Open Broadcaster Software v0.651b log file uploaded at 2015-04-03, 00:08:26 (local time). The log file was approximately 6 minutes old at the time it was uploaded.
00:02:04: Open Broadcaster Software v0.651b - 32bit (´・ω・`) | |
00:02:04: ------------------------------- | |
00:02:04: CPU Name: AMD A8-5550M APU with Radeon(tm) HD Graphics | |
00:02:04: CPU Speed: 2096MHz | |
00:02:04: Physical Memory: 1023MB Total, 1023MB Free | |
00:02:04: stepping id: 1, model 19, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 4 | |
00:02:04: monitor 1: pos={0, 0}, size={1366, 768} | |
00:02:04: Windows Version: 6.1 Build 7600 | |
00:02:04: Aero is Enabled | |
00:02:04: ------------------------------- | |
00:02:04: OBS Modules: | |
00:02:04: Base Address Module | |
00:02:04: 00EE0000 OBS.exe | |
00:02:04: 6BB80000 OBSApi.dll | |
00:02:04: 6D8E0000 DShowPlugin.dll | |
00:02:04: 6C360000 GraphicsCapture.dll | |
00:02:04: 6BAF0000 NoiseGate.dll | |
00:02:04: 6BAD0000 PSVPlugin.dll | |
00:02:04: 6BAB0000 scenesw.dll | |
00:02:04: ------------------------------------------ | |
00:02:04: Adapter 1 | |
00:02:04: Video Adapter: AMD Radeon HD 8550G | |
00:02:04: Video Adapter Dedicated Video Memory: 1833508864 | |
00:02:04: Video Adapter Shared System Memory: 2461392896 | |
00:02:04: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true | |
00:02:04: =====Stream Start: 2015-04-03, 00:02:04=============================================== | |
00:02:04: Multithreaded optimizations: On | |
00:02:04: Base resolution: 1366x768 | |
00:02:04: Output resolution: 1364x768 | |
00:02:04: ------------------------------------------ | |
00:02:04: Loading up D3D10 on AMD Radeon HD 8550G (Adapter 1)... | |
00:02:04: ------------------------------------------ | |
00:02:04: Audio Format: 48000 Hz | |
00:02:04: ------------------------------------------ | |
00:02:04: Audio Channels: 2 Ch | |
00:02:04: Playback device {0.0.0.00000000}.{117b6299-8b9e-48d4-a67d-9ef82481ba09} | |
00:02:04: ------------------------------------------ | |
00:02:04: Using desktop audio input: Lautsprecher/Kopfhörer (3- Realtek High Definition Audio) | |
00:02:04: Global Audio time adjust: 0 | |
00:02:04: ------------------------------------------ | |
00:02:04: Using auxilary audio input: Mic in at front panel (black) (3- Realtek High Definition Audio) | |
00:02:04: Mic time offset: 0 | |
00:02:04: ------------------------------------------ | |
00:02:04: Audio Encoding: AAC | |
00:02:04: bitrate: 128 | |
00:02:04: Using graphics capture | |
00:02:04: Trying to hook process: generals_origin.exe | |
00:02:04: Scene buffering time set to 700 | |
00:02:04: ------------------------------------------ | |
00:02:04: Video Encoding: x264 | |
00:02:04: fps: 30 | |
00:02:04: width: 1364, height: 768 | |
00:02:04: preset: veryfast | |
00:02:04: profile: high | |
00:02:04: keyint: 250 | |
00:02:04: CBR: yes | |
00:02:04: CFR: yes | |
00:02:04: max bitrate: 2000 | |
00:02:04: buffer size: 2000 | |
00:02:04: ------------------------------------------ | |
00:02:15: FlushBufferedVideo: Flushing 3 packets over 66 ms | |
00:02:15: Total frames encoded: 320, total frames duplicated: 2 (0.63%) | |
00:02:15: Total frames rendered: 342, number of late frames: 0 (0.00%) (it's okay for some frames to be late) | |
00:02:15: | |
00:02:15: Profiler time results: | |
00:02:15: | |
00:02:15: ============================================================== | |
00:02:15: video thread frame - [100%] [avg time: 0.665 ms] [children: 30.2%] [unaccounted: 69.8%] | |
00:02:15: | scene->Preprocess - [0.301%] [avg time: 0.002 ms] | |
00:02:15: | GPU download and conversion - [29.9%] [avg time: 0.199 ms] [children: 26.6%] [unaccounted: 3.31%] | |
00:02:15: | | flush - [23.3%] [avg time: 0.155 ms] | |
00:02:15: | | CopyResource - [2.26%] [avg time: 0.015 ms] | |
00:02:15: | | conversion to 4:2:0 - [1.05%] [avg time: 0.007 ms] | |
00:02:15: Convert444Threads - [100%] [avg time: 0.803 ms] [children: 98.1%] [unaccounted: 1.87%] | |
00:02:15: | Convert444toNV12 - [98.1%] [avg time: 0.788 ms] | |
00:02:15: encoder thread frame - [100%] [avg time: 2.461 ms] [children: 9.59%] [unaccounted: 90.4%] | |
00:02:15: | sending stuff out - [9.59%] [avg time: 0.236 ms] | |
00:02:15: ============================================================== | |
00:02:15: | |
00:02:15: | |
00:02:15: Profiler CPU results: | |
00:02:15: | |
00:02:15: ============================================================== | |
00:02:15: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
00:02:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
00:02:15: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
00:02:15: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
00:02:15: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
00:02:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
00:02:15: Convert444Threads - [cpu time: avg 0.982 ms, total 625 ms] [avg calls per frame: 2] | |
00:02:15: | Convert444toNV12 - [cpu time: avg 0.982 ms, total 625 ms] [avg calls per frame: 2] | |
00:02:15: encoder thread frame - [cpu time: avg 1.922 ms, total 609.375 ms] [avg calls per frame: 1] | |
00:02:15: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
00:02:15: ============================================================== | |
00:02:15: | |
00:02:15: =====Stream End: 2015-04-03, 00:02:15================================================= | |
00:06:34: Terminating 0xa98 | |
Last game capture log: | |
2015-04-03, 00:02:04: we're booting up: | |
00:02:04: CaptureThread: attached to process Generals_Origin.exe | |
00:02:04: D3D8 Present | |
00:02:04: (half life scientist) everything.. seems to be in order | |
Last Game Capture Log: | |
2015-04-03, 00:02:04: we're booting up: | |
00:02:04: CaptureThread: attached to process Generals_Origin.exe | |
00:02:04: D3D8 Present | |
00:02:04: (half life scientist) everything.. seems to be in order |
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