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Open Broadcaster Software v0.657b log file uploaded at 2016-03-13, 01:05:54 (local time). The log file was approximately 27 minutes old at the time it was uploaded.
00:38:45: CLR host plugin strings not found, dynamically loading 4 strings
00:38:45: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
00:38:45: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
00:38:45: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
00:38:45: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
00:38:45: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
00:38:45: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
00:38:45: CLRHost:: Could not find/load browser settings at location C:\Users\Jonathan\AppData\Roaming\OBS\pluginData\browser.json
00:38:45: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Jonathan\AppData\Roaming\OBS\pluginData\browser.json'.
00:38:45: File name: 'C:\Users\Jonathan\AppData\Roaming\OBS\pluginData\browser.json'
00:38:45: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
00:38:45: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
00:38:45: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
00:38:45: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
00:38:45: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
00:39:11: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
00:39:11: -------------------------------
00:39:11: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
00:39:11: CPU Speed: 3400MHz
00:39:11: Physical Memory: 16328MB Total, 12356MB Free
00:39:11: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
00:39:11: monitor 1: pos={-1600, 0}, size={1600, 900}
00:39:11: monitor 2: pos={0, 0}, size={1920, 1080}
00:39:11: Windows Version: 6.1 Build 7601 (revision 19160)
00:39:11: Aero is Disabled
00:39:11: -------------------------------
00:39:11: OBS Modules:
00:39:11: Base Address Module
00:39:11: 000000003F080000 OBS.exe
00:39:11: 00000000EBE10000 OBSApi.dll
00:39:11: 00000000F4640000 CLRHostPlugin.dll
00:39:11: 00000000ED5D0000 DShowPlugin.dll
00:39:11: 00000000F1B90000 GraphicsCapture.dll
00:39:11: 00000000F2110000 NoiseGate.dll
00:39:11: 00000000EFA60000 PSVPlugin.dll
00:39:11: 00000000EF4A0000 scenesw.dll
00:39:11: ------------------------------------------
00:39:11: Adapter 1
00:39:11: Video Adapter: NVIDIA GeForce GTX 970
00:39:11: Video Adapter Dedicated Video Memory: 4202954752
00:39:11: Video Adapter Shared System Memory: 3997173760
00:39:11: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
00:39:11: Video Adapter Output 2: pos={-1600, 0}, size={1600, 900}, attached=true
00:39:11: =====Stream Start: 2016-03-13, 00:39:11===============================================
00:39:11: Multithreaded optimizations: On
00:39:11: Base resolution: 1600x900
00:39:11: Output resolution: 1600x900
00:39:11: ------------------------------------------
00:39:11: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
00:39:11: ------------------------------------------
00:39:11: Audio Format: 48000 Hz
00:39:11: ------------------------------------------
00:39:11: Audio Channels: 2 Ch
00:39:11: Playback device {0.0.0.00000000}.{ff7ab98a-3834-453d-a753-cd3ffd11cdac}
00:39:11: ------------------------------------------
00:39:11: Using desktop audio input: Speakers (Realtek High Definition Audio)
00:39:11: Global Audio time adjust: 0
00:39:11: Using 7.1 surround speaker setup
00:39:11: ------------------------------------------
00:39:11: Using auxilary audio input: Microphone (USB PnP Sound Device)
00:39:11: Mic time offset: 0
00:39:11: ------------------------------------------
00:39:11: Audio Encoding: AAC
00:39:11: bitrate: 128
00:39:11: Using text output
00:39:11: Using bitmap image
00:39:11: Using bitmap image
00:39:11: ------------------------------------------
00:39:11: device: Microsoft LifeCam HD-3000,
00:39:11: device id \\?\usb#vid_045e&pid_0779&mi_00#7&2c81b5c9&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
00:39:11: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-1333333
00:39:11: use buffering: false - 0, fourCC: 'MJPG'
00:39:11: audio device: Disable,
00:39:11: audio device id Disabled,
00:39:11: audio time offset 0,
00:39:11:
00:39:11: Using directshow input
00:39:11: Using Monitor Capture
00:39:11: CLRHost:: Browser 1: Status message:
00:39:11: CLRHost:: Browser 1: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://www.twitchalerts.com/alert-box/v3/4DA381DE5840555EBA4410
00:39:12: Scene buffering time set to 700
00:39:12: x264: MB rate (342000) > level limit (245760)
00:39:12: ------------------------------------------
00:39:12: Video Encoding: x264
00:39:12: fps: 60
00:39:12: width: 1600, height: 900
00:39:12: preset: veryfast
00:39:12: profile: main
00:39:12: keyint: 120
00:39:12: CBR: yes
00:39:12: CFR: yes
00:39:12: max bitrate: 2000
00:39:12: buffer size: 2000
00:39:12: ------------------------------------------
00:39:37: FlushBufferedVideo: Flushing 27 packets over 433 ms
00:39:38: Total frames encoded: 1506, total frames duplicated: 3 (0.20%)
00:39:38: Total frames rendered: 1529, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
00:39:38:
00:39:38: Profiler time results:
00:39:38:
00:39:38: ==============================================================
00:39:38: video thread frame - [100%] [avg time: 3.804 ms] [children: 85.8%] [unaccounted: 14.2%]
00:39:38: | scene->Preprocess - [81.5%] [avg time: 3.101 ms]
00:39:38: | GPU download and conversion - [4.31%] [avg time: 0.164 ms] [children: 4.07%] [unaccounted: 0.237%]
00:39:38: | | flush - [3.81%] [avg time: 0.145 ms]
00:39:38: | | CopyResource - [0.158%] [avg time: 0.006 ms]
00:39:38: | | conversion to 4:2:0 - [0.105%] [avg time: 0.004 ms]
00:39:38: Convert444Threads - [100%] [avg time: 0.85 ms] [children: 99.5%] [unaccounted: 0.471%]
00:39:38: | Convert444toNV12 - [99.5%] [avg time: 0.846 ms]
00:39:38: encoder thread frame - [100%] [avg time: 1.212 ms] [children: 0.165%] [unaccounted: 99.8%]
00:39:38: | sending stuff out - [0.165%] [avg time: 0.002 ms]
00:39:38: ==============================================================
00:39:38:
00:39:38:
00:39:38: Profiler CPU results:
00:39:38:
00:39:38: ==============================================================
00:39:38: video thread frame - [cpu time: avg 2.744 ms, total 4196.43 ms] [avg calls per frame: 1]
00:39:38: | scene->Preprocess - [cpu time: avg 2.387 ms, total 3650.42 ms] [avg calls per frame: 1]
00:39:38: | GPU download and conversion - [cpu time: avg 0.091 ms, total 140.401 ms] [avg calls per frame: 1]
00:39:38: | | flush - [cpu time: avg 0.081 ms, total 124.8 ms] [avg calls per frame: 1]
00:39:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:39:38: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 15.601 ms] [avg calls per frame: 1]
00:39:38: Convert444Threads - [cpu time: avg 0.895 ms, total 2652.02 ms] [avg calls per frame: 2]
00:39:38: | Convert444toNV12 - [cpu time: avg 0.89 ms, total 2636.42 ms] [avg calls per frame: 2]
00:39:38: encoder thread frame - [cpu time: avg 0.959 ms, total 1419.61 ms] [avg calls per frame: 1]
00:39:38: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:39:38: ==============================================================
00:39:38:
00:39:38: =====Stream End: 2016-03-13, 00:39:38=================================================
00:41:31: =====Stream Start: 2016-03-13, 00:41:31===============================================
00:41:31: Multithreaded optimizations: On
00:41:31: Base resolution: 1600x900
00:41:31: Output resolution: 1600x900
00:41:31: ------------------------------------------
00:41:31: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
00:41:31: ------------------------------------------
00:41:31: Audio Format: 48000 Hz
00:41:31: ------------------------------------------
00:41:31: Audio Channels: 2 Ch
00:41:31: Playback device {0.0.0.00000000}.{ff7ab98a-3834-453d-a753-cd3ffd11cdac}
00:41:31: ------------------------------------------
00:41:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
00:41:31: Global Audio time adjust: 0
00:41:31: Using 7.1 surround speaker setup
00:41:31: ------------------------------------------
00:41:31: Using auxilary audio input: Microphone (USB PnP Sound Device)
00:41:31: Mic time offset: 0
00:41:31: ------------------------------------------
00:41:31: Audio Encoding: AAC
00:41:31: bitrate: 128
00:41:31: Using text output
00:41:32: Using bitmap image
00:41:32: Using bitmap image
00:41:32: ------------------------------------------
00:41:32: device: Microsoft LifeCam HD-3000,
00:41:32: device id \\?\usb#vid_045e&pid_0779&mi_00#7&2c81b5c9&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
00:41:32: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-1333333
00:41:32: use buffering: false - 0, fourCC: 'MJPG'
00:41:32: audio device: Disable,
00:41:32: audio device id Disabled,
00:41:32: audio time offset 0,
00:41:32:
00:41:32: Using directshow input
00:41:32: Using Monitor Capture
00:41:32: CLRHost:: Browser 2: Status message:
00:41:32: CLRHost:: Browser 2: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://www.twitchalerts.com/alert-box/v3/4DA381DE5840555EBA4410
00:41:32: Scene buffering time set to 700
00:41:32: x264: MB rate (342000) > level limit (245760)
00:41:32: ------------------------------------------
00:41:32: Video Encoding: x264
00:41:32: fps: 60
00:41:32: width: 1600, height: 900
00:41:32: preset: veryfast
00:41:32: profile: main
00:41:32: keyint: 120
00:41:32: CBR: yes
00:41:32: CFR: yes
00:41:32: max bitrate: 2000
00:41:32: buffer size: 2000
00:41:32: ------------------------------------------
00:41:45: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
00:41:45: CUDA loaded successfully
00:41:45: 1 CUDA capable devices found
00:41:45: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
00:41:52: FlushBufferedVideo: Flushing 27 packets over 433 ms
00:41:53: Total frames encoded: 1198, total frames duplicated: 7 (0.58%)
00:41:53: Total frames rendered: 1221, number of late frames: 1 (0.08%) (it's okay for some frames to be late)
00:41:53:
00:41:53: Profiler time results:
00:41:53:
00:41:53: ==============================================================
00:41:53: video thread frame - [100%] [avg time: 4.213 ms] [children: 87.6%] [unaccounted: 12.4%]
00:41:53: | scene->Preprocess - [82.1%] [avg time: 3.458 ms]
00:41:53: | GPU download and conversion - [5.51%] [avg time: 0.232 ms] [children: 5.36%] [unaccounted: 0.142%]
00:41:53: | | flush - [4.84%] [avg time: 0.204 ms]
00:41:53: | | CopyResource - [0.119%] [avg time: 0.005 ms]
00:41:53: | | conversion to 4:2:0 - [0.404%] [avg time: 0.017 ms]
00:41:53: Convert444Threads - [100%] [avg time: 0.955 ms] [children: 99.4%] [unaccounted: 0.628%]
00:41:53: | Convert444toNV12 - [99.4%] [avg time: 0.949 ms]
00:41:53: encoder thread frame - [100%] [avg time: 1.168 ms] [children: 0.171%] [unaccounted: 99.8%]
00:41:53: | sending stuff out - [0.171%] [avg time: 0.002 ms]
00:41:53: ==============================================================
00:41:53:
00:41:53:
00:41:53: Profiler CPU results:
00:41:53:
00:41:53: ==============================================================
00:41:53: video thread frame - [cpu time: avg 2.976 ms, total 3634.82 ms] [avg calls per frame: 1]
00:41:53: | scene->Preprocess - [cpu time: avg 2.504 ms, total 3057.62 ms] [avg calls per frame: 1]
00:41:53: | GPU download and conversion - [cpu time: avg 0.051 ms, total 62.4 ms] [avg calls per frame: 1]
00:41:53: | | flush - [cpu time: avg 0.051 ms, total 62.4 ms] [avg calls per frame: 1]
00:41:53: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:41:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:41:53: Convert444Threads - [cpu time: avg 0.898 ms, total 2106.01 ms] [avg calls per frame: 2]
00:41:53: | Convert444toNV12 - [cpu time: avg 0.891 ms, total 2090.41 ms] [avg calls per frame: 2]
00:41:53: encoder thread frame - [cpu time: avg 0.865 ms, total 1014.01 ms] [avg calls per frame: 1]
00:41:53: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:41:53: ==============================================================
00:41:53:
00:41:53: =====Stream End: 2016-03-13, 00:41:53=================================================
00:57:37: =====Stream Start: 2016-03-13, 00:57:37===============================================
00:57:37: Multithreaded optimizations: On
00:57:37: Base resolution: 1600x900
00:57:37: Output resolution: 1600x900
00:57:37: ------------------------------------------
00:57:37: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
00:57:37: ------------------------------------------
00:57:37: Audio Format: 48000 Hz
00:57:37: ------------------------------------------
00:57:37: Audio Channels: 2 Ch
00:57:37: Playback device {0.0.0.00000000}.{ff7ab98a-3834-453d-a753-cd3ffd11cdac}
00:57:37: ------------------------------------------
00:57:37: Using desktop audio input: Speakers (Realtek High Definition Audio)
00:57:37: Global Audio time adjust: 0
00:57:37: Using 7.1 surround speaker setup
00:57:37: ------------------------------------------
00:57:37: Using auxilary audio input: Microphone (USB PnP Sound Device)
00:57:37: Mic time offset: 0
00:57:37: ------------------------------------------
00:57:37: Audio Encoding: AAC
00:57:37: bitrate: 128
00:57:37: Using text output
00:57:37: Using bitmap image
00:57:37: Using bitmap image
00:57:37: ------------------------------------------
00:57:37: device: Microsoft LifeCam HD-3000,
00:57:37: device id \\?\usb#vid_045e&pid_0779&mi_00#7&2c81b5c9&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
00:57:37: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-1333333
00:57:37: use buffering: false - 0, fourCC: 'MJPG'
00:57:37: audio device: Disable,
00:57:37: audio device id Disabled,
00:57:37: audio time offset 0,
00:57:37:
00:57:37: Using directshow input
00:57:37: Using Monitor Capture
00:57:37: CLRHost:: Browser 3: Status message:
00:57:37: CLRHost:: Browser 3: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://www.twitchalerts.com/alert-box/v3/4DA381DE5840555EBA4410
00:57:37: Scene buffering time set to 700
00:57:37: x264: MB rate (342000) > level limit (245760)
00:57:37: ------------------------------------------
00:57:37: Video Encoding: x264
00:57:37: fps: 60
00:57:37: width: 1600, height: 900
00:57:37: preset: veryfast
00:57:37: profile: main
00:57:37: keyint: 120
00:57:37: CBR: yes
00:57:37: CFR: yes
00:57:37: max bitrate: 2000
00:57:37: buffer size: 2000
00:57:37: ------------------------------------------
00:57:52: FlushBufferedVideo: Flushing 27 packets over 434 ms
00:57:52: Total frames encoded: 871, total frames duplicated: 3 (0.34%)
00:57:52: Total frames rendered: 894, number of late frames: 1 (0.11%) (it's okay for some frames to be late)
00:57:53:
00:57:53: Profiler time results:
00:57:53:
00:57:53: ==============================================================
00:57:53: video thread frame - [100%] [avg time: 3.969 ms] [children: 86.5%] [unaccounted: 13.5%]
00:57:53: | scene->Preprocess - [83%] [avg time: 3.293 ms]
00:57:53: | GPU download and conversion - [3.55%] [avg time: 0.141 ms] [children: 3.43%] [unaccounted: 0.126%]
00:57:53: | | flush - [3.25%] [avg time: 0.129 ms]
00:57:53: | | CopyResource - [0.126%] [avg time: 0.005 ms]
00:57:53: | | conversion to 4:2:0 - [0.0504%] [avg time: 0.002 ms]
00:57:53: Convert444Threads - [100%] [avg time: 0.877 ms] [children: 99.4%] [unaccounted: 0.57%]
00:57:53: | Convert444toNV12 - [99.4%] [avg time: 0.872 ms]
00:57:53: encoder thread frame - [100%] [avg time: 1.171 ms] [children: 0.0854%] [unaccounted: 99.9%]
00:57:53: | sending stuff out - [0.0854%] [avg time: 0.001 ms]
00:57:53: ==============================================================
00:57:53:
00:57:53:
00:57:53: Profiler CPU results:
00:57:53:
00:57:53: ==============================================================
00:57:53: video thread frame - [cpu time: avg 2.757 ms, total 2464.82 ms] [avg calls per frame: 1]
00:57:53: | scene->Preprocess - [cpu time: avg 2.408 ms, total 2152.81 ms] [avg calls per frame: 1]
00:57:53: | GPU download and conversion - [cpu time: avg 0.122 ms, total 109.202 ms] [avg calls per frame: 1]
00:57:53: | | flush - [cpu time: avg 0.087 ms, total 78.002 ms] [avg calls per frame: 1]
00:57:53: | | CopyResource - [cpu time: avg 0.018 ms, total 15.6 ms] [avg calls per frame: 1]
00:57:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:57:53: Convert444Threads - [cpu time: avg 1.015 ms, total 1716.01 ms] [avg calls per frame: 2]
00:57:53: | Convert444toNV12 - [cpu time: avg 1.015 ms, total 1716.01 ms] [avg calls per frame: 2]
00:57:53: encoder thread frame - [cpu time: avg 0.998 ms, total 842.405 ms] [avg calls per frame: 1]
00:57:53: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:57:53: ==============================================================
00:57:53:
00:57:53: =====Stream End: 2016-03-13, 00:57:53=================================================
00:57:55: CLR host plugin instance deleted; removing dynamically loaded localization strings
00:57:55: Terminating 0x1a74
00:57:55: Terminating 0x1ac0
00:57:55: Terminating 0x1c78
Last game capture log:
2016-03-12, 23:21:41: we're booting up:
23:21:41: CaptureThread: attached to process csgo.exe
23:21:41: D3D9 Present
23:21:41: (half life scientist) everything.. seems to be in order
23:21:41: D3D9EndScene called
23:21:41: D3DPRESENT_PARAMETERS {
23:21:41: BackBufferWidth: 1920
23:21:41: BackBufferHeight: 1080
23:21:41: BackBufferFormat: D3DFMT_A8R8G8B8
23:21:41: BackBufferCount: 1
23:21:41: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:21:41: MultiSampleQuality: 0
23:21:41: SwapEffect: D3DSWAPEFFECT_DISCARD
23:21:41: hDeviceWindow: 1640132
23:21:41: Windowed: false
23:21:41: EnableAutoDepthStencil: true
23:21:41: AutoDepthStencilFormat: D3DFMT_D24S8
23:21:41: Flags: None
23:21:41: FullScreen_RefreshRateInHz: 60
23:21:41: PresentationInterval: 2147483648
23:21:41: };
23:21:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:21:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:21:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:21:41: successfully set up d3d9 hooks
23:21:41: D3D9Present called
23:21:41: DoD3D9GPUHook: success
23:21:41: D3DSURFACE_DESC {
23:21:41: Format: D3DFMT_A8R8G8B8
23:21:41: Type: D3DRTYPE_SURFACE
23:21:41: Usage: D3DUSAGE_RENDERTARGET
23:21:41: Pool: D3DPOOL_DEFAULT
23:21:41: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:21:41: MultiSampleQuality: 0
23:21:41: Width: 1920
23:21:41: Height: 1080
23:21:41: };
23:21:41: successfully capturing d3d9 frames via GPU
23:31:49: D3D9Reset called
23:31:49: ---------------------- Cleared D3D9 Capture ----------------------
23:31:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:31:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:31:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:31:50: successfully set up d3d9 hooks
23:31:53: D3D9EndScene called
23:31:53: D3D9Present called
23:31:53: DoD3D9GPUHook: success
23:31:53: D3DSURFACE_DESC {
23:31:53: Format: D3DFMT_A8R8G8B8
23:31:53: Type: D3DRTYPE_SURFACE
23:31:53: Usage: D3DUSAGE_RENDERTARGET
23:31:53: Pool: D3DPOOL_DEFAULT
23:31:53: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:31:53: MultiSampleQuality: 0
23:31:53: Width: 1920
23:31:53: Height: 1080
23:31:53: };
23:31:53: successfully capturing d3d9 frames via GPU
23:37:31: ---------------------- Cleared D3D9 Capture ----------------------
23:37:31: D3D9Reset called
23:37:31: ---------------------- Cleared D3D9 Capture ----------------------
23:37:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:37:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:37:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:37:31: successfully set up d3d9 hooks
23:37:34: D3D9EndScene called
23:37:34: D3D9Present called
23:39:51: D3D9Reset called
23:39:51: ---------------------- Cleared D3D9 Capture ----------------------
23:39:51: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:39:51: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:39:51: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:39:51: successfully set up d3d9 hooks
23:39:52: D3D9EndScene called
23:39:52: D3D9Present called
23:40:18: D3D9Reset called
23:40:18: ---------------------- Cleared D3D9 Capture ----------------------
23:40:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:40:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:40:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:40:19: successfully set up d3d9 hooks
23:40:19: D3D9EndScene called
23:40:19: D3D9Present called
23:41:13: D3D9Reset called
23:41:13: ---------------------- Cleared D3D9 Capture ----------------------
23:41:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:13: successfully set up d3d9 hooks
23:41:17: D3D9EndScene called
23:41:17: D3D9Present called
23:41:29: D3D9Reset called
23:41:29: ---------------------- Cleared D3D9 Capture ----------------------
23:41:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:29: successfully set up d3d9 hooks
23:41:32: D3D9EndScene called
23:41:32: D3D9Present called
23:41:32: received restart event, capturing
23:41:32: DoD3D9GPUHook: success
23:41:32: D3DSURFACE_DESC {
23:41:32: Format: D3DFMT_A8R8G8B8
23:41:32: Type: D3DRTYPE_SURFACE
23:41:32: Usage: D3DUSAGE_RENDERTARGET
23:41:32: Pool: D3DPOOL_DEFAULT
23:41:32: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:41:32: MultiSampleQuality: 0
23:41:32: Width: 1920
23:41:32: Height: 1080
23:41:32: };
23:41:32: successfully capturing d3d9 frames via GPU
23:42:29: ---------------------- Cleared D3D9 Capture ----------------------
23:42:29: received restart event, capturing
23:42:29: DoD3D9GPUHook: success
23:42:29: D3D9Reset called
23:42:29: ---------------------- Cleared D3D9 Capture ----------------------
23:42:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:42:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:42:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:42:30: successfully set up d3d9 hooks
23:42:32: D3D9EndScene called
23:42:32: D3D9Present called
23:42:32: DoD3D9GPUHook: success
23:45:05: D3D9Reset called
23:45:05: ---------------------- Cleared D3D9 Capture ----------------------
23:45:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:45:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:45:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:45:06: successfully set up d3d9 hooks
23:45:07: D3D9EndScene called
23:45:07: D3D9Present called
23:45:07: DoD3D9GPUHook: success
Last Game Capture Log:
2016-03-12, 23:21:41: we're booting up:
23:21:41: CaptureThread: attached to process csgo.exe
23:21:41: D3D9 Present
23:21:41: (half life scientist) everything.. seems to be in order
23:21:41: D3D9EndScene called
23:21:41: D3DPRESENT_PARAMETERS {
23:21:41: BackBufferWidth: 1920
23:21:41: BackBufferHeight: 1080
23:21:41: BackBufferFormat: D3DFMT_A8R8G8B8
23:21:41: BackBufferCount: 1
23:21:41: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:21:41: MultiSampleQuality: 0
23:21:41: SwapEffect: D3DSWAPEFFECT_DISCARD
23:21:41: hDeviceWindow: 1640132
23:21:41: Windowed: false
23:21:41: EnableAutoDepthStencil: true
23:21:41: AutoDepthStencilFormat: D3DFMT_D24S8
23:21:41: Flags: None
23:21:41: FullScreen_RefreshRateInHz: 60
23:21:41: PresentationInterval: 2147483648
23:21:41: };
23:21:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:21:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:21:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:21:41: successfully set up d3d9 hooks
23:21:41: D3D9Present called
23:21:41: DoD3D9GPUHook: success
23:21:41: D3DSURFACE_DESC {
23:21:41: Format: D3DFMT_A8R8G8B8
23:21:41: Type: D3DRTYPE_SURFACE
23:21:41: Usage: D3DUSAGE_RENDERTARGET
23:21:41: Pool: D3DPOOL_DEFAULT
23:21:41: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:21:41: MultiSampleQuality: 0
23:21:41: Width: 1920
23:21:41: Height: 1080
23:21:41: };
23:21:41: successfully capturing d3d9 frames via GPU
23:31:49: D3D9Reset called
23:31:49: ---------------------- Cleared D3D9 Capture ----------------------
23:31:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:31:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:31:50: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:31:50: successfully set up d3d9 hooks
23:31:53: D3D9EndScene called
23:31:53: D3D9Present called
23:31:53: DoD3D9GPUHook: success
23:31:53: D3DSURFACE_DESC {
23:31:53: Format: D3DFMT_A8R8G8B8
23:31:53: Type: D3DRTYPE_SURFACE
23:31:53: Usage: D3DUSAGE_RENDERTARGET
23:31:53: Pool: D3DPOOL_DEFAULT
23:31:53: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:31:53: MultiSampleQuality: 0
23:31:53: Width: 1920
23:31:53: Height: 1080
23:31:53: };
23:31:53: successfully capturing d3d9 frames via GPU
23:37:31: ---------------------- Cleared D3D9 Capture ----------------------
23:37:31: D3D9Reset called
23:37:31: ---------------------- Cleared D3D9 Capture ----------------------
23:37:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:37:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:37:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:37:31: successfully set up d3d9 hooks
23:37:34: D3D9EndScene called
23:37:34: D3D9Present called
23:39:51: D3D9Reset called
23:39:51: ---------------------- Cleared D3D9 Capture ----------------------
23:39:51: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:39:51: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:39:51: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:39:51: successfully set up d3d9 hooks
23:39:52: D3D9EndScene called
23:39:52: D3D9Present called
23:40:18: D3D9Reset called
23:40:18: ---------------------- Cleared D3D9 Capture ----------------------
23:40:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:40:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:40:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:40:19: successfully set up d3d9 hooks
23:40:19: D3D9EndScene called
23:40:19: D3D9Present called
23:41:13: D3D9Reset called
23:41:13: ---------------------- Cleared D3D9 Capture ----------------------
23:41:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:13: successfully set up d3d9 hooks
23:41:17: D3D9EndScene called
23:41:17: D3D9Present called
23:41:29: D3D9Reset called
23:41:29: ---------------------- Cleared D3D9 Capture ----------------------
23:41:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:41:29: successfully set up d3d9 hooks
23:41:32: D3D9EndScene called
23:41:32: D3D9Present called
23:41:32: received restart event, capturing
23:41:32: DoD3D9GPUHook: success
23:41:32: D3DSURFACE_DESC {
23:41:32: Format: D3DFMT_A8R8G8B8
23:41:32: Type: D3DRTYPE_SURFACE
23:41:32: Usage: D3DUSAGE_RENDERTARGET
23:41:32: Pool: D3DPOOL_DEFAULT
23:41:32: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:41:32: MultiSampleQuality: 0
23:41:32: Width: 1920
23:41:32: Height: 1080
23:41:32: };
23:41:32: successfully capturing d3d9 frames via GPU
23:42:29: ---------------------- Cleared D3D9 Capture ----------------------
23:42:29: received restart event, capturing
23:42:29: DoD3D9GPUHook: success
23:42:29: D3D9Reset called
23:42:29: ---------------------- Cleared D3D9 Capture ----------------------
23:42:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:42:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:42:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:42:30: successfully set up d3d9 hooks
23:42:32: D3D9EndScene called
23:42:32: D3D9Present called
23:42:32: DoD3D9GPUHook: success
23:45:05: D3D9Reset called
23:45:05: ---------------------- Cleared D3D9 Capture ----------------------
23:45:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:45:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:45:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
23:45:06: successfully set up d3d9 hooks
23:45:07: D3D9EndScene called
23:45:07: D3D9Present called
23:45:07: DoD3D9GPUHook: success
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