,34.05441, GCCount,77, PlayerPos,101.7896,-52.01351,89.44691, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3656 self ms: 3.3656
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2829.487, GC.GetTotalMemory MB,568.2383, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.73703, ClipMapManager MB,34.05441, GCCount,77, PlayerPos,101.8178,-52.01351,89.47216, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 5.5992 self ms: 5.5995
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2889.48, GC.GetTotalMemory MB,517.5781, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.73703, ClipMapManager MB,34.05441, GCCount,78, PlayerPos,103.3275,-52.41149,93.62878, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3431 self ms: 3.3431
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,2949.49, GC.GetTotalMemory MB,546.8516, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.73703, ClipMapManager MB,34.05441, GCCount,78, PlayerPos,104.4152,-52.41149,92.12605, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PerformGarbageAndAssetCollection, Time.time=3009.484, Time.frameCount=184527, DateTime.Now=7/8/2017 2:14:38 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: PerformGarbageCollection -> GC.Collect total ms: 66.2395 self ms: 66.2397
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
L0: CellManager::EstimateBytes total ms: 3.6416 self ms: 3.6418
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3009.484, GC.GetTotalMemory MB,493.9414, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.73657, ClipMapManager MB,34.05441, GCCount,80, PlayerPos,105.9752,-52.41149,94.99275, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 18438 unused Assets to reduce memory usage. Loaded Objects now: 143798.
Total: 376.967712 ms (FindLiveObjects: 7.904453 ms CreateObjectMapping: 7.553479 ms MarkObjects: 312.358643 ms DeleteObjects: 49.150612 ms)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
Unloading 3111 unused Assets to reduce memory usage. Loaded Objects now: 146564.
Total: 329.288300 ms (FindLiveObjects: 7.083467 ms CreateObjectMapping: 4.570334 ms MarkObjects: 310.709503 ms DeleteObjects: 6.924236 ms)
L0: CellManager::EstimateBytes total ms: 3.3758 self ms: 3.3758
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3069.496, GC.GetTotalMemory MB,533.6914, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.71332, ClipMapManager MB,34.05441, GCCount,81, PlayerPos,105.3887,-12.63679,122.3152, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity StalkerTooth(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3111 self ms: 3.3114
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3129.491, GC.GetTotalMemory MB,498.6563, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.72581, ClipMapManager MB,34.06849, GCCount,82, PlayerPos,121.84,-7.420769,134.266, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3377 self ms: 3.338
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3189.484, GC.GetTotalMemory MB,525.1719, OctNodes MB,7.247925, CompactOctrees MB,114.6924, CellManager MB,13.68052, ClipMapManager MB,34.06849, GCCount,82, PlayerPos,105.4579,-51.98481,104.7162, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity StalkerTooth(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity VirtualEntity(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 4.5269 self ms: 4.5271
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3249.497, GC.GetTotalMemory MB,557.8008, OctNodes MB,7.247925, CompactOctrees MB,114.7833, CellManager MB,14.2816, ClipMapManager MB,34.10116, GCCount,83, PlayerPos,-9.259887,-5.619686,-83.60634, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity metal1(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING: pickupable SmallStorage(Clone) has more than 1 rigidbody component!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.4398 self ms: 3.4401
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3309.49, GC.GetTotalMemory MB,505.1055, OctNodes MB,7.247925, CompactOctrees MB,114.7833, CellManager MB,14.28931, ClipMapManager MB,34.10116, GCCount,84, PlayerPos,-33.87305,1.812685,-115.5058, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.4204 self ms: 3.4204
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3369.483, GC.GetTotalMemory MB,524.7656, OctNodes MB,7.247925, CompactOctrees MB,114.7833, CellManager MB,14.27661, ClipMapManager MB,34.10116, GCCount,84, PlayerPos,-24.95563,5.688974,-105.2138, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.4053 self ms: 3.4055
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3429.485, GC.GetTotalMemory MB,532.7266, OctNodes MB,7.247925, CompactOctrees MB,114.7833, CellManager MB,14.29235, ClipMapManager MB,34.10116, GCCount,85, PlayerPos,-26.39947,5.690485,-104.5453, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.4856 self ms: 3.4859
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3489.496, GC.GetTotalMemory MB,556.2617, OctNodes MB,7.247925, CompactOctrees MB,114.7833, CellManager MB,14.29235, ClipMapManager MB,34.10116, GCCount,85, PlayerPos,-26.39947,5.690485,-104.5453, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.4276 self ms: 3.4276
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3549.489, GC.GetTotalMemory MB,505.75, OctNodes MB,7.247925, CompactOctrees MB,114.7833, CellManager MB,14.29235, ClipMapManager MB,34.10116, GCCount,86, PlayerPos,-26.39947,5.690485,-104.5453, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity StalkerTooth(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity VirtualEntity(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PerformGarbageAndAssetCollection, Time.time=3609.484, Time.frameCount=243018, DateTime.Now=7/8/2017 2:31:09 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: PerformGarbageCollection -> GC.Collect total ms: 80.9353 self ms: 80.9356
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
L0: CellManager::EstimateBytes total ms: 3.5914 self ms: 3.5917
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3609.484, GC.GetTotalMemory MB,508.9258, OctNodes MB,7.247925, CompactOctrees MB,114.7833, CellManager MB,13.64699, ClipMapManager MB,34.2065, GCCount,88, PlayerPos,93.10353,-35.38893,118.0564, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 22201 unused Assets to reduce memory usage. Loaded Objects now: 156350.
Total: 406.747711 ms (FindLiveObjects: 13.763481 ms CreateObjectMapping: 8.639679 ms MarkObjects: 333.503845 ms DeleteObjects: 50.840199 ms)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3452 self ms: 3.3454
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3669.483, GC.GetTotalMemory MB,528.1016, OctNodes MB,7.247925, CompactOctrees MB,114.7833, CellManager MB,13.74351, ClipMapManager MB,34.2065, GCCount,88, PlayerPos,107.8403,-52.41149,94.92297, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
failed to find exit position for hatch BaseCorridorHatch
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3239 self ms: 3.3242
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3729.487, GC.GetTotalMemory MB,519.1367, OctNodes MB,7.247925, CompactOctrees MB,114.7833, CellManager MB,13.75389, ClipMapManager MB,34.2065, GCCount,90, PlayerPos,100.0955,-50.58319,86.8046, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
Unloading 4104 unused Assets to reduce memory usage. Loaded Objects now: 149904.
Total: 336.821320 ms (FindLiveObjects: 7.188682 ms CreateObjectMapping: 4.785884 ms MarkObjects: 316.119507 ms DeleteObjects: 8.726207 ms)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 5.6368 self ms: 5.6371
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3789.494, GC.GetTotalMemory MB,517.8906, OctNodes MB,7.247925, CompactOctrees MB,114.7833, CellManager MB,13.74237, ClipMapManager MB,34.2065, GCCount,91, PlayerPos,100.9427,-7.187437,119.7272, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
ExitPilotingMode
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 4.1664 self ms: 4.1667
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3849.5, GC.GetTotalMemory MB,565, OctNodes MB,7.247925, CompactOctrees MB,114.7888, CellManager MB,12.37798, ClipMapManager MB,34.59961, GCCount,91, PlayerPos,210.9326,-4.182276,-113.3229, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Creating cooked clone: CookedGarryFish
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Creating cooked clone: CookedGarryFish
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity CookedGarryfish(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity CookedGarryfish(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
ExitPilotingMode
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.4449 self ms: 3.4452
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3909.499, GC.GetTotalMemory MB,532.0547, OctNodes MB,7.247925, CompactOctrees MB,116.7646, CellManager MB,12.32412, ClipMapManager MB,37.88081, GCCount,94, PlayerPos,-67.31085,-3.535512,-494.9181, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
HoleFish(Clone).mass now 1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.4504 self ms: 3.4506
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,3969.493, GC.GetTotalMemory MB,547.9609, OctNodes MB,7.247925, CompactOctrees MB,117.0038, CellManager MB,13.08569, ClipMapManager MB,37.88081, GCCount,95, PlayerPos,-109.0234,-5.535084,-444.5092, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
broke, spawned Titanium
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity Titanium(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
broke, spawned silver
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity silver(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.4199 self ms: 3.4199
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4029.491, GC.GetTotalMemory MB,593.5117, OctNodes MB,7.247925, CompactOctrees MB,117.0722, CellManager MB,12.38656, ClipMapManager MB,38.01814, GCCount,95, PlayerPos,-44.93837,-19.88092,-474.4533, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
BladderFish(Clone).mass now 1.3
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
HoverFish(Clone).mass now 2.8
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Boomerang(Clone).mass now 1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.5371 self ms: 3.5374
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4089.497, GC.GetTotalMemory MB,532.6094, OctNodes MB,7.247925, CompactOctrees MB,117.0795, CellManager MB,11.48089, ClipMapManager MB,27.28324, GCCount,96, PlayerPos,-161.2444,-7.929088,-609.6748, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150976 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145992 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22980 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16508 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33912 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
L0: CellManager::EstimateBytes total ms: 2.862 self ms: 2.862
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4149.494, GC.GetTotalMemory MB,574.7422, OctNodes MB,7.247925, CompactOctrees MB,117.1581, CellManager MB,10.52793, ClipMapManager MB,38.36789, GCCount,96, PlayerPos,-531.7896,-0.09406066,-993.8559, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23728 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
PerformGarbageAndAssetCollection, Time.time=4209.5, Time.frameCount=274295, DateTime.Now=7/8/2017 2:41:13 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: PerformGarbageCollection -> GC.Collect total ms: 88.7678 self ms: 88.7678
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
L0: CellManager::EstimateBytes total ms: 2.6005 self ms: 2.6005
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4209.5, GC.GetTotalMemory MB,530.3984, OctNodes MB,7.247925, CompactOctrees MB,117.1581, CellManager MB,8.409108, ClipMapManager MB,38.95504, GCCount,97, PlayerPos,-767.5131,0.4403989,-1253.944, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 60193 unused Assets to reduce memory usage. Loaded Objects now: 169422.
Total: 505.356598 ms (FindLiveObjects: 11.789992 ms CreateObjectMapping: 16.218760 ms MarkObjects: 330.387817 ms DeleteObjects: 146.959549 ms)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
ExitPilotingMode
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 79 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 2.9132 self ms: 2.9132
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4269.485, GC.GetTotalMemory MB,538.918, OctNodes MB,7.247925, CompactOctrees MB,117.1581, CellManager MB,9.843817, ClipMapManager MB,38.95504, GCCount,98, PlayerPos,-811.7764,-90.98567,-1313.768, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.5791 self ms: 3.5794
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4329.493, GC.GetTotalMemory MB,595.7109, OctNodes MB,7.247925, CompactOctrees MB,119.3743, CellManager MB,20.53941, ClipMapManager MB,39.93436, GCCount,98, PlayerPos,-865.5193,-351.4758,-1382.525, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity SeaTreaderPoop(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity SeaTreaderPoop(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
ExitPilotingMode
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity SeaTreaderPoop(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.5806 self ms: 3.5806
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4389.482, GC.GetTotalMemory MB,587.5273, OctNodes MB,7.247925, CompactOctrees MB,119.3773, CellManager MB,20.81321, ClipMapManager MB,40.57879, GCCount,99, PlayerPos,-884.2679,-386.5834,-1407.938, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity SeaTreaderPoop(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.6956 self ms: 3.6959
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4449.492, GC.GetTotalMemory MB,553.3633, OctNodes MB,7.247925, CompactOctrees MB,119.3773, CellManager MB,20.84017, ClipMapManager MB,40.61245, GCCount,100, PlayerPos,-864.0208,-436.1984,-1440.157, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
broke, spawned gold
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity gold(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
Unloading 15391 unused Assets to reduce memory usage. Loaded Objects now: 156934.
Total: 408.699188 ms (FindLiveObjects: 12.859040 ms CreateObjectMapping: 7.816389 ms MarkObjects: 345.809662 ms DeleteObjects: 42.213573 ms)
Registering stray entity SeaTreaderPoop(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.7926 self ms: 3.7929
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4509.489, GC.GetTotalMemory MB,591.3828, OctNodes MB,7.247925, CompactOctrees MB,119.3773, CellManager MB,20.83983, ClipMapManager MB,40.61245, GCCount,100, PlayerPos,-876.8049,-426.6327,-1441.347, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.6216 self ms: 3.6219
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4569.487, GC.GetTotalMemory MB,566.9766, OctNodes MB,7.247925, CompactOctrees MB,119.3773, CellManager MB,20.73058, ClipMapManager MB,41.09392, GCCount,102, PlayerPos,-905.8403,-426.6861,-1423.436, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
broke, spawned copper
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity copper(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 6.0072 self ms: 6.0072
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4629.482, GC.GetTotalMemory MB,607.9063, OctNodes MB,7.247925, CompactOctrees MB,119.3831, CellManager MB,20.53794, ClipMapManager MB,41.12396, GCCount,102, PlayerPos,-891.1595,-409.91,-1414.728, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.6894 self ms: 3.6894
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4689.492, GC.GetTotalMemory MB,561.9453, OctNodes MB,7.247925, CompactOctrees MB,119.4514, CellManager MB,20.50375, ClipMapManager MB,41.19253, GCCount,103, PlayerPos,-881.045,-391.774,-1402.706, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.6411 self ms: 3.6413
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4749.484, GC.GetTotalMemory MB,605.4453, OctNodes MB,7.247925, CompactOctrees MB,119.4514, CellManager MB,20.52104, ClipMapManager MB,41.19253, GCCount,103, PlayerPos,-878.6364,-432.9143,-1441.759, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
PerformGarbageAndAssetCollection, Time.time=4809.495, Time.frameCount=308938, DateTime.Now=7/8/2017 2:51:16 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: PerformGarbageCollection -> GC.Collect total ms: 84.8483 self ms: 84.8485
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
L0: CellManager::EstimateBytes total ms: 4.0663 self ms: 4.0665
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4809.495, GC.GetTotalMemory MB,552.3242, OctNodes MB,7.247925, CompactOctrees MB,119.4514, CellManager MB,20.51906, ClipMapManager MB,41.19778, GCCount,105, PlayerPos,-868.418,-450.5845,-1417.617, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 5842 unused Assets to reduce memory usage. Loaded Objects now: 159798.
Total: 379.053070 ms (FindLiveObjects: 7.697350 ms CreateObjectMapping: 5.404631 ms MarkObjects: 348.809692 ms DeleteObjects: 17.140608 ms)
L0: CellManager::EstimateBytes total ms: 3.6357 self ms: 3.6359
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4869.497, GC.GetTotalMemory MB,560.9961, OctNodes MB,7.247925, CompactOctrees MB,119.4514, CellManager MB,20.53123, ClipMapManager MB,41.21923, GCCount,106, PlayerPos,-880.9233,-404.9926,-1415.057, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 4.4088 self ms: 4.4088
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4929.489, GC.GetTotalMemory MB,625.8789, OctNodes MB,7.247925, CompactOctrees MB,119.4514, CellManager MB,20.45942, ClipMapManager MB,41.21923, GCCount,106, PlayerPos,-886.2891,-391.7008,-1409.123, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 6.2988 self ms: 6.2991
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,4989.484, GC.GetTotalMemory MB,595.1758, OctNodes MB,7.247925, CompactOctrees MB,119.4514, CellManager MB,20.50816, ClipMapManager MB,41.24069, GCCount,108, PlayerPos,-904.9387,-399.3555,-1412.075, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
broke, spawned gold
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity gold(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
broke, spawned gold
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity gold(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.7135 self ms: 3.7135
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,5049.482, GC.GetTotalMemory MB,600.3555, OctNodes MB,7.247925, CompactOctrees MB,119.4529, CellManager MB,20.42427, ClipMapManager MB,42.11016, GCCount,109, PlayerPos,-902.1676,-400.7538,-1403.469, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
Unloading 7293 unused Assets to reduce memory usage. Loaded Objects now: 162927.
Total: 405.695557 ms (FindLiveObjects: 11.873191 ms CreateObjectMapping: 6.595535 ms MarkObjects: 360.182678 ms DeleteObjects: 27.043383 ms)
Saving 91 batches to J:\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.7312 self ms: 3.7315
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,5109.496, GC.GetTotalMemory MB,570.7266, OctNodes MB,7.247925, CompactOctrees MB,119.4529, CellManager MB,20.38461, ClipMapManager MB,42.13018, GCCount,111, PlayerPos,-885.2666,-391.7704,-1407.864, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.4806 self ms: 3.4806
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,5169.485, GC.GetTotalMemory MB,626.7656, OctNodes MB,7.247925, CompactOctrees MB,119.4529, CellManager MB,17.48032, ClipMapManager MB,42.13018, GCCount,111, PlayerPos,-864.3525,-269.2578,-1374.943, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Registering stray entity SeaTreaderPoop(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33912 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22980 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23728 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150976 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
The referenced script on this Behaviour is missing!
(Filename: Line: 1510)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1656)
A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145992 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1764)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3226 self ms: 3.3228
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,5229.483, GC.GetTotalMemory MB,557.2383, OctNodes MB,7.247925, CompactOctrees MB,124.8755, CellManager MB,15.97312, ClipMapManager MB,42.17693, GCCount,113, PlayerPos,-619.7679,-161.4966,-994.2932, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.3487 self ms: 3.3489
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,5289.482, GC.GetTotalMemory MB,614.5234, OctNodes MB,7.247925, CompactOctrees MB,131.2107, CellManager MB,11.32148, ClipMapManager MB,42.6573, GCCount,113, PlayerPos,-480.3851,-36.27302,-636.1339, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
L0: CellManager::EstimateBytes total ms: 3.5847 self ms: 3.5847
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Heartbeat CSV, time s,5349.489, GC.GetTotalMemory MB,588.668, OctNodes MB,7.247925, CompactOctrees MB,131.5372, CellManager MB,13.67433, ClipMapManager MB,44.46421, GCCount,114, PlayerPos,-182.9067,-5.803332,-194.1504, WorkingSet MB,4096
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 8388608.
DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 8388608.
DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 8388608.
DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 8388608.
DynamicHeapAllocator out of memory - Could not get memory for large allocation 8388608!
Could not allocate memory: System out of memory!
Trying to allocate: 8388608B with 16 alignment. MemoryLabel: STL
Allocation happend at: Line:75 in
Memory overview
[ ALLOC_DEFAULT ] used: 726423891B | peak: 0B | reserved: 1178375691B
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 7340032B
[ ALLOC_GFX ] used: 296359586B | peak: 0B | reserved: 424132170B
[ ALLOC_CACHEOBJECTS ] used: 309177120B | peak: 0B | reserved: 322961408B
[ ALLOC_TYPETREE ] used: 172704B | peak: 0B | reserved: 4194304B
[ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_TEMP_THREAD ] used: 31233B | peak: 0B | reserved: 4423680B
Could not allocate memory: System out of memory!
Trying to allocate: 8388608B with 16 alignment. MemoryLabel: STL
Allocation happend at: Line:75 in
Memory overview
[ ALLOC_DEFAULT ] used: 726423891B | peak: 0B | reserved: 1178375691B
[ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 7340032B
[ ALLOC_GFX ] used: 296359586B | peak: 0B | reserved: 424132170B
[ ALLOC_CACHEOBJECTS ] used: 309177120B | peak: 0B | reserved: 322961408B
[ ALLOC_TYPETREE ] used: 172704B | peak: 0B | reserved: 4194304B
[ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_TEMP_THREAD ] used: 31233B | peak: 0B | reserved: 4423680B
(Filename: Line: 1031)
Crash!!!
SymInit: Symbol-SearchPath: '.;J:\SteamLibrary\steamapps\common\Subnautica;J:\SteamLibrary\steamapps\common\Subnautica;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'MINE'
OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
J:\SteamLibrary\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (000000013F540000), size: 22253568 (result: 0), SymType: '-exported-', PDB: 'J:\SteamLibrary\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.4.4.14695
C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00000000771C0000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23807
C:\Windows\system32\kernel32.dll:kernel32.dll (0000000076FA0000), size: 1175552 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.23807
C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFD200000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.23807
C:\Windows\system32\HID.DLL:HID.DLL (000007FEFAC10000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\msvcrt.dll:msvcrt.dll (000007FEFDAF0000), size: 651264 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744
C:\Windows\system32\GDI32.dll:GDI32.dll (000007FEFF240000), size: 421888 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.23807
C:\Windows\system32\USER32.dll:USER32.dll (00000000770C0000), size: 1024000 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.1.7601.23594
C:\Windows\system32\LPK.dll:LPK.dll (000007FEFF230000), size: 57344 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\LPK.dll', fileVersion: 6.1.7601.23807
C:\Windows\system32\USP10.dll:USP10.dll (000007FEFD6F0000), size: 831488 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.7601.23807
C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (000007FEFD350000), size: 897024 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.1.7601.23807
C:\Windows\SYSTEM32\sechost.dll:sechost.dll (000007FEFF4B0000), size: 126976 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7601.18869
C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (000007FEFD430000), size: 1232896 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.1.7601.23816
C:\Windows\system32\WS2_32.dll:WS2_32.dll (000007FEFF1E0000), size: 315392 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.1.7601.23451
C:\Windows\system32\NSI.dll:NSI.dll (000007FEFF1D0000), size: 32768 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\VERSION.dll:VERSION.dll (000007FEFBF20000), size: 49152 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\ole32.dll:ole32.dll (000007FEFF2B0000), size: 2080768 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23775
C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (000007FEFDF00000), size: 462848 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17514
C:\Windows\system32\SHELL32.dll:SHELL32.dll (000007FEFE440000), size: 14200832 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23806
C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (000007FEEDA10000), size: 1167360 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\GLU32.dll:GLU32.dll (000007FEED9E0000), size: 184320 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\DDRAW.dll:DDRAW.dll (000007FEED8E0000), size: 987136 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (000007FEED8D0000), size: 32768 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23807
C:\Windows\system32\SETUPAPI.dll:SETUPAPI.dll (000007FEFDD20000), size: 1929216 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17514
C:\Windows\system32\CFGMGR32.dll:CFGMGR32.dll (000007FEFCF00000), size: 221184 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17514
C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (000007FEFD270000), size: 892928 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23775
C:\Windows\system32\DEVOBJ.dll:DEVOBJ.dll (000007FEFCED0000), size: 106496 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\dwmapi.dll:dwmapi.dll (000007FEFAB70000), size: 98304 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.18917
C:\Windows\system32\WINMM.dll:WINMM.dll (000007FEFA3E0000), size: 241664 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\IMM32.dll:IMM32.dll (000007FEFE3F0000), size: 188416 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\MSCTF.dll:MSCTF.dll (000007FEFD560000), size: 1085440 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23572
C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (000007FEFC500000), size: 372736 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17570
C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (000007FEF9C60000), size: 159744 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17514
C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (000007FEF9820000), size: 45056 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (000007FEFAD20000), size: 462848 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23451
C:\Windows\system32\webio.dll:webio.dll (000007FEFAC60000), size: 413696 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23375
C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (000007FEF6380000), size: 1515520 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 4.0.6.0
C:\Windows\system32\PSAPI.DLL:PSAPI.DLL (0000000077390000), size: 28672 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll:mono.dll (000007FEF60A0000), size: 2994176 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 1.0.0.1
C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (000007FEFC680000), size: 348160 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23451
C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (000007FEFCD50000), size: 61440 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23816
C:\Windows\system32\uxtheme.dll:uxtheme.dll (000007FEFB550000), size: 352256 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\d3d11.dll:d3d11.dll (000007FEF16C0000), size: 1921024 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.2.9200.16570
C:\Windows\system32\dxgi.dll:dxgi.dll (000007FEF2240000), size: 380928 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.2.9200.16492
C:\Windows\system32\WINTRUST.dll:WINTRUST.dll (000007FEFCF90000), size: 241664 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23769
C:\Windows\system32\CRYPT32.dll:CRYPT32.dll (00000000076B0000), size: 1495040 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23769
C:\Windows\system32\MSASN1.dll:MSASN1.dll (000007FEFCEB0000), size: 61440 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17514
C:\Windows\system32\nvwgf2umx.dll:nvwgf2umx.dll (000007FEE2420000), size: 21729280 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 22.21.13.8476
C:\Windows\system32\bcrypt.dll:bcrypt.dll (000007FEFC830000), size: 139264 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23816
C:\Windows\system32\nvspcap64.dll:nvspcap64.dll (000007FEF3CA0000), size: 1929216 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 3.7.0.81
C:\Windows\system32\WTSAPI32.dll:WTSAPI32.dll (000007FEFC0B0000), size: 69632 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\profapi.dll:profapi.dll (000007FEFCEC0000), size: 61440 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\nvapi64.dll:nvapi64.dll (000007FEF9830000), size: 4374528 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 22.21.13.8476
C:\Windows\system32\bcryptprimitives.dll:bcryptprimitives.dll (000007FEFC290000), size: 311296 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23451
C:\Windows\system32\CLBCatQ.DLL:CLBCatQ.DLL (000007FEFE350000), size: 626688 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 2001.12.8530.16385
C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (000007FEFC6E0000), size: 98304 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23471
C:\Windows\system32\rsaenh.dll:rsaenh.dll (000007FEFC3A0000), size: 290816 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFCE00000), size: 81920 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17514
C:\Windows\system32\SXS.DLL:SXS.DLL (000007FEFCD60000), size: 593920 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17514
C:\Windows\system32\mscms.dll:mscms.dll (000007FEF9CC0000), size: 638976 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23677
C:\Windows\system32\USERENV.dll:USERENV.dll (000007FEFCF70000), size: 122880 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17514
C:\Windows\system32\icm32.dll:icm32.dll (000007FEF66A0000), size: 270336 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23677
C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (0000000006E00000), size: 122880 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF4470000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF4A00000), size: 548864 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF4230000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF4620000), size: 925696 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF4500000), size: 159744 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (000007FEF9630000), size: 98304 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (000007FEF94A0000), size: 69632 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17970
C:\Windows\system32\SspiCli.dll:SspiCli.dll (000007FEFCCC0000), size: 151552 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23816
C:\Windows\system32\credssp.dll:credssp.dll (000007FEFC250000), size: 40960 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23816
J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (000007FEF97E0000), size: 167936 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 1.24.0.0
J:\SteamLibrary\steamapps\common\Subnautica\steam_api64.dll:steam_api64.dll (0000000056590000), size: 225280 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 2.89.45.4
C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (0000000050BF0000), size: 14036992 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 4.0.6.0
C:\Windows\system32\imagehlp.dll:imagehlp.dll (000007FEFE420000), size: 102400 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.18288
C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (0000000050880000), size: 3592192 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 4.0.6.0
C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (0000000055F20000), size: 438272 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 4.0.6.0
C:\Windows\system32\Secur32.dll:Secur32.dll (000007FEFCAF0000), size: 45056 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23816
C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL:WLIDNSP.DLL (000007FEF73A0000), size: 192512 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 7.250.4311.0
C:\Program Files\Bonjour\mdnsNSP.dll:mdnsNSP.dll (00000000722E0000), size: 155648 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 3.1.0.1
C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (000007FEF96F0000), size: 339968 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.18283
C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (000007FEF7390000), size: 32768 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\System32\wship6.dll:wship6.dll (000007FEFC670000), size: 28672 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (000007FEFBFF0000), size: 28672 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll:fmodstudio.dll (000007FEEC4A0000), size: 3649536 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 0.1.8.14
C:\Windows\system32\MSACM32.dll:MSACM32.dll (000007FEFA0E0000), size: 98304 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (000007FEFAE30000), size: 307200 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (000007FEFB5B0000), size: 1228800 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 7.0.7601.17514
C:\Windows\system32\wdmaud.drv:wdmaud.drv (000007FEFA260000), size: 241664 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17514
C:\Windows\system32\ksuser.dll:ksuser.dll (0000000074C10000), size: 24576 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.19091
C:\Windows\system32\AVRT.dll:AVRT.dll (000007FEFAE00000), size: 36864 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (000007FEFA140000), size: 323584 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.23471
C:\Windows\system32\msacm32.drv:msacm32.drv (000007FEFA100000), size: 40960 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\midimap.dll:midimap.dll (000007FEFA0D0000), size: 36864 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7600.16385
C:\Windows\system32\apphelp.dll:apphelp.dll (000007FEFCCF0000), size: 356352 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.19050
J:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll:UnityUWE.dll (000007FEF6660000), size: 249856 (result: 8), SymType: '-unknown-', PDB: ''
C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF28F0000), size: 1200128 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 6.1.7601.17514
========== OUTPUTING STACK TRACE ==================
0x000007FEFD21A06D (KERNELBASE) RaiseException
0x000000013FD23752 (Subnautica) RectT<int>::GetYMax
0x000000007720B681 (ntdll) RtlRestoreContext
0x000000013F7410DC (Subnautica) CallbackArrayBase<void (__cdecl*)(void),void (__cdecl*)(void const * __ptr64)>::MoveFoward
0x000000013F572395 (Subnautica) InstanceIDToObjectPartiallyLoadedThreadSafe
0x000000013F572C09 (Subnautica) Object::CleanupAllClasses
0x000000013F572F15 (Subnautica) Object::RegisterClassA
0x000000013F5731CF (Subnautica) Object::RegisterClassA
0x000000013F5735C6 (Subnautica) Object::InsertObjectInMap
0x000000013F5737E6 (Subnautica) Object::AllocateAndAssignInstanceIDNoLock
0x000000013F573904 (Subnautica) Object::Produce
0x000000013F6110CE (Subnautica) Behaviour::InitializeClass
0x000000013F6114EE (Subnautica) Behaviour::InitializeClass
0x000000013F611704 (Subnautica) Behaviour::InitializeClass
0x000000013F611782 (Subnautica) Behaviour::InitializeClass
0x000000013F611CA2 (Subnautica) Behaviour::InitializeClass
0x000000013F611D94 (Subnautica) Behaviour::InitializeClass
0x000000013F8D431A (Subnautica) AnimationCurveTpl<float>::Sort
0x0000000005BD42B8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
0x0000000005BD4209 (Mono JIT Code) UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
0x0000000005BD4133 (Mono JIT Code) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
0x00000000D2E7B4B0 (Mono JIT Code) VehicleInterface_Terrain:CreateNodeAtPosition (UnityEngine.Vector3)
0x00000000D2E7B1C4 (Mono JIT Code) VehicleInterface_Terrain:RecalculatePoints ()
0x0000000005BC725B (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000007FEF61C539F)
ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000007FEF61C539F)
0x000007FEF61C539F ((<unknown>))
ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000007FEF6118385)
ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000007FEF6118385)
0x000007FEF6118385 ((<unknown>))
0x000000013F7F647D (Subnautica) ScriptingArguments::AddString
0x000000013F7F6781 (Subnautica) ScriptingArguments::AddString
0x000000013F749F25 (Subnautica) ReportScriptingObjectsTransfer::operator=
0x000000013F75C970 (Subnautica) ScriptingManager::RebuildClassIDToScriptingClass
0x000000013F60E541 (Subnautica) Behaviour::InitializeClass
0x000000013F7C759B (Subnautica) CallbackArray1<bool>::Invoke
0x000000013F8832C0 (Subnautica) IntermediateRenderer::GetLayer
0x000000013F88342A (Subnautica) IntermediateRenderer::GetLayer
0x000000013F88701E (Subnautica) PlayerWinMain
0x000000013FD20E60 (Subnautica) RectT<int>::GetYMax
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 0000000076FB59CD)
0x0000000076FB59CD (kernel32)
========== END OF STACKTRACE ===========
**** Crash! ****
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