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--# Main
-- AutoGist
--Place these at the top of your main
--VERSION should be a string and can be any format that you wish to keep track of versions
--VERSION = "X.X.X" -- Use this to set Version Numbers Or set Version in class creation
--PROJECTNAME = "Your project Name"
--BUILD = false -- Include this Global if you want a separate Gist for builds *true* creates a build gist
VERSION = "2.2.8" --Do not edit this
PROJECTNAME = "AutoGist" --Do not change this, your project should be named AutoGist
--If Build is true version number is ignored and a Private gist is created for builds
--If Build is false or nil the Version checks for a Release gist update
function setup()
AutoGist:help()
--create an instance of AutoGist
--Add this to the project that you would like to backup
--@param ProjectName -- must match your project use PROJECTNAME at the top
--@param Description of your project
--@param version number. I like using a global VERSION at the top.
--@param [true|false] true will add an update checker to the gist
autoGist = AutoGist(PROJECTNAME,"AutoGist your Codea projects!",VERSION,false)--Do not edit this one
--This must be called to check for backups
--@param Create a public Gist = true, private gist is false
--autoGist:backup(false)
--Below used in AutoGist UI only
----------------------------
authParams()
end
function draw()
background(0)
end
function authParams()
if autoGist.agData.authtoken ~=nil then
parameter.action("ResetGistAuth",function()
autoGist.agData.authtoken = nil
autoGist:saveData()
parameter.clear() authParams() end)
getParams()
else
parameter.text("GistUserName")
parameter.text("GistPassword")
parameter.action("Get Gist Auth",function() autoGist:getAuth(GistUserName,GistPassword,function()
authParams() getParams() end)
parameter.clear() end)
end
end
function getParams()
parameter.action("Manual_Gist",function() parameter.clear() manualGist()end)
parameter.action("Create_Installer",function() parameter.clear() createInstaller() end)
checkUpdate()
end
function manualGist()
parameter.action("Back",function() parameter.clear() authParams()end)
parameter.text("Codea_Project_Name")
parameter.text("Gist_ID")
parameter.boolean("Public", true)
parameter.action("Gist_It", function()
local project = autoGist:getProject(Codea_Project_Name, Public)
autoGist:doManualGist(project, Gist_ID)
end)
parameter.action("Get_Gist_Project",function() autoGist:fetchGist(Gist_ID,Codea_Project_Name) end)
end
function createInstaller()
parameter.action("Back",function() parameter.clear() authParams()end)
parameter.text("Name_Of_Project")
parameter.text("GistId_Of_Project")
parameter.action("Create_Install",function() autoGist:createInstall(Name_Of_Project,GistId_Of_Project) end)
end
function checkUpdate()
local gistUrl = "https://api.github.com/gists/5525674"
local handleSuccess = function(data)
local gist = json.decode(data)
local version = string.match(gist.description,"%d+%.%d+%.%d+")
--print(version)
if VERSION ~= version then
alert("Click Update for the new version!","New Version")
print("New version "..version)
print("Click Update")
parameter.action("Update_AutoGist", function() autoGist:fetchGist("5525674","AutoGist")
alert(gist.files["ChangeLog.lua"].content,"Version Notes")
end)
end
end
local handleFailure = function(data)
sound(SOUND_EXPLODE, 32351)
print("AutoGist Failed to check for updates")
end
http.request(gistUrl,handleSuccess, handleFailure)
end
--# json
-- Module options:
local always_try_using_lpeg = false
local register_global_module_table = true
local global_module_name = 'json'
--[==[
David Kolf's JSON module for Lua 5.1/5.2
========================================
*Version 2.3*
In the default configuration this module writes no global values, not even
the module table. Import it using
json = require ("dkjson")
In environments where `require` or a similiar function are not available
and you cannot receive the return value of the module, you can set the
option `register_global_module_table` to `true`. The module table will
then be saved in the global variable with the name given by the option
`global_module_name`.
Exported functions and values:
`json.encode (object [, state])`
--------------------------------
Create a string representing the object. `Object` can be a table,
a string, a number, a boolean, `nil`, `json.null` or any object with
a function `__tojson` in its metatable. A table can only use strings
and numbers as keys and its values have to be valid objects as
well. It raises an error for any invalid data types or reference
cycles.
`state` is an optional table with the following fields:
- `indent`
When `indent` (a boolean) is set, the created string will contain
newlines and indentations. Otherwise it will be one long line.
- `keyorder`
`keyorder` is an array to specify the ordering of keys in the
encoded output. If an object has keys which are not in this array
they are written after the sorted keys.
- `level`
This is the initial level of indentation used when `indent` is
set. For each level two spaces are added. When absent it is set
to 0.
- `buffer`
`buffer` is an array to store the strings for the result so they
can be concatenated at once. When it isn't given, the encode
function will create it temporary and will return the
concatenated result.
- `bufferlen`
When `bufferlen` is set, it has to be the index of the last
element of `buffer`.
- `tables`
`tables` is a set to detect reference cycles. It is created
temporary when absent. Every table that is currently processed
is used as key, the value is `true`.
When `state.buffer` was set, the return value will be `true` on
success. Without `state.buffer` the return value will be a string.
`json.decode (string [, position [, null]])`
--------------------------------------------
Decode `string` starting at `position` or at 1 if `position` was
omitted.
`null` is an optional value to be returned for null values. The
default is `nil`, but you could set it to `json.null` or any other
value.
The return values are the object or `nil`, the position of the next
character that doesn't belong to the object, and in case of errors
an error message.
Two metatables are created. Every array or object that is decoded gets
a metatable with the `__jsontype` field set to either `array` or
`object`. If you want to provide your own metatables use the syntax
json.decode (string, position, null, objectmeta, arraymeta)
To prevent the assigning of metatables pass `nil`:
json.decode (string, position, null, nil)
`<metatable>.__jsonorder`
-------------------------
`__jsonorder` can overwrite the `keyorder` for a specific table.
`<metatable>.__jsontype`
------------------------
`__jsontype` can be either `"array"` or `"object"`. This value is only
checked for empty tables. (The default for empty tables is `"array"`).
`<metatable>.__tojson (self, state)`
------------------------------------
You can provide your own `__tojson` function in a metatable. In this
function you can either add directly to the buffer and return true,
or you can return a string. On errors nil and a message should be
returned.
`json.null`
-----------
You can use this value for setting explicit `null` values.
`json.version`
--------------
Set to `"dkjson 2.3"`.
`json.quotestring (string)`
---------------------------
Quote a UTF-8 string and escape critical characters using JSON
escape sequences. This function is only necessary when you build
your own `__tojson` functions.
`json.addnewline (state)`
-------------------------
When `state.indent` is set, add a newline to `state.buffer` and spaces
according to `state.level`.
LPeg support
------------
When the local configuration variable `always_try_using_lpeg` is set,
this module tries to load LPeg to replace the `decode` function. The
speed increase is significant. You can get the LPeg module at
<http://www.inf.puc-rio.br/~roberto/lpeg/>.
When LPeg couldn't be loaded, the pure Lua functions stay active.
In case you don't want this module to require LPeg on its own,
disable the option `always_try_using_lpeg` in the options section at
the top of the module.
In this case you can later load LPeg support using
### `json.use_lpeg ()`
Require the LPeg module and replace the functions `quotestring` and
and `decode` with functions that use LPeg patterns.
This function returns the module table, so you can load the module
using:
json = require "dkjson".use_lpeg()
Alternatively you can use `pcall` so the JSON module still works when
LPeg isn't found.
json = require "dkjson"
pcall (json.use_lpeg)
### `json.using_lpeg`
This variable is set to `true` when LPeg was loaded successfully.
---------------------------------------------------------------------
Contact
-------
You can contact the author by sending an e-mail to 'david' at the
domain 'dkolf.de'.
---------------------------------------------------------------------
*Copyright (C) 2010-2013 David Heiko Kolf*
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
<!-- This documentation can be parsed using Markdown to generate HTML.
The source code is enclosed in a HTML comment so it won't be displayed
by browsers, but it should be removed from the final HTML file as
it isn't a valid HTML comment (and wastes space).
-->
<!--]==]
-- global dependencies:
local pairs, type, tostring, tonumber, getmetatable, setmetatable, rawset =
pairs, type, tostring, tonumber, getmetatable, setmetatable, rawset
local error, require, pcall, select = error, require, pcall, select
local floor, huge = math.floor, math.huge
local strrep, gsub, strsub, strbyte, strchar, strfind, strlen, strformat =
string.rep, string.gsub, string.sub, string.byte, string.char,
string.find, string.len, string.format
local concat = table.concat
local json = { version = "dkjson 2.3" }
if register_global_module_table then
_G[global_module_name] = json
end
local _ENV = nil -- blocking globals in Lua 5.2
pcall (function()
-- Enable access to blocked metatables.
-- Don't worry, this module doesn't change anything in them.
local debmeta = require "debug".getmetatable
if debmeta then getmetatable = debmeta end
end)
json.null = setmetatable ({}, {
__tojson = function () return "null" end
})
local function isarray (tbl)
local max, n, arraylen = 0, 0, 0
for k,v in pairs (tbl) do
if k == 'n' and type(v) == 'number' then
arraylen = v
if v > max then
max = v
end
else
if type(k) ~= 'number' or k < 1 or floor(k) ~= k then
return false
end
if k > max then
max = k
end
n = n + 1
end
end
if max > 10 and max > arraylen and max > n * 2 then
return false -- don't create an array with too many holes
end
return true, max
end
local escapecodes = {
["\""] = "\\\"", ["\\"] = "\\\\", ["\b"] = "\\b", ["\f"] = "\\f",
["\n"] = "\\n", ["\r"] = "\\r", ["\t"] = "\\t"
}
local function escapeutf8 (uchar)
local value = escapecodes[uchar]
if value then
return value
end
local a, b, c, d = strbyte (uchar, 1, 4)
a, b, c, d = a or 0, b or 0, c or 0, d or 0
if a <= 0x7f then
value = a
elseif 0xc0 <= a and a <= 0xdf and b >= 0x80 then
value = (a - 0xc0) * 0x40 + b - 0x80
elseif 0xe0 <= a and a <= 0xef and b >= 0x80 and c >= 0x80 then
value = ((a - 0xe0) * 0x40 + b - 0x80) * 0x40 + c - 0x80
elseif 0xf0 <= a and a <= 0xf7 and b >= 0x80 and c >= 0x80 and d >= 0x80 then
value = (((a - 0xf0) * 0x40 + b - 0x80) * 0x40 + c - 0x80) * 0x40 + d - 0x80
else
return ""
end
if value <= 0xffff then
return strformat ("\\u%.4x", value)
elseif value <= 0x10ffff then
-- encode as UTF-16 surrogate pair
value = value - 0x10000
local highsur, lowsur = 0xD800 + floor (value/0x400), 0xDC00 + (value % 0x400)
return strformat ("\\u%.4x\\u%.4x", highsur, lowsur)
else
return ""
end
end
local function fsub (str, pattern, repl)
-- gsub always builds a new string in a buffer, even when no match
-- exists. First using find should be more efficient when most strings
-- don't contain the pattern.
if strfind (str, pattern) then
return gsub (str, pattern, repl)
else
return str
end
end
local function quotestring (value)
-- based on the regexp "escapable" in https://github.com/douglascrockford/JSON-js
value = fsub (value, "[%z\1-\31\"\\\127]", escapeutf8)
if strfind (value, "[\194\216\220\225\226\239]") then
value = fsub (value, "\194[\128-\159\173]", escapeutf8)
value = fsub (value, "\216[\128-\132]", escapeutf8)
value = fsub (value, "\220\143", escapeutf8)
value = fsub (value, "\225\158[\180\181]", escapeutf8)
value = fsub (value, "\226\128[\140-\143\168-\175]", escapeutf8)
value = fsub (value, "\226\129[\160-\175]", escapeutf8)
value = fsub (value, "\239\187\191", escapeutf8)
value = fsub (value, "\239\191[\176-\191]", escapeutf8)
end
return "\"" .. value .. "\""
end
json.quotestring = quotestring
local function addnewline2 (level, buffer, buflen)
buffer[buflen+1] = "\n"
buffer[buflen+2] = strrep (" ", level)
buflen = buflen + 2
return buflen
end
function json.addnewline (state)
if state.indent then
state.bufferlen = addnewline2 (state.level or 0,
state.buffer, state.bufferlen or #(state.buffer))
end
end
local encode2 -- forward declaration
local function addpair (key, value, prev, indent, level, buffer, buflen, tables, globalorder)
local kt = type (key)
if kt ~= 'string' and kt ~= 'number' then
return nil, "type '" .. kt .. "' is not supported as a key by JSON."
end
if prev then
buflen = buflen + 1
buffer[buflen] = ","
end
if indent then
buflen = addnewline2 (level, buffer, buflen)
end
buffer[buflen+1] = quotestring (key)
buffer[buflen+2] = ":"
return encode2 (value, indent, level, buffer, buflen + 2, tables, globalorder)
end
encode2 = function (value, indent, level, buffer, buflen, tables, globalorder)
local valtype = type (value)
local valmeta = getmetatable (value)
valmeta = type (valmeta) == 'table' and valmeta -- only tables
local valtojson = valmeta and valmeta.__tojson
if valtojson then
if tables[value] then
return nil, "reference cycle"
end
tables[value] = true
local state = {
indent = indent, level = level, buffer = buffer,
bufferlen = buflen, tables = tables, keyorder = globalorder
}
local ret, msg = valtojson (value, state)
if not ret then return nil, msg end
tables[value] = nil
buflen = state.bufferlen
if type (ret) == 'string' then
buflen = buflen + 1
buffer[buflen] = ret
end
elseif value == nil then
buflen = buflen + 1
buffer[buflen] = "null"
elseif valtype == 'number' then
local s
if value ~= value or value >= huge or -value >= huge then
-- This is the behaviour of the original JSON implementation.
s = "null"
else
s = tostring (value)
end
buflen = buflen + 1
buffer[buflen] = s
elseif valtype == 'boolean' then
buflen = buflen + 1
buffer[buflen] = value and "true" or "false"
elseif valtype == 'string' then
buflen = buflen + 1
buffer[buflen] = quotestring (value)
elseif valtype == 'table' then
if tables[value] then
return nil, "reference cycle"
end
tables[value] = true
level = level + 1
local isa, n = isarray (value)
if n == 0 and valmeta and valmeta.__jsontype == 'object' then
isa = false
end
local msg
if isa then -- JSON array
buflen = buflen + 1
buffer[buflen] = "["
for i = 1, n do
buflen, msg = encode2 (value[i], indent, level, buffer, buflen, tables, globalorder)
if not buflen then return nil, msg end
if i < n then
buflen = buflen + 1
buffer[buflen] = ","
end
end
buflen = buflen + 1
buffer[buflen] = "]"
else -- JSON object
local prev = false
buflen = buflen + 1
buffer[buflen] = "{"
local order = valmeta and valmeta.__jsonorder or globalorder
if order then
local used = {}
n = #order
for i = 1, n do
local k = order[i]
local v = value[k]
if v then
used[k] = true
buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder)
prev = true -- add a seperator before the next element
end
end
for k,v in pairs (value) do
if not used[k] then
buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder)
if not buflen then return nil, msg end
prev = true -- add a seperator before the next element
end
end
else -- unordered
for k,v in pairs (value) do
buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder)
if not buflen then return nil, msg end
prev = true -- add a seperator before the next element
end
end
if indent then
buflen = addnewline2 (level - 1, buffer, buflen)
end
buflen = buflen + 1
buffer[buflen] = "}"
end
tables[value] = nil
else
return nil, "type '" .. valtype .. "' is not supported by JSON."
end
return buflen
end
function json.encode (value, state)
state = state or {}
local oldbuffer = state.buffer
local buffer = oldbuffer or {}
local ret, msg = encode2 (value, state.indent, state.level or 0,
buffer, state.bufferlen or 0, state.tables or {}, state.keyorder)
if not ret then
error (msg, 2)
elseif oldbuffer then
state.bufferlen = ret
return true
else
return concat (buffer)
end
end
local function loc (str, where)
local line, pos, linepos = 1, 1, 0
while true do
pos = strfind (str, "\n", pos, true)
if pos and pos < where then
line = line + 1
linepos = pos
pos = pos + 1
else
break
end
end
return "line " .. line .. ", column " .. (where - linepos)
end
local function unterminated (str, what, where)
return nil, strlen (str) + 1, "unterminated " .. what .. " at " .. loc (str, where)
end
local function scanwhite (str, pos)
while true do
pos = strfind (str, "%S", pos)
if not pos then return nil end
if strsub (str, pos, pos + 2) == "\239\187\191" then
-- UTF-8 Byte Order Mark
pos = pos + 3
else
return pos
end
end
end
local escapechars = {
["\""] = "\"", ["\\"] = "\\", ["/"] = "/", ["b"] = "\b", ["f"] = "\f",
["n"] = "\n", ["r"] = "\r", ["t"] = "\t"
}
local function unichar (value)
if value < 0 then
return nil
elseif value <= 0x007f then
return strchar (value)
elseif value <= 0x07ff then
return strchar (0xc0 + floor(value/0x40),
0x80 + (floor(value) % 0x40))
elseif value <= 0xffff then
return strchar (0xe0 + floor(value/0x1000),
0x80 + (floor(value/0x40) % 0x40),
0x80 + (floor(value) % 0x40))
elseif value <= 0x10ffff then
return strchar (0xf0 + floor(value/0x40000),
0x80 + (floor(value/0x1000) % 0x40),
0x80 + (floor(value/0x40) % 0x40),
0x80 + (floor(value) % 0x40))
else
return nil
end
end
local function scanstring (str, pos)
local lastpos = pos + 1
local buffer, n = {}, 0
while true do
local nextpos = strfind (str, "[\"\\]", lastpos)
if not nextpos then
return unterminated (str, "string", pos)
end
if nextpos > lastpos then
n = n + 1
buffer[n] = strsub (str, lastpos, nextpos - 1)
end
if strsub (str, nextpos, nextpos) == "\"" then
lastpos = nextpos + 1
break
else
local escchar = strsub (str, nextpos + 1, nextpos + 1)
local value
if escchar == "u" then
value = tonumber (strsub (str, nextpos + 2, nextpos + 5), 16)
if value then
local value2
if 0xD800 <= value and value <= 0xDBff then
-- we have the high surrogate of UTF-16. Check if there is a
-- low surrogate escaped nearby to combine them.
if strsub (str, nextpos + 6, nextpos + 7) == "\\u" then
value2 = tonumber (strsub (str, nextpos + 8, nextpos + 11), 16)
if value2 and 0xDC00 <= value2 and value2 <= 0xDFFF then
value = (value - 0xD800) * 0x400 + (value2 - 0xDC00) + 0x10000
else
value2 = nil -- in case it was out of range for a low surrogate
end
end
end
value = value and unichar (value)
if value then
if value2 then
lastpos = nextpos + 12
else
lastpos = nextpos + 6
end
end
end
end
if not value then
value = escapechars[escchar] or escchar
lastpos = nextpos + 2
end
n = n + 1
buffer[n] = value
end
end
if n == 1 then
return buffer[1], lastpos
elseif n > 1 then
return concat (buffer), lastpos
else
return "", lastpos
end
end
local scanvalue -- forward declaration
local function scantable (what, closechar, str, startpos, nullval, objectmeta, arraymeta)
local len = strlen (str)
local tbl, n = {}, 0
local pos = startpos + 1
if what == 'object' then
setmetatable (tbl, objectmeta)
else
setmetatable (tbl, arraymeta)
end
while true do
pos = scanwhite (str, pos)
if not pos then return unterminated (str, what, startpos) end
local char = strsub (str, pos, pos)
if char == closechar then
return tbl, pos + 1
end
local val1, err
val1, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta)
if err then return nil, pos, err end
pos = scanwhite (str, pos)
if not pos then return unterminated (str, what, startpos) end
char = strsub (str, pos, pos)
if char == ":" then
if val1 == nil then
return nil, pos, "cannot use nil as table index (at " .. loc (str, pos) .. ")"
end
pos = scanwhite (str, pos + 1)
if not pos then return unterminated (str, what, startpos) end
local val2
val2, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta)
if err then return nil, pos, err end
tbl[val1] = val2
pos = scanwhite (str, pos)
if not pos then return unterminated (str, what, startpos) end
char = strsub (str, pos, pos)
else
n = n + 1
tbl[n] = val1
end
if char == "," then
pos = pos + 1
end
end
end
scanvalue = function (str, pos, nullval, objectmeta, arraymeta)
pos = pos or 1
pos = scanwhite (str, pos)
if not pos then
return nil, strlen (str) + 1, "no valid JSON value (reached the end)"
end
local char = strsub (str, pos, pos)
if char == "{" then
return scantable ('object', "}", str, pos, nullval, objectmeta, arraymeta)
elseif char == "[" then
return scantable ('array', "]", str, pos, nullval, objectmeta, arraymeta)
elseif char == "\"" then
return scanstring (str, pos)
else
local pstart, pend = strfind (str, "^%-?[%d%.]+[eE]?[%+%-]?%d*", pos)
if pstart then
local number = tonumber (strsub (str, pstart, pend))
if number then
return number, pend + 1
end
end
pstart, pend = strfind (str, "^%a%w*", pos)
if pstart then
local name = strsub (str, pstart, pend)
if name == "true" then
return true, pend + 1
elseif name == "false" then
return false, pend + 1
elseif name == "null" then
return nullval, pend + 1
end
end
return nil, pos, "no valid JSON value at " .. loc (str, pos)
end
end
local function optionalmetatables(...)
if select("#", ...) > 0 then
return ...
else
return {__jsontype = 'object'}, {__jsontype = 'array'}
end
end
function json.decode (str, pos, nullval, ...)
local objectmeta, arraymeta = optionalmetatables(...)
return scanvalue (str, pos, nullval, objectmeta, arraymeta)
end
function json.use_lpeg ()
local g = require ("lpeg")
local pegmatch = g.match
local P, S, R, V = g.P, g.S, g.R, g.V
local function ErrorCall (str, pos, msg, state)
if not state.msg then
state.msg = msg .. " at " .. loc (str, pos)
state.pos = pos
end
return false
end
local function Err (msg)
return g.Cmt (g.Cc (msg) * g.Carg (2), ErrorCall)
end
local Space = (S" \n\r\t" + P"\239\187\191")^0
local PlainChar = 1 - S"\"\\\n\r"
local EscapeSequence = (P"\\" * g.C (S"\"\\/bfnrt" + Err "unsupported escape sequence")) / escapechars
local HexDigit = R("09", "af", "AF")
local function UTF16Surrogate (match, pos, high, low)
high, low = tonumber (high, 16), tonumber (low, 16)
if 0xD800 <= high and high <= 0xDBff and 0xDC00 <= low and low <= 0xDFFF then
return true, unichar ((high - 0xD800) * 0x400 + (low - 0xDC00) + 0x10000)
else
return false
end
end
local function UTF16BMP (hex)
return unichar (tonumber (hex, 16))
end
local U16Sequence = (P"\\u" * g.C (HexDigit * HexDigit * HexDigit * HexDigit))
local UnicodeEscape = g.Cmt (U16Sequence * U16Sequence, UTF16Surrogate) + U16Sequence/UTF16BMP
local Char = UnicodeEscape + EscapeSequence + PlainChar
local String = P"\"" * g.Cs (Char ^ 0) * (P"\"" + Err "unterminated string")
local Integer = P"-"^(-1) * (P"0" + (R"19" * R"09"^0))
local Fractal = P"." * R"09"^0
local Exponent = (S"eE") * (S"+-")^(-1) * R"09"^1
local Number = (Integer * Fractal^(-1) * Exponent^(-1))/tonumber
local Constant = P"true" * g.Cc (true) + P"false" * g.Cc (false) + P"null" * g.Carg (1)
local SimpleValue = Number + String + Constant
local ArrayContent, ObjectContent
-- The functions parsearray and parseobject parse only a single value/pair
-- at a time and store them directly to avoid hitting the LPeg limits.
local function parsearray (str, pos, nullval, state)
local obj, cont
local npos
local t, nt = {}, 0
repeat
obj, cont, npos = pegmatch (ArrayContent, str, pos, nullval, state)
if not npos then break end
pos = npos
nt = nt + 1
t[nt] = obj
until cont == 'last'
return pos, setmetatable (t, state.arraymeta)
end
local function parseobject (str, pos, nullval, state)
local obj, key, cont
local npos
local t = {}
repeat
key, obj, cont, npos = pegmatch (ObjectContent, str, pos, nullval, state)
if not npos then break end
pos = npos
t[key] = obj
until cont == 'last'
return pos, setmetatable (t, state.objectmeta)
end
local Array = P"[" * g.Cmt (g.Carg(1) * g.Carg(2), parsearray) * Space * (P"]" + Err "']' expected")
local Object = P"{" * g.Cmt (g.Carg(1) * g.Carg(2), parseobject) * Space * (P"}" + Err "'}' expected")
local Value = Space * (Array + Object + SimpleValue)
local ExpectedValue = Value + Space * Err "value expected"
ArrayContent = Value * Space * (P"," * g.Cc'cont' + g.Cc'last') * g.Cp()
local Pair = g.Cg (Space * String * Space * (P":" + Err "colon expected") * ExpectedValue)
ObjectContent = Pair * Space * (P"," * g.Cc'cont' + g.Cc'last') * g.Cp()
local DecodeValue = ExpectedValue * g.Cp ()
function json.decode (str, pos, nullval, ...)
local state = {}
state.objectmeta, state.arraymeta = optionalmetatables(...)
local obj, retpos = pegmatch (DecodeValue, str, pos, nullval, state)
if state.msg then
return nil, state.pos, state.msg
else
return obj, retpos
end
end
-- use this function only once:
json.use_lpeg = function () return json end
json.using_lpeg = true
return json -- so you can get the module using json = require "dkjson".use_lpeg()
end
if always_try_using_lpeg then
pcall (json.use_lpeg)
end
return json
-->
--# Gist
AutoGist = class()
function AutoGist:help() --Call this if you would like instructions printed to the screen
output.clear()
print([[
----AutoGist Help----
----------by---------
-----Chris Houser----
----Using AutoGist----
--Put these at the top of main
VERSION = "x.x.x"
--Use your Version number ex. 1.0.0
PROJECTNAME = "Your projects name"
--If you want to build and gist without changing version use
DEBUG = true
--This is used if you want to build and not update version number.
--This creates a private gist that saves your changes so you can go back if you have an error.
--In setup add:
a = AutoGist(PROJECTNAME,"description",VERSION,[true|false])
--set true if you would like the project to check for update and provide an update button.
a:backup(true)
--true is for public
--blank or false for private
----Functions-----
AutoGist:setKey("key")
--This changes the key to a current gist ID
--Use this if you already have a gist for the project
AutoGist:listVersions()
--This shows all Versions for your project
AutoGist:listProjects()
--Shows all saved projects in Global data
AutoGist:deleteProject("project name")
--This will remove the project from global storage
]])
end
function AutoGist:init(projectname,description,version,updater)
self.projectName = projectname
self.version = tostring(version)
self.description = description
self.agData = nil
self.projectData = nil
self.authToken = nil
self.gistID = nil
self.buildID = nil
self.addUpdate = updater or false
self:loadData()
--self:addUpdateCheck()
end
--AutoGist
--Credit to @acp from the Codea Forums for Gister
function AutoGist:backup(public)
if BUILD == true and self.projectData.Version[self.version] == nil then
print("You cannot update Version while BUILD is true")
return
end
if BUILD == true then
if self.projectData.Version[self.version].buildID then
local v = self.projectData.Version[self.version]
v.buildNum = v.buildNum + 1
self.description = self.projectName.." Test Build: v"..self.version.." Build: "..v.buildNum
self.projectData.Version[self.version].buildNum = v.buildNum
local p = self:getProject(self.projectName,false)
self:doGist(p,v.buildID)
elseif self.projectData.Version[self.version] then
local v = self.projectData.Version[self.version]
v.buildNum = 1
self.description = self.projectName.." Test Build: v"..self.version.." Build: "..v.buildNum
local p = self:getProject(self.projectName,false)
self:doGist(p,nil)
else
print("Must Gist a Version Before Builds are active.")
end
else
--Version Already Exists
if self.projectData.Version[self.version] then
--Version Exists do nothing
else
--table.insert(self.projectData.Version,self.version)
self.projectData.Version[self.version] = {}
self.description = self.projectName.." Release v"..self.version.." -"..self.description
self:saveData(self.projectData)
local p = self:getProject(self.projectName,public)
self:doGist(p,self.gistID)
end
end
end
--- Spits a project into a gist-like table
-- @param project The project to JSON
-- @param public Should this be a public gist?
-- @return Project as a Gist
function AutoGist:getProject(project, public)
local projectTabs = listProjectTabs(project)
local projectFiles = {}
for _, v in ipairs(projectTabs) do
table.insert(projectFiles, {
key = v .. ".lua",
file = AutoGist:commentOut(readProjectTab(project .. ":" .. v))})
end
local gist = {}
gist.public = public
gist.description = self.description or nil
gist.files = {}
for _, v in ipairs(projectFiles) do
gist.files[v.key] = {content = v.file}
end
--Check if updater should be added.
if (self.addUpdate or (self.addUpdate ~= nil and self.addUpdate ~= false)) and self.gistID then
local strout = self:addUpdateCheck()
local commentMain = AutoGist:commentOut(strout)
gist.files["Main.lua"].content = commentMain
end
--Sent tab Order
local j,k = self:tabOrder(project)
gist.files[j] = {content = k}
print("Project packaged and sent. Please wait for response.")
return gist
end
--- Posts the Gist to Github
-- @param project The project to gist
-- @param update URL of gist to update (if any)
-- @return nil (redir to browser if success)
function AutoGist:doGist(project, update)
-------------------------------------------------------------------------------
--If set to true, A new gist for builds will be created when Version is updated
local newGistBuildWithVersion = true
-------------------------------------------------------------------------------
local projectJson = json.encode(project)
---Sucess Return
local handleSuccess = function(data)
--print(data)
local gistReturn = json.decode(data)
assert(gistReturn,"Invalid Gist Token, Please reset token")
sound(SOUND_PICKUP, 11797)
--Checking if it already has a build id and that build is true
if BUILD == true then
if self.projectData.Version[self.version].buildID then
local b = self.projectData.Version[self.version].buildNum
print("Gist Updated:\n Version: "..self.version.."\nBuild: "..b)
self:saveData(self.projectData)
else
print("Opening new Build gist url")
local b = 1
self.projectData.Version[self.version].buildID = gistReturn.id
self.projectData.Version[self.version].buildNum = 1
self:saveData(self.projectData)
openURL(gistReturn.html_url)
end
else
if self.projectData.gistID then
self.projectData.Version[self.version].buildID = nil
self.projectData.Version[self.version].buildNum = nil
self.projectData.Version[self.version].revisionID = gistReturn.history[1].version
print("Gist Updated:\n Version: "..self.version)
self:saveData(self.projectData)
else
print("New Gist:\n Version: "..self.version)
self.projectData.gistID = gistReturn.id
self.projectData.Version[self.version].revisionID = gistReturn.history[1].version
self:saveData(self.projectData)
openURL(gistReturn.html_url)
end
end
end
local handleFailure = function(data)
sound(SOUND_EXPLODE, 32351)
print(data)
if data == "The request timed out" then print("But your gist should be there") end
end
local opts = {
data = projectJson}
local requestUrl
if update and #update > 0 then
opts.method = "PATCH"
requestUrl = "https://api.github.com/gists/" .. update
else
opts.method = "POST"
requestUrl = "https://api.github.com/gists"
end
if self.authToken then
opts.headers = {Authorization = "Bearer " .. self.authToken}
end
http.request(requestUrl,
handleSuccess,
handleFailure,
opts)
end
function AutoGist:doManualGist(project, update)
project.description = "Codea Project Gist Created with AutoGist"
projectJson = json.encode(project)
local handleSuccess = function(data)
print(data)
local gistReturn = json.decode(data)
sound(SOUND_PICKUP, 11797)
openURL(gistReturn.html_url)
end
local handleFailure = function(data)
sound(SOUND_EXPLODE, 32351)
print(data)
if data == "The request timed out" then print("But your gist should be there") end
end
local opts = {
data = projectJson}
local requestUrl
if update and #update > 0 then
opts.method = "PATCH"
requestUrl = "https://api.github.com/gists/" .. update
else
opts.method = "POST"
requestUrl = "https://api.github.com/gists"
end
if self.authToken then
opts.headers = {Authorization = "Bearer " .. self.authToken}
end
http.request(requestUrl,
handleSuccess,
handleFailure,
opts)
end
function AutoGist:fetchGist(gistId,target)
print("Attempting to fetch the gist.")
if target == nil or listProjectTabs(target) == nil then
print("Project target must be specified and exist")
return
end
local gistUrl = "https://api.github.com/gists/" .. gistId
print(gistUrl)
local handleSuccess = function(data)
-- print(data)
local gist = json.decode(data)
----------------------
--Look for tab file
----------------------
if gist.files["1aTabOrder"] then
print("***Tab Order Found***")
local taborder = gist.files["1aTabOrder"].content
local strStart =1
local strEnd =0
strStart = string.find(taborder,"#",strEnd)
strEnd = string.find(taborder,"\n",strStart)
while strStart do
local tmp = string.sub(taborder,strStart+1,strEnd-1)
local name = target..":"..tmp
tmp = tmp..".lua"
saveProjectTab(name,gist.files[tmp].content)
strStart = string.find(taborder,"#",strEnd)
strEnd = string.find(taborder,"\n",strStart)
end
else
for k,v in pairs(gist.files) do
local name = target .. ":" .. string.gsub(k,".lua","")
saveProjectTab(name, v.content)
end
end
sound(SOUND_PICKUP, 11797)
print("Success!")
end
local handleFailure = function(data)
sound(SOUND_EXPLODE, 32351)
print(data)
end
http.request(gistUrl,handleSuccess, handleFailure)
end
--------------------------
--Fetches info on a gist to check for updates
--------------------------
function AutoGist:fetchInfo(id)
local gistUrl = "https://api.github.com/gists/" .. id
local handleSuccess = function(data)
local gist = json.decode(data)
return gist
end
local handleFailure = function(data)
sound(SOUND_EXPLODE, 32351)
print(data)
end
http.request(gistUrl,handleSuccess, handleFailure)
end
-------------------------
--Sets the Version key manually
-------------------------
function AutoGist:setKey(releaseKey)
if releaseKey then
print(" Release Gist set to: "..releaseKey)
self.agData.projects[self.projectName].gistID = releaseKey
end
self:saveData()
end
function AutoGist:getAuth(user, pass,callBack)
local url = "https://api.github.com/authorizations"
local d = {}
d.scopes = {"gist"}
d.note = "AutoGist Codea"
projectAuth = json.encode(d)
opts = { data = projectAuth }
opts.method = "POST"
opts.headers = {Authorization="Basic "..Base64.encode(user..":"..pass)}
local handleSuccess = function(data)
local out = json.decode(data)
local token = out.token
self.agData.authtoken = token
self.authToken = token
self:saveData()
print("Token Recieved: "..token)
if callBack then callBack() end
end
http.request(url,
handleSuccess,function(i) print(i) end,
opts)
end
function AutoGist:createInstall(name,id)
local handleSuccess = function(data)
local gistReturn = json.decode(data)
assert(gistReturn,"Invalid Gist Token, Please reset token")
print("Install Created!")
openURL(gistReturn.html_url)
end
local installer = readProjectTab("AutoGist:Installer")
installer = string.sub(installer,3)
installer = string.gsub(installer,"#PROJECT",name)
installer = string.gsub(installer,"@PROJECT",name)
installer = string.gsub(installer,"@GISTID",id)
--print(installer)
local gist = json.decode(installer)
gist.public = true
gist.description = name.." AutoInstall"
installer = json.encode(gist)
--print(installer)
local opts = {data = installer}
opts.method = "POST"
opts.headers = {Authorization = "Bearer " .. self.authToken}
http.request("https://api.github.com/gists",
handleSuccess,
opts)
end
--This function removes comments
function AutoGist:commentOut(tab)
local str = string.gsub(tab, "--%/%*.--%*%/"," ")
return str
end
--Loads Global Data
function AutoGist:loadData()
if readGlobalData("AutoGist_Storage") then
self.agData = json.decode(readGlobalData("AutoGist_Storage"))
if not self.agData.projects then self.agData.projects = {} end
if not self.agData.projects[self.projectName] then
self.agData.projects[self.projectName] = {Name=self.projectName,
Description=self.description,
Version={}}
-- self.agData.projects[self.projectName].Version[self.version] = {}
end
--set class values
self.projectData = self.agData.projects[self.projectName]
self.authToken = self.agData.authtoken
self.gistID = self.projectData.gistID
else
self.agData = {}
self.agData.projects = {}
self.agData.projects[self.projectName] = {Name=self.projectName,
Description=self.description,
Version = {} }
--self.agData.projects[self.projectName].Version[self.version] = {}
end
if readLocalData("AutoGist_GistID") then
local str = readLocalData("AutoGist_GistID")
if type(str) == "number" then str = string.format("%.0f",str) end
self.agData.projects[self.projectName].gistID = str
self.gistID = str
saveLocalData("AutoGist_GistID",nil)
end
self:saveData()
end
---------------------
--Saves the global data
---------------------
function AutoGist:saveData(project)
if project then
self.agData.projects[self.projectName] = project
end
saveGlobalData("AutoGist_Storage",json.encode(self.agData) )
end
---------------------
--List Gisted Versions
---------------------
function AutoGist:listVersions()
print("---------")
print("Versions")
print("--------")
for i,j in pairs(self.projectData.Version) do
print("Version: "..i)
end
end
--------------------
--List Saved Projects
--------------------
function AutoGist:listProjects()
local projects = readGlobalData("AutoGist_Storage")
projects = json.decode(projects)
print("AutoGist Saved Projects")
for i,j in pairs(projects.projects) do
print("--"..i)
end
end
--------------------
--delete a project
--------------------
function AutoGist:deleteProject(name)
local tmpGist = json.decode(readGlobalData("AutoGist_Storage"))
for i,j in pairs(tmpGist.projects[name]) do
tmpGist.projects[name][i] = nil
end
tmpGist.projects[name] = nil
--tmpGist.projects[name] = nil
saveGlobalData("AutoGist_Storage",json.encode(tmpGist))
end
-------------------
--Remove a version number
--------------------
function AutoGist:removeVersion(version)
local tmpGist = json.decode(readGlobalData("AutoGist_Storage"))
tmpGist.projects[self.projectName].Version[version] = nil
saveGlobalData("AutoGist_Storage",json.encode(tmpGist))
end
-------------------
--save Project Tab Order
--------------------
function AutoGist:tabOrder(p)
local name = "1aTabOrder"
local tabs = listProjectTabs(p)
local str = self.projectName.." Tab Order Version: "..VERSION.."\n------------------------------\n"
str = str.."This file should not be included in the Codea project.\n"
for i,j in pairs(tabs) do
str = str.."#"..j.."\n"
end
return name,str
end
--Used when editing the install File
function AutoGist:decodeInstaller()
local inst = readProjectTab("AutoGist:Installer")
inst = string.sub(inst,3)
local tmp = json.decode(inst)
saveProjectTab("InstallerDecoded",tmp.files["Main.lua"].content)
end
function AutoGist:encodeInstaller()
local cont = readProjectTab("AutoGist:InstallerDecoded")
--cont = string.gsub(cont,"--%[%[","")
--cont = string.gsub(cont,"--%]%]","")
local inst = {files={}}
inst.files["Main.lua"] = {content}
inst.files["Main.lua"].content = cont
local tmp = json.encode(inst)
tmp = "--"..tmp
saveProjectTab("Installer",tmp)
print("Installer Encoded")
end
function AutoGist:addUpdateCheck()
local mainTab = readProjectTab("Main")
local updateCode = readProjectTab("AutoGist:UpdateChecker")
local updateCode = string.gsub(updateCode,"@GISTID",self.gistID)
local j = nil
if self.addUpdate ~= true and self.addUpdate ~= false then
_,j = string.find(mainTab,"function "..self.addUpdate.."%(%)")
else
_,j = string.find(mainTab,"function setup%(%)")
end
--local _,j = string.find(mainTab,"function setup%(%)")
local strStart = string.sub(mainTab,1,j)
local strEnd = string.sub(mainTab,j+1)
mainTab = strStart.."\nVersionUpdateChecker.check()\n"..strEnd..updateCode
--saveProjectTab(project..":Main",mainTab)
--print("Please wait 5 seconds to make sure Tab saves completely.")
return mainTab
end
--# Base64
-- Base64.lua
-- #!/usr/bin/env lua
-- working lua base64 codec (c) 2006-2008 by Alex Kloss
-- compatible with lua 5.1
-- http://www.it-rfc.de
-- licensed under the terms of the LGPL2
-- modified by Rui Viana for gitty client
Base64 = class()
-- bitshift functions (<<, >> equivalent)
-- shift left
function Base64.lsh(value,shift)
return (value*(2^shift)) % 256
end
-- shift right
function Base64.rsh(value,shift)
return math.floor(value/2^shift) % 256
end
-- return single bit (for OR)
function Base64.bit(x,b)
return (x % 2^b - x % 2^(b-1) > 0)
end
-- logic OR for number values
function Base64.lor(x,y)
result = 0
for p=1,8 do result = result + (((Base64.bit(x,p) or Base64.bit(y,p)) == true) and 2^(p-1) or 0) end
return result
end
-- encryption table
local base64chars = {[0]='A',[1]='B',[2]='C',[3]='D',[4]='E',[5]='F',[6]='G',[7]='H',[8]='I',[9]='J',[10]='K',[11]='L',[12]='M',[13]='N',[14]='O',[15]='P',[16]='Q',[17]='R',[18]='S',[19]='T',[20]='U',[21]='V',[22]='W',[23]='X',[24]='Y',[25]='Z',[26]='a',[27]='b',[28]='c',[29]='d',[30]='e',[31]='f',[32]='g',[33]='h',[34]='i',[35]='j',[36]='k',[37]='l',[38]='m',[39]='n',[40]='o',[41]='p',[42]='q',[43]='r',[44]='s',[45]='t',[46]='u',[47]='v',[48]='w',[49]='x',[50]='y',[51]='z',[52]='0',[53]='1',[54]='2',[55]='3',[56]='4',[57]='5',[58]='6',[59]='7',[60]='8',[61]='9',[62]='-',[63]='_'}
-- function encode
-- encodes input string to base64.
function Base64.encode(data)
local bytes = {}
local result = ""
for spos=0,string.len(data)-1,3 do
for byte=1,3 do bytes[byte] = string.byte(string.sub(data,(spos+byte))) or 0 end
result = string.format('%s%s%s%s%s',
result,
base64chars[Base64.rsh(bytes[1],2)],
base64chars[Base64.lor(
Base64.lsh((bytes[1] % 4),4),
Base64.rsh(bytes[2],4))] or "=",
((#data-spos) > 1) and
base64chars[Base64.lor(Base64.lsh(bytes[2] % 16,2),
Base64.rsh(bytes[3],6))] or "=",
((#data-spos) > 2) and base64chars[(bytes[3] % 64)] or "=")
end
return result
end
-- decryption table
local base64bytes = {['A']=0,['B']=1,['C']=2,['D']=3,['E']=4,['F']=5,['G']=6,['H']=7,['I']=8,['J']=9,['K']=10,['L']=11,['M']=12,['N']=13,['O']=14,['P']=15,['Q']=16,['R']=17,['S']=18,['T']=19,['U']=20,['V']=21,['W']=22,['X']=23,['Y']=24,['Z']=25,['a']=26,['b']=27,['c']=28,['d']=29,['e']=30,['f']=31,['g']=32,['h']=33,['i']=34,['j']=35,['k']=36,['l']=37,['m']=38,['n']=39,['o']=40,['p']=41,['q']=42,['r']=43,['s']=44,['t']=45,['u']=46,['v']=47,['w']=48,['x']=49,['y']=50,['z']=51,['0']=52,['1']=53,['2']=54,['3']=55,['4']=56,['5']=57,['6']=58,['7']=59,['8']=60,['9']=61,['-']=62,['_']=63,['=']=nil}
-- function decode
-- decode base64 input to string
function Base64.decode(data)
local chars = {}
local result=""
for dpos=0,string.len(data)-1,4 do
for char=1,4 do chars[char] = base64bytes[(string.sub(data,(dpos+char),(dpos+char)) or "=")] end
result = string.format('%s%s%s%s',
result,
string.char(Base64.lor(Base64.lsh(chars[1],2), Base64.rsh(chars[2],4))),
(chars[3] ~= nil) and
string.char(Base64.lor(Base64.lsh(chars[2],4), Base64.rsh(chars[3],2))) or "",
(chars[4] ~= nil) and
string.char(Base64.lor(Base64.lsh(chars[3],6) % 192, (chars[4]))) or "")
end
return result
end
--# Installer
--{"files":{"Main.lua":{"content":"--# Main\n\n--#PROJECT Single Install\n--Installer created by @Briarfox\n--- This will pull the #PROJECT project into Codea for you\n-- Instructions:\n-- * Create a new project in Codea named #PROJECT If you chose another name please change the variable Below\n--This is case sensitive\nProjectName = \"@PROJECT\"\n-- * Paste this into the Main (not from the raw view, as iSafari will escape special characters)\n-- * Make sure there is a single tab in the project\n-- * Run and wait for success!\n-- If all went well, you should have a #PROJECT project now\n\n\nfunction setup()\n local jsonCode\n getJsonLib()\nend\n\nfunction getJsonLib()\n local tabs = listProjectTabs()\n if #tabs == 1 then\n print(\"Attempting to load json...\")\n local handleSuccess = function(data)\n --saveProjectTab(\"json\", data)\n jsonCode = data\n --sound(SOUND_POWERUP, 42179)\n print(\"json code loaded...\")\n if jsonCode then\n print(\"Attempting to pull project...\")\n l = loadstring(jsonCode)\n l()\n GetProject() \n end\n end\n http.request(\"https://dl.dropboxusercontent.com/s/9e4nvqeu4hsux2q/Json.lua?token_hash=AAFyMB98j4bnt_1gawf9wSke52hsoC7hsIvARcTuZNeOEw&dl=1\", handleSuccess)\n end\nend\n\nfunction GetProject()\n local projectCheck = listProjectTabs(ProjectName)\n if #projectCheck ~= 0 then\n local handleSuccess = function(data,i,j)\n local gist = json.decode(data)\n local projName = ProjectName\n if gist.files[\"1aTabOrder\"] then\n print(\"***Tab Order Found***\")\n local taborder = gist.files[\"1aTabOrder\"].content\n local strStart =1\n local strEnd =0\n strStart = string.find(taborder,\"#\",strEnd)\n strEnd = string.find(taborder,\"\\n\",strStart)\n while strStart do\n local tmp = string.sub(taborder,strStart+1,strEnd-1)\n local name = ProjectName..\":\"..tmp\n tmp = tmp..\".lua\"\n saveProjectTab(name,gist.files[tmp].content)\n strStart = string.find(taborder,\"#\",strEnd)\n strEnd = string.find(taborder,\"\\n\",strStart)\n \n end \n else\n for k,v in pairs(gist.files) do\n local name = ProjectName .. \":\" .. string.gsub(k,\".lua\",\"\")\n saveProjectTab(name, v.content)\n end\n end\n sound(SOUND_PICKUP, 11797)\n print(\"Success!\")\n end\n local handleFailure = function(data)\n sound(SOUND_EXPLODE, 32351)\n print(data)\n \n end \n http.request(\"https://api.github.com/gists/@GISTID\",handleSuccess, handleFailure)\n else\n output.clear()\n sound(SOUND_EXPLODE, 32351)\n print([[ERROR\nProject name incorrect! \nPlease make sure the variable ProjectName = \"your project\" matches the project name.\nThis is case sensitive!]])\n end\nend\n\n\n\n"}}}
--# ChangeLog
--[[
-----------------------
AutoGist by Chris Houser
------------------------
-------------
Version Notes
-------------
VERSION 2.2.8
-Added the ability to specify a function name in main to recieve the update check function. ex. AutoGist(PROJECTNAME,"Description",VERSION,[true|false|functionName]) code by @Slashin8r
-Added Codea tag --# Main to installer. You can now paste the code directly into a new project with a long press on new project.
VERSION 2.2.7
-Minor Fix to Installer. Installer will now notify the user if the project name is incorrect.
VERSION 2.2.6
-Bug fix involving commenting out code.
VERSION 2.2.5
-@Param added to AutoGist(PROJECTNAME,"Description",VERSION,[true|false])
-New param will inject an Version check and update button into main.
-This replaces the old Add_Update button. This is to allow autogist to change the update code when needed.
-Note: ***Please remove the add_update code from your main file***
-Remove: VersionUpdateChecker.check() from under setup and all the code at the bottom.
VERSION 2.2.4
-Added AutoGist:help() Call this to see all usable functions and how to setup a AutoGist
-Minor bug fix to AutoGist:deleteProject()
VERSION 2.2.3
-if update found screen goes to STANDARD to show the update button.
VERSION 2.2.2
-Fixed AutoGist:deleteProject(name) to remove a project from global data.
-Updater will read a ChangeLog tab and display version notes.
VERSION 2.2.1
-Bug Fixes
VERSION 2.2.0
-Added the ability to add an updater to your project. This will check for add a button to your project when an update becomes availiable.
--]]
--# UpdateChecker
-----------------------------
--Update Checker Code added by AutoGist
-----------------------------
VersionUpdateChecker = {}
VersionUpdateChecker.gistURL = "https://api.github.com/gists/@GISTID"
VersionUpdateChecker.check = function()
local jsonURL = "https://dl.dropboxusercontent.com/s/9e4nvqeu4hsux2q/Json.lua?token_hash=AAFyMB98j4bnt_1gawf9wSke52hsoC7hsIvARcTuZNeOEw&dl=1"
local jsonSuccess = function(data)
local jsonCode = data
if jsonCode then local l = loadstring(jsonCode) l() end
local handleSuccess = function(data)
local gist = json.decode(data)
local version = string.match(gist.description,"%d+%.%d+%.%d+")
if VERSION ~= version then
displayMode(STANDARD)
print("Click Update_Project.")
alert("New Update Availiable! Click Update.","Update")
parameter.action("Update_Project",function() VersionUpdateChecker.GetProject() end)
end
end
http.request(VersionUpdateChecker.gistURL,handleSuccess,function() print("Update Failed") end)
end
http.request(jsonURL,jsonSuccess,function() print("Check Internet Connection") end)
end
function VersionUpdateChecker.GetProject()
local handleSuccess = function(data,i,j)
if listProjectTabs(PROJECTNAME) == nil then
error("Check Project Name")
end
local gist = json.decode(data)
local projName = PROJECTNAME
if gist.files["1aTabOrder"] then
print("***Tab Order Found***")
local taborder = gist.files["1aTabOrder"].content
local strStart =1
local strEnd =0
strStart = string.find(taborder,"#",strEnd)
strEnd = string.find(taborder,"\n",strStart)
while strStart do
local tmp = string.sub(taborder,strStart+1,strEnd-1)
local name = PROJECTNAME..":"..tmp
tmp = tmp..".lua"
saveProjectTab(name,gist.files[tmp].content)
strStart = string.find(taborder,"#",strEnd)
strEnd = string.find(taborder,"\n",strStart)
end
else
for k,v in pairs(gist.files) do
local name = PROJECTNAME .. ":" .. string.gsub(k,".lua","")
saveProjectTab(name, v.content)
end
end
if gist.files["ChangeLog.lua"] then
local str = gist.files["ChangeLog.lua"].content
alert(str,"Version Notes")
end
sound(SOUND_PICKUP, 24058)
print("Reload Project to finish update!")
end
http.request(VersionUpdateChecker.gistURL,handleSuccess,function(data) print("Update Failed") end)
end
--End of Update Checker
--------------------------------------------------
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