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RPCS3 v0.0.3-3-4558f93 Alpha
Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz | 4 Threads | 9.95 GiB RAM | AVX
·! 0:00:00.000000 LDR: Path: C:/Users/Lavkib/Desktop/PS3/!rpcs3/dev_hdd0/game/NPUB30491/USRDIR/EBOOT.BIN
·! 0:00:00.000188 LDR: Title: Ugly Americans: Apocalypsegeddon Trial
·! 0:00:00.000189 LDR: Serial: NPUB30491
·! 0:00:00.000239 LDR: Cache: C:/Users/Lavkib/Desktop/PS3/!rpcs3/data/NPUB30491/c9a0d2a1b4f057cef57a8141-EBOOT.BIN/
·! 0:00:00.000290 LDR: Applying custom config: data/NPUB30491/config.yml
·! 0:00:00.001263 LDR: Used configuration:
Core:
PPU Decoder: Recompiler (LLVM)
PPU Threads: 2
PPU Debug: false
Save LLVM logs: false
Use LLVM CPU: ""
SPU Decoder: Recompiler (ASMJIT)
Bind SPU threads to secondary cores: false
Lower SPU thread priority: false
SPU Debug: false
Maximum immediate DMA write size: 16384
Preferred SPU Threads: 0
SPU delay penalty: 3
SPU loop detection: true
Lib Loader: Load liblv2.sprx only
Hook static functions: false
Load libraries:
[]
VFS:
$(EmulatorDir): ""
/dev_hdd0/: $(EmulatorDir)dev_hdd0/
/dev_hdd1/: $(EmulatorDir)dev_hdd1/
/dev_flash/: $(EmulatorDir)dev_flash/
/dev_usb000/: $(EmulatorDir)dev_usb000/
/dev_bdvd/: ""
/app_home/: ""
Enable /host_root/: false
Video:
Renderer: OpenGL
Resolution: 1280x720
Aspect ratio: 16:9
Frame limit: Off
Write Color Buffers: false
Write Depth Buffer: false
Read Color Buffers: false
Read Depth Buffer: false
Log shader programs: false
VSync: false
Debug output: false
Debug overlay: false
Use Legacy OpenGL Buffers: false
Use GPU texture scaling: true
Stretch To Display Area: false
Force High Precision Z buffer: false
Invalidate Cache Every Frame: true
Strict Rendering Mode: false
Disable ZCull Occlusion Queries: false
Disable Vertex Cache: false
Enable Frame Skip: false
Consecutive Frames To Draw: 1
Consecutive Frames To Skip: 1
D3D12:
Adapter: ""
Vulkan:
Adapter: GeForce GTX 660
Audio:
Renderer: XAudio2
Dump to file: false
Convert to 16 bit: false
Downmix to Stereo: true
Input/Output:
Keyboard: "Null"
Mouse: Basic
Pad: XInput
Camera: "Null"
Camera type: Unknown
System:
Language: English (US)
Net:
Connection status: Disconnected
IP address: 192.168.1.1
Miscellaneous:
Automatically start games after boot: true
Exit RPCS3 when process finishes: false
Start games in fullscreen mode: false
Show FPS counter in window title: true
Port: 2345
Log:
{}
·! 0:00:00.005786 LDR: Elf path: /dev_hdd0/game/NPUB30491/USRDIR/EBOOT.BIN
·! 0:00:00.005793 LDR: ** Segment: p_type=0x1, p_vaddr=0x10000, p_filesz=0x5d20e8, p_memsz=0x5d20e8, flags=0x400005
·! 0:00:00.022211 LDR: ** Segment: p_type=0x1, p_vaddr=0x5f0000, p_filesz=0x72604, p_memsz=0x249470, flags=0x600006
·! 0:00:00.023352 LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x0, p_memsz=0x0, flags=0x4
·! 0:00:00.023356 LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x0, p_memsz=0x0, flags=0x6
·! 0:00:00.023356 LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x0, p_memsz=0x0, flags=0x6600006
·! 0:00:00.023357 LDR: ** Segment: p_type=0x7, p_vaddr=0x65e5e4, p_filesz=0x4, p_memsz=0x150, flags=0x4
·! 0:00:00.023358 LDR: ** Segment: p_type=0x60000001, p_vaddr=0x5e2080, p_filesz=0x28, p_memsz=0x28, flags=0x0
·! 0:00:00.023359 LDR: ** Segment: p_type=0x60000002, p_vaddr=0x5e20a8, p_filesz=0x40, p_memsz=0x40, flags=0x0
·! 0:00:00.023360 LDR: ** Section: sh_type=0x0, addr=0x0, size=0x0, flags=0x0
·! 0:00:00.023361 LDR: ** Section: sh_type=0x1, addr=0x10200, size=0x2c, flags=0x6
·! 0:00:00.023362 LDR: ** Section: sh_type=0x1, addr=0x10230, size=0x53d694, flags=0x6
·! 0:00:00.023363 LDR: ** Section: sh_type=0x1, addr=0x54d8c4, size=0x34, flags=0x6
·! 0:00:00.023364 LDR: ** Section: sh_type=0x1, addr=0x54d8f8, size=0x2c40, flags=0x6
·! 0:00:00.023365 LDR: ** Section: sh_type=0x1, addr=0x550538, size=0x190, flags=0x2
·! 0:00:00.023366 LDR: ** Section: sh_type=0x1, addr=0x5506c8, size=0x588, flags=0x2
·! 0:00:00.023367 LDR: ** Section: sh_type=0x1, addr=0x550c50, size=0x4, flags=0x2
·! 0:00:00.023368 LDR: ** Section: sh_type=0x1, addr=0x550c54, size=0x4, flags=0x2
·! 0:00:00.023369 LDR: ** Section: sh_type=0x1, addr=0x550c58, size=0x4, flags=0x2
·! 0:00:00.023369 LDR: ** Section: sh_type=0x1, addr=0x550c5c, size=0x44c, flags=0x2
·! 0:00:00.023370 LDR: ** Section: sh_type=0x1, addr=0x5510a8, size=0x4, flags=0x2
·! 0:00:00.023371 LDR: ** Section: sh_type=0x1, addr=0x5510b0, size=0x442b8, flags=0x2
·! 0:00:00.023372 LDR: ** Section: sh_type=0x1, addr=0x595380, size=0x4cd00, flags=0x3
·! 0:00:00.023372 LDR: ** Section: sh_type=0x1, addr=0x5e2080, size=0x28, flags=0x3
·! 0:00:00.023374 LDR: ** Section: sh_type=0x1, addr=0x5e20a8, size=0x40, flags=0x2
·! 0:00:00.023374 LDR: ** Section: sh_type=0x1, addr=0x5f0000, size=0x5c4, flags=0x3
·! 0:00:00.023375 LDR: ** Section: sh_type=0x1, addr=0x5f05c4, size=0x208, flags=0x3
·! 0:00:00.023375 LDR: ** Section: sh_type=0x1, addr=0x5f07cc, size=0x4, flags=0x3
·! 0:00:00.023376 LDR: ** Section: sh_type=0x1, addr=0x5f07d0, size=0x2a4c0, flags=0x3
·! 0:00:00.023377 LDR: ** Section: sh_type=0x1, addr=0x61ac90, size=0x588, flags=0x3
·! 0:00:00.023378 LDR: ** Section: sh_type=0x1, addr=0x61b218, size=0x31a68, flags=0x3
·! 0:00:00.023379 LDR: ** Section: sh_type=0x1, addr=0x64cc80, size=0x11964, flags=0x3
·! 0:00:00.023379 LDR: ** Section: sh_type=0x1, addr=0x65e5e4, size=0x4, flags=0x403
·! 0:00:00.023380 LDR: ** Section: sh_type=0x8, addr=0x65e5e8, size=0x14c, flags=0x403
·! 0:00:00.023381 LDR: ** Section: sh_type=0x1, addr=0x65e740, size=0x3ec4, flags=0x3
·! 0:00:00.023381 LDR: ** Section: sh_type=0x8, addr=0x662680, size=0x1d6df0, flags=0x3
·! 0:00:00.023382 LDR: ** Section: sh_type=0x1, addr=0x0, size=0x2e4e, flags=0x0
·! 0:00:00.023382 LDR: ** Section: sh_type=0x1, addr=0x0, size=0x484, flags=0x0
·! 0:00:00.023383 LDR: ** Section: sh_type=0x3, addr=0x0, size=0x132, flags=0x0
·! 0:00:00.023386 LDR: PPU executable hash: PPU-3348a1db6bae81c01885efb46d18ad84236b8a3d (<- 0)
·! 0:00:00.025073 LDR: *** sdk version: 0x360001
·! 0:00:00.025074 LDR: *** primary prio: 1001
·! 0:00:00.025075 LDR: *** primary stacksize: 0x10000
·! 0:00:00.025075 LDR: *** malloc pagesize: 0x100000
·! 0:00:00.025076 LDR: *** ppc seg: 0x0
·! 0:00:00.025076 LDR: * libent_start = *0x550c54
·! 0:00:00.025077 LDR: * libstub_start = *0x550c5c
·! 0:00:00.025077 LDR: * unk0 = 0x360001
·! 0:00:00.025078 LDR: * unk2 = 0x0
·! 0:00:00.025082 LDR: ** Imported module 'libgem' (ver=0x2, attr=0x9, 0x0, 0x0) [0x550c5c]
·! 0:00:00.025089 LDR: **** libgem import: [cellGemUpdateStart] -> 0x54d8f8
·! 0:00:00.025093 LDR: **** libgem import: [cellGemInit] -> 0x54d918
·! 0:00:00.025094 LDR: **** libgem import: [cellGemGetTrackerHue] -> 0x54d938
·! 0:00:00.025095 LDR: **** libgem import: [cellGemConvertVideoFinish] -> 0x54d958
·! 0:00:00.025096 LDR: **** libgem import: [cellGemUpdateFinish] -> 0x54d978
·! 0:00:00.025097 LDR: **** libgem import: [cellGemSetRumble] -> 0x54d998
·! 0:00:00.025098 LDR: **** libgem import: [cellGemGetState] -> 0x54d9b8
·! 0:00:00.025099 LDR: **** libgem import: [cellGemConvertVideoStart] -> 0x54d9d8
·! 0:00:00.025099 LDR: **** libgem import: [cellGemSetYaw] -> 0x54d9f8
·! 0:00:00.025101 LDR: **** libgem import: [cellGemTrackHues] -> 0x54da18
·! 0:00:00.025102 LDR: **** libgem import: [cellGemGetImageState] -> 0x54da38
·! 0:00:00.025102 LDR: **** libgem import: [cellGemGetInfo] -> 0x54da58
·! 0:00:00.025103 LDR: **** libgem import: [cellGemPrepareCamera] -> 0x54da78
·! 0:00:00.025104 LDR: **** libgem import: [cellGemForceRGB] -> 0x54da98
·! 0:00:00.025105 LDR: **** libgem import: [cellGemGetInertialState] -> 0x54dab8
·! 0:00:00.025106 LDR: **** libgem import: [cellGemEnd] -> 0x54dad8
·! 0:00:00.025107 LDR: **** libgem import: [cellGemIsTrackableHue] -> 0x54daf8
·! 0:00:00.025107 LDR: ** Imported module 'cellCamera' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550c88]
·! 0:00:00.025109 LDR: **** cellCamera import: [cellCameraGetBufferInfoEx] -> 0x54db18
·! 0:00:00.025110 LDR: **** cellCamera import: [cellCameraReadEx] -> 0x54db38
·! 0:00:00.025111 LDR: **** cellCamera import: [cellCameraRemoveNotifyEventQueue2] -> 0x54db58
·! 0:00:00.025111 LDR: **** cellCamera import: [cellCameraStart] -> 0x54db78
·! 0:00:00.025112 LDR: **** cellCamera import: [cellCameraGetType] -> 0x54db98
·! 0:00:00.025114 LDR: **** cellCamera import: [cellCameraOpenEx] -> 0x54dbb8
·! 0:00:00.025114 LDR: **** cellCamera import: [cellCameraReset] -> 0x54dbd8
·! 0:00:00.025115 LDR: **** cellCamera import: [cellCameraSetNotifyEventQueue2] -> 0x54dbf8
·! 0:00:00.025116 LDR: **** cellCamera import: [cellCameraInit] -> 0x54dc18
·! 0:00:00.025117 LDR: ** Imported module 'cellSysmodule' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550cb4]
·! 0:00:00.025118 LDR: **** cellSysmodule import: [cellSysmoduleUnloadModule] -> 0x54dc38
·! 0:00:00.025119 LDR: **** cellSysmodule import: [cellSysmoduleLoadModule] -> 0x54dc58
·! 0:00:00.025120 LDR: **** cellSysmodule import: [cellSysmoduleIsLoaded] -> 0x54dc78
·! 0:00:00.025121 LDR: **** cellSysmodule import: [cellSysmoduleInitialize] -> 0x54ffb8
·! 0:00:00.025121 LDR: ** Imported module 'cellGame' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550ce0]
·! 0:00:00.025123 LDR: **** cellGame import: [cellGameGetParamString] -> 0x54dc98
·! 0:00:00.025123 LDR: **** cellGame import: [cellGameContentPermit] -> 0x54dcb8
·! 0:00:00.025124 LDR: **** cellGame import: [cellGameContentErrorDialog] -> 0x54dcd8
·! 0:00:00.025125 LDR: **** cellGame import: [cellGameGetParamInt] -> 0x54dcf8
·! 0:00:00.025126 LDR: **** cellGame import: [cellGameDataCheck] -> 0x54dd18
·! 0:00:00.025127 LDR: **** cellGame import: [cellGameBootCheck] -> 0x54dd38
·! 0:00:00.025127 LDR: ** Imported module 'cellSysutil' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550d0c]
·! 0:00:00.025128 LDR: **** cellSysutil import: [cellSysutilUnregisterCallback] -> 0x54dd58
·! 0:00:00.025130 LDR: **** cellSysutil import: [cellVideoOutConfigure] -> 0x54dd78
·! 0:00:00.025131 LDR: **** cellSysutil import: [cellSysutilCheckCallback] -> 0x54dd98
·! 0:00:00.025131 LDR: **** cellSysutil import: [cellMsgDialogClose] -> 0x54ddb8
·! 0:00:00.025133 LDR: **** cellSysutil import: [cellSysutilEnableBgmPlayback] -> 0x54ddd8
·! 0:00:00.025133 LDR: **** cellSysutil import: [cellSysutilGetSystemParamInt] -> 0x54ddf8
·! 0:00:00.025134 LDR: **** cellSysutil import: [cellAudioOutConfigure] -> 0x54de18
·! 0:00:00.025135 LDR: **** cellSysutil import: [cellSaveDataUserAutoSave] -> 0x54de38
·! 0:00:00.025136 LDR: **** cellSysutil import: [cellMsgDialogOpen2] -> 0x54de58
·! 0:00:00.025137 LDR: **** cellSysutil import: [cellVideoOutGetState] -> 0x54de78
·! 0:00:00.025138 LDR: **** cellSysutil import: [cellSaveDataAutoSave2] -> 0x54de98
·! 0:00:00.025139 LDR: **** cellSysutil import: [cellSysutilRegisterCallback] -> 0x54deb8
·! 0:00:00.025140 LDR: **** cellSysutil import: [cellSysutilGetBgmPlaybackStatus] -> 0x54ded8
·! 0:00:00.025141 LDR: **** cellSysutil import: [cellVideoOutGetResolutionAvailability] -> 0x54def8
·! 0:00:00.025142 LDR: **** cellSysutil import: [cellAudioOutGetSoundAvailability] -> 0x54df18
·! 0:00:00.025143 LDR: **** cellSysutil import: [cellVideoOutGetResolution] -> 0x54df38
·! 0:00:00.025144 LDR: **** cellSysutil import: [cellSaveDataEnableOverlay] -> 0x54df58
·! 0:00:00.025145 LDR: **** cellSysutil import: [cellSaveDataDelete2] -> 0x54df78
·! 0:00:00.025145 LDR: **** cellSysutil import: [cellSaveDataAutoLoad2] -> 0x54df98
·! 0:00:00.025146 LDR: **** cellSysutil import: [cellAudioOutGetNumberOfDevice] -> 0x54e458
·! 0:00:00.025147 LDR: ** Imported module 'cellPamf' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550d38]
·! 0:00:00.025148 LDR: **** cellPamf import: [cellPamfReaderSetStreamWithTypeAndIndex] -> 0x54dfb8
·! 0:00:00.025149 LDR: **** cellPamf import: [cellPamfReaderGetStreamInfo] -> 0x54dfd8
·! 0:00:00.025150 LDR: **** cellPamf import: [cellPamfReaderGetStreamTypeAndChannel] -> 0x54dff8
·! 0:00:00.025151 LDR: ** Imported module 'cellSail' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550d64]
·! 0:00:00.025152 LDR: **** cellSail import: [cellSailGraphicsAdapterGetFrame] -> 0x54e018
·! 0:00:00.025153 LDR: **** cellSail import: [cellSailDescriptorCreateDatabase] -> 0x54e038
·! 0:00:00.025154 LDR: **** cellSail import: [cellSailPlayerSetSoundAdapter] -> 0x54e058
·! 0:00:00.025155 LDR: **** cellSail import: [cellSailPlayerFinalize] -> 0x54e078
·! 0:00:00.025155 LDR: **** cellSail import: [cellSailPlayerSetGraphicsAdapter] -> 0x54e098
·! 0:00:00.025156 LDR: **** cellSail import: [cellSailGraphicsAdapterInitialize] -> 0x54e0b8
·! 0:00:00.025159 LDR: **** cellSail import: [cellSailPlayerInitialize2] -> 0x54e0d8
·! 0:00:00.025160 LDR: **** cellSail import: [cellSailDescriptorDestroyDatabase] -> 0x54e0f8
·! 0:00:00.025161 LDR: **** cellSail import: [cellSailGraphicsAdapterSetPreferredFormat] -> 0x54e118
·! 0:00:00.025162 LDR: **** cellSail import: [cellSailMemAllocatorInitialize] -> 0x54e138
·! 0:00:00.025163 LDR: **** cellSail import: [cellSailPlayerOpenStream] -> 0x54e158
·! 0:00:00.025164 LDR: **** cellSail import: [cellSailFutureGet] -> 0x54e178
·! 0:00:00.025165 LDR: **** cellSail import: [cellSailSoundAdapterInitialize] -> 0x54e198
·! 0:00:00.025166 LDR: **** cellSail import: [cellSailGraphicsAdapterUpdateAvSync] -> 0x54e1b8
·! 0:00:00.025167 LDR: **** cellSail import: [cellSailPlayerReplaceEventHandler] -> 0x54e1d8
·! 0:00:00.025167 LDR: **** cellSail import: [cellSailSoundAdapterPtsToTimePosition] -> 0x54e1f8
·! 0:00:00.025168 LDR: **** cellSail import: [cellSailFutureInitialize] -> 0x54e218
·! 0:00:00.025169 LDR: **** cellSail import: [cellSailGraphicsAdapterFinalize] -> 0x54e238
·! 0:00:00.025170 LDR: **** cellSail import: [cellSailPlayerAddDescriptor] -> 0x54e258
·! 0:00:00.025171 LDR: **** cellSail import: [cellSailSoundAdapterGetFrame] -> 0x54e278
·! 0:00:00.025171 LDR: **** cellSail import: [cellSailPlayerCloseStream] -> 0x54e298
·! 0:00:00.025172 LDR: **** cellSail import: [cellSailFutureFinalize] -> 0x54e2b8
·! 0:00:00.025173 LDR: **** cellSail import: [cellSailFutureSet] -> 0x54e2d8
·! 0:00:00.025174 LDR: **** cellSail import: [cellSailPlayerBoot] -> 0x54e2f8
·! 0:00:00.025175 LDR: **** cellSail import: [cellSailSoundAdapterFinalize] -> 0x54e318
·! 0:00:00.025176 LDR: **** cellSail import: [cellSailPlayerSetPaused] -> 0x54e338
·! 0:00:00.025177 LDR: **** cellSail import: [cellSailDescriptorGetStreamType] -> 0x54e358
·! 0:00:00.025178 LDR: **** cellSail import: [cellSailPlayerCreateDescriptor] -> 0x54e378
·! 0:00:00.025179 LDR: **** cellSail import: [cellSailPlayerStart] -> 0x54e398
·! 0:00:00.025179 LDR: **** cellSail import: [cellSailPlayerStop] -> 0x54e3b8
·! 0:00:00.025180 LDR: **** cellSail import: [cellSailSoundAdapterUpdateAvSync] -> 0x54e3d8
·! 0:00:00.025181 LDR: **** cellSail import: [cellSailSoundAdapterGetFormat] -> 0x54e3f8
·! 0:00:00.025182 LDR: **** cellSail import: [cellSailPlayerSetRepeatMode] -> 0x54e418
·! 0:00:00.025183 LDR: **** cellSail import: [cellSailPlayerDestroyDescriptor] -> 0x54e438
·! 0:00:00.025183 LDR: ** Imported module 'sys_io' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550d90]
·! 0:00:00.025184 LDR: **** sys_io import: [cellPadInit] -> 0x54e478
·! 0:00:00.025185 LDR: **** sys_io import: [cellKbClearBuf] -> 0x54e498
·! 0:00:00.025186 LDR: **** sys_io import: [cellKbGetInfo] -> 0x54e4b8
·! 0:00:00.025187 LDR: **** sys_io import: [cellKbSetLEDStatus] -> 0x54e4d8
·! 0:00:00.025188 LDR: **** sys_io import: [cellKbInit] -> 0x54e4f8
·! 0:00:00.025188 LDR: **** sys_io import: [cellPadEnd] -> 0x54e518
·! 0:00:00.025189 LDR: **** sys_io import: [cellPadSetPortSetting] -> 0x54e538
·! 0:00:00.025190 LDR: **** sys_io import: [cellPadGetDataExtra] -> 0x54e558
·! 0:00:00.025191 LDR: **** sys_io import: [cellKbSetCodeType] -> 0x54e578
·! 0:00:00.025192 LDR: **** sys_io import: [cellPadGetInfo2] -> 0x54e598
·! 0:00:00.025193 LDR: **** sys_io import: [cellKbEnd] -> 0x54e5b8
·! 0:00:00.025193 LDR: **** sys_io import: [cellKbSetReadMode] -> 0x54e5d8
·! 0:00:00.025194 LDR: **** sys_io import: [cellPadSetActDirect] -> 0x54e5f8
·! 0:00:00.025195 LDR: **** sys_io import: [cellKbRead] -> 0x54e618
·! 0:00:00.025196 LDR: ** Imported module 'cellGcmSys' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550dbc]
·! 0:00:00.025197 LDR: **** cellGcmSys import: [cellGcmGetTiledPitchSize] -> 0x54e638
·! 0:00:00.025198 LDR: **** cellGcmSys import: [cellGcmSetPrepareFlip] -> 0x54e658
·! 0:00:00.025199 LDR: **** cellGcmSys import: [_cellGcmInitBody] -> 0x54e678
·! 0:00:00.025200 LDR: **** cellGcmSys import: [cellGcmAddressToOffset] -> 0x54e698
·! 0:00:00.025201 LDR: **** cellGcmSys import: [_cellGcmFunc15] -> 0x54e6b8
·! 0:00:00.025202 LDR: **** cellGcmSys import: [cellGcmBindTile] -> 0x54e6d8
·! 0:00:00.025203 LDR: **** cellGcmSys import: [cellGcmSetFlipMode] -> 0x54e6f8
·! 0:00:00.025204 LDR: **** cellGcmSys import: [cellGcmGetDefaultCommandWordSize] -> 0x54e718
·! 0:00:00.025205 LDR: **** cellGcmSys import: [cellGcmGetLastFlipTime] -> 0x54e738
·! 0:00:00.025205 LDR: **** cellGcmSys import: [cellGcmGetDefaultSegmentWordSize] -> 0x54e758
·! 0:00:00.025206 LDR: **** cellGcmSys import: [cellGcmSetDefaultFifoSize] -> 0x54e778
·! 0:00:00.025207 LDR: **** cellGcmSys import: [cellGcmBindZcull] -> 0x54e798
·! 0:00:00.025208 LDR: **** cellGcmSys import: [cellGcmMapMainMemory] -> 0x54e7b8
·! 0:00:00.025209 LDR: **** cellGcmSys import: [cellGcmSetFlipHandler] -> 0x54e7d8
·! 0:00:00.025210 LDR: **** cellGcmSys import: [cellGcmSetDisplayBuffer] -> 0x54e7f8
·! 0:00:00.025210 LDR: **** cellGcmSys import: [cellGcmGetControlRegister] -> 0x54e818
·! 0:00:00.025211 LDR: **** cellGcmSys import: [cellGcmSetVBlankHandler] -> 0x54e838
·! 0:00:00.025212 LDR: **** cellGcmSys import: [cellGcmSetFlipImmediate] -> 0x54e858
·! 0:00:00.025213 LDR: **** cellGcmSys import: [cellGcmSetTileInfo] -> 0x54e878
·! 0:00:00.025214 LDR: **** cellGcmSys import: [cellGcmInitDefaultFifoMode] -> 0x54e898
·! 0:00:00.025215 LDR: **** cellGcmSys import: [cellGcmSetGraphicsHandler] -> 0x54e8b8
·! 0:00:00.025216 LDR: **** cellGcmSys import: [cellGcmGetConfiguration] -> 0x54e8d8
·! 0:00:00.025216 LDR: **** cellGcmSys import: [cellGcmGetLabelAddress] -> 0x54e8f8
·! 0:00:00.025217 LDR: ** Imported module 'sys_fs' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550de8]
·! 0:00:00.025218 LDR: **** sys_fs import: [cellFsClose] -> 0x54e918
·! 0:00:00.025219 LDR: **** sys_fs import: [cellFsOpendir] -> 0x54e938
·! 0:00:00.025220 LDR: **** sys_fs import: [cellFsRead] -> 0x54e958
·! 0:00:00.025221 LDR: **** sys_fs import: [cellFsReaddir] -> 0x54e978
·! 0:00:00.025221 LDR: **** sys_fs import: [cellFsOpen] -> 0x54e998
·! 0:00:00.025222 LDR: **** sys_fs import: [cellFsStat] -> 0x54e9b8
·! 0:00:00.025223 LDR: **** sys_fs import: [cellFsAioCancel] -> 0x54e9d8
·! 0:00:00.025224 LDR: **** sys_fs import: [cellFsUnlink] -> 0x54e9f8
·! 0:00:00.025225 LDR: **** sys_fs import: [cellFsAioFinish] -> 0x54ea18
·! 0:00:00.025226 LDR: **** sys_fs import: [cellFsLseek] -> 0x54ea38
·! 0:00:00.025226 LDR: **** sys_fs import: [cellFsMkdir] -> 0x54ea58
·! 0:00:00.025227 LDR: **** sys_fs import: [cellFsAioRead] -> 0x54ea78
·! 0:00:00.025228 LDR: **** sys_fs import: [cellFsAioInit] -> 0x54ea98
·! 0:00:00.025229 LDR: **** sys_fs import: [cellFsWrite] -> 0x54eab8
·! 0:00:00.025229 LDR: **** sys_fs import: [cellFsFstat] -> 0x54ead8
·! 0:00:00.025230 LDR: **** sys_fs import: [cellFsClosedir] -> 0x54eaf8
·! 0:00:00.025231 LDR: **** sys_fs import: [cellFsRmdir] -> 0x54fff8
·! 0:00:00.025232 LDR: **** sys_fs import: [cellFsSdataOpenByFd] -> 0x550018
·! 0:00:00.025233 LDR: **** sys_fs import: [cellFsFsync] -> 0x550038
·! 0:00:00.025233 LDR: **** sys_fs import: [cellFsGetFreeSize] -> 0x550058
·! 0:00:00.025234 LDR: **** sys_fs import: [cellFsSdataOpen] -> 0x550078
·! 0:00:00.025235 LDR: ** Imported module 'cellRtc' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550e14]
·! 0:00:00.025236 LDR: **** cellRtc import: [cellRtcGetCurrentClockLocalTime] -> 0x54eb18
·! 0:00:00.025237 LDR: **** cellRtc import: [cellRtcGetCurrentClock] -> 0x54eb38
·! 0:00:00.025238 LDR: **** cellRtc import: [cellRtcSetWin32FileTime] -> 0x54eb58
·! 0:00:00.025239 LDR: **** cellRtc import: [cellRtcGetDayOfWeek] -> 0x54eb78
·! 0:00:00.025240 LDR: **** cellRtc import: [cellRtcGetTime_t] -> 0x54eb98
·! 0:00:00.025241 LDR: **** cellRtc import: [cellRtcGetWin32FileTime] -> 0x54ebb8
·! 0:00:00.025241 LDR: ** Imported module 'cellAudio' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550e40]
·! 0:00:00.025243 LDR: **** cellAudio import: [cellAudioCreateNotifyEventQueue] -> 0x54ebd8
·! 0:00:00.025243 LDR: **** cellAudio import: [cellAudioInit] -> 0x54ebf8
·! 0:00:00.025244 LDR: **** cellAudio import: [cellAudioSetNotifyEventQueue] -> 0x54ec18
·! 0:00:00.025245 LDR: **** cellAudio import: [cellAudioGetPortTimestamp] -> 0x54ec38
·! 0:00:00.025246 LDR: **** cellAudio import: [cellAudioPortClose] -> 0x54ec58
·! 0:00:00.025247 LDR: **** cellAudio import: [cellAudioPortStop] -> 0x54ec78
·! 0:00:00.025248 LDR: **** cellAudio import: [cellAudioGetPortConfig] -> 0x54ec98
·! 0:00:00.025248 LDR: **** cellAudio import: [cellAudioPortStart] -> 0x54ecb8
·! 0:00:00.025249 LDR: **** cellAudio import: [cellAudioQuit] -> 0x54ecd8
·! 0:00:00.025250 LDR: **** cellAudio import: [cellAudioPortOpen] -> 0x54ecf8
·! 0:00:00.025251 LDR: **** cellAudio import: [cellAudioGetPortBlockTag] -> 0x54ed18
·! 0:00:00.025252 LDR: **** cellAudio import: [cellAudioRemoveNotifyEventQueue] -> 0x54ed38
·! 0:00:00.025252 LDR: ** Imported module 'sys_net' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550e6c]
·! 0:00:00.025253 LDR: **** sys_net import: [sys_net::sys_net_initialize_network_ex] -> 0x54ed58
·! 0:00:00.025254 LDR: **** sys_net import: [sys_net::recvfrom] -> 0x54ed78
·! 0:00:00.025255 LDR: **** sys_net import: [sys_net::listen] -> 0x54ed98
·! 0:00:00.025256 LDR: **** sys_net import: [sys_net::socketselect] -> 0x54edb8
·! 0:00:00.025257 LDR: **** sys_net import: [sys_net::_sys_net_errno_loc] -> 0x54edd8
·! 0:00:00.025258 LDR: **** sys_net import: [sys_net::connect] -> 0x54edf8
·! 0:00:00.025259 LDR: **** sys_net import: [sys_net::socketclose] -> 0x54ee18
·! 0:00:00.025260 LDR: **** sys_net import: [sys_net::setsockopt] -> 0x54ee38
·! 0:00:00.025260 LDR: **** sys_net import: [sys_net::sendto] -> 0x54ee58
·! 0:00:00.025261 LDR: **** sys_net import: [sys_net::socket] -> 0x54ee78
·! 0:00:00.025262 LDR: **** sys_net import: [sys_net::bind] -> 0x54ee98
·! 0:00:00.025263 LDR: **** sys_net import: [sys_net::sys_net_finalize_network] -> 0x54eeb8
·! 0:00:00.025264 LDR: **** sys_net import: [sys_net::accept] -> 0x54eed8
·! 0:00:00.025265 LDR: **** sys_net import: [sys_net::inet_addr] -> 0x54eef8
·! 0:00:00.025265 LDR: **** sys_net import: [sys_net::send] -> 0x54ef18
·! 0:00:00.025266 LDR: **** sys_net import: [sys_net::recv] -> 0x54ef38
·! 0:00:00.025267 LDR: ** Imported module 'cellNetCtl' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550e98]
·! 0:00:00.025268 LDR: **** cellNetCtl import: [cellNetCtlNetStartDialogLoadAsync] -> 0x54ef58
·! 0:00:00.025269 LDR: **** cellNetCtl import: [cellNetCtlNetStartDialogUnloadAsync] -> 0x54ef78
·! 0:00:00.025270 LDR: **** cellNetCtl import: [cellNetCtlTerm] -> 0x54ef98
·! 0:00:00.025271 LDR: **** cellNetCtl import: [cellNetCtlInit] -> 0x54efb8
·! 0:00:00.025272 LDR: ** Imported module 'sceNp' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550ec4]
·! 0:00:00.025273 LDR: **** sceNp import: [sceNpBasicSendMessageGui] -> 0x54efd8
·! 0:00:00.025274 LDR: **** sceNp import: [sceNpBasicGetFriendListEntry] -> 0x54eff8
·! 0:00:00.025274 LDR: **** sceNp import: [sceNpScoreGetRankingByRangeAsync] -> 0x54f018
·! 0:00:00.025275 LDR: **** sceNp import: [sceNpScoreDestroyTitleCtx] -> 0x54f038
·! 0:00:00.025276 LDR: **** sceNp import: [sceNpScoreInit] -> 0x54f058
·! 0:00:00.025277 LDR: **** sceNp import: [sceNpManagerGetAvatarUrl] -> 0x54f078
·! 0:00:00.025278 LDR: **** sceNp import: [sceNpScoreGetRankingByNpIdAsync] -> 0x54f098
·! 0:00:00.025279 LDR: **** sceNp import: [sceNpBasicSetPresence] -> 0x54f0b8
·! 0:00:00.025279 LDR: **** sceNp import: [sceNpLookupDestroyTitleCtx] -> 0x54f0d8
·! 0:00:00.025280 LDR: **** sceNp import: [sceNpLookupInit] -> 0x54f0f8
·! 0:00:00.025281 LDR: **** sceNp import: [sceNpBasicRecvMessageAttachmentLoad] -> 0x54f118
·! 0:00:00.025282 LDR: **** sceNp import: [sceNpManagerGetContentRatingFlag] -> 0x54f138
·! 0:00:00.025283 LDR: **** sceNp import: [sceNpScoreCreateTransactionCtx] -> 0x54f158
·! 0:00:00.025284 LDR: **** sceNp import: [sceNpLookupPollAsync] -> 0x54f178
·! 0:00:00.025285 LDR: **** sceNp import: [sceNpBasicRecvMessageCustom] -> 0x54f198
·! 0:00:00.025285 LDR: **** sceNp import: [sceNpLookupTerm] -> 0x54f1b8
·! 0:00:00.025286 LDR: **** sceNp import: [sceNpScoreTerm] -> 0x54f1d8
·! 0:00:00.025287 LDR: **** sceNp import: [sceNpScorePollAsync] -> 0x54f1f8
·! 0:00:00.025288 LDR: **** sceNp import: [sceNpManagerGetStatus] -> 0x54f218
·! 0:00:00.025289 LDR: **** sceNp import: [sceNpDrmIsAvailable] -> 0x54f238
·! 0:00:00.025289 LDR: **** sceNp import: [sceNpBasicGetFriendListEntryCount] -> 0x54f258
·! 0:00:00.025290 LDR: **** sceNp import: [sceNpScoreCreateTitleCtx] -> 0x54f278
·! 0:00:00.025291 LDR: **** sceNp import: [sceNpBasicRegisterHandler] -> 0x54f298
·! 0:00:00.025292 LDR: **** sceNp import: [sceNpBasicAddPlayersHistoryAsync] -> 0x54f2b8
·! 0:00:00.025293 LDR: **** sceNp import: [sceNpDrmVerifyUpgradeLicense2] -> 0x54f2d8
·! 0:00:00.025294 LDR: **** sceNp import: [sceNpLookupAvatarImageAsync] -> 0x54f2f8
·! 0:00:00.025294 LDR: **** sceNp import: [sceNpScoreDestroyTransactionCtx] -> 0x54f318
·! 0:00:00.025295 LDR: **** sceNp import: [sceNpLookupCreateTitleCtx] -> 0x54f338
·! 0:00:00.025296 LDR: **** sceNp import: [sceNpUtilCmpNpId] -> 0x54f358
·! 0:00:00.025297 LDR: **** sceNp import: [sceNpBasicGetEvent] -> 0x54f378
·! 0:00:00.025298 LDR: **** sceNp import: [sceNpLookupCreateTransactionCtx] -> 0x54f398
·! 0:00:00.025298 LDR: **** sceNp import: [sceNpManagerGetChatRestrictionFlag] -> 0x54f3b8
·! 0:00:00.025299 LDR: **** sceNp import: [sceNpDrmIsAvailable2] -> 0x54f3d8
·! 0:00:00.025300 LDR: **** sceNp import: [sceNpScoreRecordScoreAsync] -> 0x54f3f8
·! 0:00:00.025301 LDR: **** sceNp import: [sceNpLookupDestroyTransactionCtx] -> 0x54f418
·! 0:00:00.025302 LDR: **** sceNp import: [sceNpManagerGetNpId] -> 0x54f438
·! 0:00:00.025303 LDR: ** Imported module 'sceNp2' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550ef0]
·! 0:00:00.025304 LDR: **** sceNp2 import: [sceNpMatching2DestroyContext] -> 0x54f458
·! 0:00:00.025305 LDR: **** sceNp2 import: [sceNpMatching2GetWorldInfoList] -> 0x54f478
·! 0:00:00.025306 LDR: **** sceNp2 import: [sceNpMatching2SearchRoom] -> 0x54f498
·! 0:00:00.025306 LDR: **** sceNp2 import: [sceNpMatching2SignalingGetConnectionStatus] -> 0x54f4b8
·! 0:00:00.025307 LDR: **** sceNp2 import: [sceNpMatching2LeaveRoom] -> 0x54f4d8
·! 0:00:00.025308 LDR: **** sceNp2 import: [sceNpMatching2SetRoomDataExternal] -> 0x54f4f8
·! 0:00:00.025309 LDR: **** sceNp2 import: [sceNpMatching2Term2] -> 0x54f518
·! 0:00:00.025310 LDR: **** sceNp2 import: [sceNpMatching2SignalingGetConnectionInfo] -> 0x54f538
·! 0:00:00.025311 LDR: **** sceNp2 import: [sceNpMatching2GetServerInfo] -> 0x54f558
·! 0:00:00.025312 LDR: **** sceNp2 import: [sceNpMatching2GetEventData] -> 0x54f578
·! 0:00:00.025313 LDR: **** sceNp2 import: [sceNp2Init] -> 0x54f598
·! 0:00:00.025313 LDR: **** sceNp2 import: [sceNpMatching2JoinRoom] -> 0x54f5b8
·! 0:00:00.025314 LDR: **** sceNp2 import: [sceNpMatching2KickoutRoomMember] -> 0x54f5d8
·! 0:00:00.025315 LDR: **** sceNp2 import: [sceNpMatching2ContextStartAsync] -> 0x54f5f8
·! 0:00:00.025316 LDR: **** sceNp2 import: [sceNpMatching2RegisterContextCallback] -> 0x54f618
·! 0:00:00.025317 LDR: **** sceNp2 import: [sceNpMatching2SetRoomDataInternal] -> 0x54f638
·! 0:00:00.025318 LDR: **** sceNp2 import: [sceNpMatching2SignalingGetPingInfo] -> 0x54f658
·! 0:00:00.025318 LDR: **** sceNp2 import: [sceNpMatching2GetServerIdListLocal] -> 0x54f678
·! 0:00:00.025319 LDR: **** sceNp2 import: [sceNpMatching2CreateContext] -> 0x54f698
·! 0:00:00.025320 LDR: **** sceNp2 import: [sceNpMatching2RegisterSignalingCallback] -> 0x54f6b8
·! 0:00:00.025321 LDR: **** sceNp2 import: [sceNpMatching2ClearEventData] -> 0x54f6d8
·! 0:00:00.025322 LDR: **** sceNp2 import: [sceNp2Term] -> 0x54f6f8
·! 0:00:00.025322 LDR: **** sceNp2 import: [sceNpMatching2SetDefaultRequestOptParam] -> 0x54f718
·! 0:00:00.025323 LDR: **** sceNp2 import: [sceNpMatching2RegisterRoomEventCallback] -> 0x54f738
·! 0:00:00.025324 LDR: **** sceNp2 import: [sceNpMatching2CreateJoinRoom] -> 0x54f758
·! 0:00:00.025325 LDR: **** sceNp2 import: [sceNpMatching2ContextStop] -> 0x54f778
·! 0:00:00.025326 LDR: **** sceNp2 import: [sceNpMatching2Init2] -> 0x54f798
·! 0:00:00.025327 LDR: **** sceNp2 import: [sceNpMatching2RegisterRoomMessageCallback] -> 0x54f7b8
·! 0:00:00.025328 LDR: ** Imported module 'sceNpTrophy' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550f1c]
·! 0:00:00.025329 LDR: **** sceNpTrophy import: [sceNpTrophyRegisterContext] -> 0x54f7d8
·! 0:00:00.025330 LDR: **** sceNpTrophy import: [sceNpTrophyCreateHandle] -> 0x54f7f8
·! 0:00:00.025331 LDR: **** sceNpTrophy import: [sceNpTrophyGetRequiredDiskSpace] -> 0x54f818
·! 0:00:00.025332 LDR: **** sceNpTrophy import: [sceNpTrophyInit] -> 0x54f838
·! 0:00:00.025332 LDR: **** sceNpTrophy import: [sceNpTrophyUnlockTrophy] -> 0x54f858
·! 0:00:00.025333 LDR: **** sceNpTrophy import: [sceNpTrophyCreateContext] -> 0x54f878
·! 0:00:00.025334 LDR: ** Imported module 'cellSysutilAvconfExt' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550f48]
·! 0:00:00.025335 LDR: **** cellSysutilAvconfExt import: [cellAudioInGetAvailableDeviceInfo] -> 0x54f898
·! 0:00:00.025336 LDR: **** cellSysutilAvconfExt import: [cellVideoOutSetGamma] -> 0x54f8b8
·! 0:00:00.025337 LDR: **** cellSysutilAvconfExt import: [cellAudioInSetDeviceMode] -> 0x54f8d8
·! 0:00:00.025338 LDR: **** cellSysutilAvconfExt import: [cellAudioInRegisterDevice] -> 0x54f8f8
·! 0:00:00.025339 LDR: **** cellSysutilAvconfExt import: [cellAudioInUnregisterDevice] -> 0x54f918
·! 0:00:00.025340 LDR: ** Imported module 'cellMic' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550f74]
·! 0:00:00.025341 LDR: **** cellMic import: [cellMicOpenEx] -> 0x54f938
·! 0:00:00.025342 LDR: **** cellMic import: [cellMicRead] -> 0x54f958
·! 0:00:00.025343 LDR: **** cellMic import: [cellMicSetNotifyEventQueue] -> 0x54f978
·! 0:00:00.025344 LDR: **** cellMic import: [cellMicInit] -> 0x54f998
·! 0:00:00.025344 LDR: **** cellMic import: [cellMicClose] -> 0x54f9b8
·! 0:00:00.025345 LDR: **** cellMic import: [cellMicEnd] -> 0x54f9d8
·! 0:00:00.025346 LDR: **** cellMic import: [cellMicStart] -> 0x54f9f8
·! 0:00:00.025347 LDR: **** cellMic import: [cellMicStop] -> 0x54fa18
·! 0:00:00.025348 LDR: ** Imported module 'cellSpurs' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550fa0]
·! 0:00:00.025349 LDR: **** cellSpurs import: [cellSpursAttributeSetNamePrefix] -> 0x54fa38
·! 0:00:00.025350 LDR: **** cellSpurs import: [cellSpursAttributeEnableSpuPrintfIfAvailable] -> 0x54fa58
·! 0:00:00.025351 LDR: **** cellSpurs import: [cellSpursEventFlagDetachLv2EventQueue] -> 0x54fa78
·! 0:00:00.025352 LDR: **** cellSpurs import: [cellSpursCreateJobChainWithAttribute] -> 0x54fa98
·! 0:00:00.025353 LDR: **** cellSpurs import: [_cellSpursJobChainAttributeInitialize] -> 0x54fab8
·! 0:00:00.025354 LDR: **** cellSpurs import: [cellSpursEventFlagWait] -> 0x54fad8
·! 0:00:00.025355 LDR: **** cellSpurs import: [cellSpursEventFlagClear] -> 0x54faf8
·! 0:00:00.025355 LDR: **** cellSpurs import: [cellSpursJobChainSetExceptionEventHandler] -> 0x54fb18
·! 0:00:00.025356 LDR: **** cellSpurs import: [_cellSpursEventFlagInitialize] -> 0x54fb38
·! 0:00:00.025357 LDR: **** cellSpurs import: [cellSpursJobGuardInitialize] -> 0x54fb58
·! 0:00:00.025358 LDR: **** cellSpurs import: [cellSpursShutdownJobChain] -> 0x54fb78
·! 0:00:00.025359 LDR: **** cellSpurs import: [cellSpursAttributeSetMemoryContainerForSpuThread] -> 0x54fb98
·! 0:00:00.025360 LDR: **** cellSpurs import: [cellSpursEventFlagAttachLv2EventQueue] -> 0x54fbb8
·! 0:00:00.025361 LDR: **** cellSpurs import: [_cellSpursAttributeInitialize] -> 0x54fbd8
·! 0:00:00.025362 LDR: **** cellSpurs import: [cellSpursJobChainAttributeSetName] -> 0x54fbf8
·! 0:00:00.025363 LDR: **** cellSpurs import: [cellSpursJoinJobChain] -> 0x54fc18
·! 0:00:00.025363 LDR: **** cellSpurs import: [cellSpursInitializeWithAttribute] -> 0x54fc38
·! 0:00:00.025364 LDR: **** cellSpurs import: [cellSpursFinalize] -> 0x54fc58
·! 0:00:00.025365 LDR: **** cellSpurs import: [cellSpursJobGuardNotify] -> 0x54fc78
·! 0:00:00.025366 LDR: **** cellSpurs import: [cellSpursRunJobChain] -> 0x54fc98
·! 0:00:00.025367 LDR: **** cellSpurs import: [cellSpursEventFlagSet] -> 0x54fcb8
·! 0:00:00.025368 LDR: ** Imported module 'cellSysutilAvc2' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550fcc]
·! 0:00:00.025369 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2GetPlayerInfo] -> 0x54fcd8
·! 0:00:00.025370 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2JoinChat] -> 0x54fcf8
·! 0:00:00.025371 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2StopStreaming] -> 0x54fd18
·! 0:00:00.025372 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2StartVoiceDetection] -> 0x54fd38
·! 0:00:00.025373 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2StopVoiceDetection] -> 0x54fd58
·! 0:00:00.025374 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2SetVideoMuting] -> 0x54fd78
·! 0:00:00.025375 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2SetStreamingTarget] -> 0x54fd98
·! 0:00:00.025375 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2Unload] -> 0x54fdb8
·! 0:00:00.025376 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2InitParam] -> 0x54fdd8
·! 0:00:00.025377 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2LeaveChat] -> 0x54fdf8
·! 0:00:00.025378 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2Load] -> 0x54fe18
·! 0:00:00.025379 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2SetAttribute] -> 0x54fe38
·! 0:00:00.025380 LDR: **** cellSysutilAvc2 import: [cellSysutilAvc2StartStreaming2] -> 0x54fe58
·! 0:00:00.025380 LDR: ** Imported module 'cellPngDec' (ver=0x1, attr=0x9, 0x0, 0x0) [0x550ff8]
·! 0:00:00.025381 LDR: **** cellPngDec import: [cellPngDecCreate] -> 0x54fe78
·! 0:00:00.025382 LDR: **** cellPngDec import: [cellPngDecDecodeData] -> 0x54fe98
·! 0:00:00.025383 LDR: **** cellPngDec import: [cellPngDecClose] -> 0x54feb8
·! 0:00:00.025384 LDR: **** cellPngDec import: [cellPngDecDestroy] -> 0x54fed8
·! 0:00:00.025385 LDR: **** cellPngDec import: [cellPngDecReadHeader] -> 0x54fef8
·! 0:00:00.025386 LDR: **** cellPngDec import: [cellPngDecOpen] -> 0x54ff18
·! 0:00:00.025387 LDR: **** cellPngDec import: [cellPngDecSetParameter] -> 0x54ff38
·! 0:00:00.025387 LDR: ** Imported module 'sceNpCommerce2' (ver=0x1, attr=0x9, 0x0, 0x0) [0x551024]
·! 0:00:00.025388 LDR: **** sceNpCommerce2 import: [sceNpCommerce2Init] -> 0x54ff58
·! 0:00:00.025390 LDR: **** sceNpCommerce2 import: [sceNpCommerce2Term] -> 0x54ff78
·! 0:00:00.025390 LDR: **** sceNpCommerce2 import: [sceNpCommerce2ExecuteStoreBrowse] -> 0x54ff98
·! 0:00:00.025391 LDR: ** Imported module 'cellSysutilMisc' (ver=0x1, attr=0x9, 0x0, 0x0) [0x551050]
·! 0:00:00.025392 LDR: **** cellSysutilMisc import: [cellSysutilGetLicenseArea] -> 0x54ffd8
·! 0:00:00.025393 LDR: ** Imported module 'sysPrxForUser' (ver=0x1, attr=0x9, 0x0, 0x0) [0x55107c]
·! 0:00:00.025394 LDR: **** sysPrxForUser import: [sys_lwmutex_lock] -> 0x550098
·! 0:00:00.025395 LDR: **** sysPrxForUser import: [sys_lwmutex_unlock] -> 0x5500b8
·! 0:00:00.025395 LDR: **** sysPrxForUser import: [sys_lwcond_destroy] -> 0x5500d8
·! 0:00:00.025396 LDR: **** sysPrxForUser import: [sys_ppu_thread_create] -> 0x5500f8
·! 0:00:00.025397 LDR: **** sysPrxForUser import: [sys_prx_load_module] -> 0x550118
·! 0:00:00.025398 LDR: **** sysPrxForUser import: [sys_lwcond_wait] -> 0x550138
·! 0:00:00.025399 LDR: **** sysPrxForUser import: [_sys_process_atexitspawn] -> 0x550158
·! 0:00:00.025399 LDR: **** sysPrxForUser import: [sys_lwmutex_create] -> 0x550178
·! 0:00:00.025400 LDR: **** sysPrxForUser import: [sys_ppu_thread_get_id] -> 0x550198
·! 0:00:00.025401 LDR: **** sysPrxForUser import: [_sys_heap_malloc] -> 0x5501b8
·! 0:00:00.025402 LDR: **** sysPrxForUser import: [sys_prx_register_library] -> 0x5501d8
·! 0:00:00.025402 LDR: **** sysPrxForUser import: [_sys_heap_memalign] -> 0x5501f8
·! 0:00:00.025403 LDR: **** sysPrxForUser import: [_sys_spu_printf_initialize] -> 0x550218
·! 0:00:00.025404 LDR: **** sysPrxForUser import: [sys_process_is_stack] -> 0x550238
·! 0:00:00.025405 LDR: **** sysPrxForUser import: [sys_initialize_tls] -> 0x550258
·! 0:00:00.025406 LDR: **** sysPrxForUser import: [sys_time_get_system_time] -> 0x550278
·! 0:00:00.025406 LDR: **** sysPrxForUser import: [_sys_heap_free] -> 0x550298
·! 0:00:00.025407 LDR: **** sysPrxForUser import: [_sys_process_at_Exitspawn] -> 0x5502b8
·! 0:00:00.025408 LDR: **** sysPrxForUser import: [sys_prx_exitspawn_with_level] -> 0x5502d8
·! 0:00:00.025409 LDR: **** sysPrxForUser import: [sys_prx_load_module_on_memcontainer_by_fd] -> 0x5502f8
·! 0:00:00.025410 LDR: **** sysPrxForUser import: [sys_ppu_thread_once] -> 0x550318
·! 0:00:00.025411 LDR: **** sysPrxForUser import: [sys_prx_load_module_on_memcontainer] -> 0x550338
·! 0:00:00.025411 LDR: **** sysPrxForUser import: [sys_lwmutex_trylock] -> 0x550358
·! 0:00:00.025412 LDR: **** sysPrxForUser import: [_sys_heap_delete_heap] -> 0x550378
·! 0:00:00.025413 LDR: **** sysPrxForUser import: [sys_ppu_thread_exit] -> 0x550398
·! 0:00:00.025414 LDR: **** sysPrxForUser import: [sys_mmapper_allocate_memory] -> 0x5503b8
·! 0:00:00.025414 LDR: **** sysPrxForUser import: [_sys_heap_create_heap] -> 0x5503d8
·! 0:00:00.025415 LDR: **** sysPrxForUser import: [sys_lwmutex_destroy] -> 0x5503f8
·! 0:00:00.025416 LDR: **** sysPrxForUser import: [sys_lwcond_create] -> 0x550418
·! 0:00:00.025416 LDR: **** sysPrxForUser import: [sys_mmapper_map_memory] -> 0x550438
·! 0:00:00.025417 LDR: **** sysPrxForUser import: [_sys_spu_printf_finalize] -> 0x550458
·! 0:00:00.025418 LDR: **** sysPrxForUser import: [sys_spu_image_close] -> 0x550478
·! 0:00:00.025419 LDR: **** sysPrxForUser import: [sys_process_exit] -> 0x550498
·! 0:00:00.025420 LDR: **** sysPrxForUser import: [sys_lwcond_signal_all] -> 0x5504b8
·! 0:00:00.025421 LDR: **** sysPrxForUser import: [sys_spu_image_import] -> 0x5504d8
·! 0:00:00.025421 LDR: **** sysPrxForUser import: [sys_prx_load_module_by_fd] -> 0x5504f8
·! 0:00:00.025422 LDR: **** sysPrxForUser import: [sys_lwcond_signal] -> 0x550518
·! 0:00:00.025822 LDR: SELF: No NPDRM control info found!
·W 0:00:00.026575 LDR: Loading library: liblv2.sprx
·! 0:00:00.026586 LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x13b68, p_memsz=0x13b68, flags=0x400005
·W 0:00:00.026624 LDR: **** Loaded to 0x83a000 (size=0x13b68)
·! 0:00:00.026654 LDR: ** Segment: p_type=0x1, p_vaddr=0x13b70, p_filesz=0xd94, p_memsz=0x161c, flags=0x600006
·W 0:00:00.026662 LDR: **** Loaded to 0x5eb000 (size=0x161c)
·! 0:00:00.026663 LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0x61b0, p_memsz=0x0, flags=0x0
·W 0:00:00.026684 LDR: Library liblv2 (rtoc=0x5f3ab0):
·! 0:00:00.026685 LDR: ** Special: [module_start] at 0x5eb068
·! 0:00:00.026686 LDR: ** Special: [module_stop] at 0x5eb058
·! 0:00:00.026689 LDR: ** Special: &[module_info] at 0x84c71c
·! 0:00:00.026689 LDR: ** Exported module 'sysPrxForUser' (0x1c000001, 0x10002, 0x0, 0x0)
·! 0:00:00.026691 LDR: **** sysPrxForUser export: [__sys_printf_basename] at 0x5eb788
·! 0:00:00.026692 LDR: **** sysPrxForUser export: [sys_prx_get_module_id_by_address] at 0x5eb880
·! 0:00:00.026694 LDR: **** sysPrxForUser export: [_sys_strncmp] at 0x5eb708
·! 0:00:00.026694 LDR: **** sysPrxForUser export: [_sys_strcat] at 0x5eb6d8
·! 0:00:00.026695 LDR: **** sysPrxForUser export: [sys_mempool_try_allocate_block] at 0x5eb188
·! 0:00:00.026696 LDR: **** sysPrxForUser export: [_sys_vsnprintf] at 0x5eb6b8
·! 0:00:00.026697 LDR: **** sysPrxForUser export: [_sys_snprintf] at 0x5eb6c8
·! 0:00:00.026698 LDR: **** sysPrxForUser export: [0x094FF0D1] at 0x5ebaa0
·! 0:00:00.026699 LDR: **** sysPrxForUser export: [0x0FB028AF] at 0x5eb4a8
·! 0:00:00.026699 LDR: **** sysPrxForUser export: [0x121E5DA5] at 0x5eb0c8
·! 0:00:00.026700 LDR: **** sysPrxForUser export: [sys_lwmutex_lock] at 0x5eb328
·! 0:00:00.026701 LDR: **** sysPrxForUser export: [_sys_strrchr] at 0x5eb718
·! 0:00:00.026702 LDR: **** sysPrxForUser export: [_sys_spu_printf_attach_thread] at 0x5eb450
·! 0:00:00.026703 LDR: **** sysPrxForUser export: [sys_lwmutex_unlock] at 0x5eb308
·! 0:00:00.026704 LDR: **** sysPrxForUser export: [sys_lwcond_destroy] at 0x5eb390
·! 0:00:00.026704 LDR: **** sysPrxForUser export: [_sys_strncasecmp] at 0x5eb700
·! 0:00:00.026705 LDR: **** sysPrxForUser export: [sys_spu_elf_get_information] at 0x5eb1b0
·! 0:00:00.026706 LDR: **** sysPrxForUser export: [sys_ppu_thread_create] at 0x5eb2d8
·! 0:00:00.026706 LDR: **** sysPrxForUser export: [0x25062C8E] at 0x5eb150
·! 0:00:00.026707 LDR: **** sysPrxForUser export: [sys_mempool_get_count] at 0x5eb178
·! 0:00:00.026708 LDR: **** sysPrxForUser export: [sys_prx_load_module] at 0x5eb890
·! 0:00:00.026709 LDR: **** sysPrxForUser export: [_sys_memmove] at 0x5eb680
·! 0:00:00.026709 LDR: **** sysPrxForUser export: [sys_lwcond_wait] at 0x5eb3a0
·! 0:00:00.026710 LDR: **** sysPrxForUser export: [_sys_process_atexitspawn] at 0x5eb118
·! 0:00:00.026711 LDR: **** sysPrxForUser export: [_sys_strlen] at 0x5eb6f8
·! 0:00:00.026712 LDR: **** sysPrxForUser export: [sys_rsxaudio_import_shared_memory] at 0x5eba68
·! 0:00:00.026713 LDR: **** sysPrxForUser export: [sys_lwmutex_create] at 0x5eb2f0
·! 0:00:00.026713 LDR: **** sysPrxForUser export: [sys_game_get_temperature] at 0x5eb4e8
·! 0:00:00.026714 LDR: **** sysPrxForUser export: [_sys_memalign] at 0x5eb770
·! 0:00:00.026715 LDR: **** sysPrxForUser export: [sys_ppu_thread_get_id] at 0x5eb2e8
·! 0:00:00.026716 LDR: **** sysPrxForUser export: [_sys_heap_malloc] at 0x5eb550
·! 0:00:00.026716 LDR: **** sysPrxForUser export: [sys_rsxaudio_unimport_shared_memory] at 0x5eba70
·! 0:00:00.026717 LDR: **** sysPrxForUser export: [_sys_memchr] at 0x5eb670
·! 0:00:00.026718 LDR: **** sysPrxForUser export: [sys_ppu_thread_register_atexit] at 0x5eb2a8
·! 0:00:00.026718 LDR: **** sysPrxForUser export: [__sys_look_ctype_table] at 0x5eb650
·! 0:00:00.026719 LDR: **** sysPrxForUser export: [sys_mmapper_free_memory] at 0x5eb468
·! 0:00:00.026720 LDR: **** sysPrxForUser export: [_sys_panic] at 0x5eb690
·! 0:00:00.026721 LDR: **** sysPrxForUser export: [sys_prx_register_library] at 0x5eb840
·! 0:00:00.026721 LDR: **** sysPrxForUser export: [_sys_heap_memalign] at 0x5eb560
·! 0:00:00.026722 LDR: **** sysPrxForUser export: [_sys_strcmp] at 0x5eb6e8
·! 0:00:00.026723 LDR: **** sysPrxForUser export: [_sys_spu_printf_initialize] at 0x5eb430
·! 0:00:00.026723 LDR: **** sysPrxForUser export: [sys_mmapper_unmap_memory] at 0x5eb478
·! 0:00:00.026724 LDR: **** sysPrxForUser export: [sys_interrupt_thread_disestablish] at 0x5eb2c8
·! 0:00:00.026725 LDR: **** sysPrxForUser export: [_sys_tolower] at 0x5eb658
·! 0:00:00.026726 LDR: **** sysPrxForUser export: [_sys_net_eurus_post_command] at 0x5eba50
·! 0:00:00.026726 LDR: **** sysPrxForUser export: [sys_process_is_stack] at 0x5eb078
·! 0:00:00.026727 LDR: **** sysPrxForUser export: [sys_spinlock_unlock] at 0x5eb428
·! 0:00:00.026728 LDR: **** sysPrxForUser export: [sys_lwcond_signal_to] at 0x5eb3b8
·! 0:00:00.026728 LDR: **** sysPrxForUser export: [_sys_spu_printf_detach_group] at 0x5eb448
·! 0:00:00.026729 LDR: **** sysPrxForUser export: [sys_mempool_free_block] at 0x5eb190
·! 0:00:00.026730 LDR: **** sysPrxForUser export: [sys_game_get_system_sw_version] at 0x5eb4c8
·! 0:00:00.026730 LDR: **** sysPrxForUser export: [_proc_spawn] at 0x5eb0a8
·! 0:00:00.026731 LDR: **** sysPrxForUser export: [sys_game_process_exitspawn2] at 0x5eb128
·! 0:00:00.026732 LDR: **** sysPrxForUser export: [_sys_memset] at 0x5eb688
·! 0:00:00.026733 LDR: **** sysPrxForUser export: [_sys_memcpy] at 0x5eb678
·! 0:00:00.026733 LDR: **** sysPrxForUser export: [sys_game_watchdog_stop] at 0x5eb4b8
·! 0:00:00.026734 LDR: **** sysPrxForUser export: [sys_mmapper_allocate_memory_from_container] at 0x5eb4a0
·! 0:00:00.026735 LDR: **** sysPrxForUser export: [sys_get_random_number] at 0x5eb3e8
·! 0:00:00.026766 LDR: **** sysPrxForUser export: [sys_spinlock_trylock] at 0x5eb420
·! 0:00:00.026767 LDR: **** sysPrxForUser export: [0x728FD7C3] at 0x5eb168
·! 0:00:00.026768 LDR: **** sysPrxForUser export: [sys_prx_get_my_module_id] at 0x5eb858
·! 0:00:00.026769 LDR: **** sysPrxForUser export: [sys_initialize_tls] at 0x5eb298
·! 0:00:00.026769 LDR: **** sysPrxForUser export: [_sys_strchr] at 0x5eb6e0
·! 0:00:00.026770 LDR: **** sysPrxForUser export: [0x750DD5CD] at 0x5eb148
·! 0:00:00.026771 LDR: **** sysPrxForUser export: [_sys_vsprintf] at 0x5eb6c0
·! 0:00:00.026772 LDR: **** sysPrxForUser export: [sys_rsxaudio_prepare_process] at 0x5eba88
·! 0:00:00.026773 LDR: **** sysPrxForUser export: [0x7DAFF8BB] at 0x5eb160
·! 0:00:00.026774 LDR: **** sysPrxForUser export: [sys_prx_stop_module] at 0x5eb850
·! 0:00:00.026775 LDR: **** sysPrxForUser export: [sys_time_get_system_time] at 0x5eb330
·! 0:00:00.026776 LDR: **** sysPrxForUser export: [sys_prx_get_module_info] at 0x5eb808
·! 0:00:00.026777 LDR: **** sysPrxForUser export: [sys_rsxaudio_finalize] at 0x5eba60
·! 0:00:00.026777 LDR: **** sysPrxForUser export: [sys_raw_spu_load] at 0x5eb1c0
·! 0:00:00.026778 LDR: **** sysPrxForUser export: [_sys_heap_stats] at 0x5eb520
·! 0:00:00.026779 LDR: **** sysPrxForUser export: [console_getc] at 0x5eb340
·! 0:00:00.026780 LDR: **** sysPrxForUser export: [_sys_heap_free] at 0x5eb548
·! 0:00:00.026802 LDR: **** sysPrxForUser export: [sys_game_board_storage_write] at 0x5eb4e0
·! 0:00:00.026804 LDR: **** sysPrxForUser export: [sys_spinlock_initialize] at 0x5eb410
·! 0:00:00.026805 LDR: **** sysPrxForUser export: [__tls_get_addr] at 0x5eb838
·! 0:00:00.026807 LDR: **** sysPrxForUser export: [0x92A7EB40] at 0x5eb0a0
·! 0:00:00.026808 LDR: **** sysPrxForUser export: [_sys_process_at_Exitspawn] at 0x5eb120
·! 0:00:00.026809 LDR: **** sysPrxForUser export: [_sys_strncat] at 0x5eb4f0
·! 0:00:00.026810 LDR: **** sysPrxForUser export: [_sys_strcpy] at 0x5eb6f0
·! 0:00:00.026811 LDR: **** sysPrxForUser export: [sys_rsxaudio_start_process] at 0x5eba90
·! 0:00:00.026812 LDR: **** sysPrxForUser export: [sys_process_spawn] at 0x5eb0e0
·! 0:00:00.026813 LDR: **** sysPrxForUser export: [sys_mempool_destroy] at 0x5eb198
·! 0:00:00.026814 LDR: **** sysPrxForUser export: [sys_game_watchdog_start] at 0x5eb4b0
·! 0:00:00.026815 LDR: **** sysPrxForUser export: [_sys_printf] at 0x5eb7f0
·! 0:00:00.026816 LDR: **** sysPrxForUser export: [sys_prx_start_module] at 0x5eb8b8
·! 0:00:00.026817 LDR: **** sysPrxForUser export: [sys_game_get_rtc_status] at 0x5eb4d0
·! 0:00:00.026817 LDR: **** sysPrxForUser export: [0x9FB6228E] at 0x5eb698
·! 0:00:00.026819 LDR: **** sysPrxForUser export: [sys_mempool_allocate_block] at 0x5eb180
·! 0:00:00.026820 LDR: **** sysPrxForUser export: [_sys_sprintf] at 0x5eb6d0
·! 0:00:00.026821 LDR: **** sysPrxForUser export: [sys_spinlock_lock] at 0x5eb418
·! 0:00:00.026821 LDR: **** sysPrxForUser export: [sys_prx_exitspawn_with_level] at 0x5eb8a0
·! 0:00:00.026823 LDR: **** sysPrxForUser export: [sys_prx_load_module_on_memcontainer_by_fd] at 0x5eb8d0
·! 0:00:00.026824 LDR: **** sysPrxForUser export: [sys_ppu_thread_once] at 0x5eb2b0
·! 0:00:00.026825 LDR: **** sysPrxForUser export: [sys_prx_get_module_list] at 0x5eb878
·! 0:00:00.026826 LDR: **** sysPrxForUser export: [sys_rsxaudio_create_connection] at 0x5eba78
·! 0:00:00.026827 LDR: **** sysPrxForUser export: [sys_prx_load_module_on_memcontainer] at 0x5eb8e0
·! 0:00:00.026828 LDR: **** sysPrxForUser export: [sys_ppu_thread_unregister_atexit] at 0x5eb2a0
·! 0:00:00.026829 LDR: **** sysPrxForUser export: [sys_game_watchdog_clear] at 0x5eb4c0
·! 0:00:00.026830 LDR: **** sysPrxForUser export: [sys_lwmutex_trylock] at 0x5eb300
·! 0:00:00.026831 LDR: **** sysPrxForUser export: [_sys_heap_delete_heap] at 0x5eb570
·! 0:00:00.026832 LDR: **** sysPrxForUser export: [sys_ppu_thread_exit] at 0x5eb2e0
·! 0:00:00.026833 LDR: **** sysPrxForUser export: [sys_rsxaudio_close_connection] at 0x5eba80
·! 0:00:00.026834 LDR: **** sysPrxForUser export: [sys_mmapper_allocate_memory] at 0x5eb460
·! 0:00:00.026835 LDR: **** sysPrxForUser export: [sys_prx_load_module_list] at 0x5eb8c8
·! 0:00:00.026836 LDR: **** sysPrxForUser export: [_sys_heap_create_heap] at 0x5eb568
·! 0:00:00.026836 LDR: **** sysPrxForUser export: [_sys_spu_printf_detach_thread] at 0x5eb458
·! 0:00:00.026838 LDR: **** sysPrxForUser export: [0xB5D5F64E] at 0x5eb380
·! 0:00:00.026839 LDR: **** sysPrxForUser export: [_sys_heap_get_total_free_size] at 0x5eb540
·! 0:00:00.026839 LDR: **** sysPrxForUser export: [sys_raw_spu_image_load] at 0x5eb1b8
·! 0:00:00.026840 LDR: **** sysPrxForUser export: [_sys_heap_alloc_heap_memory] at 0x5eb558
·! 0:00:00.026841 LDR: **** sysPrxForUser export: [_sys_process_wait_for_game_process] at 0x5eb140
·! 0:00:00.026842 LDR: **** sysPrxForUser export: [_sys_malloc] at 0x5eb778
·! 0:00:00.026843 LDR: **** sysPrxForUser export: [sys_process_spawn_with_memory_budget] at 0x5eb0b8
·! 0:00:00.026844 LDR: **** sysPrxForUser export: [sys_lwmutex_destroy] at 0x5eb310
·! 0:00:00.026845 LDR: **** sysPrxForUser export: [_sys_qsort] at 0x5eb750
·! 0:00:00.026846 LDR: **** sysPrxForUser export: [sys_rsxaudio_initialize] at 0x5eba58
·! 0:00:00.026847 LDR: **** sysPrxForUser export: [sys_mempool_create] at 0x5eb170
·! 0:00:00.026848 LDR: **** sysPrxForUser export: [sys_prx_unregister_library] at 0x5eb898
·! 0:00:00.026849 LDR: **** sysPrxForUser export: [0xD19688BC] at 0x5eb0d0
·! 0:00:00.026849 LDR: **** sysPrxForUser export: [_sys_heap_get_mallinfo] at 0x5eb538
·! 0:00:00.026850 LDR: **** sysPrxForUser export: [_sys_strncpy] at 0x5eb710
·! 0:00:00.026851 LDR: **** sysPrxForUser export: [0xD66C2D52] at 0x5eb490
·! 0:00:00.026852 LDR: **** sysPrxForUser export: [0xD8A6F882] at 0x5eb498
·! 0:00:00.026853 LDR: **** sysPrxForUser export: [sys_lwcond_create] at 0x5eb398
·! 0:00:00.026863 LDR: **** sysPrxForUser export: [sys_spu_elf_get_segments] at 0x5eb1a8
·! 0:00:00.026864 LDR: **** sysPrxForUser export: [sys_mmapper_map_memory] at 0x5eb470
·! 0:00:00.026864 LDR: **** sysPrxForUser export: [_sys_spu_printf_attach_group] at 0x5eb440
·! 0:00:00.026865 LDR: **** sysPrxForUser export: [_sys_spu_printf_finalize] at 0x5eb438
·! 0:00:00.026866 LDR: **** sysPrxForUser export: [0xDE0C682C] at 0x5eb480
·! 0:00:00.026867 LDR: **** sysPrxForUser export: [sys_process_atexit] at 0x5eb0e8
·! 0:00:00.026868 LDR: **** sysPrxForUser export: [sys_prx_get_module_id_by_name] at 0x5eb810
·! 0:00:00.026869 LDR: **** sysPrxForUser export: [sys_spu_image_close] at 0x5eb1c8
·! 0:00:00.026869 LDR: **** sysPrxForUser export: [console_putc] at 0x5eb378
·! 0:00:00.026870 LDR: **** sysPrxForUser export: [sys_process_exit] at 0x5eb110
·! 0:00:00.026871 LDR: **** sysPrxForUser export: [sys_process_get_paramsfo] at 0x5eb0c0
·! 0:00:00.026872 LDR: **** sysPrxForUser export: [sys_game_board_storage_read] at 0x5eb4d8
·! 0:00:00.026872 LDR: **** sysPrxForUser export: [sys_prx_load_module_list_on_memcontainer] at 0x5eb8c0
·! 0:00:00.026874 LDR: **** sysPrxForUser export: [sys_process_wait_for_game_process] at 0x5eb158
·! 0:00:00.026874 LDR: **** sysPrxForUser export: [sys_lwcond_signal_all] at 0x5eb3c8
·! 0:00:00.026875 LDR: **** sysPrxForUser export: [sys_spu_image_import] at 0x5eb1d0
·! 0:00:00.026876 LDR: **** sysPrxForUser export: [0xEDEA5F4A] at 0x5eb0d8
·! 0:00:00.026876 LDR: **** sysPrxForUser export: [_sys_toupper] at 0x5eb660
·! 0:00:00.026877 LDR: **** sysPrxForUser export: [sys_prx_load_module_by_fd] at 0x5eb8d8
·! 0:00:00.026878 LDR: **** sysPrxForUser export: [sys_lwcond_signal] at 0x5eb3a8
·! 0:00:00.026878 LDR: **** sysPrxForUser export: [sys_prx_unload_module] at 0x5eb8b0
·! 0:00:00.026879 LDR: **** sysPrxForUser export: [console_write] at 0x5eb338
·! 0:00:00.026880 LDR: **** sysPrxForUser export: [_sys_free] at 0x5eb768
·! 0:00:00.026881 LDR: **** sysPrxForUser export: [0xF82CF400] at 0x5eb488
·! 0:00:00.026882 LDR: **** sysPrxForUser export: [0xF923DADA] at 0x5eb0b0
·! 0:00:00.026882 LDR: **** sysPrxForUser export: [_sys_vprintf] at 0x5eb7e0
·! 0:00:00.026883 LDR: **** sysPrxForUser export: [_sys_memcmp] at 0x5eb668
·! 0:00:00.026884 LDR: **** sysPrxForUser export: [sys_game_process_exitspawn] at 0x5eb130
·! 0:00:00.026885 LDR: **** sysPrxForUser export: [__sys_time] at 0x5eb798
·! 0:00:00.026886 LDR: **** sysPrxForUser export: [sys_rsxaudio_stop_process] at 0x5eba98
·! 0:00:00.026887 LDR: **** sysPrxForUser export: &[sys_prx_version] at 0x5eb008
·! 0:00:00.026888 LDR: ** Exported module 'sysPs2Disc' (0x1c000001, 0x10001, 0x0, 0x0)
·! 0:00:00.026890 LDR: **** sysPs2Disc export: [sysPs2Disc_A84FD3C3] at 0x5eb3d8
·! 0:00:00.026891 LDR: **** sysPs2Disc export: [sysPs2Disc_BB7CD1AE] at 0x5eb3d0
·! 0:00:00.026891 LDR: ** Exported module 'sysBdMediaId' (0x1c000001, 0x10001, 0x0, 0x0)
·! 0:00:00.026894 LDR: **** sysBdMediaId export: [sys_get_bd_media_id] at 0x5eb3e0
·! 0:00:00.026895 LDR: ** Exported module 'sysConsoleId' (0x0, 0x0, 0x0, 0x10101)
·! 0:00:00.026896 LDR: **** sysConsoleId export: [sys_get_console_id] at 0x5eb3f0
·W 0:00:00.027427 PPU: [0x83a000] Jump table not found! 0x83a07c-0x84db68
·W 0:00:00.027432 PPU: [0x83a044] Jump table not found! 0x83a07c-0x84db68
·W 0:00:00.029774 PPU: Function overlap: [0x83a000] 0x88 -> 0x44
·W 0:00:00.029776 PPU: Function overlap: [0x83a044] 0x44 -> 0x3c
·! 0:00:00.030131 PPU: Function analysis: 330 functions (520 enqueued)
·! 0:00:00.051141 PPU: Reading OPD section at 0x61b218...
·! 0:00:00.113024 PPU: Function [0x4b57c0]: 'abort'
·W 0:00:00.224449 PPU: Function gap: [0x4b9e44] 0x4 bytes at 0x4b9e70
·! 0:00:00.246136 PPU: Function analysis: 23022 functions (43849 enqueued)
·S 0:00:00.263090 LDR: Boot from gamelist per doubleclick: done
·! 0:00:00.313735 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 0 '.rdata' allocated -> 0000000010000000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.313751 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 1 '.rdata' allocated -> 0000000010001000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.313754 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 2 '.rdata' allocated -> 0000000010002000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.313757 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 3 '.rdata' allocated -> 0000000010003000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.313760 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 4 '.rdata' allocated -> 0000000010004000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.313762 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 5 '.rdata' allocated -> 0000000010005000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.313830 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 6 '.text' allocated -> 0000000010006000 (size=0x1344cb, aligned 0x10)
·! 0:00:00.314291 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 7 '.rdata' allocated -> 000000001013b000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.321103 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 8 '.pdata' allocated -> 000000001013c000 (size=0x2e2c, aligned 0x4, ro)
·! 0:00:00.321114 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 9 '.xdata' allocated -> 000000001013f000 (size=0x1360, aligned 0x4, ro)
·S 0:00:00.321503 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+010200-800649F7DC9C4910-haswell.obj
·! 0:00:00.378027 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 10 '.rdata' allocated -> 0000000010141000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.378040 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 11 '.rdata' allocated -> 0000000010142000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.378043 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 12 '.rdata' allocated -> 0000000010143000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.378056 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 13 '.rdata' allocated -> 0000000010144000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.378059 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 14 '.rdata' allocated -> 0000000010145000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.378062 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 15 '.rdata' allocated -> 0000000010146000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.378132 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 16 '.text' allocated -> 0000000010147000 (size=0x14c149, aligned 0x10)
·! 0:00:00.378500 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 17 '.rdata' allocated -> 0000000010294000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.385087 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 18 '.pdata' allocated -> 0000000010295000 (size=0x30fc, aligned 0x4, ro)
·! 0:00:00.385119 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 19 '.xdata' allocated -> 0000000010299000 (size=0x1548, aligned 0x4, ro)
·S 0:00:00.385600 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+0501F0-C2BAC1043E04E19D-haswell.obj
·! 0:00:00.439684 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 20 '.rdata' allocated -> 000000001029b000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.439694 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 21 '.rdata' allocated -> 000000001029c000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.439697 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 22 '.rdata' allocated -> 000000001029d000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.439700 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 23 '.rdata' allocated -> 000000001029e000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.439703 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 24 '.rdata' allocated -> 000000001029f000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.439706 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 25 '.rdata' allocated -> 00000000102a0000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.439708 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 26 '.rdata' allocated -> 00000000102a1000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.439711 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 27 '.rdata' allocated -> 00000000102a2000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.439714 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 28 '.rdata' allocated -> 00000000102a3000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.439717 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 29 '.rdata' allocated -> 00000000102a4000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.439719 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 30 '.rdata' allocated -> 00000000102a5000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.439775 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 31 '.text' allocated -> 00000000102a6000 (size=0x121ff2, aligned 0x10)
·! 0:00:00.440057 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 32 '.rdata' allocated -> 00000000103c8000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.445857 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 33 '.pdata' allocated -> 00000000103c9000 (size=0x3444, aligned 0x4, ro)
·! 0:00:00.445867 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 34 '.xdata' allocated -> 00000000103cd000 (size=0x2310, aligned 0x4, ro)
·S 0:00:00.446292 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+08FD58-1DC0F2D386406BD8-haswell.obj
·! 0:00:00.503983 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 35 '.rdata' allocated -> 00000000103d0000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.503993 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 36 '.rdata' allocated -> 00000000103d1000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.503997 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 37 '.rdata' allocated -> 00000000103d2000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.504000 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 38 '.rdata' allocated -> 00000000103d3000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.504003 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 39 '.rdata' allocated -> 00000000103d4000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.504006 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 40 '.rdata' allocated -> 00000000103d5000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.504009 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 41 '.rdata' allocated -> 00000000103d6000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.504078 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 42 '.text' allocated -> 00000000103d7000 (size=0x146b74, aligned 0x10)
·! 0:00:00.504464 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 43 '.rdata' allocated -> 000000001051e000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.512003 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 44 '.pdata' allocated -> 000000001051f000 (size=0x277e, aligned 0x4, ro)
·! 0:00:00.512013 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 45 '.xdata' allocated -> 0000000010522000 (size=0x12d4, aligned 0x4, ro)
·S 0:00:00.512374 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+0CEF20-D670CFC250C88152-haswell.obj
·! 0:00:00.568316 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 46 '.rdata' allocated -> 0000000010524000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.568334 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 47 '.rdata' allocated -> 0000000010525000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.568337 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 48 '.rdata' allocated -> 0000000010526000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.568341 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 49 '.rdata' allocated -> 0000000010527000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.568344 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 50 '.rdata' allocated -> 0000000010528000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.568348 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 51 '.rdata' allocated -> 0000000010529000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.568352 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 52 '.rdata' allocated -> 000000001052a000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.568356 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 53 '.rdata' allocated -> 000000001052b000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.568359 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 54 '.rdata' allocated -> 000000001052c000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.568363 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 55 '.rdata' allocated -> 000000001052d000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.568428 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 56 '.text' allocated -> 000000001052e000 (size=0x146bcf, aligned 0x10)
·! 0:00:00.568982 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 57 '.rdata' allocated -> 0000000010675000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.574070 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 58 '.pdata' allocated -> 0000000010676000 (size=0x3f2a, aligned 0x4, ro)
·! 0:00:00.574081 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 59 '.xdata' allocated -> 000000001067a000 (size=0x3018, aligned 0x4, ro)
·S 0:00:00.574558 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+10EF08-E47AD17D5978709F-haswell.obj
·! 0:00:00.629521 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 60 '.rdata' allocated -> 000000001067e000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.629529 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 61 '.rdata' allocated -> 000000001067f000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.629532 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 62 '.rdata' allocated -> 0000000010680000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.629535 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 63 '.rdata' allocated -> 0000000010681000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.629538 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 64 '.rdata' allocated -> 0000000010682000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.629546 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 65 '.rdata' allocated -> 0000000010683000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.629612 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 66 '.text' allocated -> 0000000010684000 (size=0x142c81, aligned 0x10)
·! 0:00:00.629927 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 67 '.rdata' allocated -> 00000000107c7000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.637444 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 68 '.pdata' allocated -> 00000000107c8000 (size=0x1fe0, aligned 0x4, ro)
·! 0:00:00.637457 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 69 '.xdata' allocated -> 00000000107ca000 (size=0xe78, aligned 0x4, ro)
·S 0:00:00.637783 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+14ED6C-9A8F57E4CDF8C3CB-haswell.obj
·! 0:00:00.692228 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 70 '.rdata' allocated -> 00000000107cb000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.692237 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 71 '.rdata' allocated -> 00000000107cc000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.692240 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 72 '.rdata' allocated -> 00000000107cd000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.692243 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 73 '.rdata' allocated -> 00000000107ce000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.692246 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 74 '.rdata' allocated -> 00000000107cf000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.692249 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 75 '.rdata' allocated -> 00000000107d0000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.692311 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 76 '.text' allocated -> 00000000107d1000 (size=0x135a4e, aligned 0x10)
·! 0:00:00.692716 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 77 '.rdata' allocated -> 0000000010907000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.700743 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 78 '.pdata' allocated -> 0000000010908000 (size=0x32fa, aligned 0x4, ro)
·! 0:00:00.700754 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 79 '.xdata' allocated -> 000000001090c000 (size=0x13c0, aligned 0x4, ro)
·S 0:00:00.701130 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+18EB04-5A5452063A30A269-haswell.obj
·! 0:00:00.756140 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 80 '.rdata' allocated -> 000000001090e000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.756149 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 81 '.rdata' allocated -> 000000001090f000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.756152 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 82 '.rdata' allocated -> 0000000010910000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.756155 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 83 '.rdata' allocated -> 0000000010911000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.756226 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 84 '.text' allocated -> 0000000010912000 (size=0x14e6a1, aligned 0x10)
·! 0:00:00.756549 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 85 '.rdata' allocated -> 0000000010a61000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.764066 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 86 '.pdata' allocated -> 0000000010a62000 (size=0x14a0, aligned 0x4, ro)
·! 0:00:00.764076 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 87 '.xdata' allocated -> 0000000010a64000 (size=0x76c, aligned 0x4, ro)
·S 0:00:00.764331 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+1CE860-2542FC22D29C84D5-haswell.obj
·! 0:00:00.818422 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 88 '.rdata' allocated -> 0000000010a65000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.818430 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 89 '.rdata' allocated -> 0000000010a66000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.818433 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 90 '.rdata' allocated -> 0000000010a67000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.818437 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 91 '.rdata' allocated -> 0000000010a68000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.818439 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 92 '.rdata' allocated -> 0000000010a69000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.818506 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 93 '.text' allocated -> 0000000010a6a000 (size=0x14dd0a, aligned 0x10)
·! 0:00:00.818818 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 94 '.rdata' allocated -> 0000000010bb8000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.825695 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 95 '.pdata' allocated -> 0000000010bb9000 (size=0x1b30, aligned 0x4, ro)
·! 0:00:00.825705 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 96 '.xdata' allocated -> 0000000010bbb000 (size=0xa5c, aligned 0x4, ro)
·S 0:00:00.825974 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+20E670-257E6924F35CCC5B-haswell.obj
·! 0:00:00.880435 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 97 '.rdata' allocated -> 0000000010bbc000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.880448 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 98 '.rdata' allocated -> 0000000010bbd000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.880451 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 99 '.rdata' allocated -> 0000000010bbe000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.880454 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 100 '.rdata' allocated -> 0000000010bbf000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.880457 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 101 '.rdata' allocated -> 0000000010bc0000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.880460 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 102 '.rdata' allocated -> 0000000010bc1000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.880464 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 103 '.rdata' allocated -> 0000000010bc2000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.880467 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 104 '.rdata' allocated -> 0000000010bc3000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.880470 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 105 '.rdata' allocated -> 0000000010bc4000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.880473 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 106 '.rdata' allocated -> 0000000010bc5000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.880476 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 107 '.rdata' allocated -> 0000000010bc6000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.880535 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 108 '.text' allocated -> 0000000010bc7000 (size=0x13e585, aligned 0x10)
·! 0:00:00.880914 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 109 '.rdata' allocated -> 0000000010d06000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.887798 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 110 '.pdata' allocated -> 0000000010d07000 (size=0x2706, aligned 0x4, ro)
·! 0:00:00.887808 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 111 '.xdata' allocated -> 0000000010d0a000 (size=0x1370, aligned 0x4, ro)
·S 0:00:00.888150 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+24C7F4-E7B7D29CADB845D8-haswell.obj
·! 0:00:00.940416 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 112 '.rdata' allocated -> 0000000010d0c000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940425 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 113 '.rdata' allocated -> 0000000010d0d000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940428 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 114 '.rdata' allocated -> 0000000010d0e000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940431 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 115 '.rdata' allocated -> 0000000010d0f000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940434 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 116 '.rdata' allocated -> 0000000010d10000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940437 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 117 '.rdata' allocated -> 0000000010d11000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940440 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 118 '.rdata' allocated -> 0000000010d12000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940443 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 119 '.rdata' allocated -> 0000000010d13000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940446 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 120 '.rdata' allocated -> 0000000010d14000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940449 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 121 '.rdata' allocated -> 0000000010d15000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940451 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 122 '.rdata' allocated -> 0000000010d16000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940454 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 123 '.rdata' allocated -> 0000000010d17000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940457 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 124 '.rdata' allocated -> 0000000010d18000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940461 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 125 '.rdata' allocated -> 0000000010d19000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940463 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 126 '.rdata' allocated -> 0000000010d1a000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940466 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 127 '.rdata' allocated -> 0000000010d1b000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940469 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 128 '.rdata' allocated -> 0000000010d1c000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940481 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 129 '.rdata' allocated -> 0000000010d1d000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940484 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 130 '.rdata' allocated -> 0000000010d1e000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940487 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 131 '.rdata' allocated -> 0000000010d1f000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940490 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 132 '.rdata' allocated -> 0000000010d20000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.940492 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 133 '.rdata' allocated -> 0000000010d21000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.940550 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 134 '.text' allocated -> 0000000010d22000 (size=0x1383ea, aligned 0x10)
·! 0:00:00.940871 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 135 '.rdata' allocated -> 0000000010e5b000 (size=0x60, aligned 0x10, ro)
·! 0:00:00.947032 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 136 '.pdata' allocated -> 0000000010e5c000 (size=0x3eee, aligned 0x4, ro)
·! 0:00:00.947043 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 137 '.xdata' allocated -> 0000000010e60000 (size=0x2684, aligned 0x4, ro)
·S 0:00:00.947536 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+28C7B8-0D1FDAF0FB7C8111-haswell.obj
·! 0:00:00.999259 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 138 '.rdata' allocated -> 0000000010e63000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999268 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 139 '.rdata' allocated -> 0000000010e64000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.999272 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 140 '.rdata' allocated -> 0000000010e65000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999275 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 141 '.rdata' allocated -> 0000000010e66000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.999279 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 142 '.rdata' allocated -> 0000000010e67000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999282 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 143 '.rdata' allocated -> 0000000010e68000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999285 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 144 '.rdata' allocated -> 0000000010e69000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999288 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 145 '.rdata' allocated -> 0000000010e6a000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999291 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 146 '.rdata' allocated -> 0000000010e6b000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999294 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 147 '.rdata' allocated -> 0000000010e6c000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.999297 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 148 '.rdata' allocated -> 0000000010e6d000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999300 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 149 '.rdata' allocated -> 0000000010e6e000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999303 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 150 '.rdata' allocated -> 0000000010e6f000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.999306 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 151 '.rdata' allocated -> 0000000010e70000 (size=0x4, aligned 0x4, ro)
·! 0:00:00.999309 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 152 '.rdata' allocated -> 0000000010e71000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999312 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 153 '.rdata' allocated -> 0000000010e72000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999317 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 154 '.rdata' allocated -> 0000000010e73000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999320 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 155 '.rdata' allocated -> 0000000010e74000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999323 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 156 '.rdata' allocated -> 0000000010e75000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999326 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 157 '.rdata' allocated -> 0000000010e76000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999329 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 158 '.rdata' allocated -> 0000000010e77000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999332 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 159 '.rdata' allocated -> 0000000010e78000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999335 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 160 '.rdata' allocated -> 0000000010e79000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999338 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 161 '.rdata' allocated -> 0000000010e7a000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999340 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 162 '.rdata' allocated -> 0000000010e7b000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999343 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 163 '.rdata' allocated -> 0000000010e7c000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999346 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 164 '.rdata' allocated -> 0000000010e7d000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999349 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 165 '.rdata' allocated -> 0000000010e7e000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999352 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 166 '.rdata' allocated -> 0000000010e7f000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999355 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 167 '.rdata' allocated -> 0000000010e80000 (size=0x10, aligned 0x10, ro)
·! 0:00:00.999408 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 168 '.text' allocated -> 0000000010e81000 (size=0x143006, aligned 0x10)
·! 0:00:00.999732 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 169 '.rdata' allocated -> 0000000010fc5000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.005142 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 170 '.pdata' allocated -> 0000000010fc6000 (size=0x53ca, aligned 0x4, ro)
·! 0:00:01.005156 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 171 '.xdata' allocated -> 0000000010fcc000 (size=0x43d8, aligned 0x4, ro)
·S 0:00:01.005685 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+2CC7D4-869459BF36B55943-haswell.obj
·! 0:00:01.058949 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 172 '.rdata' allocated -> 0000000010fd1000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.058958 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 173 '.rdata' allocated -> 0000000010fd2000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.058961 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 174 '.rdata' allocated -> 0000000010fd3000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.058964 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 175 '.rdata' allocated -> 0000000010fd4000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.058967 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 176 '.rdata' allocated -> 0000000010fd5000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.059035 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 177 '.text' allocated -> 0000000010fd6000 (size=0x1501ea, aligned 0x10)
·! 0:00:01.059370 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 178 '.rdata' allocated -> 0000000011127000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.070335 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 179 '.pdata' allocated -> 0000000011128000 (size=0x19aa, aligned 0x4, ro)
·! 0:00:01.070347 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 180 '.xdata' allocated -> 000000001112a000 (size=0xbb4, aligned 0x4, ro)
·S 0:00:01.070750 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+30BAA8-98DBE0CF5447FABA-haswell.obj
·! 0:00:01.123648 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 181 '.rdata' allocated -> 000000001112b000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.123657 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 182 '.rdata' allocated -> 000000001112c000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.123661 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 183 '.rdata' allocated -> 000000001112d000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.123664 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 184 '.rdata' allocated -> 000000001112e000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.123667 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 185 '.rdata' allocated -> 000000001112f000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.123670 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 186 '.rdata' allocated -> 0000000011130000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.123673 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 187 '.rdata' allocated -> 0000000011131000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.123676 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 188 '.rdata' allocated -> 0000000011132000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.123679 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 189 '.rdata' allocated -> 0000000011133000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.123682 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 190 '.rdata' allocated -> 0000000011134000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.123685 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 191 '.rdata' allocated -> 0000000011135000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.123688 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 192 '.rdata' allocated -> 0000000011136000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.123691 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 193 '.rdata' allocated -> 0000000011137000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.123758 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 194 '.text' allocated -> 0000000011138000 (size=0x1399c8, aligned 0x10)
·! 0:00:01.124094 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 195 '.rdata' allocated -> 0000000011272000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.129768 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 196 '.pdata' allocated -> 0000000011273000 (size=0x466e, aligned 0x4, ro)
·! 0:00:01.129780 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 197 '.xdata' allocated -> 0000000011278000 (size=0x2d24, aligned 0x4, ro)
·S 0:00:01.130234 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+34B978-25421189D2A9B6EA-haswell.obj
·! 0:00:01.183718 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 198 '.rdata' allocated -> 000000001127b000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.183737 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 199 '.rdata' allocated -> 000000001127c000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.183740 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 200 '.rdata' allocated -> 000000001127d000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.183743 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 201 '.rdata' allocated -> 000000001127e000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.183746 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 202 '.rdata' allocated -> 000000001127f000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.183749 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 203 '.rdata' allocated -> 0000000011280000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.183752 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 204 '.rdata' allocated -> 0000000011281000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.183818 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 205 '.text' allocated -> 0000000011282000 (size=0x14b98f, aligned 0x10)
·! 0:00:01.184174 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 206 '.rdata' allocated -> 00000000113ce000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.191146 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 207 '.pdata' allocated -> 00000000113cf000 (size=0x30c0, aligned 0x4, ro)
·! 0:00:01.191156 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 208 '.xdata' allocated -> 00000000113d3000 (size=0x15a8, aligned 0x4, ro)
·S 0:00:01.191544 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+38B264-77C54B82A23524A0-haswell.obj
·! 0:00:01.249166 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 209 '.rdata' allocated -> 00000000113d5000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.249175 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 210 '.rdata' allocated -> 00000000113d6000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.249178 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 211 '.rdata' allocated -> 00000000113d7000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.249181 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 212 '.rdata' allocated -> 00000000113d8000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.249184 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 213 '.rdata' allocated -> 00000000113d9000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.249277 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 214 '.text' allocated -> 00000000113da000 (size=0x13b6ea, aligned 0x10)
·! 0:00:01.249637 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 215 '.rdata' allocated -> 0000000011516000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.257215 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 216 '.pdata' allocated -> 0000000011517000 (size=0x2a30, aligned 0x4, ro)
·! 0:00:01.257226 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 217 '.xdata' allocated -> 000000001151a000 (size=0xf60, aligned 0x4, ro)
·S 0:00:01.257589 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+3CB214-4A7E6548F615FA2D-haswell.obj
·! 0:00:01.310889 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 218 '.rdata' allocated -> 000000001151b000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.310898 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 219 '.rdata' allocated -> 000000001151c000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.310901 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 220 '.rdata' allocated -> 000000001151d000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.310904 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 221 '.rdata' allocated -> 000000001151e000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.310907 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 222 '.rdata' allocated -> 000000001151f000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.310910 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 223 '.rdata' allocated -> 0000000011520000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.310913 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 224 '.rdata' allocated -> 0000000011521000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.310916 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 225 '.rdata' allocated -> 0000000011522000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.310919 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 226 '.rdata' allocated -> 0000000011523000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.310921 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 227 '.rdata' allocated -> 0000000011524000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.310925 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 228 '.rdata' allocated -> 0000000011525000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.310927 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 229 '.rdata' allocated -> 0000000011526000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.310930 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 230 '.rdata' allocated -> 0000000011527000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.310988 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 231 '.text' allocated -> 0000000011528000 (size=0x1582ee, aligned 0x10)
·! 0:00:01.311444 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 232 '.rdata' allocated -> 0000000011681000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.317981 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 233 '.pdata' allocated -> 0000000011682000 (size=0x48e4, aligned 0x4, ro)
·! 0:00:01.317992 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 234 '.xdata' allocated -> 0000000011687000 (size=0x27e4, aligned 0x4, ro)
·S 0:00:01.318676 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+40B1F0-86E4EFD36890D1BA-haswell.obj
·! 0:00:01.373844 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 235 '.rdata' allocated -> 000000001168a000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373853 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 236 '.rdata' allocated -> 000000001168b000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373857 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 237 '.rdata' allocated -> 000000001168c000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.373860 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 238 '.rdata' allocated -> 000000001168d000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.373862 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 239 '.rdata' allocated -> 000000001168e000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.373865 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 240 '.rdata' allocated -> 000000001168f000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.373868 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 241 '.rdata' allocated -> 0000000011690000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373871 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 242 '.rdata' allocated -> 0000000011691000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373874 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 243 '.rdata' allocated -> 0000000011692000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373877 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 244 '.rdata' allocated -> 0000000011693000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373880 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 245 '.rdata' allocated -> 0000000011694000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373883 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 246 '.rdata' allocated -> 0000000011695000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373885 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 247 '.rdata' allocated -> 0000000011696000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373888 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 248 '.rdata' allocated -> 0000000011697000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373891 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 249 '.rdata' allocated -> 0000000011698000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373894 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 250 '.rdata' allocated -> 0000000011699000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373897 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 251 '.rdata' allocated -> 000000001169a000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373900 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 252 '.rdata' allocated -> 000000001169b000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373903 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 253 '.rdata' allocated -> 000000001169c000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373905 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 254 '.rdata' allocated -> 000000001169d000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.373967 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 255 '.text' allocated -> 000000001169e000 (size=0x14457d, aligned 0x10)
·! 0:00:01.374293 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 256 '.rdata' allocated -> 00000000117e3000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.380861 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 257 '.pdata' allocated -> 00000000117e4000 (size=0x41fa, aligned 0x4, ro)
·! 0:00:01.380878 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 258 '.xdata' allocated -> 00000000117e9000 (size=0x1bd8, aligned 0x4, ro)
·S 0:00:01.381354 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+44B1A4-1F3E09BE1649C33A-haswell.obj
·! 0:00:01.433439 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 259 '.rdata' allocated -> 00000000117eb000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.433447 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 260 '.rdata' allocated -> 00000000117ec000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.433450 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 261 '.rdata' allocated -> 00000000117ed000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.433453 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 262 '.rdata' allocated -> 00000000117ee000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.433456 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 263 '.rdata' allocated -> 00000000117ef000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.433459 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 264 '.rdata' allocated -> 00000000117f0000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.433522 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 265 '.text' allocated -> 00000000117f1000 (size=0x13eb68, aligned 0x10)
·! 0:00:01.433883 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 266 '.rdata' allocated -> 0000000011930000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.443898 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 267 '.pdata' allocated -> 0000000011931000 (size=0x30c0, aligned 0x4, ro)
·! 0:00:01.443920 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 268 '.xdata' allocated -> 0000000011935000 (size=0x129c, aligned 0x4, ro)
·S 0:00:01.444371 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+48AF78-1B048FC14EC7632F-haswell.obj
·! 0:00:01.496813 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 269 '.rdata' allocated -> 0000000011937000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.496824 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 270 '.rdata' allocated -> 0000000011938000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.496828 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 271 '.rdata' allocated -> 0000000011939000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.496832 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 272 '.rdata' allocated -> 000000001193a000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.496855 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 273 '.rdata' allocated -> 000000001193b000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.496906 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 274 '.rdata' allocated -> 000000001193c000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.496910 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 275 '.rdata' allocated -> 000000001193d000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.496985 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 276 '.text' allocated -> 000000001193e000 (size=0x1391a6, aligned 0x10)
·! 0:00:01.497327 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 277 '.rdata' allocated -> 0000000011a78000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.504383 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 278 '.pdata' allocated -> 0000000011a79000 (size=0x6e82, aligned 0x4, ro)
·! 0:00:01.504409 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 279 '.xdata' allocated -> 0000000011a80000 (size=0x260c, aligned 0x4, ro)
·S 0:00:01.505132 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+4CAD28-A9DE32501FCDE76F-haswell.obj
·! 0:00:01.557967 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 280 '.rdata' allocated -> 0000000011a83000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.557976 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 281 '.rdata' allocated -> 0000000011a84000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.557979 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 282 '.rdata' allocated -> 0000000011a85000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.557982 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 283 '.rdata' allocated -> 0000000011a86000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.557985 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 284 '.rdata' allocated -> 0000000011a87000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.557988 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 285 '.rdata' allocated -> 0000000011a88000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.557991 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 286 '.rdata' allocated -> 0000000011a89000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.557994 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 287 '.rdata' allocated -> 0000000011a8a000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.557997 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 288 '.rdata' allocated -> 0000000011a8b000 (size=0x4, aligned 0x4, ro)
·! 0:00:01.558056 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 289 '.text' allocated -> 0000000011a8c000 (size=0x13c873, aligned 0x10)
·! 0:00:01.558384 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 290 '.rdata' allocated -> 0000000011bc9000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.564859 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 291 '.pdata' allocated -> 0000000011bca000 (size=0x5bc2, aligned 0x4, ro)
·! 0:00:01.564871 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 292 '.xdata' allocated -> 0000000011bd0000 (size=0x304c, aligned 0x4, ro)
·S 0:00:01.565443 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+50A078-95D9CC5592F55F79-haswell.obj
·! 0:00:01.611787 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 293 '.text' allocated -> 0000000011bd4000 (size=0x1b5ca, aligned 0x10)
·! 0:00:01.611821 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 294 '.rdata' allocated -> 0000000011bf0000 (size=0x20, aligned 0x8, ro)
·! 0:00:01.612454 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 295 '.pdata' allocated -> 0000000011bf1000 (size=0x4b0, aligned 0x4, ro)
·! 0:00:01.612458 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 296 '.xdata' allocated -> 0000000011bf2000 (size=0x210, aligned 0x4, ro)
·S 0:00:01.612513 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+5497D0-581058C8E13B3D89-haswell.obj
·! 0:00:01.766617 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 0 '.rdata' allocated -> 0000000011bf3000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.766625 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 1 '.rdata' allocated -> 0000000011bf4000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.766659 {PPU[0x1000000] Thread (main_thread)} LLVM: Code section 2 '.text' allocated -> 0000000011bf5000 (size=0x6a9af, aligned 0x10)
·! 0:00:01.766776 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 3 '.rdata' allocated -> 0000000011c60000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.769108 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 4 '.pdata' allocated -> 0000000011c61000 (size=0x113a, aligned 0x4, ro)
·! 0:00:01.769119 {PPU[0x1000000] Thread (main_thread)} LLVM: Data section 5 '.xdata' allocated -> 0000000011c63000 (size=0x5b8, aligned 0x4, ro)
·S 0:00:01.769213 {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2-liblv2.sprx-1DA050AFB1619383-haswell.obj
·W 0:00:01.793111 {PPU[0x1000000] Thread (main_thread) [0x0083e490]} sys_mutex: sys_mutex_create(mutex_id=*0x5ebdc0, attr=*0xd0010c10)
·W 0:00:01.793132 {PPU[0x1000000] Thread (main_thread) [0x0083e4dc]} sys_mutex: sys_mutex_create(mutex_id=*0x5ebdb0, attr=*0xd0010c10)
·W 0:00:01.793137 {PPU[0x1000000] Thread (main_thread) [0x0083dddc]} sys_memory: sys_memory_allocate(size=0x10000, flags=0x200, alloc_addr=*0xd0010b74)
·W 0:00:01.793161 {PPU[0x1000000] Thread (main_thread) [0x0083be7c]} sys_mutex: sys_mutex_create(mutex_id=*0x20000020, attr=*0xd0010a18)
·W 0:00:01.793165 {PPU[0x1000000] Thread (main_thread) [0x0083bebc]} sys_cond: sys_cond_create(cond_id=*0x20000024, mutex_id=0x85000300, attr=*0xd0010a00)
·W 0:00:01.793171 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010ae0, protocol=0x2, control=*0x5ebe10, arg4=0x80000001, name=0x5f6c7632746c7300, arg6=0x0)
·W 0:00:01.793186 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010930, protocol=0x2, control=*0x5ebed0, arg4=0x80000001, name=0x5f6c763268656100, arg6=0x0)
·W 0:00:01.793199 {PPU[0x1000000] Thread (main_thread) [0x00841788]} sys_memory: sys_memory_allocate(size=0x80000, flags=0x200, alloc_addr=*0xd0010ad0)
·W 0:00:01.793208 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010920, protocol=0x2, control=*0x200101c8, arg4=0x80000001, name=0x5f6c763268656100, arg6=0x0)
·W 0:00:01.793212 {PPU[0x1000000] Thread (main_thread) [0x0083eab4]} sys_mutex: sys_mutex_create(mutex_id=*0x5ebe68, attr=*0xd0010b50)
·W 0:00:01.793214 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010ab0, protocol=0x2, control=*0x5ebe50, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.793221 {PPU[0x1000000] Thread (main_thread) [0x0083dc0c]} sys_process: _sys_process_get_paramsfo(buffer=0x20010250)
·U 0:00:01.793225 {PPU[0x1000000] Thread (main_thread) [0x0083a0e4]} HLE TODO: Unimplemented syscall syscall_462 -> CELL_OK
·W 0:00:01.793230 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010ad0, protocol=0x2, control=*0x5ebee8, arg4=0x80000001, name=0x5f6c763270727800, arg6=0x0)
·U 0:00:01.793235 {PPU[0x1000000] Thread (main_thread) [0x00849e64]} sys_prx TODO: _sys_prx_register_module()
·U 0:00:01.793241 {PPU[0x1000000] Thread (main_thread) [0x0084a0bc]} sys_prx TODO: _sys_prx_register_library(library=*0x84c6a0)
·W 0:00:01.793244 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libsysmodule.sprx”, flags=0x0, pOpt=*0x0)
·! 0:00:01.793569 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: SELF: No NPDRM control info found!
·! 0:00:01.794150 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x8a68, p_memsz=0x8a68, flags=0x400005
·W 0:00:01.794187 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** Loaded to 0x84e000 (size=0x8a68)
·! 0:00:01.794245 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x1, p_vaddr=0x8a70, p_filesz=0x14d8, p_memsz=0x150c, flags=0x600006
·W 0:00:01.794277 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** Loaded to 0x857000 (size=0x150c)
·! 0:00:01.794279 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0x4968, p_memsz=0x0, flags=0x0
·W 0:00:01.794310 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: Library cellSysmodule_Library (rtoc=0x860420):
·! 0:00:01.794316 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: [module_start] at 0x857e90
·! 0:00:01.794318 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: [module_stop] at 0x857e98
·! 0:00:01.794321 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: &[module_info] at 0x854804
·! 0:00:01.794324 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: &[0x6D0F6CAE] at 0x857204
·! 0:00:01.794325 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Exported module 'cellSysmodule' (0x0, 0x0, 0x2c000001, 0x90012)
·! 0:00:01.794332 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [0x002CD0BF] at 0x857e78
·! 0:00:01.794335 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [0x03D90241] at 0x857e70
·! 0:00:01.794338 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmoduleUnloadModule] at 0x857e28
·! 0:00:01.794341 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmodule_1A267F98] at 0x857e38
·! 0:00:01.794344 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmoduleGetImagesize] at 0x857e88
·! 0:00:01.794347 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [0x205FE2A0] at 0x857e50
·! 0:00:01.794349 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmoduleLoadModule] at 0x857e20
·! 0:00:01.794351 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmoduleFetchImage] at 0x857e80
·! 0:00:01.794363 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [0x59521326] at 0x857eb8
·! 0:00:01.794365 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmoduleIsLoaded] at 0x857e30
·! 0:00:01.794367 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmoduleInitialize] at 0x857ea0
·! 0:00:01.794369 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [0x70E319B5] at 0x857e68
·! 0:00:01.794370 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmoduleFinalize] at 0x857ea8
·! 0:00:01.794372 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmoduleSetMemcontainer] at 0x857eb0
·! 0:00:01.794374 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmodule_B498BF77] at 0x857e60
·! 0:00:01.794376 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [0xC93200DE] at 0x857e48
·! 0:00:01.794387 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [cellSysmodule_D9B8C0EE] at 0x857e58
·! 0:00:01.794388 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule export: [0xFD0E1CAC] at 0x857e40
·! 0:00:01.794391 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'sysPrxForUser' (ver=0x1, attr=0x9, 0x0, 0x0) [0x8547d4]
·! 0:00:01.794394 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_strncmp] -> 0x854550
·! 0:00:01.794398 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_snprintf] -> 0x854570
·! 0:00:01.794401 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwmutex_lock] -> 0x854590
·! 0:00:01.794413 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwmutex_unlock] -> 0x8545b0
·! 0:00:01.794415 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_prx_load_module] -> 0x8545d0
·! 0:00:01.794417 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwmutex_create] -> 0x8545f0
·! 0:00:01.794419 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_memset] -> 0x854610
·! 0:00:01.794421 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_memcpy] -> 0x854630
·! 0:00:01.794423 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_prx_stop_module] -> 0x854650
·! 0:00:01.794427 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_prx_get_module_info] -> 0x854670
·! 0:00:01.794429 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_strcpy] -> 0x854690
·! 0:00:01.794431 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_prx_start_module] -> 0x8546b0
·! 0:00:01.794433 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_sprintf] -> 0x8546d0
·! 0:00:01.794435 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_prx_load_module_on_memcontainer] -> 0x8546f0
·! 0:00:01.794438 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_prx_load_module_list] -> 0x854710
·! 0:00:01.794440 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwmutex_destroy] -> 0x854730
·! 0:00:01.794445 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_process_get_paramsfo] -> 0x854750
·! 0:00:01.794447 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_prx_unload_module] -> 0x854770
·! 0:00:01.795520 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: Function analysis: 213 functions (268 enqueued)
·! 0:00:01.797335 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Code section 0 '.text' allocated -> 0000000011c64000 (size=0x204d1, aligned 0x10)
·! 0:00:01.797382 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 1 '.rdata' allocated -> 0000000011c85000 (size=0x20, aligned 0x8, ro)
·! 0:00:01.798361 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 2 '.pdata' allocated -> 0000000011c86000 (size=0x21c, aligned 0x4, ro)
·! 0:00:01.798369 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 3 '.xdata' allocated -> 0000000011c87000 (size=0x12c, aligned 0x4, ro)
·S 0:00:01.798386 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: LLVM: Loaded module v2-libsysmodule.sprx-09F72D494851FEC4-haswell.obj
·S 0:00:01.801086 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsysmodule.sprx
·W 0:00:01.801101 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23000b00, flags=0x0, pOpt=*0xd0010c20)
·U 0:00:01.801105 {PPU[0x1000000] Thread (main_thread) [0x00851d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
·W 0:00:01.801109 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010800, protocol=0x2, control=*0x8584f0, arg4=0x80000001, name=0x5f736d6f6c776d00, arg6=0x0)
·W 0:00:01.801124 {PPU[0x1000000] Thread (main_thread) [0x00852a7c]} sys_process: sys_process_get_sdk_version(pid=0x1, version=*0xd0010908)
·W 0:00:01.801138 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} sys_prx: _sys_prx_load_module_list(count=7, path_list=**0x200102a0, flags=0x0, pOpt=*0x0, id_list=*0xd001090c)
·W 0:00:01.801142 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} sys_prx: Ignored module: /dev_flash/sys/external/libsysutil.sprx
·! 0:00:01.801614 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: SELF: No NPDRM control info found!
·! 0:00:01.802938 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0xb730, p_memsz=0xb730, flags=0x400005
·W 0:00:01.802999 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** Loaded to 0x859000 (size=0xb730)
·! 0:00:01.803022 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Segment: p_type=0x1, p_vaddr=0xb730, p_filesz=0x984, p_memsz=0x31c0, flags=0x600006
·W 0:00:01.803037 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** Loaded to 0x865000 (size=0x31c0)
·! 0:00:01.803039 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0x43b0, p_memsz=0x0, flags=0x0
·W 0:00:01.803065 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: Library cellGcm_Library (rtoc=0x86d8d0):
·! 0:00:01.803068 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: [module_start] at 0x86580c
·! 0:00:01.803070 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: [module_stop] at 0x865814
·! 0:00:01.803072 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: [module_exit] at 0x86581c
·! 0:00:01.803074 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: &[module_info] at 0x863f30
·! 0:00:01.803077 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: &[0x6D0F6CAE] at 0x86508c
·! 0:00:01.803078 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Exported module 'cellGcmSys' (0x0, 0x0, 0x2c000001, 0x90001)
·! 0:00:01.803083 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetTiledPitchSize] at 0x865214
·! 0:00:01.803095 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0x05A1377A] at 0x8652a4
·! 0:00:01.803099 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetUserHandler] at 0x8656dc
·! 0:00:01.803102 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetQueueHandler] at 0x8656e4
·! 0:00:01.803104 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetPrepareFlip] at 0x8653ec
·! 0:00:01.803106 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0x0E5FE585] at 0x8656f4
·! 0:00:01.803108 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetDisplayInfo] at 0x86527c
·! 0:00:01.803110 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmInitCursor] at 0x865804
·! 0:00:01.803113 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmInitBody] at 0x86517c
·! 0:00:01.803115 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetDefaultCommandBufferAndSegmentWordSize] at 0x8654e4
·! 0:00:01.803117 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetCursorPosition] at 0x8657f4
·! 0:00:01.803119 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0x1A65F1CF] at 0x865334
·! 0:00:01.803121 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmFunc3] at 0x865114
·! 0:00:01.803123 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmDumpGraphicsError] at 0x86568c
·! 0:00:01.803124 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmSetFlipCommand] at 0x865754
·! 0:00:01.803126 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmAddressToOffset] at 0x865534
·! 0:00:01.803128 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetNotifyDataAddress] at 0x86579c
·! 0:00:01.803130 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetLastSecondVTime] at 0x8652cc
·! 0:00:01.803131 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSortRemapEaIoAddress] at 0x8655a4
·! 0:00:01.803133 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetOffsetTable] at 0x86552c
·! 0:00:01.803135 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmIoOffsetToAddress] at 0x86553c
·! 0:00:01.803136 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetTimeStampLocation] at 0x865794
·! 0:00:01.803138 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0x32D3AA9F] at 0x86576c
·! 0:00:01.803140 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetDisplayBufferByFlipIndex] at 0x8651fc
·! 0:00:01.803141 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmFunc15] at 0x86514c
·! 0:00:01.803143 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmUnreserveIoMapSize] at 0x86554c
·! 0:00:01.803145 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmBindTile] at 0x865434
·! 0:00:01.803157 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetFlipMode] at 0x86536c
·! 0:00:01.803158 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetSecondVFrequency] at 0x865304
·! 0:00:01.803160 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetDebugOutputLevel] at 0x86567c
·! 0:00:01.803162 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmTerminate] at 0x8650ac
·! 0:00:01.803163 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0x55B4350B] at 0x865364
·! 0:00:01.803165 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0x5868A9F7] at 0x8652e4
·! 0:00:01.803166 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetTimeStamp] at 0x86547c
·! 0:00:01.803168 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetDefaultCommandWordSize] at 0x8654a4
·! 0:00:01.803169 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmFunc1] at 0x8650f4
·! 0:00:01.803171 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmMapEaIoAddressWithFlags] at 0x865574
·! 0:00:01.803172 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetLastFlipTime] at 0x8652ec
·! 0:00:01.803174 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmMapEaIoAddress] at 0x86557c
·! 0:00:01.803175 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetTileInfo] at 0x865404
·! 0:00:01.803177 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmFunc12] at 0x8650ec
·! 0:00:01.803178 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmFunc38] at 0x865124
·! 0:00:01.803180 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetCursorDisable] at 0x8657c4
·! 0:00:01.803181 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetVBlankCount] at 0x8652c4
·! 0:00:01.803183 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetFlipStatus] at 0x8652ac
·! 0:00:01.803184 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0x7A077DCC] at 0x86538c
·! 0:00:01.803196 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmFunc4] at 0x8650cc
·! 0:00:01.803197 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetReportDataAddressLocation] at 0x865784
·! 0:00:01.803199 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetUserCommand] at 0x86546c
·! 0:00:01.803201 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetDefaultSegmentWordSize] at 0x8654ac
·! 0:00:01.803202 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmFunc2] at 0x8650c4
·! 0:00:01.803204 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetCurrentDisplayBufferId] at 0x865284
·! 0:00:01.803205 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetWaitFlip] at 0x865204
·! 0:00:01.803207 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetReport] at 0x865474
·! 0:00:01.803209 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetReportDataAddress] at 0x865484
·! 0:00:01.803211 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetDefaultFifoSize] at 0x8654dc
·! 0:00:01.803212 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmBindZcull] at 0x86545c
·! 0:00:01.803604 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmMapMainMemory] at 0x86559c
·! 0:00:01.803607 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0xA22F34AE] at 0x865764
·! 0:00:01.803609 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetFlipHandler] at 0x8656fc
·! 0:00:01.803611 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetFlipStatus] at 0x865324
·! 0:00:01.803613 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0xA5151B13] at 0x86531c
·! 0:00:01.803615 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetDisplayBuffer] at 0x865374
·! 0:00:01.803617 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetControlRegister] at 0x86549c
·! 0:00:01.803619 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetReportDataLocation] at 0x86578c
·! 0:00:01.803621 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmUnbindZcull] at 0x865454
·! 0:00:01.803622 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmReserveIoMapSize] at 0x865554
·! 0:00:01.803624 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetVBlankHandler] at 0x86570c
·! 0:00:01.803626 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0xAA076302] at 0x8657a4
·! 0:00:01.803628 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetFlipImmediate] at 0x865394
·! 0:00:01.803629 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0xB22FF041] at 0x865774
·! 0:00:01.803631 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmResetFlipStatus] at 0x86533c
·! 0:00:01.803632 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0xB70B4AD3] at 0x865174
·! 0:00:01.803634 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0xB96BFD78] at 0x865694
·! 0:00:01.803636 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmFunc13] at 0x8650e4
·! 0:00:01.803638 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetDefaultCommandBuffer] at 0x865494
·! 0:00:01.803640 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [0xBCFECDAE] at 0x8652bc
·! 0:00:01.803641 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetTileInfo] at 0x86541c
·! 0:00:01.803643 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmUpdateCursor] at 0x8657ec
·! 0:00:01.803645 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetInvalidateTile] at 0x865414
·! 0:00:01.803647 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetCursorEnable] at 0x8657bc
·! 0:00:01.803648 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetCurrentField] at 0x86528c
·! 0:00:01.803650 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmInitDefaultFifoMode] at 0x8654bc
·! 0:00:01.803652 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetGraphicsHandler] at 0x865674
·! 0:00:01.803654 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetTile] at 0x865424
·! 0:00:01.803655 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetZcull] at 0x86544c
·! 0:00:01.803657 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [_cellGcmSetFlipCommandWithWaitLabel] at 0x86575c
·! 0:00:01.803659 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetZcullInfo] at 0x86543c
·! 0:00:01.803661 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmUnbindTile] at 0x86542c
·! 0:00:01.803662 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmUnmapIoAddress] at 0x865564
·! 0:00:01.803675 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmMapLocalMemory] at 0x86513c
·! 0:00:01.803678 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetFlip] at 0x8653e4
·! 0:00:01.803680 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetSecondVHandler] at 0x865704
·! 0:00:01.803682 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetWaitFlipUnsafe] at 0x86520c
·! 0:00:01.803683 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetConfiguration] at 0x86558c
·! 0:00:01.803685 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSysGetLastVBlankTime] at 0x8652d4
·! 0:00:01.803687 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmUnmapEaIoAddress] at 0x86556c
·! 0:00:01.803688 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetLabelAddress] at 0x86548c
·! 0:00:01.803690 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetCursorImageOffset] at 0x8657fc
·! 0:00:01.803692 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmGetMaxIoMapSize] at 0x865544
·! 0:00:01.803693 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmInitSystemMode] at 0x8657b4
·! 0:00:01.803695 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellGcmSys export: [cellGcmSetVBlankFrequency] at 0x86535c
·! 0:00:01.803697 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Imported module 'cellSysutil' (ver=0x1, attr=0x9, 0x0, 0x0) [0x863ed4]
·! 0:00:01.803701 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSysutil import: [cellVideoOutGetConfiguration] -> 0x863d2c
·! 0:00:01.803704 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Imported module 'sysPrxForUser' (ver=0x1, attr=0x9, 0x0, 0x0) [0x863f00]
·! 0:00:01.803706 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strncmp] -> 0x863d4c
·! 0:00:01.803708 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_lock] -> 0x863d6c
·! 0:00:01.803710 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_unlock] -> 0x863d8c
·! 0:00:01.803712 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_ppu_thread_create] -> 0x863dac
·! 0:00:01.803714 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_create] -> 0x863dcc
·! 0:00:01.803716 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_memset] -> 0x863dec
·! 0:00:01.803719 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_printf] -> 0x863e0c
·! 0:00:01.803721 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_ppu_thread_exit] -> 0x863e2c
·! 0:00:01.803724 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_destroy] -> 0x863e4c
·! 0:00:01.803727 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_process_get_paramsfo] -> 0x863e6c
·! 0:00:01.805702 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} PPU: Function analysis: 273 functions (460 enqueued)
·! 0:00:01.807966 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 0 '.rdata' allocated -> 0000000011c88000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.807975 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 1 '.rdata' allocated -> 0000000011c89000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.807995 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Code section 2 '.text' allocated -> 0000000011c8a000 (size=0x36e1b, aligned 0x10)
·! 0:00:01.808046 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 3 '.rdata' allocated -> 0000000011cc1000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.809103 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 4 '.pdata' allocated -> 0000000011cc2000 (size=0x618, aligned 0x4, ro)
·! 0:00:01.809110 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 5 '.xdata' allocated -> 0000000011cc3000 (size=0x25c, aligned 0x4, ro)
·S 0:00:01.809144 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} PPU: LLVM: Loaded module v2-libgcm_sys.sprx-92BB3C6B43076AD9-haswell.obj
·S 0:00:01.811124 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
·W 0:00:01.811145 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} sys_prx: Ignored module: /dev_flash/sys/external/libaudio.sprx
·W 0:00:01.811151 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} sys_prx: Ignored module: /dev_flash/sys/external/libio.sprx
·! 0:00:01.811474 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: SELF: No NPDRM control info found!
·! 0:00:01.813379 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x2e000, p_memsz=0x30000, flags=0x400005
·W 0:00:01.813453 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** Loaded to 0x869000 (size=0x30000)
·! 0:00:01.813504 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Segment: p_type=0x1, p_vaddr=0x2e000, p_filesz=0x3fe0, p_memsz=0x4340, flags=0x600006
·W 0:00:01.813517 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** Loaded to 0x899000 (size=0x4340)
·! 0:00:01.813519 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0x8610, p_memsz=0x0, flags=0x0
·W 0:00:01.813547 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: Library cellSre_Library (rtoc=0x8a4ab0):
·! 0:00:01.813549 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: &[module_info] at 0x886c4c
·! 0:00:01.813551 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: &[0x6D0F6CAE] at 0x899080
·! 0:00:01.813553 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Exported module 'cellSync' (0x1c000002, 0x90012, 0x0, 0x2000000)
·! 0:00:01.813557 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncBarrierInitialize] at 0x89bfac
·! 0:00:01.813559 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncLFQueueGetEntrySize] at 0x89c104
·! 0:00:01.813561 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncLFQueueSize] at 0x89c09c
·! 0:00:01.813563 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncMutexLock] at 0x89bfe4
·! 0:00:01.813564 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncBarrierTryNotify] at 0x89bfbc
·! 0:00:01.813566 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncLFQueueClear] at 0x89c094
·! 0:00:01.813568 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueCompletePushPointer2] at 0x89c0d4
·! 0:00:01.813570 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncBarrierWait] at 0x89bfc4
·! 0:00:01.813571 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncQueueInitialize] at 0x89bff4
·! 0:00:01.813573 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueGetPopPointer2] at 0x89c0dc
·! 0:00:01.813574 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncQueuePeek] at 0x89c02c
·! 0:00:01.813576 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncQueueSize] at 0x89c01c
·! 0:00:01.813578 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncQueuePop] at 0x89c00c
·! 0:00:01.813579 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueCompletePushPointer] at 0x89c0b4
·! 0:00:01.813580 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueAttachLv2EventQueue] at 0x89c074
·! 0:00:01.813582 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncQueuePush] at 0x89bffc
·! 0:00:01.813583 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncQueueTryPeek] at 0x89c034
·! 0:00:01.813585 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueGetPushPointer2] at 0x89c0cc
·! 0:00:01.813586 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncBarrierTryWait] at 0x89bfcc
·! 0:00:01.813587 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncQueueTryPush] at 0x89c004
·! 0:00:01.813588 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueGetPopPointer] at 0x89c0bc
·! 0:00:01.813590 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueCompletePopPointer2] at 0x89c0e4
·! 0:00:01.813591 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueDetachLv2EventQueue] at 0x89c07c
·! 0:00:01.813592 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncMutexUnlock] at 0x89bfec
·! 0:00:01.813593 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncQueueClear] at 0x89c024
·! 0:00:01.813595 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncQueueTryPop] at 0x89c014
·! 0:00:01.813596 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncRwmTryRead] at 0x89c054
·! 0:00:01.813597 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncMutexInitialize] at 0x89bfd4
·! 0:00:01.813599 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncLFQueueInitialize] at 0x89c08c
·! 0:00:01.813600 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueGetSignalAddress] at 0x89c0f4
·! 0:00:01.813601 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueuePushBody] at 0x89c064
·! 0:00:01.813602 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncRwmTryWrite] at 0x89c044
·! 0:00:01.813604 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncRwmRead] at 0x89c05c
·! 0:00:01.813605 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncMutexTryLock] at 0x89bfdc
·! 0:00:01.813606 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncLFQueueGetDirection] at 0x89c0fc
·! 0:00:01.813607 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncLFQueueDepth] at 0x89c0a4
·! 0:00:01.813609 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueuePopBody] at 0x89c06c
·! 0:00:01.813610 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueGetPushPointer] at 0x89c0ac
·! 0:00:01.813611 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncRwmWrite] at 0x89c04c
·! 0:00:01.813612 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncBarrierNotify] at 0x89bfb4
·! 0:00:01.813614 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [cellSyncRwmInitialize] at 0x89c03c
·! 0:00:01.813615 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSync export: [_cellSyncLFQueueCompletePopPointer] at 0x89c0c4
·! 0:00:01.813616 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Exported module 'cellSheap' (0x1c000002, 0x90004, 0x0, 0x0)
·! 0:00:01.813619 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapMutexDelete] at 0x89c1ac
·! 0:00:01.813621 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapMutexNew] at 0x89c1a4
·! 0:00:01.813623 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellSheapQueryMax] at 0x89c164
·! 0:00:01.813624 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapBufferNew] at 0x89c194
·! 0:00:01.813626 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellSheapAllocate] at 0x89c154
·! 0:00:01.813627 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellSheapFree] at 0x89c15c
·! 0:00:01.813628 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapSemaphoreNew] at 0x89c1b4
·! 0:00:01.813630 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapSemaphoreDelete] at 0x89c1bc
·! 0:00:01.813631 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapQueueDelete] at 0x89c1ec
·! 0:00:01.813633 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellSheapQueryFree] at 0x89c13c
·! 0:00:01.813634 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapQueueNew] at 0x89c1e4
·! 0:00:01.813635 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapInitialize] at 0x89c174
·! 0:00:01.813636 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellSheapInitialize] at 0x89c14c
·! 0:00:01.813638 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapBufferDelete] at 0x89c19c
·! 0:00:01.813639 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapBarrierNew] at 0x89c1c4
·! 0:00:01.813640 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapRwmDelete] at 0x89c1dc
·! 0:00:01.813641 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapRwmNew] at 0x89c1d4
·! 0:00:01.813643 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSheap export: [cellKeySheapBarrierDelete] at 0x89c1cc
·! 0:00:01.813644 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Exported module 'cellOvis' (0x1c000002, 0x90095, 0x0, 0x4000000)
·! 0:00:01.813647 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellOvis export: [cellOvisInvalidateOverlappedSegments] at 0x89c1f4
·! 0:00:01.813648 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellOvis export: [cellOvisGetOverlayTableSize] at 0x89c204
·! 0:00:01.813650 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellOvis export: [cellOvisInitializeOverlayTable] at 0x89c20c
·! 0:00:01.813651 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellOvis export: [cellOvisFixSpuSegments] at 0x89c1fc
·! 0:00:01.813652 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Exported module 'cellSpurs' (0x1c000002, 0x90034, 0x0, 0x2000000)
·! 0:00:01.813655 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobGuardReset] at 0x89c894
·! 0:00:01.813656 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursLFQueueInitialize] at 0x89c844
·! 0:00:01.813658 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursQueueDetachLv2EventQueue] at 0x89c7f4
·! 0:00:01.813660 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursAttributeSetNamePrefix] at 0x89c244
·! 0:00:01.813662 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursQueueInitialize] at 0x89c7ec
·! 0:00:01.813663 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursWorkloadAttributeSetShutdownCompletionEventHook] at 0x89c2ec
·! 0:00:01.813665 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursAttributeEnableSpuPrintfIfAvailable] at 0x89c234
·! 0:00:01.813667 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTaskExitCodeGet] at 0x89c6cc
·! 0:00:01.813668 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobChainGetError] at 0x89c92c
·! 0:00:01.813670 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursTasksetAttributeInitialize] at 0x89c724
·! 0:00:01.813671 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursLFQueueAttachLv2EventQueue] at 0x89c85c
·! 0:00:01.813673 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursAddUrgentCommand] at 0x89c8ac
·! 0:00:01.813675 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursRequestIdleSpu] at 0x89c35c
·! 0:00:01.813676 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursSendWorkloadSignal] at 0x89c32c
·! 0:00:01.813677 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTaskGetLoadableSegmentPattern] at 0x89c6fc
·! 0:00:01.813679 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursCreateTaskWithAttribute] at 0x89c624
·! 0:00:01.813681 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursDestroyTaskset2] at 0x89c77c
·! 0:00:01.813682 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetInfo] at 0x89c4cc
·! 0:00:01.813683 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursQueueGetTasksetAddress] at 0x89c82c
·! 0:00:01.813685 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursEventFlagDetachLv2EventQueue] at 0x89c7a4
·! 0:00:01.813686 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursQueueClear] at 0x89c804
·! 0:00:01.813688 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobChainAttributeSetJobTypeMemoryCheck] at 0x89c8e4
·! 0:00:01.813689 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursWorkloadFlagReceiver2] at 0x89c53c
·! 0:00:01.813690 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTasksetSetExceptionEventHandler] at 0x89c66c
·! 0:00:01.813692 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursCreateJobChainWithAttribute] at 0x89c8f4
·! 0:00:01.813693 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursInitializeWithAttribute2] at 0x89c26c
·! 0:00:01.813694 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursRemoveSystemWorkloadForUtility] at 0x89c56c
·! 0:00:01.813696 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursEnableExceptionEventHandler] at 0x89c49c
·! 0:00:01.813697 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTaskExitCodeInitialize] at 0x89c69c
·! 0:00:01.813698 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursJobChainAttributeInitialize] at 0x89c8cc
·! 0:00:01.813700 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursLFQueuePopBody] at 0x89c854
·! 0:00:01.813701 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursQueueDepth] at 0x89c814
·! 0:00:01.813703 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursQueueGetEntrySize] at 0x89c83c
·! 0:00:01.813704 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursEventFlagWait] at 0x89c7b4
·! 0:00:01.813706 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetSpuThreadGroupId] at 0x89c29c
·! 0:00:01.813707 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobChainGetSpursAddress] at 0x89c96c
·! 0:00:01.813709 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursReadyCountSwap] at 0x89c354
·! 0:00:01.813710 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursWorkloadAttributeSetName] at 0x89c2e4
·! 0:00:01.813712 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursCreateTaskset2] at 0x89c784
·! 0:00:01.813713 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursEventFlagClear] at 0x89c7c4
·! 0:00:01.813714 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursUnsetExceptionEventHandler] at 0x89c484
·! 0:00:01.813716 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursLookUpTasksetAddress] at 0x89c684
·! 0:00:01.813717 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetJobChainInfo] at 0x89c964
·! 0:00:01.813718 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursEventFlagGetClearMode] at 0x89c7dc
·! 0:00:01.813719 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursSetPreemptionVictimHints] at 0x89c55c
·! 0:00:01.813721 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetWorkloadInfo] at 0x89c4d4
·! 0:00:01.813722 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursDetachLv2EventQueue] at 0x89c38c
·! 0:00:01.813723 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobChainSetExceptionEventHandler] at 0x89c94c
·! 0:00:01.813724 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursCreateTaskset] at 0x89c764
·! 0:00:01.813726 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursQueueSize] at 0x89c80c
·! 0:00:01.813727 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursSemaphoreGetTasksetAddress] at 0x89c88c
·! 0:00:01.813729 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTraceInitialize] at 0x89c424
·! 0:00:01.813730 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursRemoveWorkload] at 0x89c324
·! 0:00:01.813731 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTasksetGetSpursAddress] at 0x89c72c
·! 0:00:01.813732 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [0x5C3A614C] at 0x89c224
·! 0:00:01.813734 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursEventFlagInitialize] at 0x89c794
·! 0:00:01.813736 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursWaitForWorkloadShutdown] at 0x89c31c
·! 0:00:01.813737 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursCreateJobChain] at 0x89c8fc
·! 0:00:01.813738 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTasksetAttributeSetName] at 0x89c70c
·! 0:00:01.813739 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobGuardInitialize] at 0x89c8a4
·! 0:00:01.813741 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursAddWorkload] at 0x89c304
·! 0:00:01.813742 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobChainUnsetExceptionEventHandler] at 0x89c954
·! 0:00:01.813745 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetSpuThreadId] at 0x89c294
·! 0:00:01.813746 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursEventFlagTryWait] at 0x89c7bc
·! 0:00:01.813747 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetSpuGuid] at 0x89c52c
·! 0:00:01.813748 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [0x7025A5EC] at 0x89c5a4
·! 0:00:01.813750 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursShutdownJobChain] at 0x89c904
·! 0:00:01.813751 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursLFQueueDetachLv2EventQueue] at 0x89c864
·! 0:00:01.813753 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursSetGlobalExceptionEventHandler] at 0x89c47c
·! 0:00:01.813754 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursReadyCountAdd] at 0x89c33c
·! 0:00:01.813755 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursSemaphoreInitialize] at 0x89c884
·! 0:00:01.813756 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTraceFinalize] at 0x89c3f4
·! 0:00:01.813758 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTaskGetReadOnlyAreaPattern] at 0x89c6f4
·! 0:00:01.813759 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursWakeUp] at 0x89c284
·! 0:00:01.813760 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursBarrierInitialize] at 0x89c874
·! 0:00:01.813762 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursSetPriorities] at 0x89c2ac
·! 0:00:01.813763 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursAttributeSetMemoryContainerForSpuThread] at 0x89c21c
·! 0:00:01.813765 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTryJoinTask2] at 0x89c604
·! 0:00:01.813766 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursSetMaxContention] at 0x89c2bc
·! 0:00:01.813767 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursUnsetGlobalExceptionEventHandler] at 0x89c474
·! 0:00:01.813768 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetJobChainId] at 0x89c924
·! 0:00:01.813770 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursEventFlagAttachLv2EventQueue] at 0x89c79c
·! 0:00:01.813771 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursEventFlagGetDirection] at 0x89c7d4
·! 0:00:01.813772 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursLFQueuePushBody] at 0x89c84c
·! 0:00:01.813773 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursTaskAttribute2Initialize] at 0x89c5cc
·! 0:00:01.813775 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTasksetAttributeSetTasksetSize] at 0x89c714
·! 0:00:01.813776 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursAddUrgentCall] at 0x89c8b4
·! 0:00:01.813777 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTaskGetContextSaveAreaSize] at 0x89c704
·! 0:00:01.813778 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [0x90C82BFC] at 0x89c264
·! 0:00:01.813780 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursQueuePopBody] at 0x89c824
·! 0:00:01.813781 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTaskGenerateLsPattern] at 0x89c6ec
·! 0:00:01.813782 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursQueuePushBody] at 0x89c81c
·! 0:00:01.813784 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTasksetUnsetExceptionEventHandler] at 0x89c674
·! 0:00:01.813785 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursEventFlagGetTasksetAddress] at 0x89c7e4
·! 0:00:01.813786 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursAttributeInitialize] at 0x89c24c
·! 0:00:01.813788 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobHeaderSetJobbin2Param] at 0x89c984
·! 0:00:01.813789 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursShutdownWorkload] at 0x89c314
·! 0:00:01.813790 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursBarrierGetTasksetAddress] at 0x89c87c
·! 0:00:01.813791 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursAttributeEnableSystemWorkload] at 0x89c54c
·! 0:00:01.813793 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJoinTaskset] at 0x89c78c
·! 0:00:01.813794 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetTasksetInfo] at 0x89c734
·! 0:00:01.813795 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobChainAttributeSetName] at 0x89c8d4
·! 0:00:01.813796 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTaskAttributeSetExitCodeContainer] at 0x89c5c4
·! 0:00:01.813798 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursWorkloadFlagReceiver] at 0x89c534
·! 0:00:01.813799 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursShutdownTaskset] at 0x89c74c
·! 0:00:01.813800 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJoinTask2] at 0x89c5f4
·! 0:00:01.813801 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJoinJobChain] at 0x89c90c
·! 0:00:01.813802 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetWorkloadData] at 0x89c334
·! 0:00:01.813803 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursAttributeSetSpuThreadGroupType] at 0x89c22c
·! 0:00:01.813805 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursInitializeWithAttribute] at 0x89c274
·! 0:00:01.813806 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursInitialize] at 0x89c27c
·! 0:00:01.813807 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursSetPriority] at 0x89c2b4
·! 0:00:01.813808 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [0xB55782F9] at 0x89c23c
·! 0:00:01.813810 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursLFQueueGetTasksetAddress] at 0x89c86c
·! 0:00:01.813811 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursTaskAttributeInitialize] at 0x89c5dc
·! 0:00:01.813812 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursAttachLv2EventQueue] at 0x89c374
·! 0:00:01.813813 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [0xBAC24478] at 0x89c59c
·! 0:00:01.813815 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobChainAttributeSetHaltOnError] at 0x89c8dc
·! 0:00:01.813816 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [0xBDCB78A5] at 0x89c9a4
·! 0:00:01.813817 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursCreateTask] at 0x89c62c
·! 0:00:01.813818 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursKickJobChain] at 0x89c914
·! 0:00:01.813820 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursAddWorkloadWithAttribute] at 0x89c2fc
·! 0:00:01.813821 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursCreateTasksetWithAttribute] at 0x89c75c
·! 0:00:01.813822 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursTasksetAttribute2Initialize] at 0x89c73c
·! 0:00:01.813823 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetNumSpuThread] at 0x89c2a4
·! 0:00:01.813825 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetWorkloadFlag] at 0x89c50c
·! 0:00:01.813826 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursFinalize] at 0x89c28c
·! 0:00:01.813827 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTraceStart] at 0x89c414
·! 0:00:01.813828 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursSetExceptionEventHandler] at 0x89c494
·! 0:00:01.813830 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobGuardNotify] at 0x89c89c
·! 0:00:01.813831 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetJobPipelineInfo] at 0x89c974
·! 0:00:01.813832 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [0xD9A9C592] at 0x89c57c
·! 0:00:01.813833 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTasksetAttributeEnableClearLS] at 0x89c71c
·! 0:00:01.813834 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTraceStop] at 0x89c404
·! 0:00:01.813836 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursSendSignal] at 0x89c634
·! 0:00:01.813837 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursCreateTask2] at 0x89c614
·! 0:00:01.813838 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [0xE279681F] at 0x89c554
·! 0:00:01.813839 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursCreateTask2WithBinInfo] at 0x89c61c
·! 0:00:01.813841 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursQueueAttachLv2EventQueue] at 0x89c7fc
·! 0:00:01.813842 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursTaskExitCodeTryGet] at 0x89c6c4
·! 0:00:01.813843 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursJobSetMaxGrab] at 0x89c97c
·! 0:00:01.813844 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursGetTasksetId] at 0x89c774
·! 0:00:01.813845 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursQueueGetDirection] at 0x89c834
·! 0:00:01.813846 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [_cellSpursWorkloadAttributeInitialize] at 0x89c30c
·! 0:00:01.813848 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [0xF1BF099F] at 0x89c9ac
·! 0:00:01.813849 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursReadyCountCompareAndSwap] at 0x89c344
·! 0:00:01.813850 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursRunJobChain] at 0x89c91c
·! 0:00:01.813851 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursEventFlagSet] at 0x89c7cc
·! 0:00:01.813853 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpurs export: [cellSpursReadyCountStore] at 0x89c34c
·! 0:00:01.813854 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Exported module 'cellDaisy' (0x1c000001, 0x90002, 0x0, 0x0)
·! 0:00:01.813856 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy17LFQueue2PushCloseEPNS0_8LFQueue2EPFiPvjE] at 0x89ca64
·! 0:00:01.813858 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy21LFQueue2GetPopPointerEPNS0_8LFQueue2EPij] at 0x89ca4c
·! 0:00:01.813860 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock15completeConsumeEj] at 0x89ca34
·! 0:00:01.813861 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy9_snprintfEPcjPKcz] at 0x89ca44
·! 0:00:01.813863 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock7popOpenEv] at 0x89ca14
·! 0:00:01.813865 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy26LFQueue2CompletePopPointerEPNS0_8LFQueue2EiPFiPvjEj] at 0x89ca54
·! 0:00:01.813866 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlock7releaseEv] at 0x89c9d4
·! 0:00:01.813868 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock7popOpenEv] at 0x89ca14
·! 0:00:01.813869 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockC1EPVNS0_16_AtomicInterlockEjPjjh] at 0x89c9e4
·! 0:00:01.813870 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockC1EPVNS0_16_AtomicInterlockEjPjjh] at 0x89c9e4
·! 0:00:01.813872 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy9_snprintfEPcjPKcz] at 0x89ca44
·! 0:00:01.813873 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy29LFQueue2HasUnfinishedConsumerEPNS0_8LFQueue2Ej] at 0x89ca7c
·! 0:00:01.813875 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock18getNextHeadPointerEv] at 0x89ca24
·! 0:00:01.813876 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock10initializeEj] at 0x89c9fc
·! 0:00:01.813877 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockC1EPVNS0_16_AtomicInterlockEjPvPFiS5_jE] at 0x89c9bc
·! 0:00:01.813879 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockC2EPVNS0_16_AtomicInterlockEjPjjh] at 0x89c9dc
·! 0:00:01.813880 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock15completeProduceEj] at 0x89ca3c
·! 0:00:01.813881 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy16LFQueue2PushOpenEPNS0_8LFQueue2E] at 0x89ca5c
·! 0:00:01.813882 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy16LFQueue2PopCloseEPNS0_8LFQueue2EPFiPvjE] at 0x89ca74
·! 0:00:01.813884 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock8popCloseEv] at 0x89ca1c
·! 0:00:01.813885 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock8popCloseEv] at 0x89ca1c
·! 0:00:01.813886 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockD2Ev] at 0x89c9ec
·! 0:00:01.813888 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy21LFQueue2GetPopPointerEPNS0_8LFQueue2EPij] at 0x89ca4c
·! 0:00:01.813889 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock18getNextTailPointerEv] at 0x89ca2c
·! 0:00:01.813890 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock8pushOpenEv] at 0x89ca04
·! 0:00:01.813892 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy29LFQueue2HasUnfinishedConsumerEPNS0_8LFQueue2Ej] at 0x89ca7c
·! 0:00:01.813893 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock9pushCloseEv] at 0x89ca0c
·! 0:00:01.813894 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockD2Ev] at 0x89c9ec
·! 0:00:01.813895 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy15LFQueue2PopOpenEPNS0_8LFQueue2E] at 0x89ca6c
·! 0:00:01.813897 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockC1EPVNS0_16_AtomicInterlockEjPvPFiS5_jE] at 0x89c9bc
·! 0:00:01.813898 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockD1Ev] at 0x89c9f4
·! 0:00:01.813899 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock10initializeEj] at 0x89c9fc
·! 0:00:01.813900 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock15completeProduceEj] at 0x89ca3c
·! 0:00:01.813902 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy16LFQueue2PopCloseEPNS0_8LFQueue2EPFiPvjE] at 0x89ca74
·! 0:00:01.813903 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy15LFQueue2PopOpenEPNS0_8LFQueue2E] at 0x89ca6c
·! 0:00:01.813904 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy17LFQueue2PushCloseEPNS0_8LFQueue2EPFiPvjE] at 0x89ca64
·! 0:00:01.813905 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockC2EPVNS0_16_AtomicInterlockEjPvPFiS5_jE] at 0x89c9b4
·! 0:00:01.813906 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlock21proceedSequenceNumberEv] at 0x89c9c4
·! 0:00:01.813908 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlockC2EPVNS0_16_AtomicInterlockEjPvPFiS5_jE] at 0x89c9b4
·! 0:00:01.813909 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockC2EPVNS0_16_AtomicInterlockEjPjjh] at 0x89c9dc
·! 0:00:01.813911 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy4Lock15completeConsumeEj] at 0x89ca34
·! 0:00:01.813912 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlock21proceedSequenceNumberEv] at 0x89c9c4
·! 0:00:01.813913 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock18getNextHeadPointerEv] at 0x89ca24
·! 0:00:01.813914 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock9pushCloseEv] at 0x89ca0c
·! 0:00:01.813916 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy26LFQueue2CompletePopPointerEPNS0_8LFQueue2EiPFiPvjEj] at 0x89ca54
·! 0:00:01.813917 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy22ScatterGatherInterlock5probeEj] at 0x89c9cc
·! 0:00:01.813918 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock8pushOpenEv] at 0x89ca04
·! 0:00:01.813919 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlock5probeEj] at 0x89c9cc
·! 0:00:01.813921 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlockD1Ev] at 0x89c9f4
·! 0:00:01.813922 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_ZN4cell5Daisy16LFQueue2PushOpenEPNS0_8LFQueue2E] at 0x89ca5c
·! 0:00:01.813923 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy4Lock18getNextTailPointerEv] at 0x89ca2c
·! 0:00:01.813925 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellDaisy export: [_QN4cell5Daisy22ScatterGatherInterlock7releaseEv] at 0x89c9d4
·! 0:00:01.813926 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Exported module 'cellSpudll' (0x0, 0x0, 0x2c000001, 0x90002)
·! 0:00:01.813928 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpudll export: [cellSpudllHandleConfigSetDefaultValues] at 0x89caa4
·! 0:00:01.813929 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellSpudll export: [cellSpudllGetImageSize] at 0x89ca9c
·! 0:00:01.813931 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Imported module 'cellLibprof' (ver=0x1, attr=0x9, 0x0, 0x0) [0x886bf0]
·! 0:00:01.813934 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellLibprof import: [cellUserTraceRegister] -> 0x886718
·! 0:00:01.813936 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** cellLibprof import: [cellUserTraceUnregister] -> 0x886738
·! 0:00:01.813937 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Imported module 'sysPrxForUser' (ver=0x1, attr=0x9, 0x0, 0x0) [0x886c1c]
·! 0:00:01.813939 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strncmp] -> 0x886758
·! 0:00:01.813941 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strcat] -> 0x886778
·! 0:00:01.813942 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_vsnprintf] -> 0x886798
·! 0:00:01.813944 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_snprintf] -> 0x8867b8
·! 0:00:01.813946 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_lock] -> 0x8867d8
·! 0:00:01.813947 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_unlock] -> 0x8867f8
·! 0:00:01.813950 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwcond_destroy] -> 0x886818
·! 0:00:01.813952 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_ppu_thread_create] -> 0x886838
·! 0:00:01.813953 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwcond_wait] -> 0x886858
·! 0:00:01.813955 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strlen] -> 0x886878
·! 0:00:01.813957 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_create] -> 0x886898
·! 0:00:01.813959 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_spu_printf_detach_group] -> 0x8868b8
·! 0:00:01.813960 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_memset] -> 0x8868d8
·! 0:00:01.813962 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_memcpy] -> 0x8868f8
·! 0:00:01.813963 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strncat] -> 0x886918
·! 0:00:01.813965 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strcpy] -> 0x886938
·! 0:00:01.813966 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_printf] -> 0x886958
·! 0:00:01.813968 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [0x9FB6228E] -> 0x886978
·! 0:00:01.813970 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_ppu_thread_exit] -> 0x886998
·! 0:00:01.813971 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_destroy] -> 0x8869b8
·! 0:00:01.813974 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strncpy] -> 0x8869d8
·! 0:00:01.813975 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwcond_create] -> 0x8869f8
·! 0:00:01.813977 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_spu_printf_attach_group] -> 0x886a18
·! 0:00:01.813979 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_prx_get_module_id_by_name] -> 0x886a38
·! 0:00:01.813981 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_spu_image_close] -> 0x886a58
·! 0:00:01.813983 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_process_get_paramsfo] -> 0x886a78
·! 0:00:01.813984 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_spu_image_import] -> 0x886a98
·! 0:00:01.813986 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwcond_signal] -> 0x886ab8
·! 0:00:01.813987 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_vprintf] -> 0x886ad8
·! 0:00:01.813989 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_memcmp] -> 0x886af8
·! 0:00:01.818090 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} PPU: Function analysis: 384 functions (637 enqueued)
·! 0:00:01.823189 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 0 '.rdata' allocated -> 0000000011cc4000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.823198 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 1 '.rdata' allocated -> 0000000011cc5000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.823250 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Code section 2 '.text' allocated -> 0000000011cc6000 (size=0xb4059, aligned 0x10)
·! 0:00:01.823435 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 3 '.rdata' allocated -> 0000000011d7b000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.827559 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 4 '.pdata' allocated -> 0000000011d7c000 (size=0x297c, aligned 0x4, ro)
·! 0:00:01.827586 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 5 '.xdata' allocated -> 0000000011d7f000 (size=0xcbc, aligned 0x4, ro)
·S 0:00:01.827812 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} PPU: LLVM: Loaded module v2-libsre.sprx-7BD57B68D8CA8EBC-haswell.obj
·S 0:00:01.832324 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
·! 0:00:01.832680 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: SELF: No NPDRM control info found!
·! 0:00:01.833373 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0xfef0, p_memsz=0xfef0, flags=0x400005
·W 0:00:01.833407 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** Loaded to 0x89e000 (size=0xfef0)
·! 0:00:01.833428 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Segment: p_type=0x1, p_vaddr=0xfef0, p_filesz=0x1774, p_memsz=0xa290, flags=0x600006
·W 0:00:01.833438 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** Loaded to 0x8ae000 (size=0xa290)
·! 0:00:01.833440 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0x90d8, p_memsz=0x0, flags=0x0
·W 0:00:01.833476 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: Library sys_fs_Library (rtoc=0x8b75d0):
·! 0:00:01.833479 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: [module_start] at 0x8ae4d0
·! 0:00:01.833481 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: [module_stop] at 0x8ae4d8
·! 0:00:01.833482 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: &[module_info] at 0x8ad990
·! 0:00:01.833484 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Special: &[0x6D0F6CAE] at 0x8ae03c
·! 0:00:01.833486 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Exported module 'sys_fs' (0x1c000001, 0x90001, 0x0, 0x0)
·! 0:00:01.833489 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsSetDefaultContainer] at 0x8aec88
·! 0:00:01.833492 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAccess] at 0x8aeb90
·! 0:00:01.833494 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0x0CDA14BA] at 0x8aebc0
·! 0:00:01.833496 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsReadWithOffset] at 0x8aecf0
·! 0:00:01.833498 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsFtruncate] at 0x8ae7e8
·! 0:00:01.833500 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAllocateFileAreaWithInitialData] at 0x8aeb70
·! 0:00:01.833502 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0x13BF1286] at 0x8af550
·! 0:00:01.833504 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsMappedAllocate] at 0x8aea00
·! 0:00:01.833505 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsOpen2] at 0x8aec28
·! 0:00:01.833507 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadGetCurrentAddr] at 0x8af0f0
·! 0:00:01.833508 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsGetBlockSize] at 0x8aeb78
·! 0:00:01.833510 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsLsnGetCDA] at 0x8ae7b0
·! 0:00:01.833512 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsFGetBlockSize2] at 0x8ae9f0
·! 0:00:01.833513 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsArcadeHddSerialNumber] at 0x8af038
·! 0:00:01.833514 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsLsnLock] at 0x8ae7c0
·! 0:00:01.833516 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsLsnUnlock] at 0x8ae7c8
·! 0:00:01.833518 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAclRead] at 0x8aeb58
·! 0:00:01.833519 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadInit] at 0x8af130
·! 0:00:01.833521 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStRead] at 0x8af0f8
·! 0:00:01.833522 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsRmdir] at 0x8aec20
·! 0:00:01.833524 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsClose] at 0x8ae718
·! 0:00:01.833526 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAllocateFileAreaByFdWithoutZeroFill] at 0x8ae9a0
·! 0:00:01.833527 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsSetIoBuffer] at 0x8aeca8
·! 0:00:01.833529 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAllocateFileAreaByFdWithInitialData] at 0x8ae7d8
·! 0:00:01.833530 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0x37907F9F] at 0x8aebc8
·! 0:00:01.833531 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsMappedFree] at 0x8ae9c8
·! 0:00:01.833533 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsTruncate2] at 0x8ae7e0
·! 0:00:01.833534 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsLink] at 0x8aeb60
·! 0:00:01.833535 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsOpendir] at 0x8ae720
·! 0:00:01.833537 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsSdataOpenWithVersion] at 0x8aefc8
·! 0:00:01.833538 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsGetBlockSize2] at 0x8aebe8
·! 0:00:01.833540 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAioWrite] at 0x8af440
·! 0:00:01.833541 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsRead] at 0x8ae708
·! 0:00:01.833543 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0x5731DF45] at 0x8af068
·! 0:00:01.833544 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsReaddir] at 0x8ae728
·! 0:00:01.833545 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsChangeFileSizeWithoutAllocation] at 0x8aec30
·! 0:00:01.833547 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsLsnRead] at 0x8ae9d0
·! 0:00:01.833548 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsFcntl] at 0x8ae760
·! 0:00:01.833550 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsLsnGetCDASize] at 0x8ae7a8
·! 0:00:01.833551 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsSdataOpenByFd] at 0x8aed80
·! 0:00:01.833553 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsOpen] at 0x8aec00
·! 0:00:01.833554 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsSetIoBufferFromDefaultContainer] at 0x8aecb0
·! 0:00:01.833555 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAllocateFileAreaWithoutZeroFill] at 0x8aec38
·! 0:00:01.833557 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0x7DBB9A4D] at 0x8aebe0
·! 0:00:01.833558 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStat] at 0x8aeb38
·! 0:00:01.833560 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAioCancel] at 0x8af438
·! 0:00:01.833561 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsUnlink] at 0x8aec18
·! 0:00:01.833562 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadPutCurrentAddr] at 0x8af0e8
·! 0:00:01.833564 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsChown] at 0x8aeba0
·! 0:00:01.833565 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadWaitCallback] at 0x8af0d8
·! 0:00:01.833566 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsWriteWithOffset] at 0x8aed10
·! 0:00:01.833568 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsSymbolicLink] at 0x8aeb88
·! 0:00:01.833569 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadStart] at 0x8af108
·! 0:00:01.833570 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadWait] at 0x8af0e0
·! 0:00:01.833572 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsSetDiscReadRetrySetting] at 0x8af070
·! 0:00:01.833573 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsGetPath] at 0x8ae860
·! 0:00:01.833574 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0x964DB398] at 0x8aeaf0
·! 0:00:01.833575 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsFsync] at 0x8ae778
·! 0:00:01.833577 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsChmod] at 0x8aeb50
·! 0:00:01.833578 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsGetDirectoryEntries] at 0x8aea40
·! 0:00:01.833579 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAioFinish] at 0x8af458
·! 0:00:01.833581 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0x9FDBBA89] at 0x8af098
·! 0:00:01.833582 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsRegisterConversionCallback] at 0x8aeb30
·! 0:00:01.833584 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsLseek] at 0x8ae768
·! 0:00:01.833585 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsGetFreeSize] at 0x8aeb80
·! 0:00:01.833596 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0xADDF33CD] at 0x8aebd0
·! 0:00:01.833597 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0xAE4A225E] at 0x8aebd8
·! 0:00:01.833599 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsSdataOpen] at 0x8aed38
·! 0:00:01.833600 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadGetRingBuf] at 0x8af120
·! 0:00:01.833601 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsMkdir] at 0x8aebb8
·! 0:00:01.833602 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadGetRegid] at 0x8af110
·! 0:00:01.833604 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsUtime] at 0x8aebb0
·! 0:00:01.833615 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAioRead] at 0x8af448
·! 0:00:01.833616 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0xC85C4DE7] at 0x8aeb40
·! 0:00:01.833617 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsTruncate] at 0x8aeba8
·! 0:00:01.833618 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsFGetBlockSize] at 0x8ae780
·! 0:00:01.833620 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0xCBF1758B] at 0x8aeb68
·! 0:00:01.833621 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadGetStatus] at 0x8af118
·! 0:00:01.833622 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsFdatasync] at 0x8ae770
·! 0:00:01.833623 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadFinish] at 0x8af128
·! 0:00:01.833625 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAioInit] at 0x8af460
·! 0:00:01.833626 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsChangeFileSizeByFdWithoutAllocation] at 0x8ae998
·! 0:00:01.833627 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0xE3D28395] at 0x8aec10
·! 0:00:01.833628 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsAclWrite] at 0x8aeb98
·! 0:00:01.833629 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsWrite] at 0x8ae710
·! 0:00:01.833631 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsFstat] at 0x8ae738
·! 0:00:01.833632 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsLsnRead2] at 0x8ae9f8
·! 0:00:01.833633 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsRename] at 0x8aebf0
·! 0:00:01.833634 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0xF44C0E1D] at 0x8aeb48
·! 0:00:01.833636 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsStReadStop] at 0x8af100
·! 0:00:01.833637 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsUnregisterL10nCallbacks] at 0x8aeb20
·! 0:00:01.833638 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [0xFF29F478] at 0x8aebf8
·! 0:00:01.833639 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs export: [cellFsClosedir] at 0x8ae730
·! 0:00:01.833641 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Exported module 'sys_fs_ps2disc' (0x0, 0x0, 0x2c000001, 0x9000f)
·! 0:00:01.833644 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sys_fs_ps2disc export: [0x8160A811] at 0x8af048
·! 0:00:01.833646 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: ** Imported module 'sysPrxForUser' (ver=0x1, attr=0x9, 0x0, 0x0) [0x8ad960]
·! 0:00:01.833648 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strncmp] -> 0x8ad71c
·! 0:00:01.833651 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_lock] -> 0x8ad73c
·! 0:00:01.833653 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_unlock] -> 0x8ad75c
·! 0:00:01.833656 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_ppu_thread_create] -> 0x8ad77c
·! 0:00:01.833658 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strlen] -> 0x8ad79c
·! 0:00:01.833659 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_create] -> 0x8ad7bc
·! 0:00:01.833661 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_ppu_thread_get_id] -> 0x8ad7dc
·! 0:00:01.833663 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strcmp] -> 0x8ad7fc
·! 0:00:01.833665 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_memset] -> 0x8ad81c
·! 0:00:01.833668 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_memcpy] -> 0x8ad83c
·! 0:00:01.833669 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_strcpy] -> 0x8ad85c
·! 0:00:01.833671 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_ppu_thread_exit] -> 0x8ad87c
·! 0:00:01.833673 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_malloc] -> 0x8ad89c
·! 0:00:01.833674 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [sys_lwmutex_destroy] -> 0x8ad8bc
·! 0:00:01.833676 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LDR: **** sysPrxForUser import: [_sys_free] -> 0x8ad8dc
·! 0:00:01.836739 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} PPU: Function analysis: 450 functions (723 enqueued)
·! 0:00:01.839646 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 0 '.rdata' allocated -> 0000000011d80000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.839656 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 1 '.rdata' allocated -> 0000000011d81000 (size=0x10, aligned 0x10, ro)
·! 0:00:01.839684 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Code section 2 '.text' allocated -> 0000000011d82000 (size=0x572cd, aligned 0x10)
·! 0:00:01.839759 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 3 '.rdata' allocated -> 0000000011dda000 (size=0x60, aligned 0x10, ro)
·! 0:00:01.841524 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 4 '.pdata' allocated -> 0000000011ddb000 (size=0x79e, aligned 0x4, ro)
·! 0:00:01.841529 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} LLVM: Data section 5 '.xdata' allocated -> 0000000011ddc000 (size=0x230, aligned 0x4, ro)
·S 0:00:01.841565 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} PPU: LLVM: Loaded module v2-libfs.sprx-BB8655E4C5C49381-haswell.obj
·S 0:00:01.843644 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
·W 0:00:01.843821 {PPU[0x1000000] Thread (main_thread) [0x0084b4d0]} sys_prx: Ignored module: /dev_flash/sys/external/libsysutil_np_trophy.sprx
·W 0:00:01.843836 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23000d00, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843839 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23000d00, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843841 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23000e00, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843843 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23000e00, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843844 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23000f00, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843846 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23000f00, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843847 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23001000, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843848 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23001000, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843850 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23001100, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843851 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23001100, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843853 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23001200, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843857 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010520, protocol=0x2, control=*0x8b7990, arg4=0x80000001, name=0x5f66735f70776c00, arg6=0x0)
·W 0:00:01.843860 {PPU[0x1000000] Thread (main_thread) [0x0089facc]} sys_mutex: sys_mutex_create(mutex_id=*0x8b79ac, attr=*0xd00105d8)
·W 0:00:01.843863 {PPU[0x1000000] Thread (main_thread) [0x0089fb18]} sys_cond: sys_cond_create(cond_id=*0x8b79b0, mutex_id=0x85001500, attr=*0xd00105c0)
·W 0:00:01.843865 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b79c8, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843867 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7a50, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843869 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7ad8, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843870 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7b60, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843872 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7be8, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843874 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7c70, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843876 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7cf8, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843878 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7d80, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843879 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7e08, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843881 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7e90, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843883 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7f18, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843884 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b7fa0, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843886 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b8028, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843888 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b80b0, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843890 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b8138, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843891 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b81c0, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843893 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00104e0, protocol=0x2, control=*0x8b8238, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.843895 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010520, protocol=0x2, control=*0x8b8278, arg4=0x80000001, name=0x5f66735f61746c00, arg6=0x0)
·W 0:00:01.843897 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23001200, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843911 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23001300, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843913 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23001300, flags=0x0, pOpt=*0xd00107a0)
·W 0:00:01.843915 {PPU[0x1000000] Thread (main_thread) [0x0085260c]} sys_memory: sys_memory_allocate(size=0x10000, flags=0x200, alloc_addr=*0x8584e4)
·W 0:00:01.843923 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23000b00, flags=0x0, pOpt=*0xd0010c20)
·W 0:00:01.843925 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010b40, protocol=0x2, control=*0x5ebee8, arg4=0x80000001, name=0x5f6c763270727800, arg6=0x0)
·U 0:00:01.843937 {PPU[0x1000000] Thread (main_thread) [0x0084a61c]} sys_prx TODO: _sys_prx_register_module()
·W 0:00:01.843942 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010a90, protocol=0x2, control=*0x829338, arg4=0x80000001, name=0x5f6c635f6d747800, arg6=0x0)
·W 0:00:01.843944 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010a00, protocol=0x2, control=*0x828688, arg4=0x80000001, name=0x5f6c635f6d747800, arg6=0x0)
·W 0:00:01.843947 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010a00, protocol=0x2, control=*0x8286b0, arg4=0x80000001, name=0x5f6c635f6d747800, arg6=0x0)
·W 0:00:01.843948 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010a00, protocol=0x2, control=*0x8286d8, arg4=0x80000001, name=0x5f6c635f6d747800, arg6=0x0)
·W 0:00:01.843950 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010a00, protocol=0x2, control=*0x8285c0, arg4=0x80000001, name=0x5f6c635f6d747800, arg6=0x0)
·W 0:00:01.843952 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010a00, protocol=0x2, control=*0x8285e8, arg4=0x80000001, name=0x5f6c635f6d747800, arg6=0x0)
·W 0:00:01.843953 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010a00, protocol=0x2, control=*0x828610, arg4=0x80000001, name=0x5f6c635f6d747800, arg6=0x0)
·W 0:00:01.843955 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010a00, protocol=0x2, control=*0x828638, arg4=0x80000001, name=0x5f6c635f6d747800, arg6=0x0)
·W 0:00:01.843957 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010a00, protocol=0x2, control=*0x828660, arg4=0x80000001, name=0x5f6c635f6d747800, arg6=0x0)
·W 0:00:01.843973 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010950, protocol=0x2, control=*0x65f8c8, arg4=0x80000001, name=0x73707278000000, arg6=0x0)
·W 0:00:01.843975 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010950, protocol=0x2, control=*0x662430, arg4=0x80000001, name=0x73707278000000, arg6=0x0)
·W 0:00:01.843979 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010970, protocol=0x2, control=*0x662408, arg4=0x80000001, name=0x5ed000, arg6=0x0)
·W 0:00:01.843986 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00108f0, protocol=0x2, control=*0x825910, arg4=0x80000001, name=0x7073334844444c00, arg6=0x0)
·W 0:00:01.843990 {PPU[0x1000000] Thread (main_thread) [0x004b6ae8]} sys_time: sys_time_get_timezone(timezone=*0xd0010950, summertime=*0xd0010954)
·W 0:00:01.843997 {PPU[0x1000000] Thread (main_thread) [0x004b8558]} sys_time: sys_time_get_timezone(timezone=*0xd0010950, summertime=*0xd0010954)
·W 0:00:01.843999 {PPU[0x1000000] Thread (main_thread) [0x004b6a94]} sys_time: sys_time_get_timezone(timezone=*0xd0010950, summertime=*0xd0010954)
·W 0:00:01.844085 {PPU[0x1000000] Thread (main_thread) [0x004b8558]} sys_time: sys_time_get_timezone(timezone=*0xd0010950, summertime=*0xd0010954)
·W 0:00:01.844098 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010980, protocol=0x2, control=*0x8124d8, arg4=0x80000001, name=0x4448537464206d00, arg6=0x0)
·W 0:00:01.844796 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00107c0, protocol=0x1, control=*0x699618, arg4=0x80000001, name=0x426f6d6265724d78, arg6=0x0)
·W 0:00:01.844844 {PPU[0x1000000] Thread (main_thread) [0x00469858]} cellSysutil: cellSysutilRegisterCallback(slot=0, func=*0x62f1e8, userdata=*0x0)
·W 0:00:01.844858 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00106f0, protocol=0x2, control=*0x7e21e8, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.844864 {PPU[0x1000000] Thread (main_thread) [0x0044e2ec]} sys_memory: sys_memory_allocate(size=0x400000, flags=0x400, alloc_addr=*0xd0010580)
·W 0:00:01.844896 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010260, protocol=0x2, control=*0x867d60, arg4=0x80000001, name=0x5f67636d6c776d00, arg6=0x0)
·W 0:00:01.844899 {PPU[0x1000000] Thread (main_thread) [0x008596a0]} sys_rsx: sys_rsx_device_map(addr=*0xd0010390, a2=*0xd0010388, dev_id=0x8)
·W 0:00:01.844904 {PPU[0x1000000] Thread (main_thread) [0x008596d8]} sys_process: sys_process_get_sdk_version(pid=0x1, version=*0xd0010380)
·W 0:00:01.844907 {PPU[0x1000000] Thread (main_thread) [0x00859888]} sys_rsx: sys_rsx_memory_allocate(mem_handle=*0xd0010340, mem_addr=*0xd0010348, size=0xf900000, flags=0x80000, a5=0x300000, a6=0xf, a7=0x8)
·W 0:00:01.845912 {PPU[0x1000000] Thread (main_thread) [0x00859848]} sys_rsx: sys_rsx_context_allocate(context_id=*0xd0010344, lpar_dma_control=*0xd0010350, lpar_driver_info=*0xd0010358, lpar_reports=*0xd0010360, mem_ctx=0x1, system_mode=0x820)
·W 0:00:01.845955 {PPU[0x1000000] Thread (main_thread) [0x00859848]} sys_event: sys_event_queue_create(equeue_id=*0xd00102c8, attr=*0xd00102b0, event_queue_key=0x0, size=32)
·W 0:00:01.845960 {PPU[0x1000000] Thread (main_thread) [0x00859848]} sys_event: sys_event_port_create(eport_id=*0xd00102c8, port_type=1, name=0x0)
·W 0:00:01.845962 {PPU[0x1000000] Thread (main_thread) [0x00859848]} sys_event: sys_event_port_connect_local(eport_id=0xe003c00, equeue_id=0x8d003b00)
·W 0:00:01.846051 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x865048, param=*0xd0010220, arg=0x0, unk=0x0, prio=1, stacksize=0x4000, flags=0x1, threadname=“_gcm_intr_thread”)
·W 0:00:01.846093 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x0, ea=0x20100000, size=0x400000, flags=0xe000000000000800)
·W 0:00:01.846107 {PPU[0x1000000] Thread (main_thread) [0x0085c898]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x1, a3=0x1000, a4=0x1000, a5=0x0, a6=0x0)
·W 0:00:01.846113 {PPU[0x1000000] Thread (main_thread) [0x00859c0c]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x10a, a3=0x0, a4=0x0, a5=0x80000000, a6=0x0)
·W 0:00:01.846115 {PPU[0x1000000] Thread (main_thread) [0x0085ab40]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x10a, a3=0x1, a4=0x0, a5=0x80000000, a6=0x0)
·E 0:00:01.846119 {PPU[0x1000000] Thread (main_thread) [0x0044e600]} sys_mmapper: sys_mmapper_allocate_address(size=0x20000000, flags=0x40f, alignment=0x10000000, alloc_addr=*0xd0010600)
·W 0:00:01.846868 {PPU[0x1000000] Thread (main_thread) [0x0044e60c]} sys_memory: sys_memory_get_user_memory_size(mem_info=*0xd0010608)
·E 0:00:01.846877 {PPU[0x1000000] Thread (main_thread) [0x0044e654]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x20f, alignment=0x10000000, alloc_addr=*0xd0010600)
·W 0:00:01.847234 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd0010600)
·W 0:00:01.847251 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x50000000, mem_id=0x8003d00, flags=0x40000)
·W 0:00:01.847270 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x400000, ea=0x50000000, size=0x100000, flags=0xe000000000000800)
·W 0:00:01.847489 {PPU[0x1000000] Thread (main_thread) [0x0018fbec]} sys_spu: sys_spu_initialize(max_usable_spu=6, max_raw_spu=1)
·W 0:00:01.847503 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libsysutil_game.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:01.847507 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libsysutil_game.sprx
·W 0:00:01.847512 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23003e00, flags=0x0, pOpt=*0xd0010280)
·W 0:00:01.847514 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23003e00, flags=0x0, pOpt=*0xd0010280)
·W 0:00:01.847517 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libsysutil_misc.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:01.847520 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libsysutil_misc.sprx
·W 0:00:01.847522 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23003f00, flags=0x0, pOpt=*0xd0010280)
·W 0:00:01.847523 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23003f00, flags=0x0, pOpt=*0xd0010280)
·W 0:00:01.847526 {PPU[0x1000000] Thread (main_thread) [0x0084b210]} cellSysutil: cellSysutilGetSystemParamInt(id=0x111(ID_LANG), value=*0xd0010480)
·W 0:00:01.847530 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libsysutil_np.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:01.847532 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libsysutil_np.sprx
·W 0:00:01.847535 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23004000, flags=0x0, pOpt=*0xd0010150)
·W 0:00:01.847536 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23004000, flags=0x0, pOpt=*0xd0010150)
·W 0:00:01.847539 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libsysutil_np2.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:01.847541 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libsysutil_np2.sprx
·W 0:00:01.847543 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23004100, flags=0x0, pOpt=*0xd0010200)
·W 0:00:01.847544 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23004100, flags=0x0, pOpt=*0xd0010200)
·W 0:00:01.847547 {PPU[0x1000000] Thread (main_thread) [0x0084b210]} sceNp2: sceNp2Init(poolsize=0x20000, poolptr=*0x74e720)
·W 0:00:01.847551 {PPU[0x1000000] Thread (main_thread) [0x0018f8a4]} cellGame: cellGameBootCheck(type=*0x666c80, attributes=*0x666c84, size=*0x666ba4, dirName=*0xd0010550)
·W 0:00:01.847746 {PPU[0x1000000] Thread (main_thread) [0x0018fc88]} cellGame: cellGameGetParamString(id=100, buf=*0xd0010530, bufsize=16)
·W 0:00:01.847750 {PPU[0x1000000] Thread (main_thread) [0x0018fca8]} cellGame: cellGameGetParamInt(id=102, value=*0x666bfc)
·W 0:00:01.847752 {PPU[0x1000000] Thread (main_thread) [0x0018fcdc]} cellGame: cellGameGetParamString(id=0, buf=*0x666c00, bufsize=128)
·W 0:00:01.847754 {PPU[0x1000000] Thread (main_thread) [0x0018fcf0]} cellGame: cellGameContentPermit(contentInfoPath=*0xd00105b8, usrdirPath=*0xd00106b8)
·W 0:00:01.847798 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/”, 0x0, 0x80010003, 0x0
·W 0:00:01.847803 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/”, sb=*0xd0010348)
·W 0:00:01.847859 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0”, 0x0, 0x80010003, 0x0
·W 0:00:01.847861 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0”, sb=*0xd000fe68)
·W 0:00:01.847895 {PPU[0x1000000] Thread (main_thread) [0x008ad55c]} sys_mutex: sys_mutex_create(mutex_id=*0x2001036c, attr=*0xd000fd98)
·W 0:00:01.847898 {PPU[0x1000000] Thread (main_thread) [0x008ad59c]} sys_cond: sys_cond_create(cond_id=*0x20010370, mutex_id=0x85004200, attr=*0xd000fd80)
·W 0:00:01.847904 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x200102a8, param=*0xd000fd20, arg=0x200102a0, unk=0x0, prio=500, stacksize=0x1000, flags=0x1, threadname=“_fs_aio_thread”)
·W 0:00:01.847981 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x400000, flags=0x400, mem_id=*0xd0010260)
·W 0:00:01.847984 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x50100000, mem_id=0x8004400, flags=0x40000)
·W 0:00:01.848004 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x500000, ea=0x50100000, size=0x400000, flags=0xe000000000000800)
·W 0:00:01.848020 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010310, protocol=0x2, control=*0x812558, arg4=0x80000001, name=0x4448537464206d00, arg6=0x0)
·W 0:00:01.848040 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00101d0, protocol=0x2, control=*0x500763a8, arg4=0x80000001, name=0x4448537464206d00, arg6=0x0)
·W 0:00:01.848047 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00103c0, protocol=0x2, control=*0x500767d0, arg4=0x80000001, name=0x4448537464206d00, arg6=0x0)
·W 0:00:01.848065 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd000fd70, protocol=0x2, control=*0x50076818, arg4=0x80000001, name=0x4448537464206d00, arg6=0x0)
·W 0:00:01.848067 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd000fd70, protocol=0x2, control=*0x50076838, arg4=0x80000001, name=0x636f6e6469746900, arg6=0x0)
·W 0:00:01.848070 {PPU[0x1000000] Thread (main_thread) [0x0083fa30]} sys_lwcond: _sys_lwcond_create(lwcond_id=*0x50076834, lwmutex_id=0x95004900, control=*0x50076830, name=0x4448537464206300, arg5=0x0)
·W 0:00:01.848074 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd000fd70, protocol=0x2, control=*0x50076860, arg4=0x80000001, name=0x4448537464206d00, arg6=0x0)
·W 0:00:01.848077 {PPU[0x1000000] Thread (main_thread) [0x004592fc]} sys_semaphore: sys_semaphore_create(sem_id=*0x50077200, attr=*0xd000ff68, initial_val=0, max_val=32767)
·W 0:00:01.848080 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd000fe50, protocol=0x2, control=*0x50077208, arg4=0x80000001, name=0x4448537464206d00, arg6=0x0)
·W 0:00:01.848084 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd000fe50, protocol=0x2, control=*0x50097268, arg4=0x80000001, name=0x4448537973746500, arg6=0x0)
·W 0:00:01.848085 {PPU[0x1000000] Thread (main_thread) [0x0083fa30]} sys_lwcond: _sys_lwcond_create(lwcond_id=*0x50097284, lwmutex_id=0x95004e00, control=*0x50097280, name=0x4448537973746500, arg5=0x0)
·W 0:00:01.848087 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd000fe50, protocol=0x2, control=*0x500768a8, arg4=0x80000001, name=0x4448537973746500, arg6=0x0)
·W 0:00:01.848089 {PPU[0x1000000] Thread (main_thread) [0x0083fa30]} sys_lwcond: _sys_lwcond_create(lwcond_id=*0x500768c4, lwmutex_id=0x95005000, control=*0x500768c0, name=0x4448537973746500, arg5=0x0)
·W 0:00:01.848092 {PPU[0x1000000] Thread (main_thread) [0x004598f8]} sys_spu: sys_spu_initialize(max_usable_spu=6, max_raw_spu=0)
·W 0:00:01.848094 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd000fc90, protocol=0x2, control=*0x828700, arg4=0x80000001, name=0x5f6c635f73706600, arg6=0x0)
·W 0:00:01.848097 {PPU[0x1000000] Thread (main_thread) [0x004c15c8]} sys_event: sys_event_queue_create(equeue_id=*0x82871c, attr=*0xd000fe30, event_queue_key=0x0, size=127)
·W 0:00:01.848099 {PPU[0x1000000] Thread (main_thread) [0x004c15ec]} sys_event: sys_event_port_create(eport_id=*0x828720, port_type=1, name=0xffffffff0000dead)
·W 0:00:01.848101 {PPU[0x1000000] Thread (main_thread) [0x004c1608]} sys_event: sys_event_port_connect_local(eport_id=0xe005400, equeue_id=0x8d005300)
·W 0:00:01.848103 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x828728, param=*0xd000fd70, arg=0x0, unk=0x0, prio=996, stacksize=0x1000, flags=0x1, threadname=“_SPU_printf_server”)
·W 0:00:01.848191 {PPU[0x1000000] Thread (main_thread) [0x00870710]} sys_process: sys_process_is_spu_lock_line_reservation_address(addr=0x50097380, flags=0x2)
·W 0:00:01.848198 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848201 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848202 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848205 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848207 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848209 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848210 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848212 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848213 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848215 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848216 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848218 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848220 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848222 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848223 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848225 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848227 {PPU[0x1000000] Thread (main_thread) [0x008709dc]} sys_semaphore: sys_semaphore_create(sem_id=*0xd000fba0, attr=*0xd000fbe8, initial_val=0, max_val=1)
·W 0:00:01.848243 {PPU[0x1000000] Thread (main_thread) [0x00870c8c]} sys_spu: sys_spu_thread_group_create(id=*0xd000fba0, num=3, prio=250, attr=*0xd000fbd4)
·W 0:00:01.848260 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu: sys_spu_thread_initialize(thread=*0x500980b4, group=0x1, spu_num=0, img=*0x500980f0, attr=*0xd000fbb8, arg=*0xd000fc08)
·U 0:00:01.848262 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
·W 0:00:01.848510 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu: sys_spu_thread_initialize(thread=*0x500980b8, group=0x1, spu_num=1, img=*0x500980f0, attr=*0xd000fbb8, arg=*0xd000fc08)
·U 0:00:01.848513 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
·W 0:00:01.848688 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu: sys_spu_thread_initialize(thread=*0x500980bc, group=0x1, spu_num=2, img=*0x500980f0, attr=*0xd000fbb8, arg=*0xd000fc08)
·U 0:00:01.848690 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
·W 0:00:01.848900 {PPU[0x1000000] Thread (main_thread) [0x004c11d4]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x1, eq=0x8d005300, req=0x2, spup=*0xd000fa90)
·W 0:00:01.848906 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd000fb10, protocol=0x2, control=*0x50098130, arg4=0x80000001, name=0x5f73707550727600, arg6=0x0)
·W 0:00:01.848910 {PPU[0x1000000] Thread (main_thread) [0x0083fa30]} sys_lwcond: _sys_lwcond_create(lwcond_id=*0x5009814c, lwmutex_id=0x95006600, control=*0x50098148, name=0x5f73707550727600, arg5=0x0)
·W 0:00:01.848913 {PPU[0x1000000] Thread (main_thread) [0x008742ac]} sys_event: sys_event_queue_create(equeue_id=*0xd000fac0, attr=*0xd000fa14, event_queue_key=0x0, size=42)
·W 0:00:01.848917 {PPU[0x1000000] Thread (main_thread) [0x00879a64]} sys_process: sys_process_get_sdk_version(pid=0x1, version=*0xd000f8d0)
·W 0:00:01.848918 {PPU[0x1000000] Thread (main_thread) [0x0087404c]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x1, eq=0x8d006800, req=0xffffffffffff0000, spup=*0xd000f960)
·W 0:00:01.848921 {PPU[0x1000000] Thread (main_thread) [0x00874970]} sys_event: sys_event_port_create(eport_id=*0xd000fac4, port_type=1, name=0x0)
·W 0:00:01.848923 {PPU[0x1000000] Thread (main_thread) [0x00874990]} sys_event: sys_event_port_connect_local(eport_id=0xe006900, equeue_id=0x8d006800)
·W 0:00:01.848928 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x500980a8, param=*0xd000fa00, arg=0x50097380, unk=0x0, prio=991, stacksize=0x8000, flags=0x1, threadname=“DHSystem:SpursHdlr1”)
·W 0:00:01.848950 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x500980a0, param=*0xd000fa20, arg=0x50097380, unk=0x0, prio=991, stacksize=0x4000, flags=0x1, threadname=“DHSystem:SpursHdlr0”)
·W 0:00:01.850587 {PPU[0x1000000] Thread (main_thread) [0x00876e54]} sys_spu: sys_spu_thread_group_connect_event(id=0x1, eq=0x8d006800, et=2)
·U 0:00:01.850596 {PPU[0x1000000] Thread (main_thread) [0x00849f0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
·E 0:00:01.850606 {PPU[0x1000000] Thread (main_thread) [0x00849f0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
·W 0:00:01.850622 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x50076880, param=*0xd000fe20, arg=0x50076800, unk=0x0, prio=999, stacksize=0x1000, flags=0x1, threadname=“DHSystem SPURS Scheduler”)
·W 0:00:01.851468 {PPU[0x1000005] Thread (DHSystem:SpursHdlr0) [0x00872470]} sys_spu: sys_spu_thread_group_start(id=0x1)
·! 0:00:01.851487 {PPU[0x1000005] Thread (DHSystem:SpursHdlr0) [0x00872470]} LDR: Loaded SPU image: SPU-c551925d5640eb35b80dc1281f8509336eca9765 (<- 0)
[0] t=0x1, ls=0x100, size=0x780, addr=0x889400
[1] t=0x4, ls=0x0, size=0x20, addr=0x889b94
·! 0:00:01.851497 {PPU[0x1000005] Thread (DHSystem:SpursHdlr0) [0x00872470]} LDR: Loaded SPU image: SPU-c551925d5640eb35b80dc1281f8509336eca9765 (<- 0)
[0] t=0x1, ls=0x100, size=0x780, addr=0x889400
[1] t=0x4, ls=0x0, size=0x20, addr=0x889b94
·! 0:00:01.851506 {PPU[0x1000005] Thread (DHSystem:SpursHdlr0) [0x00872470]} LDR: Loaded SPU image: SPU-c551925d5640eb35b80dc1281f8509336eca9765 (<- 0)
[0] t=0x1, ls=0x100, size=0x780, addr=0x889400
[1] t=0x4, ls=0x0, size=0x20, addr=0x889b94
·S 0:00:01.851523 {SPU[0x2000000] Thread (DHSystem:CellSpursKernel0)} SPU: SPU Database initialized...
·! 0:00:01.851535 {SPU[0x2000000] Thread (DHSystem:CellSpursKernel0)} SPU: Function detected [0x00818-0x0084c] (size=0x34)
·S 0:00:01.851554 {SPU[0x2000000] Thread (DHSystem:CellSpursKernel0)} SPU: SPU Recompiler (ASMJIT) created...
·W 0:00:01.851600 {PPU[0x1000005] Thread (DHSystem:SpursHdlr0) [0x0087248c]} sys_spu: sys_spu_thread_group_join(id=0x1, cause=*0xd0027da0, status=*0xd0027da4)
·W 0:00:01.851621 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x50076888, param=*0xd000fe20, arg=0x50076800, unk=0x0, prio=1000, stacksize=0x2000, flags=0x1, threadname=“DHSystem SPURS Job Receiver”)
·W 0:00:01.851832 {PPU[0x1000007] Thread (DHSystem SPURS Job Receiver) [0x008742ac]} sys_event: sys_event_queue_create(equeue_id=*0xd002ccc4, attr=*0xd002cc14, event_queue_key=0x0, size=1)
·W 0:00:01.851840 {PPU[0x1000007] Thread (DHSystem SPURS Job Receiver) [0x0087404c]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x1, eq=0x8d006a00, req=0xffffffffffff0000, spup=*0xd002cb60)
·W 0:00:01.851844 {PPU[0x1000007] Thread (DHSystem SPURS Job Receiver) [0x0087ea08]} sys_event: sys_event_port_create(eport_id=*0xd002ccc8, port_type=1, name=0x0)
·W 0:00:01.851847 {PPU[0x1000007] Thread (DHSystem SPURS Job Receiver) [0x0087ea28]} sys_event: sys_event_port_connect_local(eport_id=0xe006b00, equeue_id=0x8d006a00)
·W 0:00:01.851904 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x200000, flags=0x400, mem_id=*0xd000ff40)
·W 0:00:01.851914 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x50500000, mem_id=0x8006c00, flags=0x40000)
·W 0:00:01.851943 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x900000, ea=0x50500000, size=0x200000, flags=0xe000000000000800)
·W 0:00:01.852113 {PPU[0x1000000] Thread (main_thread) [0x0019021c]} cellSysutil: cellVideoOutGetResolutionAvailability(videoOut=0, resolutionId=0x2, aspect=2, option=0)
·U 0:00:01.852119 {PPU[0x1000000] Thread (main_thread) [0x0004dadc]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd001034c, option=*0x0, waitForEvent=0)
·W 0:00:01.852134 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libsysutil_avconf_ext.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:01.852141 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libsysutil_avconf_ext.sprx
·W 0:00:01.852149 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23006d00, flags=0x0, pOpt=*0xd0010090)
·W 0:00:01.852152 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23006d00, flags=0x0, pOpt=*0xd0010090)
·W 0:00:01.852155 {PPU[0x1000000] Thread (main_thread) [0x0084b210]} cellAvconfExt: cellVideoOutSetGamma(videoOut=0, gamma=0.900000)
·W 0:00:01.852167 {PPU[0x1000000] Thread (main_thread) [0x0085ac44]} sys_rsx: sys_rsx_attribute(packageId=0x2, a2=0x1, a3=0x1, a4=0x0, a5=0x0)
·W 0:00:01.852169 {PPU[0x1000000] Thread (main_thread) [0x0085ac6c]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x101, a3=0x1, a4=0x1, a5=0x0, a6=0x0)
·W 0:00:01.852235 {PPU[0x1000000] Thread (main_thread) [0x0085bf38]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x301, a3=0x0, a4=0x32104000240, a5=0xf60000, a6=0xff80500400202000)
·W 0:00:01.852241 {PPU[0x1000000] Thread (main_thread) [0x0085bb98]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x300, a3=0x0, a4=0x100390000, a5=0x140040072000, a6=0x0)
·W 0:00:01.852243 {PPU[0x1000000] Thread (main_thread) [0x0085bb98]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x300, a3=0x1, a4=0x3a000100730000, a5=0x140040072000, a6=0x0)
·W 0:00:01.852245 {PPU[0x1000000] Thread (main_thread) [0x0085bb98]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x300, a3=0x2, a4=0x74001100ad0000, a5=0x140064072000, a6=0x0)
·W 0:00:01.852248 {PPU[0x1000000] Thread (main_thread) [0x0085bb98]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x300, a3=0x3, a4=0xae000100f50000, a5=0x20005c08e000, a6=0x0)
·W 0:00:01.852249 {PPU[0x1000000] Thread (main_thread) [0x0085bb98]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x300, a3=0x4, a4=0xf60011013d0000, a5=0x20006408e000, a6=0x0)
·W 0:00:01.852252 {PPU[0x1000000] Thread (main_thread) [0x0085ae88]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x104, a3=0x0, a4=0x500000002d0, a5=0x140000000000, a6=0x0)
·W 0:00:01.852254 {PPU[0x1000000] Thread (main_thread) [0x0085ae88]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x104, a3=0x1, a4=0x500000002d0, a5=0x1400003a0000, a6=0x0)
·W 0:00:01.852269 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010280, protocol=0x2, control=*0x70af88, arg4=0x80000001, name=0x82937800000000, arg6=0x0)
·! 0:00:01.852270 {SPU[0x2000000] Thread (DHSystem:CellSpursKernel0)} SPU: Function detected [0x006c0-0x00818] (size=0x158)
·! 0:00:01.852306 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x006c0-0x00818] (size=0x158)
·W 0:00:01.852331 {PPU[0x1000000] Thread (main_thread) [0x0083ef78]} sys_io: cellKbInit(max_connect=2)
·W 0:00:01.852358 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libgem.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:01.852362 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libgem.sprx
·W 0:00:01.852366 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23006f00, flags=0x0, pOpt=*0xd0010100)
·W 0:00:01.852367 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23006f00, flags=0x0, pOpt=*0xd0010100)
·W 0:00:01.852370 {PPU[0x1000000] Thread (main_thread) [0x0084b210]} cellGem: cellGemInit(attribute=*0xd0010388)
·W 0:00:01.852374 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libcamera.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:01.852376 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libcamera.sprx
·W 0:00:01.852379 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23007000, flags=0x0, pOpt=*0xd0010100)
·W 0:00:01.852380 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23007000, flags=0x0, pOpt=*0xd0010100)
·W 0:00:01.852382 {PPU[0x1000000] Thread (main_thread) [0x0084b210]} cellCamera: cellCameraInit()
·W 0:00:01.852386 {PPU[0x1000000] Thread (main_thread) [0x001912a8]} sys_io: cellPadInit(max_connect=7)
·! 0:00:01.852950 {SPU[0x2000000] Thread (DHSystem:CellSpursKernel0)} SPU: Function detected [0x00a00-0x01230] (size=0x830)
·W 0:00:01.853170 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/”, 0x0, 0x80010003, 0x0
·W 0:00:01.853177 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/”, sb=*0xd000fff8)
·W 0:00:01.853238 {PPU[0x1000000] Thread (main_thread) [0x008a0000]} sys_fs: sys_fs_opendir(path=“/DEV_HDD0/GAME/NPUB30491/USRDIR/”, fd=*0xd000fed0)
·W 0:00:01.853251 {PPU[0x1000000] Thread (main_thread) [0x008a0000]} vfs::get(): device not found: /DEV_HDD0/GAME/NPUB30491/USRDIR/
·E 0:00:01.853256 {PPU[0x1000000] Thread (main_thread) [0x008a0000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “/DEV_HDD0/GAME/NPUB30491/USRDIR/” [1]
·W 0:00:01.853269 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/”, 0x0, 0x80010003, 0x0
·W 0:00:01.853271 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/”, sb=*0xd000fff8)
·W 0:00:01.853307 {PPU[0x1000000] Thread (main_thread) [0x008a0000]} sys_fs: sys_fs_opendir(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/”, fd=*0xd000fed0)
·W 0:00:01.853406 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=3, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853409 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=3, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853411 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=3, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853419 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:01.853421 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000fd58)
·W 0:00:01.853459 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=3, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853466 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:01.853468 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fd58)
·W 0:00:01.853501 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=3, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853503 {PPU[0x1000000] Thread (main_thread) [0x0089f360]} sys_fs: sys_fs_closedir(fd=3)
·W 0:00:01.853513 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/”, 0x0, 0x80010003, 0x0
·W 0:00:01.853514 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/”, sb=*0xd000fff8)
·W 0:00:01.853548 {PPU[0x1000000] Thread (main_thread) [0x008a0000]} sys_fs: sys_fs_opendir(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/”, fd=*0xd000fed0)
·! 0:00:01.853697 {SPU[0x2000000] Thread (DHSystem:CellSpursKernel0)} SPU: Function detected [0x01230-0x01470] (size=0x240)
·W 0:00:01.853737 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853740 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853742 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853750 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ACHIEVEUPSELLPOPUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.853752 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ACHIEVEUPSELLPOPUP.PVM”, sb=*0xd000fd58)
·W 0:00:01.853792 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853798 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/AUDIO.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.853800 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/AUDIO.PVM”, sb=*0xd000fd58)
·W 0:00:01.853833 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853839 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/AVAILABLEGAMES.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.853841 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/AVAILABLEGAMES.PVM”, sb=*0xd000fd58)
·W 0:00:01.853872 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853877 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BETHANY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.853879 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BETHANY.PVM”, sb=*0xd000fd58)
·W 0:00:01.853910 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853915 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BETHESDA.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.853917 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BETHESDA.PVM”, sb=*0xd000fd58)
·W 0:00:01.853947 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853952 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGGUY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.853954 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGGUY.PVM”, sb=*0xd000fd58)
·W 0:00:01.853983 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.853989 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGVOLLEY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.853990 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGVOLLEY.PVM”, sb=*0xd000fd58)
·W 0:00:01.854021 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854026 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGVOLLEYTURRET.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854029 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGVOLLEYTURRET.PVM”, sb=*0xd000fd58)
·W 0:00:01.854059 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854064 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BUFF.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854066 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BUFF.PVM”, sb=*0xd000fd58)
·W 0:00:01.854100 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854106 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE01.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854108 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE01.PVM”, sb=*0xd000fd58)
·W 0:00:01.854139 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854145 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE02.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854147 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE02.PVM”, sb=*0xd000fd58)
·W 0:00:01.854178 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854184 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE03.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854186 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE03.PVM”, sb=*0xd000fd58)
·W 0:00:01.854218 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854223 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE04.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854225 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE04.PVM”, sb=*0xd000fd58)
·W 0:00:01.854255 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854261 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE05.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854262 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE05.PVM”, sb=*0xd000fd58)
·W 0:00:01.854292 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854298 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE07.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854300 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE07.PVM”, sb=*0xd000fd58)
·W 0:00:01.854329 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854335 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE08.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854336 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE08.PVM”, sb=*0xd000fd58)
·W 0:00:01.854390 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854400 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE09.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854403 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE09.PVM”, sb=*0xd000fd58)
·W 0:00:01.854446 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854453 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE10.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854455 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE10.PVM”, sb=*0xd000fd58)
·W 0:00:01.854490 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854496 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE11.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854498 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE11.PVM”, sb=*0xd000fd58)
·W 0:00:01.854531 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854537 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE12.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854538 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE12.PVM”, sb=*0xd000fd58)
·W 0:00:01.854569 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854575 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILEUNLOCKS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854577 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILEUNLOCKS.PVM”, sb=*0xd000fd58)
·W 0:00:01.854608 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854614 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CHARACTERSELECT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854616 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CHARACTERSELECT.PVM”, sb=*0xd000fd58)
·W 0:00:01.854650 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854656 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CHEATCALLBACKS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854658 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CHEATCALLBACKS.PVM”, sb=*0xd000fd58)
·W 0:00:01.854688 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·! 0:00:01.854744 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x01d88-0x0215c] (size=0x3d4)
·! 0:00:01.854745 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x01d88-0x0215c] (size=0x3d4)
·! 0:00:01.854751 {SPU[0x2000000] Thread (DHSystem:CellSpursKernel0)} SPU: Function detected [0x01d88-0x0215c] (size=0x3d4)
·W 0:00:01.854760 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/COLLECTIBLE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854763 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/COLLECTIBLE.PVM”, sb=*0xd000fd58)
·W 0:00:01.854910 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854918 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/COLLECTIBLEPOPUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854921 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/COLLECTIBLEPOPUP.PVM”, sb=*0xd000fd58)
·W 0:00:01.854957 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.854962 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CONTROLS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.854964 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CONTROLS.PVM”, sb=*0xd000fd58)
·W 0:00:01.854996 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855002 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CREATEMATCH.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855004 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CREATEMATCH.PVM”, sb=*0xd000fd58)
·W 0:00:01.855034 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855040 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DAMAGEMESSAGE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855041 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DAMAGEMESSAGE.PVM”, sb=*0xd000fd58)
·W 0:00:01.855071 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855077 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DEMONBABYCHARACTER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855079 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DEMONBABYCHARACTER.PVM”, sb=*0xd000fd58)
·W 0:00:01.855108 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855115 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DEMONBABYPOPUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855117 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DEMONBABYPOPUP.PVM”, sb=*0xd000fd58)
·W 0:00:01.855147 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855153 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARM.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855155 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARM.PVM”, sb=*0xd000fd58)
·W 0:00:01.855184 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855190 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARMLEFT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855192 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARMLEFT.PVM”, sb=*0xd000fd58)
·W 0:00:01.855222 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855228 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARMRIGHT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855230 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARMRIGHT.PVM”, sb=*0xd000fd58)
·W 0:00:01.855259 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855265 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAEYEBALL.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855267 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAEYEBALL.PVM”, sb=*0xd000fd58)
·W 0:00:01.855296 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855302 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAHEAD.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855304 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAHEAD.PVM”, sb=*0xd000fd58)
·W 0:00:01.855337 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855343 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAMGR.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855345 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAMGR.PVM”, sb=*0xd000fd58)
·W 0:00:01.855375 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855381 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESTRUCTIBLEPROP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855383 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESTRUCTIBLEPROP.PVM”, sb=*0xd000fd58)
·! 0:00:01.855383 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x01c00-0x01d88] (size=0x188)
·W 0:00:01.855413 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855418 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DISPLAY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855420 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DISPLAY.PVM”, sb=*0xd000fd58)
·W 0:00:01.855449 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855454 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLCSCREEN.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855456 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLCSCREEN.PVM”, sb=*0xd000fd58)
·W 0:00:01.855485 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855491 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDBASETYPES.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855493 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDBASETYPES.PVM”, sb=*0xd000fd58)
·W 0:00:01.855523 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855529 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDBLOBS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855530 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDBLOBS.PVM”, sb=*0xd000fd58)
·W 0:00:01.855561 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855567 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDCREDITS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855569 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDCREDITS.PVM”, sb=*0xd000fd58)
·W 0:00:01.855599 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855605 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDLEVEL.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855607 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDLEVEL.PVM”, sb=*0xd000fd58)
·W 0:00:01.855635 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855640 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDLIGHT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855642 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDLIGHT.PVM”, sb=*0xd000fd58)
·W 0:00:01.855672 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855678 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDMOVERS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855679 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDMOVERS.PVM”, sb=*0xd000fd58)
·W 0:00:01.855707 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855713 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDPLAYERCHARACTER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855715 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDPLAYERCHARACTER.PVM”, sb=*0xd000fd58)
·W 0:00:01.855745 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855751 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDPROJECTILE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855753 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDPROJECTILE.PVM”, sb=*0xd000fd58)
·W 0:00:01.855782 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855809 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDSTANDARDCHARACTER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855816 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDSTANDARDCHARACTER.PVM”, sb=*0xd000fd58)
·W 0:00:01.855885 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855894 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDTRIGGERS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855896 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDTRIGGERS.PVM”, sb=*0xd000fd58)
·W 0:00:01.855941 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855947 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ENEMY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855950 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ENEMY.PVM”, sb=*0xd000fd58)
·W 0:00:01.855989 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.855996 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ENEMYMODEFSM.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.855998 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ENEMYMODEFSM.PVM”, sb=*0xd000fd58)
·W 0:00:01.856036 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.856043 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEBULLRUSH.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.856046 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEBULLRUSH.PVM”, sb=*0xd000fd58)
·! 0:00:01.857673 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x02630-0x0284c] (size=0x21c)
·W 0:00:01.857751 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.857775 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEDEMON1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.857778 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEDEMON1.PVM”, sb=*0xd000fd58)
·W 0:00:01.857849 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.857857 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEDEMON2.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.857859 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEDEMON2.PVM”, sb=*0xd000fd58)
·W 0:00:01.857895 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.857902 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEFLOATER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.857904 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEFLOATER.PVM”, sb=*0xd000fd58)
·W 0:00:01.857936 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.857943 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEMANBIRD1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.857944 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEMANBIRD1.PVM”, sb=*0xd000fd58)
·W 0:00:01.857974 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.857980 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVERANGED.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.857982 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVERANGED.PVM”, sb=*0xd000fd58)
·W 0:00:01.858011 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858017 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FLOATER1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858019 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FLOATER1.PVM”, sb=*0xd000fd58)
·W 0:00:01.858048 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858054 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FLOATER2.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858055 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FLOATER2.PVM”, sb=*0xd000fd58)
·W 0:00:01.858084 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858090 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FRONTENDHUB.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858092 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FRONTENDHUB.PVM”, sb=*0xd000fd58)
·W 0:00:01.858121 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858127 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMECOMMON.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858129 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMECOMMON.PVM”, sb=*0xd000fd58)
·W 0:00:01.858166 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858213 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMEDLCPACK.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858216 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMEDLCPACK.PVM”, sb=*0xd000fd58)
·! 0:00:01.858223 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x028d0-0x029ac] (size=0xdc)
·! 0:00:01.858227 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x028d0-0x029ac] (size=0xdc)
·W 0:00:01.858247 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858253 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMEFLOWMGR.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858254 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMEFLOWMGR.PVM”, sb=*0xd000fd58)
·W 0:00:01.858285 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858291 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMEOVER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858293 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMEOVER.PVM”, sb=*0xd000fd58)
·W 0:00:01.858322 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858328 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMESETUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858330 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMESETUP.PVM”, sb=*0xd000fd58)
·W 0:00:01.858362 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858368 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GORESPLAT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858370 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GORESPLAT.PVM”, sb=*0xd000fd58)
·W 0:00:01.858402 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858408 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTDEMON1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858410 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTDEMON1.PVM”, sb=*0xd000fd58)
·W 0:00:01.858442 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858448 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTDEMON2.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858449 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTDEMON2.PVM”, sb=*0xd000fd58)
·W 0:00:01.858480 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858486 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTDROPPER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858487 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTDROPPER.PVM”, sb=*0xd000fd58)
·W 0:00:01.858518 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858523 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTMANBIRD1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858525 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTMANBIRD1.PVM”, sb=*0xd000fd58)
·W 0:00:01.858555 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858561 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTMANBIRD2.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858562 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTMANBIRD2.PVM”, sb=*0xd000fd58)
·W 0:00:01.858596 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858603 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTMELEE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858605 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTMELEE.PVM”, sb=*0xd000fd58)
·! 0:00:01.858634 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x01470-0x01600] (size=0x190)
·W 0:00:01.858636 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858642 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTRANGED.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858643 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTRANGED.PVM”, sb=*0xd000fd58)
·W 0:00:01.858675 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858680 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTZOMBIE1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858682 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTZOMBIE1.PVM”, sb=*0xd000fd58)
·W 0:00:01.858713 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858719 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTZOMBIE2.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858720 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GRUNTZOMBIE2.PVM”, sb=*0xd000fd58)
·W 0:00:01.858753 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858759 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GUARDTIMER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858761 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GUARDTIMER.PVM”, sb=*0xd000fd58)
·W 0:00:01.858792 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858799 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GUN.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858800 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GUN.PVM”, sb=*0xd000fd58)
·W 0:00:01.858832 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858837 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/HELPERTEXT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858839 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/HELPERTEXT.PVM”, sb=*0xd000fd58)
·W 0:00:01.858870 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858876 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/HIDDENCASEFILEPOPUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858878 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/HIDDENCASEFILEPOPUP.PVM”, sb=*0xd000fd58)
·W 0:00:01.858913 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858920 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/HIDDENCASEFILEPOPUPMANAGER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858921 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/HIDDENCASEFILEPOPUPMANAGER.PVM”, sb=*0xd000fd58)
·W 0:00:01.858953 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858959 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/HOWTOPLAY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858960 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/HOWTOPLAY.PVM”, sb=*0xd000fd58)
·W 0:00:01.858990 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.858997 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/HUD.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.858999 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/HUD.PVM”, sb=*0xd000fd58)
·W 0:00:01.859030 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859037 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/INITIALINTERACTIVE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859039 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/INITIALINTERACTIVE.PVM”, sb=*0xd000fd58)
·W 0:00:01.859070 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859076 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/INTRO.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859077 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/INTRO.PVM”, sb=*0xd000fd58)
·W 0:00:01.859108 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859114 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/INVENTORYITEM.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859115 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/INVENTORYITEM.PVM”, sb=*0xd000fd58)
·W 0:00:01.859146 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859151 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/JOINGAME.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859153 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/JOINGAME.PVM”, sb=*0xd000fd58)
·W 0:00:01.859184 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859190 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LEADERBOARDS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859191 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LEADERBOARDS.PVM”, sb=*0xd000fd58)
·W 0:00:01.859223 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859229 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LEADERBOARDSINGAME.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859231 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LEADERBOARDSINGAME.PVM”, sb=*0xd000fd58)
·W 0:00:01.859262 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859268 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOADING.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859270 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOADING.PVM”, sb=*0xd000fd58)
·W 0:00:01.859302 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859308 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOBBY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859310 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOBBY.PVM”, sb=*0xd000fd58)
·W 0:00:01.859341 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859346 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MAINLEVEL.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859348 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MAINLEVEL.PVM”, sb=*0xd000fd58)
·W 0:00:01.859377 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859383 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MAINMENU.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859385 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MAINMENU.PVM”, sb=*0xd000fd58)
·W 0:00:01.859414 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859420 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MAP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859421 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MAP.PVM”, sb=*0xd000fd58)
·W 0:00:01.859451 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859458 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MELEEWEAPON.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859460 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MELEEWEAPON.PVM”, sb=*0xd000fd58)
·W 0:00:01.859491 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859497 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MOVIEPOPUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859501 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MOVIEPOPUP.PVM”, sb=*0xd000fd58)
·W 0:00:01.859531 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859538 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MOVIESCREEN.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859540 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MOVIESCREEN.PVM”, sb=*0xd000fd58)
·W 0:00:01.859578 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859585 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MULTIPLAYER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859587 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MULTIPLAYER.PVM”, sb=*0xd000fd58)
·! 0:00:01.859605 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x01600-0x01984] (size=0x384)
·! 0:00:01.859607 {SPU[0x2000000] Thread (DHSystem:CellSpursKernel0)} SPU: Function detected [0x01600-0x01984] (size=0x384)
·! 0:00:01.859608 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x01600-0x01984] (size=0x384)
·W 0:00:01.859617 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859623 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/OBJECTIVES.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859624 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/OBJECTIVES.PVM”, sb=*0xd000fd58)
·W 0:00:01.859655 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859660 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/OPTIONS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859662 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/OPTIONS.PVM”, sb=*0xd000fd58)
·W 0:00:01.859693 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859699 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/OPTIONSINGAME.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859701 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/OPTIONSINGAME.PVM”, sb=*0xd000fd58)
·W 0:00:01.859732 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859737 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ORPHANAGE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859739 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ORPHANAGE.PVM”, sb=*0xd000fd58)
·W 0:00:01.859769 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859775 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PAUSE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859776 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PAUSE.PVM”, sb=*0xd000fd58)
·W 0:00:01.859807 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859813 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PAUSEGAMECALLBACKS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859815 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PAUSEGAMECALLBACKS.PVM”, sb=*0xd000fd58)
·W 0:00:01.859846 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859853 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PLAYERLOCATOR.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859854 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PLAYERLOCATOR.PVM”, sb=*0xd000fd58)
·W 0:00:01.859885 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859891 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PLAYERSPAWNER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859893 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PLAYERSPAWNER.PVM”, sb=*0xd000fd58)
·W 0:00:01.859922 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859928 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/POINTERTEST.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859930 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/POINTERTEST.PVM”, sb=*0xd000fd58)
·W 0:00:01.859960 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.859965 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/POINTSTEXTOBJ.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.859967 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/POINTSTEXTOBJ.PVM”, sb=*0xd000fd58)
·W 0:00:01.859996 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860001 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/POPUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860003 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/POPUP.PVM”, sb=*0xd000fd58)
·W 0:00:01.860033 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860038 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/POPUPINGAME.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860040 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/POPUPINGAME.PVM”, sb=*0xd000fd58)
·W 0:00:01.860073 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860079 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PRELUDE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860081 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PRELUDE.PVM”, sb=*0xd000fd58)
·W 0:00:01.860113 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860120 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PROBABILITYTABLE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860123 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PROBABILITYTABLE.PVM”, sb=*0xd000fd58)
·W 0:00:01.860158 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860165 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PROJECTILEPOPUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860167 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PROJECTILEPOPUP.PVM”, sb=*0xd000fd58)
·W 0:00:01.860210 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860221 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PROP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860223 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/PROP.PVM”, sb=*0xd000fd58)
·W 0:00:01.860259 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860266 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/QUITGAMECLEANUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860267 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/QUITGAMECLEANUP.PVM”, sb=*0xd000fd58)
·W 0:00:01.860303 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860310 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/REINFORCE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860312 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/REINFORCE.PVM”, sb=*0xd000fd58)
·! 0:00:01.860315 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x02868-0x028cc] (size=0x64)
·W 0:00:01.860349 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860358 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/RESULTS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860360 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/RESULTS.PVM”, sb=*0xd000fd58)
·W 0:00:01.860398 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860406 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SCRIPTS.MCL.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:01.860408 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SCRIPTS.MCL.EDAT”, sb=*0xd000fd58)
·W 0:00:01.860445 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860452 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SHELL.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860454 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SHELL.PVM”, sb=*0xd000fd58)
·W 0:00:01.860494 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860501 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SHIELDBOOMERANG.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860503 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SHIELDBOOMERANG.PVM”, sb=*0xd000fd58)
·W 0:00:01.860541 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860548 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SHIELDDROPPER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860550 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SHIELDDROPPER.PVM”, sb=*0xd000fd58)
·W 0:00:01.860587 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860593 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SHIELDGUY1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860595 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SHIELDGUY1.PVM”, sb=*0xd000fd58)
·W 0:00:01.860629 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860636 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SHIELDGUY2.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860638 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SHIELDGUY2.PVM”, sb=*0xd000fd58)
·W 0:00:01.860672 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860678 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SINGLEPLAYER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860680 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SINGLEPLAYER.PVM”, sb=*0xd000fd58)
·W 0:00:01.860710 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860716 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SPAWNER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860718 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SPAWNER.PVM”, sb=*0xd000fd58)
·W 0:00:01.860749 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860754 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SPEAKER1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860756 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SPEAKER1.PVM”, sb=*0xd000fd58)
·W 0:00:01.860785 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860792 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SPEECHTEXT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860793 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SPEECHTEXT.PVM”, sb=*0xd000fd58)
·W 0:00:01.860825 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860830 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/STATS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860832 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/STATS.PVM”, sb=*0xd000fd58)
·W 0:00:01.860865 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860872 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/STATSINVENTORY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860874 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/STATSINVENTORY.PVM”, sb=*0xd000fd58)
·! 0:00:01.860901 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x00290-0x006c0] (size=0x430)
·W 0:00:01.860904 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860910 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/STOREFRONT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860912 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/STOREFRONT.PVM”, sb=*0xd000fd58)
·W 0:00:01.860943 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860949 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/STUB.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860950 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/STUB.PVM”, sb=*0xd000fd58)
·W 0:00:01.860980 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.860986 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/TIMELINE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.860988 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/TIMELINE.PVM”, sb=*0xd000fd58)
·W 0:00:01.861019 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861025 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/TITLESCREEN.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.861027 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/TITLESCREEN.PVM”, sb=*0xd000fd58)
·W 0:00:01.861057 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861063 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/TRAP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.861065 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/TRAP.PVM”, sb=*0xd000fd58)
·W 0:00:01.861094 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861100 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/TURRET.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.861102 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/TURRET.PVM”, sb=*0xd000fd58)
·W 0:00:01.861132 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861138 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/UILEVEL.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.861140 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/UILEVEL.PVM”, sb=*0xd000fd58)
·W 0:00:01.861170 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861176 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/UNLOCKABLES.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.861178 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/UNLOCKABLES.PVM”, sb=*0xd000fd58)
·W 0:00:01.861208 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861214 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/UPSELLEXIT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.861215 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/UPSELLEXIT.PVM”, sb=*0xd000fd58)
·W 0:00:01.861245 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861251 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/UPSELLGAMEOVER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.861253 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/UPSELLGAMEOVER.PVM”, sb=*0xd000fd58)
·W 0:00:01.861282 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861288 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/VENDOR.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.861290 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/VENDOR.PVM”, sb=*0xd000fd58)
·W 0:00:01.861320 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861326 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/WEAPON.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.861328 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/WEAPON.PVM”, sb=*0xd000fd58)
·W 0:00:01.861357 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861363 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/WORLDGUIDRIVER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:01.861364 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/WORLDGUIDRIVER.PVM”, sb=*0xd000fd58)
·W 0:00:01.861394 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=4, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861396 {PPU[0x1000000] Thread (main_thread) [0x0089f360]} sys_fs: sys_fs_closedir(fd=4)
·W 0:00:01.861429 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/”, 0x0, 0x80010003, 0x0
·W 0:00:01.861431 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/”, sb=*0xd000fff8)
·W 0:00:01.861471 {PPU[0x1000000] Thread (main_thread) [0x008a0000]} sys_fs: sys_fs_opendir(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/”, fd=*0xd000fed0)
·W 0:00:01.861581 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861587 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861589 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861597 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.861600 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, sb=*0xd000fd58)
·W 0:00:01.861639 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861646 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DLC.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.861648 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DLC.FSB”, sb=*0xd000fd58)
·W 0:00:01.861680 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861686 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/EOD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.861689 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/EOD.FSB”, sb=*0xd000fd58)
·W 0:00:01.861719 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861725 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.861727 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, sb=*0xd000fd58)
·W 0:00:01.861758 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861764 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/HELL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.861766 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/HELL.FSB”, sb=*0xd000fd58)
·W 0:00:01.861797 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861803 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MASTER.FEV”, 0x0, 0x80010003, 0x0
·W 0:00:01.861806 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MASTER.FEV”, sb=*0xd000fd58)
·W 0:00:01.861837 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861844 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.861846 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, sb=*0xd000fd58)
·W 0:00:01.861877 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861883 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MUSIC.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.861886 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MUSIC.FSB”, sb=*0xd000fd58)
·W 0:00:01.861915 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861921 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/PARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.861924 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/PARK.FSB”, sb=*0xd000fd58)
·W 0:00:01.861953 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861959 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/RATZO.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.861962 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/RATZO.FSB”, sb=*0xd000fd58)
·W 0:00:01.861991 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.861998 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/STREAMED_BANK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.862000 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/STREAMED_BANK.FSB”, sb=*0xd000fd58)
·W 0:00:01.862030 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.862036 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/TOWN.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.862039 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/TOWN.FSB”, sb=*0xd000fd58)
·W 0:00:01.862069 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.862075 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.862077 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, sb=*0xd000fd58)
·W 0:00:01.862106 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.862112 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.862115 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, sb=*0xd000fd58)
·W 0:00:01.862144 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.862150 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.862152 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, sb=*0xd000fd58)
·W 0:00:01.862183 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.862189 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.862191 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, sb=*0xd000fd58)
·W 0:00:01.862222 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.862274 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:01.862277 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, sb=*0xd000fd58)
·W 0:00:01.864152 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=5, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.864163 {PPU[0x1000000] Thread (main_thread) [0x0089f360]} sys_fs: sys_fs_closedir(fd=5)
·W 0:00:01.864191 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/ENGLISH/”, 0x0, 0x80010003, 0x0
·W 0:00:01.864195 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/ENGLISH/”, sb=*0xd000fff8)
·E 0:00:01.864265 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/ENGLISH/” [1]
·W 0:00:01.864274 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/ENGLISH/”, 0x0, 0x80010003, 0x0
·W 0:00:01.864276 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/ENGLISH/”, sb=*0xd000fff8)
·E 0:00:01.864323 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/ENGLISH/” [2]
·W 0:00:01.864331 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/”, 0x0, 0x80010003, 0x0
·W 0:00:01.864332 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/”, sb=*0xd000fff8)
·! 0:00:01.864435 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x02850-0x02868] (size=0x18)
·W 0:00:01.864443 {PPU[0x1000000] Thread (main_thread) [0x008a0000]} sys_fs: sys_fs_opendir(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/”, fd=*0xd000fed0)
·W 0:00:01.864610 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.864613 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.864615 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.864627 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_BETHANY.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.864629 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_BETHANY.PAM”, sb=*0xd000fd58)
·W 0:00:01.864674 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.864721 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_BETHESDA.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.864724 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_BETHESDA.PAM”, sb=*0xd000fd58)
·W 0:00:01.864763 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.864770 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_BIG_GUY_DEMON_COLLAGE.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.864773 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_BIG_GUY_DEMON_COLLAGE.PAM”, sb=*0xd000fd58)
·W 0:00:01.864821 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.864832 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_DELETED_SCENE_1.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.864834 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_DELETED_SCENE_1.PAM”, sb=*0xd000fd58)
·! 0:00:01.864875 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x00808-0x00818] (size=0x10)
·W 0:00:01.864955 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.864964 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_DELETED_SCENE_2.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.864967 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_DELETED_SCENE_2.PAM”, sb=*0xd000fd58)
·W 0:00:01.865020 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865027 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_DEMON_GRUNT_COLLAGE.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865029 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_DEMON_GRUNT_COLLAGE.PAM”, sb=*0xd000fd58)
·W 0:00:01.865063 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865069 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_DESDEMONA_DEMON.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865071 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_DESDEMONA_DEMON.PAM”, sb=*0xd000fd58)
·W 0:00:01.865104 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865111 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_DESDEMONA_HUMAN_AND_LOGO.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865113 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_DESDEMONA_HUMAN_AND_LOGO.PAM”, sb=*0xd000fd58)
·W 0:00:01.865148 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865154 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_EP201.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865157 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_EP201.PAM”, sb=*0xd000fd58)
·W 0:00:01.865200 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865207 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_GAMEOVER.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865208 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_GAMEOVER.PAM”, sb=*0xd000fd58)
·W 0:00:01.865241 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865248 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_GRUNT_ZOMBIE_COLLAGE.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865250 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_GRUNT_ZOMBIE_COLLAGE.PAM”, sb=*0xd000fd58)
·W 0:00:01.865286 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865293 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_INTRO.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865295 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_INTRO.PAM”, sb=*0xd000fd58)
·W 0:00:01.865325 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·! 0:00:01.865346 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x00a00-0x00b00] (size=0x100)
·W 0:00:01.865344 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_MANBIRD_GRUNT_COLLAGE.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865349 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_MANBIRD_GRUNT_COLLAGE.PAM”, sb=*0xd000fd58)
·W 0:00:01.865412 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865454 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_PLAYER_CHARACTER_COLLAGE.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865457 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_PLAYER_CHARACTER_COLLAGE.PAM”, sb=*0xd000fd58)
·W 0:00:01.865505 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·! 0:00:01.865539 {SPU[0x2000000] Thread (DHSystem:CellSpursKernel0)} SPU: Function detected [0x00cc8-0x01230] (size=0x568)
·W 0:00:01.865552 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_0.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865556 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_0.PAM”, sb=*0xd000fd58)
·W 0:00:01.865595 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865603 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_1.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865605 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_1.PAM”, sb=*0xd000fd58)
·W 0:00:01.865653 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865664 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_2.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865666 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_2.PAM”, sb=*0xd000fd58)
·W 0:00:01.865701 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865713 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_3.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865716 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_3.PAM”, sb=*0xd000fd58)
·W 0:00:01.865757 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865765 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_4.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865767 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_4.PAM”, sb=*0xd000fd58)
·W 0:00:01.865820 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865826 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_5.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865828 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_5.PAM”, sb=*0xd000fd58)
·! 0:00:01.865836 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x02ae0-0x02cb0] (size=0x1d0)
·W 0:00:01.865857 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865863 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_6.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865864 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_6.PAM”, sb=*0xd000fd58)
·W 0:00:01.865893 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865899 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_7.PAM”, 0x0, 0x80010003, 0x0
·W 0:00:01.865901 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/DLD_SC_7.PAM”, sb=*0xd000fd58)
·W 0:00:01.865930 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865937 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/VIDEOLIST.TXT.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:01.865938 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/VIDEOLIST.TXT.EDAT”, sb=*0xd000fd58)
·W 0:00:01.865970 {PPU[0x1000000] Thread (main_thread) [0x0089f33c]} sys_fs: sys_fs_readdir(fd=6, dir=*0xd0010130, nread=*0xd0010028)
·W 0:00:01.865972 {PPU[0x1000000] Thread (main_thread) [0x0089f360]} sys_fs: sys_fs_closedir(fd=6)
·W 0:00:01.866001 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/MEDIA/”, 0x0, 0x80010003, 0x0
·W 0:00:01.866003 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/MEDIA/”, sb=*0xd000fff8)
·E 0:00:01.866066 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/MEDIA/” [1]
·W 0:00:01.866074 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/MODULES/”, 0x0, 0x80010003, 0x0
·W 0:00:01.866076 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/MODULES/”, sb=*0xd000fff8)
·E 0:00:01.866099 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/MODULES/” [1]
·W 0:00:01.866111 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010350, protocol=0x2, control=*0x7ce088, arg4=0x80000001, name=0x2de8000000000, arg6=0x0)
·W 0:00:01.866243 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010020, protocol=0x2, control=*0x5002e0d0, arg4=0x80000001, name=0x5067de30, arg6=0x0)
·W 0:00:01.866250 {PPU[0x1000000] Thread (main_thread) [0x0083ef78]} cellSysutil: cellAudioOutGetSoundAvailability(audioOut=0, type=0, fs=0x4, option=0)
·W 0:00:01.866253 {PPU[0x1000000] Thread (main_thread) [0x002a2e14]} cellSysutil: cellAudioOutConfigure(audioOut=0, config=*0xd00101e8, option=*0x0, waitForEvent=0)
·W 0:00:01.866260 {PPU[0x1000000] Thread (main_thread) [0x002a2bac]} cellAudio: cellAudioInit()
·W 0:00:01.866344 {PPU[0x1000000] Thread (main_thread) [0x002a2bbc]} cellAudio: cellAudioPortOpen(audioParam=*0xd00101f8, portNum=*0x5069393c)
·W 0:00:01.866348 {PPU[0x1000000] Thread (main_thread) [0x002a2bfc]} cellAudio: cellAudioGetPortConfig(portNum=0, portConfig=*0xd0010218)
·W 0:00:01.866367 {PPU[0x1000000] Thread (main_thread) [0x0029f660]} sys_semaphore: sys_semaphore_create(sem_id=*0x50018930, attr=*0xd0010050, initial_val=0, max_val=65535)
·W 0:00:01.866374 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0xd0010080, param=*0xd000ffc0, arg=0x50693aa0, unk=0x0, prio=600, stacksize=0x0, flags=0x0, threadname=“FMOD BGM status query thread”)
·! 0:00:01.867256 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x04478-0x04538] (size=0xc0)
·! 0:00:01.867257 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04478-0x04538] (size=0xc0)
·! 0:00:01.867739 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04610-0x0461c] (size=0xc)
·! 0:00:01.868672 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x03d40-0x03d78] (size=0x38)
·! 0:00:01.868671 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x03d40-0x03d78] (size=0x38)
·! 0:00:01.869188 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x03bf8-0x03c28] (size=0x30)
·! 0:00:01.870141 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x03e18-0x03ecc] (size=0xb4)
·! 0:00:01.870161 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x03e18-0x03ecc] (size=0xb4)
·! 0:00:01.870716 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x01450-0x02ae0] (size=0x1690)
·W 0:00:01.873669 {PPU[0x1000008] Thread (FMOD BGM status query thread) [0x002ac994]} cellSysutil: cellSysutilGetBgmPlaybackStatus(status=*0xd0031d40)
·W 0:00:01.874217 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_flash/sys/external/flashMP3.pic”, 0x0, 0x80010003, 0x0
·W 0:00:01.874225 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_flash/sys/external/flashMP3.pic”, flags=0, fd=*0xd000fec0, mode=0, arg=*0x0, size=0x0)
·W 0:00:01.874409 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00100e0, protocol=0x2, control=*0x5002e110, arg4=0x80000001, name=0xd0010180, arg6=0x0)
·W 0:00:01.874416 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e150, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.874419 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e190, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.874421 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e1d0, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.874424 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e210, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:01.874564 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e290, arg4=0x80000001, name=0x8, arg6=0x0)
·W 0:00:01.874681 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000fcb0)
·W 0:00:01.874685 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x50700000, mem_id=0x8007a00, flags=0x40000)
·W 0:00:01.874698 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0xb00000, ea=0x50700000, size=0x100000, flags=0xe000000000000800)
·W 0:00:01.874705 {PPU[0x1000000] Thread (main_thread) [0x0085d9fc]} cellAudio: cellAudioPortStart(portNum=0)
·W 0:00:01.874709 {PPU[0x1000000] Thread (main_thread) [0x002a2040]} sys_event: sys_event_queue_create(equeue_id=*0x50693c08, attr=*0xd001014c, event_queue_key=0x0, size=1)
·W 0:00:01.874712 {PPU[0x1000000] Thread (main_thread) [0x002a2070]} sys_event: sys_event_queue_create(equeue_id=*0x50693f60, attr=*0xd001014c, event_queue_key=0x0, size=1)
·W 0:00:01.874714 {PPU[0x1000000] Thread (main_thread) [0x002a2090]} sys_event: sys_event_port_create(eport_id=*0x50693c0c, port_type=1, name=0x0)
·W 0:00:01.874716 {PPU[0x1000000] Thread (main_thread) [0x002a20a8]} sys_event: sys_event_port_connect_local(eport_id=0xe007d00, equeue_id=0x8d007c00)
·W 0:00:01.874719 {PPU[0x1000000] Thread (main_thread) [0x002a20fc]} sys_spu: sys_spu_thread_group_create(id=*0x50693bec, num=1, prio=16, attr=*0xd001013c)
·W 0:00:01.874726 {PPU[0x1000000] Thread (main_thread) [0x002a2188]} sys_spu: sys_spu_thread_initialize(thread=*0x50693bf0, group=0x2, spu_num=0, img=*0x50693bf4, attr=*0xd0010130, arg=*0xd0010180)
·W 0:00:01.875091 {PPU[0x1000000] Thread (main_thread) [0x002a21a8]} sys_spu: sys_spu_thread_connect_event(id=0x2000003, eq=0x8d007b00, et=1, spup=9)
·W 0:00:01.875096 {PPU[0x1000000] Thread (main_thread) [0x002a21d0]} sys_spu: sys_spu_thread_bind_queue(id=0x2000003, spuq=0x8d007c00, spuq_num=0x63)
·W 0:00:01.875098 {PPU[0x1000000] Thread (main_thread) [0x002a2204]} sys_event: sys_event_queue_create(equeue_id=*0x50693c10, attr=*0xd001014c, event_queue_key=0x0, size=1)
·W 0:00:01.875100 {PPU[0x1000000] Thread (main_thread) [0x002a2230]} sys_spu: sys_spu_thread_connect_event(id=0x2000003, eq=0x8d007e00, et=1, spup=8)
·W 0:00:01.875102 {PPU[0x1000000] Thread (main_thread) [0x002a2244]} sys_spu: sys_spu_thread_group_start(id=0x2)
·! 0:00:01.875319 {PPU[0x1000000] Thread (main_thread) [0x002a2244]} LDR: Loaded SPU image: SPU-3294cfdd92d0d52b43181789b8e2330870acabb9 (<- 0)
[0] t=0x1, ls=0x80, size=0x115b0, addr=0x59bc00
[1] t=0x1, ls=0x11680, size=0x200, addr=0x5ad200
[2] t=0x2, ls=0x11880, size=0x23cf0, addr=0x0
[3] t=0x4, ls=0x0, size=0x20, addr=0x5ad414
·W 0:00:01.875323 {PPU[0x1000000] Thread (main_thread) [0x002a225c]} sys_spu: sys_spu_thread_set_spu_cfg(id=0x2000003, value=0x0)
·! 0:00:01.875623 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04538-0x04610] (size=0xd8)
·! 0:00:01.875682 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x000f0-0x00178] (size=0x88)
·! 0:00:01.877181 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x00090-0x000e0] (size=0x50)
·! 0:00:01.877838 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0e000-0x0e00c] (size=0xc)
·! 0:00:01.878361 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x035b8-0x03b68] (size=0x5b0)
·! 0:00:01.878363 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0dfb0-0x0e000] (size=0x50)
·! 0:00:01.878860 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x00790-0x007e4] (size=0x54)
·! 0:00:01.879924 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x00a30-0x00b00] (size=0xd0)
·! 0:00:01.879925 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x00a30-0x00b00] (size=0xd0)
·! 0:00:01.880477 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x03418-0x035b4] (size=0x19c)
·! 0:00:01.881494 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x02d80-0x03418] (size=0x698)
·! 0:00:01.882104 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x00658-0x00784] (size=0x12c)
·! 0:00:01.883633 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x00b00-0x00c68] (size=0x168)
·! 0:00:01.884411 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x001f8-0x00250] (size=0x58)
·! 0:00:01.885251 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04638-0x0469c] (size=0x64)
·! 0:00:01.885990 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x00178-0x001f8] (size=0x80)
·! 0:00:01.886616 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04128-0x04474] (size=0x34c)
·! 0:00:01.887270 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0dbc0-0x0dbcc] (size=0xc)
·! 0:00:01.888157 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x03c28-0x03d40] (size=0x118)
·! 0:00:01.888160 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x03c28-0x03d40] (size=0x118)
·! 0:00:01.888735 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0db98-0x0dbbc] (size=0x24)
·! 0:00:01.889460 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x00ef8-0x01370] (size=0x478)
·! 0:00:01.890643 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0db50-0x0db98] (size=0x48)
·! 0:00:01.891533 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04c00-0x04c20] (size=0x20)
·! 0:00:01.891534 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x04c00-0x04c20] (size=0x20)
·! 0:00:01.892138 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0dac0-0x0db4c] (size=0x8c)
·! 0:00:01.892701 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04ce0-0x04d80] (size=0xa0)
·! 0:00:01.894306 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x05458-0x0596c] (size=0x514)
·! 0:00:01.896034 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x054dc-0x0596c] (size=0x490)
·! 0:00:01.896045 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x054dc-0x0596c] (size=0x490)
·! 0:00:01.897124 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x054d0-0x054dc] (size=0xc)
·! 0:00:01.898524 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x05320-0x0535c] (size=0x3c)
·! 0:00:01.898534 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x05320-0x0535c] (size=0x3c)
·! 0:00:01.899195 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0aaf0-0x0ab00] (size=0x10)
·! 0:00:01.899720 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x04c60-0x04ce0] (size=0x80)
·! 0:00:01.900804 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04d80-0x04e4c] (size=0xcc)
·! 0:00:01.900804 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x04d80-0x04e4c] (size=0xcc)
·! 0:00:01.901320 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0aa88-0x0aaf0] (size=0x68)
·! 0:00:01.901839 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04ed0-0x05320] (size=0x450)
·! 0:00:01.903431 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04db0-0x04e44] (size=0x94)
·! 0:00:01.903428 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x05cd0-0x05d1c] (size=0x4c)
·! 0:00:01.904046 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x09b30-0x09b3c] (size=0xc)
·! 0:00:01.904599 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x05d20-0x05d50] (size=0x30)
·! 0:00:01.905660 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x09ae0-0x09b30] (size=0x50)
·! 0:00:01.906172 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x05360-0x05454] (size=0xf4)
·! 0:00:01.906174 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x05360-0x05454] (size=0xf4)
·! 0:00:01.906750 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0f2a8-0x0f690] (size=0x3e8)
·! 0:00:01.907294 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x03ed0-0x03fe4] (size=0x114)
·! 0:00:01.908509 {SPU[0x2000001] Thread (DHSystem:CellSpursKernel1)} SPU: Function detected [0x03b88-0x03bf4] (size=0x6c)
·! 0:00:01.909097 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x01430-0x01450] (size=0x20)
·! 0:00:01.909834 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x11300-0x11358] (size=0x58)
·! 0:00:01.910342 {SPU[0x2000002] Thread (DHSystem:CellSpursKernel2)} SPU: Function detected [0x04620-0x04638] (size=0x18)
·! 0:00:01.911624 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0df70-0x0dfac] (size=0x3c)
·W 0:00:01.911818 {PPU[0x1000000] Thread (main_thread) [0x002a227c]} cellAudio: cellAudioCreateNotifyEventQueue(id=*0x50693960, key=*0x50693968)
·W 0:00:01.911828 {PPU[0x1000000] Thread (main_thread) [0x002a227c]} sys_event: sys_event_queue_create(equeue_id=*0x50693960, attr=*0xd0010098, event_queue_key=0x80004d494f323221, size=32)
·W 0:00:01.911839 {PPU[0x1000000] Thread (main_thread) [0x002a256c]} cellAudio: cellAudioSetNotifyEventQueue(key=0x80004d494f323221)
·W 0:00:01.911858 {PPU[0x1000000] Thread (main_thread) [0x0029f660]} sys_semaphore: sys_semaphore_create(sem_id=*0x50018950, attr=*0xd000ffa0, initial_val=0, max_val=65535)
·W 0:00:01.911895 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0xd000ffd0, param=*0xd000ff10, arg=0x50693970, unk=0x0, prio=0, stacksize=0x8000, flags=0x0, threadname=“FMOD libAudio event receive thread”)
·! 0:00:01.912361 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x007e8-0x0081c] (size=0x34)
·! 0:00:01.913006 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x113a8-0x11420] (size=0x78)
·W 0:00:02.184746 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd000fff0, protocol=0x2, control=*0x5002e350, arg4=0x80000001, name=0xd0010180, arg6=0x0)
·W 0:00:02.184760 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00100e0, protocol=0x2, control=*0x5002e390, arg4=0x80000001, name=0x43208, arg6=0x0)
·W 0:00:02.184830 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e410, arg4=0x80000001, name=0x50700e90, arg6=0x0)
·W 0:00:02.184833 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e450, arg4=0x80000001, name=0x50700e90, arg6=0x0)
·W 0:00:02.184836 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e490, arg4=0x80000001, name=0x50700e90, arg6=0x0)
·W 0:00:02.184838 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e4d0, arg4=0x80000001, name=0x50700e90, arg6=0x0)
·W 0:00:02.184843 {PPU[0x1000000] Thread (main_thread) [0x0029f660]} sys_semaphore: sys_semaphore_create(sem_id=*0x50018970, attr=*0xd00101b0, initial_val=0, max_val=65535)
·W 0:00:02.184851 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0xd00101e0, param=*0xd0010120, arg=0x506916c0, unk=0x0, prio=300, stacksize=0xc000, flags=0x0, threadname=“FMOD stream thread”)
·W 0:00:02.186220 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e510, arg4=0x80000001, name=0x5002e450, arg6=0x0)
·W 0:00:02.186231 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010200, protocol=0x2, control=*0x5002e550, arg4=0x80000001, name=0x5002e450, arg6=0x0)
·W 0:00:02.186367 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libpamf.sprx”, flags=0x0, pOpt=*0x0)
·! 0:00:02.186731 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: SELF: No NPDRM control info found!
·! 0:00:02.186945 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x3c40, p_memsz=0x3c40, flags=0x400005
·W 0:00:02.186968 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** Loaded to 0xbba000 (size=0x3c40)
·! 0:00:02.186977 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x1, p_vaddr=0x3c40, p_filesz=0x290, p_memsz=0x294, flags=0x600006
·W 0:00:02.186990 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** Loaded to 0xbbe000 (size=0x294)
·! 0:00:02.186991 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0x1398, p_memsz=0x0, flags=0x0
·W 0:00:02.187001 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: Library cellPamf_Library (rtoc=0xbc6270):
·! 0:00:02.187004 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: &[module_info] at 0xbbdac4
·! 0:00:02.187006 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: &[0x6D0F6CAE] at 0xbbe00c
·! 0:00:02.187007 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Exported module 'cellPamf' (0x0, 0x0, 0x2c000001, 0x90003)
·! 0:00:02.187012 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfStreamTypeToEsFilterId] at 0xbbe050
·! 0:00:02.187015 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderSetStreamWithTypeAndChannel] at 0xbbe070
·! 0:00:02.187016 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetStreamIndex] at 0xbbe080
·! 0:00:02.187018 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfEpIteratorGetEp] at 0xbbe0e8
·! 0:00:02.187020 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderSetStreamWithTypeAndIndex] at 0xbbe078
·! 0:00:02.187022 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetNumberOfStreams] at 0xbbe030
·! 0:00:02.187024 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetEpIteratorWithTimeStamp] at 0xbbe0d8
·! 0:00:02.187026 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfGetStreamOffsetAndSize] at 0xbbe0f8
·! 0:00:02.187027 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderSetStreamWithIndex] at 0xbbe038
·! 0:00:02.187029 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetPresentationStartTime] at 0xbbe148
·! 0:00:02.187030 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfEpIteratorMove] at 0xbbe0f0
·! 0:00:02.187032 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetStreamInfo] at 0xbbe0a8
·! 0:00:02.187033 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetEsFilterId] at 0xbbe090
·! 0:00:02.187034 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [0x7AF9E578] at 0xbbe128
·! 0:00:02.187036 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfGetHeaderSize2] at 0xbbe108
·! 0:00:02.187038 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetStreamTypeAndChannel] at 0xbbe088
·! 0:00:02.187039 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderInitialize] at 0xbbe118
·! 0:00:02.187040 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfGetHeaderSize] at 0xbbe100
·! 0:00:02.187042 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetNumberOfSpecificStreams] at 0xbbe068
·! 0:00:02.187043 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfVerify] at 0xbbe120
·! 0:00:02.187044 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetNumberOfEp] at 0xbbe0b0
·! 0:00:02.187045 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetMuxRateBound] at 0xbbe140
·! 0:00:02.187047 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetEpIteratorWithIndex] at 0xbbe138
·! 0:00:02.187048 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [cellPamfReaderGetPresentationEndTime] at 0xbbe150
·! 0:00:02.187050 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf export: [0xFBE551D3] at 0xbbe130
·! 0:00:02.187052 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'sysPrxForUser' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbbda94]
·! 0:00:02.187054 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_memset] -> 0xbbd9f0
·! 0:00:02.187057 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_memcpy] -> 0xbbda10
·! 0:00:02.187059 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_memcmp] -> 0xbbda30
·! 0:00:02.187568 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: Function analysis: 79 functions (131 enqueued)
·! 0:00:02.188842 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 0 '.rdata' allocated -> 0000000011ddd000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.188852 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 1 '.rdata' allocated -> 0000000011dde000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.188863 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Code section 2 '.text' allocated -> 0000000011ddf000 (size=0x13485, aligned 0x10)
·! 0:00:02.188884 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 3 '.rdata' allocated -> 0000000011df3000 (size=0x60, aligned 0x10, ro)
·! 0:00:02.189279 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 4 '.pdata' allocated -> 0000000011df4000 (size=0x32a, aligned 0x4, ro)
·! 0:00:02.189287 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 5 '.xdata' allocated -> 0000000011df5000 (size=0xf0, aligned 0x4, ro)
·S 0:00:02.189311 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: LLVM: Loaded module v2-libpamf.sprx-9395500A1659F740-haswell.obj
·S 0:00:02.190484 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libpamf.sprx
·W 0:00:02.190505 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23008a00, flags=0x0, pOpt=*0xd00102c0)
·W 0:00:02.190510 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23008a00, flags=0x0, pOpt=*0xd00102c0)
·W 0:00:02.190529 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libsail.sprx”, flags=0x0, pOpt=*0x0)
·! 0:00:02.190928 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: SELF: No NPDRM control info found!
·! 0:00:02.192376 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x259d0, p_memsz=0x30000, flags=0x400005
·W 0:00:02.192438 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** Loaded to 0xbbf000 (size=0x30000)
·! 0:00:02.192495 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x1, p_vaddr=0x259d0, p_filesz=0x16bc, p_memsz=0x1894, flags=0x600006
·W 0:00:02.192510 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** Loaded to 0xbef000 (size=0x1894)
·! 0:00:02.192512 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0xa908, p_memsz=0x0, flags=0x0
·W 0:00:02.192551 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: Library cellSail_Library (rtoc=0xbf8510):
·! 0:00:02.192554 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: [module_start] at 0xbef5b4
·! 0:00:02.192556 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: [module_stop] at 0xbef5ac
·! 0:00:02.192558 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: &[module_info] at 0xbe3fb8
·! 0:00:02.192560 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: &[0x6D0F6CAE] at 0xbef168
·! 0:00:02.192561 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Exported module 'cellSail' (0x0, 0x0, 0x2c000001, 0x90001)
·! 0:00:02.192566 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailGraphicsAdapterGetFrame2] at 0xbefb0c
·! 0:00:02.192570 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailGraphicsAdapterGetFrame] at 0xbefb14
·! 0:00:02.192573 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerUnregisterSource] at 0xbefee4
·! 0:00:02.192576 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailRendererAudioFinalize] at 0xbef8d4
·! 0:00:02.192578 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerCloseEsVideo] at 0xbefce4
·! 0:00:02.192581 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerIsEsAudioMuted] at 0xbeff6c
·! 0:00:02.192583 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorCreateDatabase] at 0xbefc9c
·! 0:00:02.192585 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailFutureReset] at 0xbef7ec
·! 0:00:02.192587 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x0CCD506A] at 0xbef704
·! 0:00:02.192589 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorSetEs] at 0xbef744
·! 0:00:02.192591 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailAviMovieGetHeader] at 0xbef724
·! 0:00:02.192594 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSetSoundAdapter] at 0xbefc2c
·! 0:00:02.192596 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerOpenEsAudio] at 0xbefd04
·! 0:00:02.192597 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorClose] at 0xbefd74
·! 0:00:02.192599 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerInitialize] at 0xbeff04
·! 0:00:02.192601 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerGetRegisteredProtocols] at 0xbefc94
·! 0:00:02.192603 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailGraphicsAdapterPtsToTimePosition] at 0xbefae4
·! 0:00:02.192604 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerFinalize] at 0xbefef4
·! 0:00:02.192606 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSetGraphicsAdapter] at 0xbefc34
·! 0:00:02.192608 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x197EE602] at 0xbef6a4
·! 0:00:02.192610 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailGraphicsAdapterInitialize] at 0xbefb3c
·! 0:00:02.192612 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSoundAdapterSetPreferredFormat] at 0xbefa84
·! 0:00:02.192614 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerInitialize2] at 0xbeff0c
·! 0:00:02.192616 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerNext] at 0xbefcac
·! 0:00:02.192617 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x2692816B] at 0xbef6e4
·! 0:00:02.192619 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorIsAutoSelection] at 0xbef62c
·! 0:00:02.192621 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorDestroyDatabase] at 0xbefc64
·! 0:00:02.192622 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailGraphicsAdapterSetPreferredFormat] at 0xbefb2c
·! 0:00:02.192624 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x320887CC] at 0xbef6fc
·! 0:00:02.192625 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailRendererAudioNotifyOutputEos] at 0xbef94c
·! 0:00:02.192628 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailMemAllocatorInitialize] at 0xbef79c
·! 0:00:02.192629 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerOpenStream] at 0xbefd14
·! 0:00:02.192631 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerGetRepeatMode] at 0xbeff44
·! 0:00:02.192633 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailAuReceiverGet] at 0xbefb8c
·! 0:00:02.192635 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailFutureGet] at 0xbef7d4
·! 0:00:02.192636 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x3BE9899B] at 0xbef6cc
·! 0:00:02.192637 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSoundAdapterInitialize] at 0xbefa9c
·! 0:00:02.192639 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailAuReceiverInitialize] at 0xbefba4
·! 0:00:02.192641 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailAviMovieGetStreamByIndex] at 0xbef714
·! 0:00:02.192643 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x3E9B9F80] at 0xbefa14
·! 0:00:02.192644 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailGraphicsAdapterUpdateAvSync] at 0xbefaec
·! 0:00:02.192646 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailRendererVideoFinalize] at 0xbef98c
·! 0:00:02.192647 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerReplaceEventHandler] at 0xbeff24
·! 0:00:02.192649 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerOpenEsVideo] at 0xbefcfc
·! 0:00:02.192651 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSoundAdapterPtsToTimePosition] at 0xbefa6c
·! 0:00:02.192652 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x4B5A94A5] at 0xbef69c
·! 0:00:02.192654 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorGetUri] at 0xbef5c4
·! 0:00:02.192655 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailFutureInitialize] at 0xbef7cc
·! 0:00:02.192657 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerReopenEsAudio] at 0xbefcd4
·! 0:00:02.192658 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailFutureIsDone] at 0xbef7ac
·! 0:00:02.192659 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x5367B57E] at 0xbef6b4
·! 0:00:02.192661 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSourceNotifyInputEos] at 0xbef87c
·! 0:00:02.192662 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailMp4MovieGetMovieInfo] at 0xbef654
·! 0:00:02.192664 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailMp4TrackGetTrackReference] at 0xbef684
·! 0:00:02.192665 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailRendererVideoNotifyFrameDone] at 0xbefa0c
·! 0:00:02.192666 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSetParameter] at 0xbefedc
·! 0:00:02.192668 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x5FAC53DD] at 0xbef6dc
·! 0:00:02.192669 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailMp4MovieGetTrackByIndex] at 0xbef65c
·! 0:00:02.192671 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailRendererAudioInitialize] at 0xbef97c
·! 0:00:02.192672 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerUnsubscribeEvent] at 0xbeff1c
·! 0:00:02.192674 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailAviMovieGetMovieInfo] at 0xbef70c
·! 0:00:02.192675 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSubscribeEvent] at 0xbeff14
·! 0:00:02.192676 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailMp4TrackGetTrackReferenceCount] at 0xbef67c
·! 0:00:02.192678 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x7224C0F1] at 0xbef694
·! 0:00:02.192679 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerGetDescriptorCount] at 0xbeff34
·! 0:00:02.192681 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerGetCurrentDescriptor] at 0xbefc4c
·! 0:00:02.192682 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailGraphicsAdapterFinalize] at 0xbefb34
·! 0:00:02.192683 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSourceNotifyCallCompleted] at 0xbef88c
·! 0:00:02.192685 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorSetAutoSelection] at 0xbef624
·! 0:00:02.192686 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerReopenEsUser] at 0xbefcc4
·! 0:00:02.192687 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerAddDescriptor] at 0xbefd44
·! 0:00:02.192689 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSoundAdapterGetFrame] at 0xbefac4
·! 0:00:02.192690 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailMp4MovieGetTrackById] at 0xbef664
·! 0:00:02.192691 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerCloseStream] at 0xbefd0c
·! 0:00:02.192693 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x86DE3AA7] at 0xbef6ac
·! 0:00:02.192694 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailRendererVideoInitialize] at 0xbefa3c
·! 0:00:02.192695 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSetEsAudioMuted] at 0xbefd24
·! 0:00:02.192696 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorInquireCapability] at 0xbef77c
·! 0:00:02.192698 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0x9279F3D9] at 0xbef6bc
·! 0:00:02.192699 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSetRendererAudio] at 0xbefc14
·! 0:00:02.192700 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerCancel] at 0xbefc5c
·! 0:00:02.192702 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerGetParameter] at 0xbefc6c
·! 0:00:02.192703 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailRendererVideoNotifyCallCompleted] at 0xbefa1c
·! 0:00:02.192705 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailFutureFinalize] at 0xbef7a4
·! 0:00:02.192707 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSourceNotifyStreamOut] at 0xbef884
·! 0:00:02.192708 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerRemoveDescriptor] at 0xbefd3c
·! 0:00:02.192709 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSourceInitialize] at 0xbef8cc
·! 0:00:02.192711 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailFutureSet] at 0xbef7f4
·! 0:00:02.192712 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailMp4TrackGetTrackInfo] at 0xbef674
·! 0:00:02.192714 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0xA56F7CC5] at 0xbef6d4
·! 0:00:02.192715 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerOpenEsUser] at 0xbefcf4
·! 0:00:02.192716 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerIsPaused] at 0xbeff3c
·! 0:00:02.192718 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorGetCapabilities] at 0xbef784
·! 0:00:02.192719 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerCloseEsUser] at 0xbefcdc
·! 0:00:02.192720 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailRendererAudioNotifyCallCompleted] at 0xbef964
·! 0:00:02.192721 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailMp4MovieGetBrand] at 0xbef644
·! 0:00:02.192723 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorGetMediaInfo] at 0xbef5cc
·! 0:00:02.192724 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSourceSetDiagHandler] at 0xbef854
·! 0:00:02.192725 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerBoot] at 0xbeff2c
·! 0:00:02.192726 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerRegisterSource] at 0xbefeec
·! 0:00:02.192728 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerCloseEsAudio] at 0xbefcec
·! 0:00:02.192729 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0xC00A450C] at 0xbef95c
·! 0:00:02.192730 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorOpen] at 0xbefd8c
·! 0:00:02.192731 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailAviStreamGetMediaType] at 0xbef72c
·! 0:00:02.192733 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailMp4MovieGetTrackByTypeAndIndex] at 0xbef66c
·! 0:00:02.192734 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailAviStreamGetHeader] at 0xbef734
·! 0:00:02.192735 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerDumpImage] at 0xbefc8c
·! 0:00:02.192736 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0xCF03D3BA] at 0xbef6ec
·! 0:00:02.192738 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSoundAdapterFinalize] at 0xbefa94
·! 0:00:02.192740 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSetPaused] at 0xbefd34
·! 0:00:02.192741 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailMp4MovieIsCompatibleBrand] at 0xbef64c
·! 0:00:02.192742 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0xD5E100E7] at 0xbef68c
·! 0:00:02.192744 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorGetStreamType] at 0xbef5bc
·! 0:00:02.192746 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerCreateDescriptor] at 0xbefd4c
·! 0:00:02.192747 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0xD7D96074] at 0xbef6f4
·! 0:00:02.192748 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerIsEsVideoMuted] at 0xbeff74
·! 0:00:02.192750 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailAviMovieGetStreamByTypeAndIndex] at 0xbef71c
·! 0:00:02.192751 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorClearEs] at 0xbef63c
·! 0:00:02.192752 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailRendererVideoNotifyOutputEos] at 0xbefa04
·! 0:00:02.192754 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerStart] at 0xbefcbc
·! 0:00:02.192755 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerStop] at 0xbefcb4
·! 0:00:02.192757 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [0xEC695E87] at 0xbef6c4
·! 0:00:02.192758 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSetRendererVideo] at 0xbefc1c
·! 0:00:02.192759 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailAuReceiverFinalize] at 0xbefb9c
·! 0:00:02.192761 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSourceFinalize] at 0xbef804
·! 0:00:02.192762 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailDescriptorSetParameter] at 0xbef5d4
·! 0:00:02.192764 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSoundAdapterUpdateAvSync] at 0xbefa74
·! 0:00:02.192765 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSetEsVideoMuted] at 0xbefd1c
·! 0:00:02.192766 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSoundAdapterGetFormat] at 0xbefa7c
·! 0:00:02.192768 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSourceNotifySessionError] at 0xbef864
·! 0:00:02.192769 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailSourceNotifyMediaStateChanged] at 0xbef85c
·! 0:00:02.192770 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSetAuReceiver] at 0xbefc3c
·! 0:00:02.192772 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerReopenEsVideo] at 0xbefccc
·! 0:00:02.192773 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailRendererAudioNotifyFrameDone] at 0xbef954
·! 0:00:02.192774 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerSetRepeatMode] at 0xbefd2c
·! 0:00:02.192775 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailPlayerDestroyDescriptor] at 0xbefc54
·! 0:00:02.192777 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSail export: [cellSailGraphicsAdapterGetFormat] at 0xbefb24
·! 0:00:02.192779 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'cellMp4' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3da4]
·! 0:00:02.192781 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellMp4 import: [0x390BFF1F] -> 0xbe3218
·! 0:00:02.192784 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'cellSailAvi' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3dd0]
·! 0:00:02.192786 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSailAvi import: [0x9B02DB99] -> 0xbe3238
·! 0:00:02.192788 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'cellPamf' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3dfc]
·! 0:00:02.192790 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfStreamTypeToEsFilterId] -> 0xbe3258
·! 0:00:02.192792 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderGetStreamIndex] -> 0xbe3278
·! 0:00:02.192794 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfEpIteratorGetEp] -> 0xbe3298
·! 0:00:02.192796 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderSetStreamWithTypeAndIndex] -> 0xbe32b8
·! 0:00:02.192798 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderGetEpIteratorWithTimeStamp] -> 0xbe32d8
·! 0:00:02.192799 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfGetStreamOffsetAndSize] -> 0xbe32f8
·! 0:00:02.192801 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderSetStreamWithIndex] -> 0xbe3318
·! 0:00:02.192804 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderGetPresentationStartTime] -> 0xbe3338
·! 0:00:02.192806 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfEpIteratorMove] -> 0xbe3358
·! 0:00:02.192808 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderGetStreamInfo] -> 0xbe3378
·! 0:00:02.192810 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderGetStreamTypeAndChannel] -> 0xbe3398
·! 0:00:02.192811 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderInitialize] -> 0xbe33b8
·! 0:00:02.192813 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderGetNumberOfEp] -> 0xbe33d8
·! 0:00:02.192814 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderGetMuxRateBound] -> 0xbe33f8
·! 0:00:02.192816 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderGetEpIteratorWithIndex] -> 0xbe3418
·! 0:00:02.192817 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPamf import: [cellPamfReaderGetPresentationEndTime] -> 0xbe3438
·! 0:00:02.192819 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'sys_fs' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3e28]
·! 0:00:02.192821 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sys_fs import: [cellFsClose] -> 0xbe3458
·! 0:00:02.192823 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sys_fs import: [cellFsRead] -> 0xbe3478
·! 0:00:02.192825 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sys_fs import: [cellFsOpen] -> 0xbe3498
·! 0:00:02.192827 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sys_fs import: [cellFsLseek] -> 0xbe34b8
·! 0:00:02.192829 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sys_fs import: [cellFsFstat] -> 0xbe34d8
·! 0:00:02.192830 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'cellSpurs' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3e54]
·! 0:00:02.192833 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursAttributeSetNamePrefix] -> 0xbe34f8
·! 0:00:02.192835 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [_cellSpursAttributeInitialize] -> 0xbe3518
·! 0:00:02.192837 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursInitializeWithAttribute] -> 0xbe3538
·! 0:00:02.192839 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursFinalize] -> 0xbe3558
·! 0:00:02.192840 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'cellDmux' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3e80]
·! 0:00:02.192843 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxQueryEsAttr] -> 0xbe3578
·! 0:00:02.192846 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxSetStream] -> 0xbe3598
·! 0:00:02.192847 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxDisableEs] -> 0xbe35b8
·! 0:00:02.192849 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxResetEs] -> 0xbe35d8
·! 0:00:02.192851 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxReleaseAu] -> 0xbe35f8
·! 0:00:02.192853 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxPeekAu] -> 0xbe3618
·! 0:00:02.192855 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxGetAu] -> 0xbe3638
·! 0:00:02.192856 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxResetStream] -> 0xbe3658
·! 0:00:02.192858 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxEnableEs] -> 0xbe3678
·! 0:00:02.192860 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxClose] -> 0xbe3698
·! 0:00:02.192862 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxQueryAttr] -> 0xbe36b8
·! 0:00:02.192863 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxOpenExt] -> 0xbe36d8
·! 0:00:02.192865 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellDmux import: [cellDmuxFlushEs] -> 0xbe36f8
·! 0:00:02.192866 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'cellAdec' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3eac]
·! 0:00:02.192869 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellAdec import: [cellAdecDecodeAu] -> 0xbe3718
·! 0:00:02.192872 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellAdec import: [cellAdecStartSeq] -> 0xbe3738
·! 0:00:02.192873 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellAdec import: [cellAdecQueryAttr] -> 0xbe3758
·! 0:00:02.192875 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellAdec import: [cellAdecClose] -> 0xbe3778
·! 0:00:02.192877 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellAdec import: [cellAdecGetPcm] -> 0xbe3798
·! 0:00:02.192878 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellAdec import: [cellAdecGetPcmItem] -> 0xbe37b8
·! 0:00:02.192880 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellAdec import: [cellAdecOpenExt] -> 0xbe37d8
·! 0:00:02.192882 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellAdec import: [cellAdecEndSeq] -> 0xbe37f8
·! 0:00:02.192883 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'libvdec' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3ed8]
·! 0:00:02.192886 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** libvdec import: [cellVdecOpenEx] -> 0xbe3818
·! 0:00:02.192888 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** libvdec import: [cellVdecClose] -> 0xbe3838
·! 0:00:02.192889 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** libvdec import: [cellVdecGetPicItem] -> 0xbe3858
·! 0:00:02.192891 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** libvdec import: [cellVdecDecodeAu] -> 0xbe3878
·! 0:00:02.192893 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** libvdec import: [cellVdecGetPicture] -> 0xbe3898
·! 0:00:02.192894 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** libvdec import: [cellVdecEndSeq] -> 0xbe38b8
·! 0:00:02.192896 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** libvdec import: [cellVdecGetPictureExt] -> 0xbe38d8
·! 0:00:02.192897 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** libvdec import: [cellVdecStartSeq] -> 0xbe38f8
·! 0:00:02.192899 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** libvdec import: [cellVdecQueryAttrEx] -> 0xbe3918
·! 0:00:02.192901 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** libvdec import: [cellVdecSetFrameRate] -> 0xbe3938
·! 0:00:02.192902 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'cellApostSrcMini' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3f04]
·! 0:00:02.192904 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellApostSrcMini import: [0x24F4ECD3] -> 0xbe3958
·! 0:00:02.192906 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellApostSrcMini import: [0x752E10C4] -> 0xbe3978
·! 0:00:02.192908 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellApostSrcMini import: [0x8A6D4227] -> 0xbe3998
·! 0:00:02.192909 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellApostSrcMini import: [0x9AAA0039] -> 0xbe39b8
·! 0:00:02.192911 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellApostSrcMini import: [0xCF350A4C] -> 0xbe39d8
·! 0:00:02.192912 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'sysPrxForUser' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3f30]
·! 0:00:02.192914 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_strncmp] -> 0xbe39f8
·! 0:00:02.192916 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwmutex_lock] -> 0xbe3a18
·! 0:00:02.192921 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwmutex_unlock] -> 0xbe3a38
·! 0:00:02.192923 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwcond_destroy] -> 0xbe3a58
·! 0:00:02.192925 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_ppu_thread_create] -> 0xbe3a78
·! 0:00:02.192927 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwcond_wait] -> 0xbe3a98
·! 0:00:02.192929 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_strlen] -> 0xbe3ab8
·! 0:00:02.192931 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwmutex_create] -> 0xbe3ad8
·! 0:00:02.192933 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_ppu_thread_get_id] -> 0xbe3af8
·! 0:00:02.192934 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_strcmp] -> 0xbe3b18
·! 0:00:02.192936 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_memset] -> 0xbe3b38
·! 0:00:02.192938 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_memcpy] -> 0xbe3b58
·! 0:00:02.192940 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_strchr] -> 0xbe3b78
·! 0:00:02.192941 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_printf] -> 0xbe3b98
·! 0:00:02.192943 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_ppu_thread_exit] -> 0xbe3bb8
·! 0:00:02.192945 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwmutex_destroy] -> 0xbe3bd8
·! 0:00:02.192947 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_strncpy] -> 0xbe3bf8
·! 0:00:02.192949 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwcond_create] -> 0xbe3c18
·! 0:00:02.192950 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [sys_lwcond_signal] -> 0xbe3c38
·! 0:00:02.192952 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'cellSysmodule' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3f5c]
·! 0:00:02.192954 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule import: [cellSysmoduleUnloadModule] -> 0xbe3c58
·! 0:00:02.192956 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule import: [cellSysmoduleLoadModule] -> 0xbe3c78
·! 0:00:02.192958 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule import: [cellSysmodule_B498BF77] -> 0xbe3c98
·! 0:00:02.192959 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSysmodule import: [cellSysmodule_D9B8C0EE] -> 0xbe3cb8
·! 0:00:02.192961 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'cellVpost' (ver=0x1, attr=0x9, 0x0, 0x0) [0xbe3f88]
·! 0:00:02.192963 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellVpost import: [cellVpostClose] -> 0xbe3cd8
·! 0:00:02.192965 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellVpost import: [cellVpostOpenEx] -> 0xbe3cf8
·! 0:00:02.192966 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellVpost import: [cellVpostQueryAttr] -> 0xbe3d18
·! 0:00:02.192968 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellVpost import: [cellVpostExec] -> 0xbe3d38
·W 0:00:02.194803 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: [0xbd16e8] Jump table not found! 0xbd1994-0xbef000
·S 0:00:02.199685 {Audio Thread} XAudio 2.9 initialized
·! 0:00:02.199809 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0f790-0x0f850] (size=0xc0)
·W 0:00:02.199840 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199845 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199849 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199852 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199855 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199858 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199861 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199864 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199867 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199872 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199875 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199878 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199881 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199884 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199887 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199890 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199893 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199895 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199898 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199901 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199904 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199907 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199910 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199913 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199919 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199922 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199925 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199928 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199931 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199934 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·W 0:00:02.199937 {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)
·! 0:00:02.203097 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: Function analysis: 582 functions (1198 enqueued)
·! 0:00:02.209564 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 0 '.rdata' allocated -> 0000000011df6000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.209580 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 1 '.rdata' allocated -> 0000000011df7000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.209586 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 2 '.rdata' allocated -> 0000000011df8000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.209589 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 3 '.rdata' allocated -> 0000000011df9000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.209657 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Code section 4 '.text' allocated -> 0000000011dfa000 (size=0xd95e5, aligned 0x10)
·! 0:00:02.209917 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 5 '.rdata' allocated -> 0000000011ed4000 (size=0x60, aligned 0x10, ro)
·! 0:00:02.215336 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 6 '.pdata' allocated -> 0000000011ed5000 (size=0x111c, aligned 0x4, ro)
·! 0:00:02.215351 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 7 '.xdata' allocated -> 0000000011ed7000 (size=0x4fc, aligned 0x4, ro)
·S 0:00:02.215552 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: LLVM: Loaded module v2-libsail.sprx-92282F9CBDEF4FDC-haswell.obj
·S 0:00:02.220867 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsail.sprx
·W 0:00:02.220911 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x23008b00, flags=0x0, pOpt=*0xd00102c0)
·W 0:00:02.220915 {PPU[0x1000000] Thread (main_thread) [0x00bbf040]} sys_process: sys_process_get_sdk_version(pid=0x1, version=*0xd00101b0)
·U 0:00:02.220917 {PPU[0x1000000] Thread (main_thread) [0x00be31c4]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
·W 0:00:02.220921 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x23008b00, flags=0x0, pOpt=*0xd00102c0)
·W 0:00:02.220942 {PPU[0x1000000] Thread (main_thread) [0x0084b210]} cellSysutil: cellAudioOutGetNumberOfDevice(audioOut=0)
·! 0:00:02.220941 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0eb48-0x0ed90] (size=0x248)
·W 0:00:02.220944 {PPU[0x1000000] Thread (main_thread) [0x00306a58]} cellSysutil: cellAudioOutConfigure(audioOut=0, config=*0xd0010558, option=*0x0, waitForEvent=0)
·W 0:00:02.220946 {PPU[0x1000000] Thread (main_thread) [0x00306a9c]} cellAudio: cellAudioInit()
·W 0:00:02.220949 {PPU[0x1000000] Thread (main_thread) [0x00306adc]} sys_event: sys_event_queue_create(equeue_id=*0x7dbcb0, attr=*0xd0010568, event_queue_key=0x0, size=32)
·W 0:00:02.220952 {PPU[0x1000000] Thread (main_thread) [0x00306afc]} sys_event: sys_event_port_create(eport_id=*0x7dbcb4, port_type=1, name=0x0)
·W 0:00:02.220954 {PPU[0x1000000] Thread (main_thread) [0x00306b14]} sys_event: sys_event_port_connect_local(eport_id=0xe008d00, equeue_id=0x8d008c00)
·W 0:00:02.220956 {PPU[0x1000000] Thread (main_thread) [0x00306b30]} sys_memory: sys_memory_container_create(cid=*0x7dbcb8, size=0x200000)
·W 0:00:02.220965 {PPU[0x1000000] Thread (main_thread) [0x00870710]} sys_process: sys_process_is_spu_lock_line_reservation_address(addr=0x7dbd00, flags=0x2)
·W 0:00:02.220969 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220972 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220973 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220975 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220976 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220977 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220980 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220981 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220983 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220985 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220986 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220988 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220990 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220992 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220993 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220995 {PPU[0x1000000] Thread (main_thread) [0x00870860]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.220996 {PPU[0x1000000] Thread (main_thread) [0x008709dc]} sys_semaphore: sys_semaphore_create(sem_id=*0xd0010200, attr=*0xd0010248, initial_val=0, max_val=1)
·W 0:00:02.221026 {PPU[0x1000000] Thread (main_thread) [0x00870c8c]} sys_spu: sys_spu_thread_group_create(id=*0xd0010200, num=4, prio=100, attr=*0xd0010234)
·U 0:00:02.221028 {PPU[0x1000000] Thread (main_thread) [0x00870c8c]} sys_spu TODO: Unsupported SPU Thread Group type (0x4)
·W 0:00:02.221037 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu: sys_spu_thread_initialize(thread=*0x7dca34, group=0x3, spu_num=0, img=*0x7dca70, attr=*0xd0010218, arg=*0xd0010268)
·U 0:00:02.221039 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
·! 0:00:02.221537 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0f748-0x0f78c] (size=0x44)
·W 0:00:02.221560 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu: sys_spu_thread_initialize(thread=*0x7dca38, group=0x3, spu_num=1, img=*0x7dca70, attr=*0xd0010218, arg=*0xd0010268)
·U 0:00:02.221564 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
·W 0:00:02.221831 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu: sys_spu_thread_initialize(thread=*0x7dca3c, group=0x3, spu_num=2, img=*0x7dca70, attr=*0xd0010218, arg=*0xd0010268)
·U 0:00:02.221834 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
·! 0:00:02.221979 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x02a10-0x02ad4] (size=0xc4)
·W 0:00:02.222674 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu: sys_spu_thread_initialize(thread=*0x7dca40, group=0x3, spu_num=3, img=*0x7dca70, attr=*0xd0010218, arg=*0xd0010268)
·U 0:00:02.222678 {PPU[0x1000000] Thread (main_thread) [0x00870d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
·W 0:00:02.223077 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010170, protocol=0x2, control=*0x7dcab0, arg4=0x80000001, name=0x5f73707550727600, arg6=0x0)
·W 0:00:02.223083 {PPU[0x1000000] Thread (main_thread) [0x0083fa30]} sys_lwcond: _sys_lwcond_create(lwcond_id=*0x7dcacc, lwmutex_id=0x95009f00, control=*0x7dcac8, name=0x5f73707550727600, arg5=0x0)
·W 0:00:02.223087 {PPU[0x1000000] Thread (main_thread) [0x008742ac]} sys_event: sys_event_queue_create(equeue_id=*0xd0010120, attr=*0xd0010074, event_queue_key=0x0, size=42)
·W 0:00:02.223091 {PPU[0x1000000] Thread (main_thread) [0x0087404c]} sys_spu: sys_spu_thread_group_connect_event_all_threads(id=0x3, eq=0x8d00a100, req=0xffffffffffff0000, spup=*0xd000ffc0)
·W 0:00:02.223095 {PPU[0x1000000] Thread (main_thread) [0x00874970]} sys_event: sys_event_port_create(eport_id=*0xd0010124, port_type=1, name=0x0)
·W 0:00:02.223097 {PPU[0x1000000] Thread (main_thread) [0x00874990]} sys_event: sys_event_port_connect_local(eport_id=0xe00a200, equeue_id=0x8d00a100)
·W 0:00:02.223103 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x7dca28, param=*0xd0010060, arg=0x7dbd00, unk=0x0, prio=300, stacksize=0x8000, flags=0x1, threadname=“PS3FMVideSpursHdlr1”)
·W 0:00:02.223172 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x7dca20, param=*0xd0010080, arg=0x7dbd00, unk=0x0, prio=300, stacksize=0x4000, flags=0x1, threadname=“PS3FMVideSpursHdlr0”)
·W 0:00:02.223227 {PPU[0x1000000] Thread (main_thread) [0x00876e54]} sys_spu: sys_spu_thread_group_connect_event(id=0x3, eq=0x8d00a100, et=2)
·U 0:00:02.223231 {PPU[0x1000000] Thread (main_thread) [0x00849f0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
·E 0:00:02.223236 {PPU[0x1000000] Thread (main_thread) [0x00849f0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [2]
·W 0:00:02.223259 {PPU[0x1000000] Thread (main_thread) [0x00bc2840]} sys_mutex: sys_mutex_create(mutex_id=*0x7dcea4, attr=*0xd0010388)
·W 0:00:02.223264 {PPU[0x1000000] Thread (main_thread) [0x00bc288c]} sys_cond: sys_cond_create(cond_id=*0x7dcea8, mutex_id=0x8500a300, attr=*0xd0010370)
·W 0:00:02.223267 {PPU[0x1000000] Thread (main_thread) [0x00bc2840]} sys_mutex: sys_mutex_create(mutex_id=*0x7dcf68, attr=*0xd0010388)
·W 0:00:02.223268 {PPU[0x1000000] Thread (main_thread) [0x00bc288c]} sys_cond: sys_cond_create(cond_id=*0x7dcf6c, mutex_id=0x8500a500, attr=*0xd0010370)
·W 0:00:02.223271 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00102b0, protocol=0x2, control=*0x7dcdd8, arg4=0x80000001, name=0x5f73616961763000, arg6=0x0)
·W 0:00:02.223277 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010390, protocol=0x2, control=*0x7dd180, arg4=0x80000001, name=0x5f73616973613000, arg6=0x0)
·W 0:00:02.223284 {PPU[0x1000000] Thread (main_thread) [0x00841788]} sys_memory: sys_memory_allocate(size=0x30000, flags=0x200, alloc_addr=*0xd00103e0)
·W 0:00:02.223305 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010230, protocol=0x2, control=*0x200a01c8, arg4=0x80000001, name=0x5f6c763268656100, arg6=0x0)
·W 0:00:02.223316 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010340, protocol=0x2, control=*0x200a0860, arg4=0x80000001, name=0x5f6d787230303400, arg6=0x0)
·W 0:00:02.223324 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00101d0, protocol=0x2, control=*0x200a14e0, arg4=0x80000001, name=0x5f6d787232303000, arg6=0x0)
·W 0:00:02.223328 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00101d0, protocol=0x2, control=*0x200a1578, arg4=0x80000001, name=0x5f6d787236303100, arg6=0x0)
·W 0:00:02.223333 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00101d0, protocol=0x2, control=*0x200a15f8, arg4=0x80000001, name=0x5f6d787238303200, arg6=0x0)
·W 0:00:02.223337 {PPU[0x1000000] Thread (main_thread) [0x00364e24]} sys_mutex: sys_mutex_create(mutex_id=*0x200a1360, attr=*0x200a1368)
·W 0:00:02.223339 {PPU[0x1000000] Thread (main_thread) [0x00364e48]} sys_cond: sys_cond_create(cond_id=*0x200a1344, mutex_id=0x8500ae00, attr=*0x200a1348)
·W 0:00:02.223342 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x200a1390, param=*0xd0010230, arg=0x200a12b0, unk=0x0, prio=404, stacksize=0x8000, flags=0x0, threadname=“_sys_MixerChStripMain”)
·W 0:00:02.223407 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010260, protocol=0x2, control=*0x200a1430, arg4=0x80000001, name=0x5f6d787230323200, arg6=0x0)
·W 0:00:02.223420 {PPU[0x1000000] Thread (main_thread) [0x0035d390]} sys_mutex: sys_mutex_create(mutex_id=*0x200a0600, attr=*0x200a0608)
·W 0:00:02.223422 {PPU[0x1000000] Thread (main_thread) [0x0035d3b4]} sys_cond: sys_cond_create(cond_id=*0x200a05e0, mutex_id=0x8500b100, attr=*0x200a05e8)
·W 0:00:02.223424 {PPU[0x1000000] Thread (main_thread) [0x0035d440]} sys_mutex: sys_mutex_create(mutex_id=*0x200a0650, attr=*0x200a0658)
·W 0:00:02.223426 {PPU[0x1000000] Thread (main_thread) [0x0035d464]} sys_cond: sys_cond_create(cond_id=*0x200a0634, mutex_id=0x8500b300, attr=*0x200a0638)
·W 0:00:02.223428 {PPU[0x1000000] Thread (main_thread) [0x0035d4e8]} sys_mutex: sys_mutex_create(mutex_id=*0x200a08a8, attr=*0x200a08b0)
·W 0:00:02.223429 {PPU[0x1000000] Thread (main_thread) [0x0035d50c]} sys_cond: sys_cond_create(cond_id=*0x200a0888, mutex_id=0x8500b500, attr=*0x200a0890)
·W 0:00:02.223431 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x200a05d0, param=*0xd0010310, arg=0x7de5d0, unk=0x0, prio=402, stacksize=0x4000, flags=0x0, threadname=“_sys_mixerSurBusReq”)
·W 0:00:02.223489 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010400, protocol=0x2, control=*0x7de608, arg4=0x80000001, name=0x5f6d787230303100, arg6=0x0)
·W 0:00:02.223493 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010400, protocol=0x2, control=*0x7de5e0, arg4=0x80000001, name=0x5f6d787230303200, arg6=0x0)
·W 0:00:02.223495 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x7de648, param=*0xd00103d0, arg=0x0, unk=0x0, prio=400, stacksize=0x8000, flags=0x0, threadname=“_cellsurMixerMain”)
·W 0:00:02.223545 {PPU[0x100000f] Thread (_cellsurMixerMain) [0x0035f754]} sys_event: sys_event_queue_create(equeue_id=*0x7de624, attr=*0x7df6d0, event_queue_key=0x8000cafe02460300, size=2)
·W 0:00:02.223557 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010400, protocol=0x2, control=*0x7de130, arg4=0x80000001, name=0x5f6d787230303300, arg6=0x0)
·W 0:00:02.223560 {PPU[0x1000000] Thread (main_thread) [0x0083ef78]} cellAudio: cellAudioPortOpen(audioParam=*0x7de668, portNum=*0x7de5d8)
·W 0:00:02.223563 {PPU[0x1000000] Thread (main_thread) [0x0035e760]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x7de688)
·W 0:00:02.223571 {PPU[0x1000000] Thread (main_thread) [0x0035e78c]} cellAudio: cellAudioPortStart(portNum=1)
·W 0:00:02.223572 {PPU[0x1000000] Thread (main_thread) [0x0035d944]} cellAudio: cellAudioSetNotifyEventQueue(key=0x8000cafe02460300)
·W 0:00:02.223577 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0xe00000, flags=0x400, mem_id=*0xd0010210)
·W 0:00:02.223580 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x50800000, mem_id=0x800bb00, flags=0x40000)
·W 0:00:02.223642 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0xc00000, ea=0x50800000, size=0xe00000, flags=0xe000000000000800)
·W 0:00:02.223649 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x1a00000, flags=0x400, mem_id=*0xd0010210)
·W 0:00:02.223651 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x51600000, mem_id=0x800bc00, flags=0x40000)
·! 0:00:02.223660 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x00400-0x00644] (size=0x244)
·! 0:00:02.224439 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0e138-0x0e908] (size=0x7d0)
·E 0:00:02.225588 {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x0083f4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
·E 0:00:02.225596 {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x0083f4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
·E 0:00:02.225601 {PPU[0x100000d] Thread (_sys_MixerChStripMain) [0x0083f4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
·E 0:00:02.225628 {PPU[0x100000f] Thread (_cellsurMixerMain) [0x0035f53c]} 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
·! 0:00:02.225636 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x05f80-0x08738] (size=0x27b8)
·W 0:00:02.225655 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x1a00000, ea=0x51600000, size=0x1a00000, flags=0xe000000000000800)
·W 0:00:02.225669 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd0010390, protocol=0x2, control=*0x7dd298, arg4=0x80000001, name=0x5f73616967613000, arg6=0x0)
·W 0:00:02.225677 {PPU[0x1000000] Thread (main_thread) [0x00bc2648]} sys_mutex: sys_mutex_create(mutex_id=*0xd00105a0, attr=*0xd0010468)
·W 0:00:02.225680 {PPU[0x1000000] Thread (main_thread) [0x00bc2694]} sys_cond: sys_cond_create(cond_id=*0xd00105a4, mutex_id=0x8500be00, attr=*0xd0010450)
·W 0:00:02.225685 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x7dce88, param=*0xd00103f0, arg=0x7dcd20, unk=0x0, prio=900, stacksize=0x3000, flags=0x1, threadname=“_libsail-control”)
·! 0:00:02.230619 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x08d70-0x0907c] (size=0x30c)
·! 0:00:02.231273 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0dc58-0x0ddf0] (size=0x198)
·! 0:00:02.232844 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x08978-0x08d6c] (size=0x3f4)
·! 0:00:02.233873 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x002a0-0x00400] (size=0x160)
·E 0:00:02.234757 {PPU[0x100000f] Thread (_cellsurMixerMain) [0x0035f53c]} 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
·E 0:00:02.234854 {PPU[0x100000f] Thread (_cellsurMixerMain) [0x0035f53c]} 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
·W 0:00:02.234884 {PPU[0x1000010] Thread (_libsail-control) [0x00bc2840]} sys_mutex: sys_mutex_create(mutex_id=*0x50726418, attr=*0xd0070a28)
·W 0:00:02.234892 {PPU[0x1000010] Thread (_libsail-control) [0x00bc288c]} sys_cond: sys_cond_create(cond_id=*0x5072641c, mutex_id=0x8500c000, attr=*0xd0070a10)
·W 0:00:02.234895 {PPU[0x1000010] Thread (_libsail-control) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00709f0, protocol=0x2, control=*0x50726420, arg4=0x80000001, name=0x5f73616961643100, arg6=0x0)
·W 0:00:02.234901 {PPU[0x1000010] Thread (_libsail-control) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x50726410, param=*0xd0070a40, arg=0x507263a0, unk=0x0, prio=450, stacksize=0x1000, flags=0x1, threadname=“_libsail-adec_copy”)
·W 0:00:02.234959 {PPU[0x1000010] Thread (_libsail-control) [0x00bc2840]} sys_mutex: sys_mutex_create(mutex_id=*0x50726560, attr=*0xd0070a28)
·W 0:00:02.234966 {PPU[0x1000010] Thread (_libsail-control) [0x00bc288c]} sys_cond: sys_cond_create(cond_id=*0x50726564, mutex_id=0x8500c300, attr=*0xd0070a10)
·W 0:00:02.234969 {PPU[0x1000010] Thread (_libsail-control) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00709f0, protocol=0x2, control=*0x50726568, arg4=0x80000001, name=0x5f73616976643100, arg6=0x0)
·W 0:00:02.234972 {PPU[0x1000010] Thread (_libsail-control) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x50726558, param=*0xd0070a40, arg=0x50726520, unk=0x0, prio=550, stacksize=0x1000, flags=0x1, threadname=“_libsail-vdec_copy”)
·E 0:00:02.235019 {PPU[0x1000010] Thread (_libsail-control) [0x00bd11cc]} 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
·W 0:00:02.235035 {PPU[0x1000000] Thread (main_thread) [0x00bc2428]} sys_cond: sys_cond_destroy(cond_id=0x8600bf00)
·W 0:00:02.235038 {PPU[0x1000000] Thread (main_thread) [0x00bc2434]} sys_mutex: sys_mutex_destroy(mutex_id=0x8500be00)
·W 0:00:02.235120 {PPU[0x1000000] Thread (main_thread) [0x0049d644]} sys_semaphore: sys_semaphore_create(sem_id=*0x827998, attr=*0xd00107b0, initial_val=0, max_val=64)
·W 0:00:02.235123 {PPU[0x1000000] Thread (main_thread) [0x0049d694]} sys_mutex: sys_mutex_create(mutex_id=*0x82799c, attr=*0xd00107d0)
·W 0:00:02.235125 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x827990, param=*0xd00106f0, arg=0x0, unk=0x0, prio=1002, stacksize=0x4000, flags=0x1, threadname=“clothIterMain”)
·W 0:00:02.235208 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.235213 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fd38)
·W 0:00:02.235318 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.235321 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd0010268)
·W 0:00:02.235364 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: sceNpDrmIsAvailable(k_licensee=*0x666bb0, drm_path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”)
·! 0:00:02.235409 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): KLicense key 2e49e0ac78e615cab9f04032d413a290
·W 0:00:02.235571 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): Rap file not found: /dev_hdd0/home/00000001/exdata/UP2041-NPUB30491_00-UGLYAMERICANSTRL.rap
·W 0:00:02.235588 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.235592 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, flags=0, fd=*0xd00101f0, mode=0, arg=*0xd0010340, size=0x8)
·W 0:00:02.236119 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.236124 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000fd38)
·W 0:00:02.236182 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.236185 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd0010268)
·W 0:00:02.236216 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: sceNpDrmIsAvailable(k_licensee=*0x666bb0, drm_path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”)
·! 0:00:02.236245 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): KLicense key 2e49e0ac78e615cab9f04032d413a290
·W 0:00:02.236322 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): Rap file not found: /dev_hdd0/home/00000001/exdata/UP2041-NPUB30491_00-UGLYAMERICANSTRL.rap
·W 0:00:02.236334 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.236337 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, flags=0, fd=*0xd00101f0, mode=0, arg=*0xd0010340, size=0x8)
·W 0:00:02.242637 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x200000, flags=0x400, mem_id=*0xd0010470)
·W 0:00:02.242647 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53000000, mem_id=0x800c800, flags=0x40000)
·W 0:00:02.242672 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3400000, ea=0x53000000, size=0x200000, flags=0xe000000000000800)
·W 0:00:02.243124 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libnetctl.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:02.243132 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libnetctl.sprx
·W 0:00:02.243139 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x2300c900, flags=0x0, pOpt=*0xd0010470)
·W 0:00:02.243142 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x2300c900, flags=0x0, pOpt=*0xd0010470)
·W 0:00:02.243146 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libnet.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:02.243149 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libnet.sprx
·W 0:00:02.243151 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x2300ca00, flags=0x0, pOpt=*0xd0010520)
·W 0:00:02.243153 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x2300ca00, flags=0x0, pOpt=*0xd0010520)
·W 0:00:02.243159 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/librtc.sprx”, flags=0x0, pOpt=*0x0)
·! 0:00:02.243485 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: SELF: No NPDRM control info found!
·! 0:00:02.243703 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x4490, p_memsz=0x10000, flags=0x400005
·W 0:00:02.243729 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** Loaded to 0xcf1000 (size=0x10000)
·! 0:00:02.243749 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x1, p_vaddr=0x4490, p_filesz=0x188, p_memsz=0x10000, flags=0x600006
·W 0:00:02.243763 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** Loaded to 0xd01000 (size=0x10000)
·! 0:00:02.243764 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0xdb0, p_memsz=0x0, flags=0x0
·W 0:00:02.243774 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: Library cellRtc_Library (rtoc=0xd09160):
·! 0:00:02.243776 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: &[module_info] at 0xcf4fd8
·! 0:00:02.243779 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: &[0x6D0F6CAE] at 0xd01000
·! 0:00:02.243780 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Exported module 'cellRtc' (0x0, 0x0, 0x0, 0x60101)
·! 0:00:02.243785 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcFormatRfc3339LocalTime] at 0xd010d4
·! 0:00:02.243788 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcTickAddTicks] at 0xd0101c
·! 0:00:02.243790 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetCurrentClockLocalTime] at 0xd0113c
·! 0:00:02.243792 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcTickAddMinutes] at 0xd0105c
·! 0:00:02.243793 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetCurrentClock] at 0xd01134
·! 0:00:02.243795 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcTickAddYears] at 0xd010bc
·! 0:00:02.243797 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcSetCurrentSecureTick] at 0xd0111c
·! 0:00:02.243798 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcConvertLocalTimeToUtc] at 0xd01114
·! 0:00:02.243800 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcIsLeapYear] at 0xd0100c
·! 0:00:02.243801 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcFormatRfc2822] at 0xd010dc
·! 0:00:02.243803 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetDaysInMonth] at 0xd0106c
·! 0:00:02.243804 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcSetConf] at 0xd010fc
·! 0:00:02.243805 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcSetWin32FileTime] at 0xd010ac
·! 0:00:02.243807 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcTickAddWeeks] at 0xd01044
·! 0:00:02.243808 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetTickResolution] at 0xd01004
·! 0:00:02.243810 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcTickAddDays] at 0xd0104c
·! 0:00:02.243811 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcCheckValid] at 0xd010b4
·! 0:00:02.243813 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcSetDosTime] at 0xd0102c
·! 0:00:02.243814 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcSetTick] at 0xd01094
·! 0:00:02.243815 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetCurrentTick] at 0xd0110c
·! 0:00:02.243816 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcFormatRfc2822LocalTime] at 0xd010e4
·! 0:00:02.243818 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcSetTime_t] at 0xd010a4
·! 0:00:02.243819 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetDayOfWeek] at 0xd01014
·! 0:00:02.243820 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetCurrentSecureTick] at 0xd0112c
·! 0:00:02.243822 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcConvertUtcToLocalTime] at 0xd01124
·! 0:00:02.243823 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcParseDateTime] at 0xd010f4
·! 0:00:02.243824 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetTick] at 0xd01074
·! 0:00:02.243825 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetTime_t] at 0xd01084
·! 0:00:02.243827 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcTickAddSeconds] at 0xd01064
·! 0:00:02.243828 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcParseRfc3339] at 0xd010ec
·! 0:00:02.243829 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcTickAddHours] at 0xd01054
·! 0:00:02.243830 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcFormatRfc3339] at 0xd010cc
·! 0:00:02.243832 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetDosTime] at 0xd01034
·! 0:00:02.243833 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcTickAddMonths] at 0xd010c4
·! 0:00:02.243834 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcSetSystemTime] at 0xd0109c
·! 0:00:02.243835 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetWin32FileTime] at 0xd0108c
·! 0:00:02.243837 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcSetCurrentTick] at 0xd01104
·! 0:00:02.243838 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcGetSystemTime] at 0xd0107c
·! 0:00:02.243839 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcTickAddMicroseconds] at 0xd0103c
·! 0:00:02.243841 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellRtc export: [cellRtcCompareTick] at 0xd01024
·! 0:00:02.244287 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: Function analysis: 42 functions (48 enqueued)
·! 0:00:02.245431 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 0 '.rdata' allocated -> 0000000011ed8000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.245440 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 1 '.rdata' allocated -> 0000000011ed9000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.245450 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Code section 2 '.text' allocated -> 0000000011eda000 (size=0x13f97, aligned 0x10)
·! 0:00:02.245472 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 3 '.rdata' allocated -> 0000000011eee000 (size=0x60, aligned 0x10, ro)
·! 0:00:02.245926 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 4 '.pdata' allocated -> 0000000011eef000 (size=0x186, aligned 0x4, ro)
·! 0:00:02.245937 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 5 '.xdata' allocated -> 0000000011ef0000 (size=0xa4, aligned 0x4, ro)
·S 0:00:02.245953 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: LLVM: Loaded module v2-librtc.sprx-9CB190F178FA7E82-haswell.obj
·S 0:00:02.247068 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Loaded module: /dev_flash/sys/external/librtc.sprx
·W 0:00:02.247079 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x2300cb00, flags=0x0, pOpt=*0xd00103c0)
·W 0:00:02.247082 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x2300cb00, flags=0x0, pOpt=*0xd00103c0)
·W 0:00:02.247096 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libssl.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:02.247102 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libssl.sprx
·W 0:00:02.247106 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x2300cc00, flags=0x0, pOpt=*0xd0010470)
·W 0:00:02.247108 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x2300cc00, flags=0x0, pOpt=*0xd0010470)
·W 0:00:02.247125 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libhttp.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:02.247131 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libhttp.sprx
·W 0:00:02.247135 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x2300cd00, flags=0x0, pOpt=*0xd0010470)
·W 0:00:02.247137 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x2300cd00, flags=0x0, pOpt=*0xd0010470)
·W 0:00:02.247156 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libsysutil_np_commerce2.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:02.247159 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libsysutil_np_commerce2.sprx
·W 0:00:02.247164 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x2300ce00, flags=0x0, pOpt=*0xd0010520)
·W 0:00:02.247165 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x2300ce00, flags=0x0, pOpt=*0xd0010520)
·W 0:00:02.247176 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libpngdec.sprx”, flags=0x0, pOpt=*0x0)
·! 0:00:02.247581 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: SELF: No NPDRM control info found!
·! 0:00:02.249943 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x1, p_vaddr=0x0, p_filesz=0x40a00, p_memsz=0x50000, flags=0x400007
·W 0:00:02.250034 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** Loaded to 0xd11000 (size=0x50000)
·! 0:00:02.250123 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x1, p_vaddr=0x40a00, p_filesz=0x122c, p_memsz=0x1230, flags=0x600006
·W 0:00:02.250140 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** Loaded to 0xd61000 (size=0x1230)
·! 0:00:02.250141 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Segment: p_type=0x700000a4, p_vaddr=0x0, p_filesz=0x5e80, p_memsz=0x0, flags=0x0
·W 0:00:02.250165 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: Library cellPngDec_Library (rtoc=0xd69d10):
·! 0:00:02.250168 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: [module_start] at 0xd613a0
·! 0:00:02.250170 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: [module_stop] at 0xd613a8
·! 0:00:02.250171 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: &[module_info] at 0xd2fb3c
·! 0:00:02.250173 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Special: &[0x6D0F6CAE] at 0xd61078
·! 0:00:02.250175 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Exported module 'cellPngDec' (0x0, 0x0, 0x2c000001, 0x90008)
·! 0:00:02.250178 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecExtOpen] at 0xd61510
·! 0:00:02.250181 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecCreate] at 0xd614c8
·! 0:00:02.250183 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecDecodeData] at 0xd61530
·! 0:00:02.250184 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetoFFs] at 0xd61438
·! 0:00:02.250186 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetsBIT] at 0xd61468
·! 0:00:02.250188 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGettIME] at 0xd61450
·! 0:00:02.250189 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetpHYs] at 0xd61430
·! 0:00:02.250191 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecExtCreate] at 0xd614d0
·! 0:00:02.250193 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecClose] at 0xd61410
·! 0:00:02.250194 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetUnknownChunks] at 0xd61408
·! 0:00:02.250195 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecExtDecodeData] at 0xd61528
·! 0:00:02.250197 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetbKGD] at 0xd61448
·! 0:00:02.250198 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetcHRM] at 0xd61420
·! 0:00:02.250200 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecDestroy] at 0xd614a0
·! 0:00:02.250201 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecExtReadHeader] at 0xd614f8
·! 0:00:02.250202 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecReadHeader] at 0xd61500
·! 0:00:02.250204 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecExtSetParameter] at 0xd614e0
·! 0:00:02.250205 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetsPLT] at 0xd61440
·! 0:00:02.250207 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetgAMA] at 0xd61480
·! 0:00:02.250208 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetTextChunk] at 0xd61490
·! 0:00:02.250209 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetpCAL] at 0xd61418
·! 0:00:02.250210 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGethIST] at 0xd61458
·! 0:00:02.250212 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGettRNS] at 0xd61460
·! 0:00:02.250213 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetsCAL] at 0xd61428
·! 0:00:02.250214 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecOpen] at 0xd61518
·! 0:00:02.250216 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetPLTE] at 0xd61488
·! 0:00:02.250217 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetsRGB] at 0xd61478
·! 0:00:02.250218 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecSetParameter] at 0xd614e8
·! 0:00:02.250219 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellPngDec export: [cellPngDecGetiCCP] at 0xd61470
·! 0:00:02.250221 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'sysPrxForUser' (ver=0x1, attr=0x9, 0x0, 0x0) [0xd2fab4]
·! 0:00:02.250223 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_snprintf] -> 0xd2f6d0
·! 0:00:02.250226 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_strlen] -> 0xd2f6f0
·! 0:00:02.250228 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [__sys_look_ctype_table] -> 0xd2f710
·! 0:00:02.250229 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_memset] -> 0xd2f730
·! 0:00:02.250231 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_memcpy] -> 0xd2f750
·! 0:00:02.250233 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_strcpy] -> 0xd2f770
·! 0:00:02.250235 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_strncpy] -> 0xd2f790
·! 0:00:02.250237 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sysPrxForUser import: [_sys_memcmp] -> 0xd2f7b0
·! 0:00:02.250238 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'cellSpurs' (ver=0x1, attr=0x9, 0x0, 0x0) [0xd2fae0]
·! 0:00:02.250241 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursQueueDetachLv2EventQueue] -> 0xd2f7d0
·! 0:00:02.250243 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursAttributeSetNamePrefix] -> 0xd2f7f0
·! 0:00:02.250245 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [_cellSpursQueueInitialize] -> 0xd2f810
·! 0:00:02.250248 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [_cellSpursTasksetAttributeInitialize] -> 0xd2f830
·! 0:00:02.250249 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursTasksetAttributeSetName] -> 0xd2f850
·! 0:00:02.250251 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursTaskGetReadOnlyAreaPattern] -> 0xd2f870
·! 0:00:02.250253 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursTaskGetContextSaveAreaSize] -> 0xd2f890
·! 0:00:02.250255 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursQueuePopBody] -> 0xd2f8b0
·! 0:00:02.250256 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursQueuePushBody] -> 0xd2f8d0
·! 0:00:02.250258 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [_cellSpursAttributeInitialize] -> 0xd2f8f0
·! 0:00:02.250260 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursJoinTaskset] -> 0xd2f910
·! 0:00:02.250262 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursShutdownTaskset] -> 0xd2f930
·! 0:00:02.250263 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursInitializeWithAttribute] -> 0xd2f950
·! 0:00:02.250265 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursCreateTask] -> 0xd2f970
·! 0:00:02.250267 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursCreateTasksetWithAttribute] -> 0xd2f990
·! 0:00:02.250269 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursFinalize] -> 0xd2f9b0
·! 0:00:02.250270 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** cellSpurs import: [cellSpursQueueAttachLv2EventQueue] -> 0xd2f9d0
·! 0:00:02.250272 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: ** Imported module 'sys_fs' (ver=0x1, attr=0x9, 0x0, 0x0) [0xd2fb0c]
·! 0:00:02.250274 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sys_fs import: [cellFsClose] -> 0xd2f9f0
·! 0:00:02.250277 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sys_fs import: [cellFsRead] -> 0xd2fa10
·! 0:00:02.250283 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sys_fs import: [cellFsOpen] -> 0xd2fa30
·! 0:00:02.250290 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LDR: **** sys_fs import: [cellFsLseek] -> 0xd2fa50
·! 0:00:02.255359 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: Function analysis: 331 functions (657 enqueued)
·! 0:00:02.260686 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 0 '.rdata' allocated -> 0000000011ef1000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.260705 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 1 '.rdata' allocated -> 0000000011ef2000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.260709 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 2 '.rdata' allocated -> 0000000011ef3000 (size=0x10, aligned 0x10, ro)
·! 0:00:02.260764 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Code section 3 '.text' allocated -> 0000000011ef4000 (size=0xb5b39, aligned 0x10)
·! 0:00:02.260988 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 4 '.rdata' allocated -> 0000000011faa000 (size=0x60, aligned 0x10, ro)
·! 0:00:02.265053 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 5 '.pdata' allocated -> 0000000011fab000 (size=0x120c, aligned 0x4, ro)
·! 0:00:02.265066 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} LLVM: Data section 6 '.xdata' allocated -> 0000000011fad000 (size=0x690, aligned 0x4, ro)
·S 0:00:02.265165 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} PPU: LLVM: Loaded module v2-libpngdec.sprx-7D85540A6475DE89-haswell.obj
·S 0:00:02.269750 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Loaded module: /dev_flash/sys/external/libpngdec.sprx
·W 0:00:02.269806 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x2300cf00, flags=0x0, pOpt=*0xd0010520)
·W 0:00:02.269810 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x2300cf00, flags=0x0, pOpt=*0xd0010520)
·W 0:00:02.269820 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: _sys_prx_load_module(path=“/dev_flash/sys/external/libsysutil_avc2.sprx”, flags=0x0, pOpt=*0x0)
·W 0:00:02.269826 {PPU[0x1000000] Thread (main_thread) [0x0084a9ac]} sys_prx: Ignored module: /dev_flash/sys/external/libsysutil_avc2.sprx
·W 0:00:02.269831 {PPU[0x1000000] Thread (main_thread) [0x0084b1bc]} sys_prx: _sys_prx_start_module(id=0x2300d000, flags=0x0, pOpt=*0xd0010440)
·W 0:00:02.269832 {PPU[0x1000000] Thread (main_thread) [0x0084b20c]} sys_prx: _sys_prx_start_module(id=0x2300d000, flags=0x0, pOpt=*0xd0010440)
·W 0:00:02.269835 {PPU[0x1000000] Thread (main_thread) [0x0084b210]} cellSysutil: cellSysutilEnableBgmPlayback()
·W 0:00:02.269837 {PPU[0x1000000] Thread (main_thread) [0x000effac]} cellSysutil: cellSysutilGetSystemParamInt(id=0x112(ID_ENTER_BUTTON_ASSIGN), value=*0xd00107a0)
·W 0:00:02.269841 {PPU[0x1000000] Thread (main_thread) [0x000effd8]} cellSysutilMisc: cellSysutilGetLicenseArea()
·W 0:00:02.269905 {PPU[0x1000000] Thread (main_thread) [0x00011414]} cellGame: cellGameBootCheck(type=*0xd00102a4, attributes=*0xd00102a8, size=*0xd00102ac, dirName=*0x0)
·W 0:00:02.270123 {PPU[0x1000000] Thread (main_thread) [0x000f0534]} cellGame: cellGameContentPermit(contentInfoPath=*0xd00102f8, usrdirPath=*0xd0010378)
·W 0:00:02.270129 {PPU[0x1000000] Thread (main_thread) [0x000f0554]} cellSysutil: cellSysutilRegisterCallback(slot=3, func=*0x627c38, userdata=*0x0)
·W 0:00:02.270136 {PPU[0x1000000] Thread (main_thread) [0x000f0440]} libnet: sys_net_initialize_network_ex(param=*0xd00102b8)
·W 0:00:02.270160 {PPU[0x1000000] Thread (main_thread) [0x000f0484]} cellNetCtl: cellNetCtlInit()
·W 0:00:02.270163 {PPU[0x1000000] Thread (main_thread) [0x000f04ac]} sceNp2: sceNp2Init(poolsize=0x20000, poolptr=*0x6744cc)
·W 0:00:02.270193 {PPU[0x1000000] Thread (main_thread) [0x004bdb7c]} sceNp: sceNpManagerGetStatus(status=*0xd00107e0)
·W 0:00:02.270204 {PPU[0x1000000] Thread (main_thread) [0x000ef640]} sceNp: sceNpManagerGetStatus(status=*0xd00107e0)
·W 0:00:02.270292 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.270296 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fc68)
·W 0:00:02.270351 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.270354 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000ffb8)
·W 0:00:02.270385 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: sceNpDrmIsAvailable(k_licensee=*0x666bb0, drm_path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”)
·! 0:00:02.270414 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): KLicense key 2e49e0ac78e615cab9f04032d413a290
·W 0:00:02.270490 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): Rap file not found: /dev_hdd0/home/00000001/exdata/UP2041-NPUB30491_00-UGLYAMERICANSTRL.rap
·W 0:00:02.270505 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.270508 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, flags=0, fd=*0xd000ff40, mode=0, arg=*0xd0010090, size=0x8)
·W 0:00:02.270818 {PPU[0x1000000] Thread (main_thread) [0x0004d0ec]} sys_semaphore: sys_semaphore_create(sem_id=*0x5009b010, attr=*0xd0010880, initial_val=0, max_val=32767)
·W 0:00:02.270870 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.270873 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000f9f8)
·W 0:00:02.270931 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.270934 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000fd48)
·W 0:00:02.270963 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: sceNpDrmIsAvailable(k_licensee=*0x666bb0, drm_path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”)
·! 0:00:02.270992 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): KLicense key 2e49e0ac78e615cab9f04032d413a290
·W 0:00:02.271057 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): Rap file not found: /dev_hdd0/home/00000001/exdata/UP2041-NPUB30491_00-UGLYAMERICANSTRL.rap
·W 0:00:02.271071 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.271073 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, flags=0, fd=*0xd000fcd0, mode=0, arg=*0xd000fe20, size=0x8)
·W 0:00:02.271502 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.271507 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8f8)
·W 0:00:02.271559 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.271562 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fc48)
·W 0:00:02.271591 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: sceNpDrmIsAvailable(k_licensee=*0x666bb0, drm_path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”)
·! 0:00:02.271619 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): KLicense key 2e49e0ac78e615cab9f04032d413a290
·W 0:00:02.271679 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): Rap file not found: /dev_hdd0/home/00000001/exdata/UP2041-NPUB30491_00-UGLYAMERICANSTRL.rap
·W 0:00:02.271693 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.271696 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, flags=0, fd=*0xd000fbd0, mode=0, arg=*0xd000fd20, size=0x8)
·W 0:00:02.272004 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.272008 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.272382 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.272388 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.272776 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.272781 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.273237 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.273242 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.273676 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.273680 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.274321 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.274327 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.274777 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.274783 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·! 0:00:02.275119 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275202 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275212 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275217 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275221 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275226 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275230 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275235 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275239 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·W 0:00:02.275234 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.275241 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·! 0:00:02.275244 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275249 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275254 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275258 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275263 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275268 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275272 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275277 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275281 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275285 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275289 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275293 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275298 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275302 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·! 0:00:02.275308 {PPU[0x1000009] Thread (FMOD libAudio event receive thread) [0x004c26dc]} sys_tty: sys_tty_write(ch=0, buf=*0x5313c240, len=70, pwritelen=*0xd003aa80)
·W 0:00:02.275613 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.275619 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.275966 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.275970 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.276393 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.276397 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.276851 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.276856 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.277257 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.277263 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.277652 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.277657 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.277995 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.277999 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.278413 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.278417 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.278907 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.278913 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.279432 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.279438 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.279891 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.279895 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.280312 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.280319 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.280781 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.280785 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.281224 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.281229 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.281573 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.281577 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.282003 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.282007 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.282356 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.282360 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.282831 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.282837 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.283326 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.283331 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.283736 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.283742 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.284091 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.284095 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.284431 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.284437 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.284875 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.284880 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.285322 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.285326 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.285679 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.285683 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.286115 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.286120 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.286474 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.286478 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.286908 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.286914 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.287285 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.287289 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.287713 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.287717 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.288070 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.288075 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.288730 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.288734 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.289092 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.289096 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.289513 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.289517 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.289938 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.289942 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.290356 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.290360 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.290775 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.290779 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.291205 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.291209 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.291634 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.291638 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.291974 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.291978 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.292313 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.292316 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.292974 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.292980 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.293426 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.293430 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.294205 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.294212 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.294700 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.294705 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.295131 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.295135 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.295576 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.295581 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.296103 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.296108 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.296792 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.296797 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.297282 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.297287 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.297761 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.297766 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.298215 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.298219 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.298662 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.298666 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.299336 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.299342 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.299769 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.299773 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.300198 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.300203 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.300623 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.300627 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.301066 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.301071 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.301540 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.301544 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.301973 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.301977 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.302461 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.302468 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.303204 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.303210 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.303873 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.303877 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.304300 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.304303 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.304762 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.304767 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.305222 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.305226 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.305645 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.305649 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.306075 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.306079 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.306501 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.306505 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.306933 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.306939 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.307602 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.307607 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.308031 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.308035 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.308446 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.308449 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.308866 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.308870 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.309278 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.309282 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.309690 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.309693 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.310100 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.310103 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.310959 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.310967 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.311469 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.311473 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.311811 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.311815 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.312229 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.312232 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.312696 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.312700 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.313696 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.313705 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.314172 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.314177 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.314531 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.314535 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.314863 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.314867 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.315361 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.315366 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.315729 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.315733 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.316154 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.316158 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.316496 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.316499 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.316927 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.316933 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.317293 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.317298 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.317723 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.317727 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.318177 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.318182 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.318615 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.318619 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.319068 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.319072 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.319526 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.319531 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.319971 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.319974 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.320399 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.320403 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.320815 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.320818 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.321269 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.321275 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.321735 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.321739 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.322176 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.322180 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.322665 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.322670 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.323134 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.323138 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.323574 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.323578 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.324056 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.324060 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.324490 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.324493 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.324930 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.324933 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.325605 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.325611 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.326048 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.326052 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.326467 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.326471 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.326804 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.326808 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.327260 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.327266 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.327688 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.327692 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.328113 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.328117 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.328584 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.328589 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.328979 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.328983 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.329338 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.329343 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.330127 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.330134 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.330618 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.330624 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.331075 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.331080 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.331574 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.331579 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.332011 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.332015 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.332458 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.332462 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.332904 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.332909 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.333340 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.333344 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.333760 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.333764 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.334334 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.334338 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.334701 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.334706 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.335071 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.335078 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.335534 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.335539 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.335977 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.335982 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.336350 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.336355 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.337030 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.337035 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.337682 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.337687 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.338018 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.338022 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.338650 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.338654 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.339077 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.339081 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.339555 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.339559 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.340189 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.340192 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.340621 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.340626 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.341010 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.341014 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.341466 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.341469 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000f8d8)
·W 0:00:02.341887 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.341894 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fbc8)
·W 0:00:02.343032 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.343038 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fbe8)
·W 0:00:02.343377 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.343381 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fbe8)
·W 0:00:02.343734 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.343738 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fbe8)
·W 0:00:02.344511 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.344516 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fbe8)
·W 0:00:02.344840 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.344844 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fbe8)
·W 0:00:02.345242 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.345246 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fbf8)
·W 0:00:02.345568 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.345571 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fa78)
·W 0:00:02.345872 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.345876 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fa78)
·W 0:00:02.346482 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.346488 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fa78)
·W 0:00:02.346861 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.346866 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fa78)
·W 0:00:02.347298 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.347303 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/SHAREDASSETS.BDP.EDAT”, sb=*0xd000fbf8)
·W 0:00:02.347849 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/MASTER”, 0x0, 0x80010003, 0x0
·W 0:00:02.347853 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/MASTER”, sb=*0xd000fa68)
·E 0:00:02.347888 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/MASTER” [1]
·W 0:00:02.347893 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/MASTER”, 0x0, 0x80010003, 0x0
·W 0:00:02.347894 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/MASTER”, sb=*0xd000fa68)
·E 0:00:02.347927 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/MASTER” [1]
·W 0:00:02.347931 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MASTER”, 0x0, 0x80010003, 0x0
·W 0:00:02.347933 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MASTER”, sb=*0xd000fa68)
·E 0:00:02.347966 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MASTER” [1]
·W 0:00:02.347969 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MASTER”, 0x0, 0x80010003, 0x0
·W 0:00:02.347971 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MASTER”, sb=*0xd000fa68)
·E 0:00:02.347997 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MASTER” [1]
·W 0:00:02.348001 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/MASTER”, 0x0, 0x80010003, 0x0
·W 0:00:02.348003 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/MASTER”, sb=*0xd000fa68)
·E 0:00:02.348024 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/MASTER” [1]
·W 0:00:02.348029 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/MASTER.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.348031 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/MASTER.EDAT”, sb=*0xd000fa68)
·E 0:00:02.348049 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/MASTER.EDAT” [1]
·W 0:00:02.348052 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/MASTER.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.348054 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/MASTER.EDAT”, sb=*0xd000fa68)
·E 0:00:02.348072 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/MASTER.EDAT” [1]
·W 0:00:02.348076 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MASTER.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.348077 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MASTER.EDAT”, sb=*0xd000fa68)
·E 0:00:02.348096 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/MASTER.EDAT” [1]
·W 0:00:02.348099 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MASTER.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.348101 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MASTER.EDAT”, sb=*0xd000fa68)
·E 0:00:02.348119 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MASTER.EDAT” [1]
·W 0:00:02.348122 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/MASTER.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.348124 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/MASTER.EDAT”, sb=*0xd000fa68)
·E 0:00:02.348141 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/MASTER.EDAT” [1]
·W 0:00:02.348179 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MASTER.FEV”, 0x0, 0x80010003, 0x0
·W 0:00:02.348182 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MASTER.FEV”, flags=0, fd=*0xd000ce50, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.348308 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000ccf0)
·W 0:00:02.348312 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53200000, mem_id=0x800d200, flags=0x40000)
·W 0:00:02.348330 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3600000, ea=0x53200000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.364747 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/RATZO.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.364758 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/RATZO.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.365666 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/RATZO.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.365672 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/RATZO.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.366109 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/RATZO.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.366114 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/RATZO.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.366500 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/RATZO.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.366504 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/RATZO.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.366831 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.366835 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.367243 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.367248 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.367604 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.367609 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.367978 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.367982 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.368361 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.368365 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.368885 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.368891 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.369419 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.369433 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.369871 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.369875 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.370265 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.370269 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.370662 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.370666 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.371139 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.371144 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.371543 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.371548 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.371996 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.372001 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.372612 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.372620 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.373074 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.373080 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.373558 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.373564 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.373997 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.374002 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.374364 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.374369 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.374825 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.374829 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.375319 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.375325 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.375799 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.375804 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.376186 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.376190 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.376617 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.376622 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.377013 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.377018 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.377646 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.377660 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.378205 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.378210 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.378658 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.378663 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.379099 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.379171 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.379645 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.379650 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.380020 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.380026 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.380524 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.380529 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.381090 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.381167 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.381776 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.381782 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.382335 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.382340 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.382948 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.382957 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.383580 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.383585 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.384044 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.384050 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.384522 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.384527 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.385089 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.385094 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.385568 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.385573 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.386220 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.386226 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.386909 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.386916 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.387510 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.387517 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.388196 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.388201 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.388601 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.388605 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.389047 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.389052 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_OTHER.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.389469 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.389481 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.390061 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.390066 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.390448 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.390454 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.390684 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.390689 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53300000, mem_id=0x800d300, flags=0x40000)
·W 0:00:02.390705 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3700000, ea=0x53300000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.390927 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.390931 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.391400 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.391406 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.391872 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.391877 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.392398 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.392402 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.392972 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.392977 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.393399 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.393403 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.393645 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.393653 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53400000, mem_id=0x800d400, flags=0x40000)
·W 0:00:02.393696 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3800000, ea=0x53400000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.394051 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.394062 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.394676 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.394681 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.395135 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.395140 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.395636 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.395640 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.396155 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.396160 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.396628 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.396634 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.397041 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.397046 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.397413 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.397419 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53500000, mem_id=0x800d500, flags=0x40000)
·W 0:00:02.397435 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3900000, ea=0x53500000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.397636 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.397641 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.398183 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.398188 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.398884 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.398889 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.399428 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.399433 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.399936 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.399941 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.400162 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.400168 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53600000, mem_id=0x800d600, flags=0x40000)
·W 0:00:02.400187 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3a00000, ea=0x53600000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.400572 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.400576 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.401017 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.401021 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.401645 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.401653 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.402293 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.402300 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.402739 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.402746 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53700000, mem_id=0x800d700, flags=0x40000)
·W 0:00:02.402763 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3b00000, ea=0x53700000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.403066 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.403072 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.403650 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.403655 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.404120 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.404125 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.404800 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.404806 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.405158 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.405163 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53800000, mem_id=0x800d800, flags=0x40000)
·W 0:00:02.405183 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3c00000, ea=0x53800000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.405293 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.405296 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.405777 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.405781 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.406360 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.406365 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.406827 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.406831 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.407361 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.407365 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.407706 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.407711 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53900000, mem_id=0x800d900, flags=0x40000)
·W 0:00:02.407725 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3d00000, ea=0x53900000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.407883 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.407887 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.408392 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.408396 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.408812 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.408816 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.409331 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.409335 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.409793 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.409798 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.410158 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.410162 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.410776 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.410782 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53a00000, mem_id=0x800da00, flags=0x40000)
·W 0:00:02.410803 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3e00000, ea=0x53a00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.411171 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.411176 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.412054 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.412060 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.412637 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.412642 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.413185 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.413192 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.413783 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.413792 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.414216 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.414224 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.414690 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.414697 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.414894 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.414900 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53b00000, mem_id=0x800db00, flags=0x40000)
·W 0:00:02.414917 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x3f00000, ea=0x53b00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.415355 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.415361 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.416265 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.416272 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.416641 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.416646 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53c00000, mem_id=0x800dc00, flags=0x40000)
·W 0:00:02.416663 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4000000, ea=0x53c00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.417020 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.417026 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.417582 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.417588 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.417998 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.418002 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.418724 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.418729 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.419093 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.419100 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.419634 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.419641 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53d00000, mem_id=0x800dd00, flags=0x40000)
·W 0:00:02.419658 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4100000, ea=0x53d00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.420004 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.420011 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.420440 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.420445 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.421313 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.421320 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.421800 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.421805 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.422310 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.422315 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.422542 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.422547 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53e00000, mem_id=0x800de00, flags=0x40000)
·W 0:00:02.422572 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4200000, ea=0x53e00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.422849 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.422853 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.423384 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.423390 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.423908 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.423913 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.424196 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.424200 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.424725 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.424731 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.425051 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.425055 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.425545 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.425550 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.425880 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.425884 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.426425 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.426430 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.426708 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.426713 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.427023 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.427030 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x53f00000, mem_id=0x800df00, flags=0x40000)
·W 0:00:02.427318 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4300000, ea=0x53f00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.427642 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.427647 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.428039 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.428043 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.428606 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.428611 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.428972 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.428976 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.429534 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.429539 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.429941 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.429946 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.430537 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.430542 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.430845 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.430849 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.431383 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.431388 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.431736 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.431740 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.432318 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.432324 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.432549 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.432555 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54000000, mem_id=0x800e000, flags=0x40000)
·W 0:00:02.432576 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4400000, ea=0x54000000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.432764 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.432769 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.433419 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.433424 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.433741 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.433745 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.434315 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.434320 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.434777 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.434782 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.435819 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.435829 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.436328 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.436334 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.436722 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.436727 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54100000, mem_id=0x800e100, flags=0x40000)
·W 0:00:02.436744 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4500000, ea=0x54100000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.436983 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.436988 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.437450 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.437455 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.438091 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.438097 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.438572 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.438578 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.438884 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.438889 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.439432 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.439437 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.440057 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.440062 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.440656 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.440661 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.440950 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.440954 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.441709 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.441714 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.442123 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.442127 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.442620 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.442626 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54200000, mem_id=0x800e200, flags=0x40000)
·W 0:00:02.442644 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4600000, ea=0x54200000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.442828 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.442833 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.443250 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.443255 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.444706 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.444717 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.445377 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.445384 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.446023 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.446330 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.446710 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.446715 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.447516 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.447521 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.448170 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.448176 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.448722 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.448727 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.449020 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.449024 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.449424 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.449429 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54300000, mem_id=0x800e300, flags=0x40000)
·W 0:00:02.449691 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4700000, ea=0x54300000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.449928 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.449932 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_LEONARD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.450842 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.450849 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.451398 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.451403 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.451886 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.451894 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.453706 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.453717 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.454436 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.454443 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.454880 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.454886 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.455203 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.455208 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54400000, mem_id=0x800e400, flags=0x40000)
·W 0:00:02.455227 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4800000, ea=0x54400000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.455423 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.455428 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.455910 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.455914 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.456406 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.456411 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.456814 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.456818 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.457286 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.457291 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.457736 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.457740 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.458248 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.458253 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.458473 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.458477 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54500000, mem_id=0x800e500, flags=0x40000)
·W 0:00:02.458492 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4900000, ea=0x54500000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.458718 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.458722 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.459125 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.459130 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.459577 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.459582 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.460009 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.460014 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.460896 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.460906 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.461497 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.461502 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.461896 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.461903 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54600000, mem_id=0x800e600, flags=0x40000)
·W 0:00:02.461921 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4a00000, ea=0x54600000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.462110 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.462114 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.462989 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.462996 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.463720 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.463728 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.464394 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.464401 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.464888 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.464893 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.465120 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.465124 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54700000, mem_id=0x800e700, flags=0x40000)
·W 0:00:02.465141 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4b00000, ea=0x54700000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.465464 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.465468 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.466051 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.466057 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.466593 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.466598 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.467025 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.467029 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.467569 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.467574 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.467867 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.467872 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54800000, mem_id=0x800e800, flags=0x40000)
·W 0:00:02.467890 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4c00000, ea=0x54800000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.468077 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.468081 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.468581 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.468585 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.469043 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.469047 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.469682 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.469691 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.470213 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.470219 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.470668 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.470673 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.470960 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.470965 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54900000, mem_id=0x800e900, flags=0x40000)
·W 0:00:02.470982 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4d00000, ea=0x54900000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.471204 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.471209 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.471681 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.471686 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.472256 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.472264 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.472797 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.472803 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.473347 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.473353 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.473826 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.473831 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.474283 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.474288 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.474495 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.474501 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54a00000, mem_id=0x800ea00, flags=0x40000)
·W 0:00:02.474521 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4e00000, ea=0x54a00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.474859 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.474863 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.475334 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.475338 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.475900 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.475904 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.476523 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.476528 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.477257 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.477267 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.477543 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.477550 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54b00000, mem_id=0x800eb00, flags=0x40000)
·W 0:00:02.477571 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x4f00000, ea=0x54b00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.478122 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.478127 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.478689 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.478694 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.479453 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.479459 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.479936 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.479941 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54c00000, mem_id=0x800ec00, flags=0x40000)
·W 0:00:02.479959 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5000000, ea=0x54c00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.480158 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.480164 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.480846 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.480851 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.481358 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.481363 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.481861 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.481866 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.482513 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.482521 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.483079 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.483085 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.483255 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.483260 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54d00000, mem_id=0x800ed00, flags=0x40000)
·W 0:00:02.483276 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5100000, ea=0x54d00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.483683 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.483688 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.484288 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.484293 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.484601 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.484606 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.485065 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.485074 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.485357 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.485361 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.485968 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.485974 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.486383 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.486389 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.486993 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.486999 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.487339 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.487344 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.487893 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.487899 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.488200 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.488205 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.488683 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.488688 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.488857 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.488862 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54e00000, mem_id=0x800ee00, flags=0x40000)
·W 0:00:02.488881 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5200000, ea=0x54e00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.489048 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.489051 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.489611 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.489616 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.489905 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.489909 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.490404 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.490409 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.490790 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.490795 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.491486 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.491492 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.491946 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.491951 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.492543 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.492549 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.492910 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.492914 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.493475 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.493481 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.493861 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.493868 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.494600 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.494606 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.494800 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.494805 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x54f00000, mem_id=0x800ef00, flags=0x40000)
·W 0:00:02.494821 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5300000, ea=0x54f00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.495022 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.495026 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.495834 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.495841 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.496188 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.496193 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.496815 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.496821 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.497264 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.497270 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.497824 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.497829 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.498224 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.498229 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.498604 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.498608 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55000000, mem_id=0x800f000, flags=0x40000)
·W 0:00:02.498626 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5400000, ea=0x55000000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.498985 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.498989 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.499319 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.499323 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.499954 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.499958 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.500324 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.500330 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.500879 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.500883 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.501231 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.501236 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.501817 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.501821 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.502148 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.502153 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.502778 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.502785 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.503166 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.503172 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.503538 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.503543 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55100000, mem_id=0x800f100, flags=0x40000)
·W 0:00:02.503561 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5500000, ea=0x55100000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.503813 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.503818 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.504153 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.504157 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.504690 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.504695 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.505008 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.505013 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.505679 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.505686 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.506066 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.506071 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.506645 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.506650 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_GRIMES.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.506985 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.506989 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.507722 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.507727 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.508318 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.508323 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.508618 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.508624 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55200000, mem_id=0x800f200, flags=0x40000)
·W 0:00:02.508643 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5600000, ea=0x55200000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.508994 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.508999 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.509742 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.509748 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.510401 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.510411 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.511053 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.511060 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.511789 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.511796 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.512447 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.512454 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.513305 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.513312 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.513768 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.513775 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55300000, mem_id=0x800f300, flags=0x40000)
·W 0:00:02.513796 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5700000, ea=0x55300000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.514142 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.514149 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.514762 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.514769 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.515328 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.515333 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.515871 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.515876 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.516449 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.516454 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.517005 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.517010 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.517533 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.517539 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.518135 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.518141 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.518417 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.518425 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55400000, mem_id=0x800f400, flags=0x40000)
·W 0:00:02.518454 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5800000, ea=0x55400000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.518917 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.518923 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.519590 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.519596 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.520210 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.520216 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.520895 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.520900 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.521440 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.521446 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.521711 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.521716 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55500000, mem_id=0x800f500, flags=0x40000)
·W 0:00:02.521734 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5900000, ea=0x55500000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.522030 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.522034 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.522740 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.522747 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.523323 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.523328 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.524030 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.524036 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55600000, mem_id=0x800f600, flags=0x40000)
·W 0:00:02.524054 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5a00000, ea=0x55600000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.524342 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.524347 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.525195 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.525201 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.525723 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.525728 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.526378 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.526383 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.526961 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.526966 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.527598 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.527608 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.528097 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.528102 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55700000, mem_id=0x800f700, flags=0x40000)
·W 0:00:02.528121 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5b00000, ea=0x55700000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.528327 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.528331 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.528885 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.528890 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.529555 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.529560 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.530090 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.530094 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.530652 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.530657 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.531155 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.531159 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.531762 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.531768 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.532796 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.532803 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.533035 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.533040 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55800000, mem_id=0x800f800, flags=0x40000)
·W 0:00:02.533064 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5c00000, ea=0x55800000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.533448 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.533454 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.534087 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.534092 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.534833 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.534838 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.535537 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.535546 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.536233 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.536239 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.536860 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.536867 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.537248 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.537256 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55900000, mem_id=0x800f900, flags=0x40000)
·W 0:00:02.537276 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5d00000, ea=0x55900000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.537724 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.537731 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.538597 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.538603 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.539084 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.539089 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55a00000, mem_id=0x800fa00, flags=0x40000)
·W 0:00:02.539109 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5e00000, ea=0x55a00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.539465 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.539471 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.540122 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.540127 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.540902 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.540906 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.541783 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.541790 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.542052 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.542057 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55b00000, mem_id=0x800fb00, flags=0x40000)
·W 0:00:02.542074 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x5f00000, ea=0x55b00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.542683 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.542688 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.543345 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.543351 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.544009 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.544021 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.545006 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.545013 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.545601 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.545607 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.545913 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.545918 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55c00000, mem_id=0x800fc00, flags=0x40000)
·W 0:00:02.545938 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6000000, ea=0x55c00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.546303 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.546308 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.546952 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.546959 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.547506 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.547512 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.548116 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.548121 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.548660 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.548664 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.549176 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.549182 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.549648 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.549657 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.550007 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.550012 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55d00000, mem_id=0x800fd00, flags=0x40000)
·W 0:00:02.550029 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6100000, ea=0x55d00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.550428 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.550434 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.551011 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.551016 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.551677 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.551682 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.552427 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.552436 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.553062 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.553068 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.553660 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.553667 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.554024 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.554029 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55e00000, mem_id=0x800fe00, flags=0x40000)
·W 0:00:02.554052 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6200000, ea=0x55e00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.554437 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.554444 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.555150 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.555157 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.555696 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.555702 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.556492 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.556497 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.557102 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.557107 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.557671 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.557676 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.557904 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.557909 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x55f00000, mem_id=0x800ff00, flags=0x40000)
·W 0:00:02.557925 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6300000, ea=0x55f00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.558292 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.558298 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.558838 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.558843 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.559346 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.559351 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.559913 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.559918 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.560907 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.560917 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.561785 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.561794 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.562296 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.562302 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56000000, mem_id=0x8010000, flags=0x40000)
·W 0:00:02.562322 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6400000, ea=0x56000000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.562614 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.562621 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.563260 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.563266 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.563809 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.563814 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.564323 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.564327 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.564816 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.564821 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.565142 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.565147 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56100000, mem_id=0x8010100, flags=0x40000)
·W 0:00:02.565164 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6500000, ea=0x56100000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.565450 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.565455 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.565999 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.566004 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.566467 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.566472 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.566941 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.566945 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.567420 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.567426 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.567979 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.567985 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.568679 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.568693 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.568967 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.568972 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56200000, mem_id=0x8010200, flags=0x40000)
·W 0:00:02.568993 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6600000, ea=0x56200000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.569302 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.569308 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.569778 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.569783 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.570320 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.570325 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.570772 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.570777 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.571288 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.571293 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.571992 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.571998 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.572487 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.572493 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56300000, mem_id=0x8010300, flags=0x40000)
·W 0:00:02.572510 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6700000, ea=0x56300000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.572753 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.572759 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.573279 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.573285 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.573804 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.573810 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.574321 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.574326 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.574814 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.574819 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.575311 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.575317 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.575641 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.575646 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56400000, mem_id=0x8010400, flags=0x40000)
·W 0:00:02.575664 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6800000, ea=0x56400000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.575949 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.575954 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.576535 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.576540 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.577100 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.577106 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.577890 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.577902 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.578393 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.578398 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.578928 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.578935 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.579287 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.579293 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56500000, mem_id=0x8010500, flags=0x40000)
·W 0:00:02.579310 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6900000, ea=0x56500000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.579418 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.579423 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.579854 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.579859 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.580299 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.580304 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.580761 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.580767 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.581288 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.581293 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.581799 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.581805 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.582336 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.582341 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.582901 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.582906 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.583358 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.583363 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.583588 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.583593 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56600000, mem_id=0x8010600, flags=0x40000)
·W 0:00:02.583609 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6a00000, ea=0x56600000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.583875 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.583879 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.584477 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.584482 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.585026 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.585036 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.585468 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.585475 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.586218 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.586225 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.586601 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.586606 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.587110 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.587115 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.587537 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.587543 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.588052 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.588058 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.588440 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.588445 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.589063 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.589068 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.589311 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.589318 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56700000, mem_id=0x8010700, flags=0x40000)
·W 0:00:02.589337 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6b00000, ea=0x56700000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.589489 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.589494 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.590143 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.590149 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.590517 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.590522 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_CALLIE.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.591168 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.591174 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.591680 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.591685 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.592323 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.592330 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.592595 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.592601 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56800000, mem_id=0x8010800, flags=0x40000)
·W 0:00:02.592623 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6c00000, ea=0x56800000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.593093 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.593099 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.593761 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.593777 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.594360 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.594370 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.595128 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.595139 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.595720 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.595728 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.596111 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.596118 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56900000, mem_id=0x8010900, flags=0x40000)
·W 0:00:02.596138 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6d00000, ea=0x56900000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.596296 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.596302 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.596887 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.596895 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.597351 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.597359 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.597847 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.597855 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.598396 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.598404 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.598881 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.598888 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.599351 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.599357 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.599968 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.599975 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.600130 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.600138 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56a00000, mem_id=0x8010a00, flags=0x40000)
·W 0:00:02.600157 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6e00000, ea=0x56a00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.600525 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.600531 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.601071 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.601076 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.601582 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.601588 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.602153 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.602161 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.602768 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.602775 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.603417 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.603423 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.603624 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.603629 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56b00000, mem_id=0x8010b00, flags=0x40000)
·W 0:00:02.603647 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x6f00000, ea=0x56b00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.603937 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.603941 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.604444 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.604451 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.605400 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.605408 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.605762 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.605768 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56c00000, mem_id=0x8010c00, flags=0x40000)
·W 0:00:02.605787 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x7000000, ea=0x56c00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.606006 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.606010 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.606589 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.606594 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.607055 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.607061 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.607503 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.607507 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.607951 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.607956 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.608551 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.608557 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.609208 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.609214 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.609502 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b200)
·W 0:00:02.609507 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56d00000, mem_id=0x8010d00, flags=0x40000)
·W 0:00:02.609523 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x7100000, ea=0x56d00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.609743 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.609747 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.610315 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.610320 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.610818 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.610822 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/VO_MARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.611371 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MUSIC.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.611376 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MUSIC.FSB”, flags=0, fd=*0xd000b5d0, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.611903 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b270)
·W 0:00:02.611917 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56e00000, mem_id=0x8010e00, flags=0x40000)
·W 0:00:02.611976 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x7200000, ea=0x56e00000, size=0x100000, flags=0xe000000000000800)
·! 0:00:02.612167 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0ee88-0x0f2a4] (size=0x41c)
·! 0:00:02.613003 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0ee30-0x0ee6c] (size=0x3c)
·! 0:00:02.613424 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0ed98-0x0ee30] (size=0x98)
·! 0:00:02.613915 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0ed90-0x0ed98] (size=0x8)
·! 0:00:02.614313 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0f690-0x0f748] (size=0xb8)
·! 0:00:02.614768 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0be08-0x0be7c] (size=0x74)
·! 0:00:02.615206 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0be80-0x0c00c] (size=0x18c)
·! 0:00:02.615716 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0f990-0x0fb5c] (size=0x1cc)
·! 0:00:02.616174 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x0f850-0x0f98c] (size=0x13c)
·! 0:00:02.616617 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x1e330-0x1e8d0] (size=0x5a0)
·! 0:00:02.617361 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x1e310-0x1e330] (size=0x20)
·! 0:00:02.617709 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x16f20-0x172e0] (size=0x3c0)
·! 0:00:02.618697 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x1dc98-0x1e30c] (size=0x674)
·! 0:00:02.620579 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x1d968-0x1dc94] (size=0x32c)
·! 0:00:02.621789 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x1d278-0x1d968] (size=0x6f0)
·! 0:00:02.622698 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x172e0-0x1853c] (size=0x125c)
·! 0:00:02.624660 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x1e8d0-0x1eaa4] (size=0x1d4)
·! 0:00:02.625300 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x18888-0x19254] (size=0x9cc)
·! 0:00:02.626497 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x19dc0-0x1cecc] (size=0x310c)
·! 0:00:02.632848 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x18540-0x18888] (size=0x348)
·! 0:00:02.633583 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x1ced0-0x1d278] (size=0x3a8)
·! 0:00:02.634176 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x194e0-0x19850] (size=0x370)
·! 0:00:02.634741 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x1eaa8-0x1f30c] (size=0x864)
·! 0:00:02.636729 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x1f310-0x1f8b0] (size=0x5a0)
·! 0:00:02.637864 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x19850-0x19dbc] (size=0x56c)
·! 0:00:02.639371 {SPU[0x2000003] Thread (FMOD)} SPU: Function detected [0x1f8b0-0x20240] (size=0x990)
·W 0:00:02.648189 {PPU[0x1000000] Thread (main_thread) [0x0083ef74]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd000b700, protocol=0x2, control=*0x50040590, arg4=0x80000001, name=0x0, arg6=0x0)
·W 0:00:02.648202 {PPU[0x1000000] Thread (main_thread) [0x0029f660]} sys_semaphore: sys_semaphore_create(sem_id=*0x50021a10, attr=*0xd000b6b0, initial_val=0, max_val=65535)
·W 0:00:02.648208 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0xd000b6e0, param=*0xd000b620, arg=0x5611637c, unk=0x0, prio=600, stacksize=0x2000, flags=0x0, threadname=“FMOD file thread”)
·W 0:00:02.710940 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b450)
·W 0:00:02.710951 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x56f00000, mem_id=0x8011100, flags=0x40000)
·W 0:00:02.710969 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x7300000, ea=0x56f00000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.751489 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.751501 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.751905 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.751910 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.752625 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.752636 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.753050 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.753056 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.753541 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.753546 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.753910 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.753914 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.754268 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.754273 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.754609 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.754614 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.754959 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.754965 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.755330 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.755336 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.755953 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.755960 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.756635 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.756643 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.757133 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.757141 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.757488 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.757494 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.757838 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.757843 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b440, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.759568 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.759579 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.763611 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.763621 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.764129 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.764134 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.764522 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.764528 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.765138 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.765145 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.765556 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.765561 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.766010 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.766015 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.766394 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.766399 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.767179 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.767186 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.767676 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.767682 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.768481 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.768487 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.768894 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.768898 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.769472 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.769481 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.770340 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.770348 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.770840 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.770847 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.772368 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.772377 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.773302 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.773310 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.774031 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.774058 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.774521 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/EOD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.774526 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/EOD.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.775329 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.775336 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.775935 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.775983 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.777584 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.777596 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.778010 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DLC.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.778016 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DLC.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.778302 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000b270)
·W 0:00:02.778307 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x57000000, mem_id=0x8011200, flags=0x40000)
·W 0:00:02.778326 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x7400000, ea=0x57000000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.787439 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.787450 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.788120 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.788127 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.788482 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.788487 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.789606 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.789614 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.790037 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.790043 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.790531 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.790537 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.790938 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.790943 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.791253 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.791257 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.791717 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.791722 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.792027 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.792033 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.792347 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.792352 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.792742 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.792749 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.793084 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.793090 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.793486 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.793492 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.793911 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.793921 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.794286 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.794291 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.794587 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.794591 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.794925 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.794930 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.795270 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.795276 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.795593 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.795598 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.795868 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.795873 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.796199 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.796205 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.796537 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/EOD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.796542 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/EOD.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.797697 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.797704 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.798721 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000f9d0)
·W 0:00:02.798728 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x57100000, mem_id=0x8011300, flags=0x40000)
·W 0:00:02.798746 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x7500000, ea=0x57100000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.798951 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/EOD.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.798956 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/EOD.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.799283 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/PARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.799287 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/PARK.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.800012 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/PARK.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.800018 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/PARK.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.800551 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.800556 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.801862 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/HELL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.801869 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/HELL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.804415 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/HELL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.804427 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/HELL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.806839 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.806848 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.807481 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.807488 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.808135 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/HELL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.808141 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/HELL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.808728 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DLC.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.808733 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DLC.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.810419 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.810439 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.811013 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.811021 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.811380 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.811386 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.812122 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.812130 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.812634 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.812640 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.813094 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.813100 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.813428 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.813433 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.813894 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.813900 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.814233 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.814238 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.814655 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.814660 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.815055 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.815064 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.815683 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.815690 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.816657 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.816665 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.817089 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.817095 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.817374 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.817379 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.817697 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.817702 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.817993 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.817998 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.818295 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.818300 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.818770 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.818775 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.819148 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.819156 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.819722 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.819731 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.820065 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.820071 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.820413 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.820418 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.820651 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.820656 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.821084 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.821090 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.821535 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.821541 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.822472 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.822480 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.823065 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.823072 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.823490 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.823496 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/DESDEMONA.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.823872 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.823877 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.824276 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.824281 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b530, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.824941 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.824947 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.825557 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.825565 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.826289 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.826295 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.826785 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.826791 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.827530 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.827546 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.828136 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.828142 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/GLOBAL.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.828579 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.828583 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.828941 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.828946 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b540, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.829505 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.829512 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.830252 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.830260 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.830822 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.830829 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.831259 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.831265 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.831745 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.831751 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.832275 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.832281 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.832977 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.832983 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.833581 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.833589 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.833946 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.833951 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.834327 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.834331 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.834773 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.834778 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.835227 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.835232 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.835664 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.835672 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b550, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.836518 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, 0x0, 0x80010003, 0x0
·W 0:00:02.836527 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/MISC_STREAMED.FSB”, flags=0, fd=*0xd000b560, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.836987 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0xd0010480, param=*0xd00103c0, arg=0x8127f8, unk=0x0, prio=1001, stacksize=0x8000, flags=0x0, threadname=“mount_packages”)
·W 0:00:02.837202 {PPU[0x1000015] Thread (mount_packages) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/DLC01/”, 0x0, 0x80010003, 0x0
·W 0:00:02.837210 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/DLC01/”, sb=*0xd00854c8)
·E 0:00:02.837272 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/DLC01/” [1]
·W 0:00:02.837279 {PPU[0x1000015] Thread (mount_packages) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/DLC02/”, 0x0, 0x80010003, 0x0
·W 0:00:02.837281 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/DLC02/”, sb=*0xd00854c8)
·E 0:00:02.837302 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/DLC02/” [1]
·W 0:00:02.837307 {PPU[0x1000015] Thread (mount_packages) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/DLC03/”, 0x0, 0x80010003, 0x0
·W 0:00:02.837309 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/DLC03/”, sb=*0xd00854c8)
·E 0:00:02.837327 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/DLC03/” [1]
·W 0:00:02.837332 {PPU[0x1000015] Thread (mount_packages) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/DLC04/”, 0x0, 0x80010003, 0x0
·W 0:00:02.837334 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/DLC04/”, sb=*0xd00854c8)
·E 0:00:02.837350 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/DLC04/” [1]
·W 0:00:02.837355 {PPU[0x1000015] Thread (mount_packages) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/DLC05/”, 0x0, 0x80010003, 0x0
·W 0:00:02.837357 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/DLC05/”, sb=*0xd00854c8)
·E 0:00:02.837374 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/DLC05/” [1]
·W 0:00:02.837378 {PPU[0x1000015] Thread (mount_packages) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/DLC06/”, 0x0, 0x80010003, 0x0
·W 0:00:02.837380 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/DLC06/”, sb=*0xd00854c8)
·E 0:00:02.837397 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/DLC06/” [1]
·W 0:00:02.837401 {PPU[0x1000015] Thread (mount_packages) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/DLC07/”, 0x0, 0x80010003, 0x0
·W 0:00:02.837403 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/DLC07/”, sb=*0xd00854c8)
·E 0:00:02.837420 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/DLC07/” [1]
·W 0:00:02.837425 {PPU[0x1000015] Thread (mount_packages) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/DLC08/”, 0x0, 0x80010003, 0x0
·W 0:00:02.837427 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/DLC08/”, sb=*0xd00854c8)
·E 0:00:02.837443 {PPU[0x1000015] Thread (mount_packages) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/DLC08/” [1]
·! 0:00:02.837471 {PPU[0x1000015] Thread (mount_packages)} Thread time: 0.000000s (0.001345Gc); Faults: 0 [rsx:0, spu:0];
·W 0:00:02.847543 {PPU[0x1000000] Thread (main_thread) [0x0085a3e0]} sys_rsx: sys_rsx_attribute(packageId=0x202, a2=0x1, a3=0x1, a4=0x0, a5=0x0)
·W 0:00:02.847551 {PPU[0x1000000] Thread (main_thread) [0x0085ac44]} sys_rsx: sys_rsx_attribute(packageId=0x2, a2=0x1, a3=0x0, a4=0x0, a5=0x0)
·W 0:00:02.847554 {PPU[0x1000000] Thread (main_thread) [0x0085ac6c]} sys_rsx: sys_rsx_context_attribute(context_id=0x55555555, package_id=0x101, a3=0x1, a4=0x2, a5=0x0, a6=0x0)
·W 0:00:02.847601 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/LOADING”, 0x0, 0x80010003, 0x0
·W 0:00:02.847605 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/LOADING”, sb=*0xd000f688)
·E 0:00:02.847682 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/LOADING” [1]
·W 0:00:02.847687 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/LOADING”, 0x0, 0x80010003, 0x0
·W 0:00:02.847689 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/LOADING”, sb=*0xd000f688)
·E 0:00:02.847714 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/LOADING” [1]
·W 0:00:02.847718 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOADING”, 0x0, 0x80010003, 0x0
·W 0:00:02.847719 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOADING”, sb=*0xd000f688)
·E 0:00:02.847752 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOADING” [1]
·W 0:00:02.847756 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/LOADING”, 0x0, 0x80010003, 0x0
·W 0:00:02.847757 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/LOADING”, sb=*0xd000f688)
·E 0:00:02.847781 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/LOADING” [1]
·W 0:00:02.847785 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/LOADING”, 0x0, 0x80010003, 0x0
·W 0:00:02.847787 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/LOADING”, sb=*0xd000f688)
·E 0:00:02.847808 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/LOADING” [1]
·W 0:00:02.847813 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/LOADING.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.847815 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/LOADING.EDAT”, sb=*0xd000f688)
·E 0:00:02.847833 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/LOADING.EDAT” [1]
·W 0:00:02.847837 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/LOADING.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.847839 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/LOADING.EDAT”, sb=*0xd000f688)
·E 0:00:02.847856 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/LOADING.EDAT” [1]
·W 0:00:02.847860 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOADING.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.847862 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOADING.EDAT”, sb=*0xd000f688)
·E 0:00:02.847882 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOADING.EDAT” [1]
·W 0:00:02.847885 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/LOADING.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.847887 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/LOADING.EDAT”, sb=*0xd000f688)
·E 0:00:02.847905 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/AUDIO/LOADING.EDAT” [1]
·W 0:00:02.847908 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/LOADING.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.847910 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/LOADING.EDAT”, sb=*0xd000f688)
·E 0:00:02.847927 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB30491/USRDIR/VIDEO/LOADING.EDAT” [1]
·W 0:00:02.848576 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.848582 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000f4c8)
·W 0:00:02.848678 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.848681 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000f818)
·W 0:00:02.848714 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: sceNpDrmIsAvailable(k_licensee=*0x666bb0, drm_path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”)
·! 0:00:02.848744 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): KLicense key 2e49e0ac78e615cab9f04032d413a290
·W 0:00:02.848831 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): Rap file not found: /dev_hdd0/home/00000001/exdata/UP2041-NPUB30491_00-UGLYAMERICANSTRL.rap
·W 0:00:02.848846 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.848849 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, flags=0, fd=*0xd000f7a0, mode=0, arg=*0xd000f8f0, size=0x8)
·W 0:00:02.854413 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.854424 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000f508)
·W 0:00:02.868469 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.868479 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000f508)
·W 0:00:02.883296 {PPU[0x1000008] Thread (FMOD BGM status query thread) [0x0029f3d8]} cellSysutil: cellSysutilGetBgmPlaybackStatus(status=*0xd0031d40)
·W 0:00:02.883741 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.883748 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000f508)
·W 0:00:02.887920 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.887929 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000f508)
·W 0:00:02.897046 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.897056 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000f508)
·W 0:00:02.911291 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.911304 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000f508)
·W 0:00:02.913893 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.913903 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/BUNDLES/DLD.BDP.EDAT”, sb=*0xd000f508)
·W 0:00:02.915455 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOADING.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.915467 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/LOADING.PVM”, flags=0, fd=*0xd000f230, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.915598 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000f470)
·W 0:00:02.916341 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SCRIPTS.MCL.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.916347 {PPU[0x1000000] Thread (main_thread) [0x0089fee4]} sys_fs: sys_fs_stat(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SCRIPTS.MCL.EDAT”, sb=*0xd000fc88)
·W 0:00:02.916402 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: sceNpDrmIsAvailable(k_licensee=*0x666bb0, drm_path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SCRIPTS.MCL.EDAT”)
·! 0:00:02.916433 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): KLicense key 2e49e0ac78e615cab9f04032d413a290
·W 0:00:02.916516 {PPU[0x1000000] Thread (main_thread) [0x0089fee8]} sceNp: npDrmIsAvailable(): Rap file not found: /dev_hdd0/home/00000001/exdata/UP2041-NPUB30491_00-UGLYAMERICANSTRL.rap
·W 0:00:02.916529 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SCRIPTS.MCL.EDAT”, 0x0, 0x80010003, 0x0
·W 0:00:02.916532 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/SCRIPTS.MCL.EDAT”, flags=0, fd=*0xd000fc10, mode=0, arg=*0xd000fd60, size=0x8)
·W 0:00:02.916590 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fe50)
·W 0:00:02.916598 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000fbb0)
·W 0:00:02.916601 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x57200000, mem_id=0x8011400, flags=0x40000)
·W 0:00:02.916623 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x7600000, ea=0x57200000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.917905 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ACHIEVEUPSELLPOPUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.917911 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ACHIEVEUPSELLPOPUP.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.917990 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.918834 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/AUDIO.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.918843 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/AUDIO.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.918965 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.919091 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/AVAILABLEGAMES.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.919095 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/AVAILABLEGAMES.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.919158 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.919331 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BETHANY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.919335 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BETHANY.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.919399 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.920915 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BETHESDA.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.920923 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BETHESDA.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.921025 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.922817 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGGUY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.922827 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGGUY.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.922949 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.923610 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGVOLLEY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.923616 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGVOLLEY.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.923695 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.924336 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGVOLLEYTURRET.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.924341 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BIGVOLLEYTURRET.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.924410 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.925001 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BUFF.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.925005 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/BUFF.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.925071 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.925443 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE01.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.925450 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE01.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.925535 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.926232 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE02.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.926238 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE02.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.926322 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.926949 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE03.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.926959 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE03.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.927104 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.928239 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE04.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.928245 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE04.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.928355 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.928896 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE05.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.928902 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE05.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.928982 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.930094 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE07.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.930103 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE07.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.930289 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.930952 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE08.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.930957 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE08.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.931031 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.931729 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE09.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.931736 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE09.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.931827 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.933058 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE10.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.933069 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE10.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.933257 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.934050 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE11.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.934057 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE11.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.934332 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.935068 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE12.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.935074 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILE12.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.935206 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.937515 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILEUNLOCKS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.937527 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CASEFILEUNLOCKS.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.937677 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.937829 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CHARACTERSELECT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.937833 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CHARACTERSELECT.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.937905 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.938951 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CHEATCALLBACKS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.938957 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CHEATCALLBACKS.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.939064 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.940078 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/COLLECTIBLE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.940084 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/COLLECTIBLE.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.940185 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.945435 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/COLLECTIBLEPOPUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.945445 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/COLLECTIBLEPOPUP.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.945572 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.945963 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CONTROLS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.945970 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CONTROLS.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.946065 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.946205 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CREATEMATCH.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.946210 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/CREATEMATCH.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.946282 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.946430 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLCSCREEN.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.946434 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLCSCREEN.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.946498 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.946725 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDBASETYPES.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.946729 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDBASETYPES.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.946795 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.948400 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDBLOBS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.948407 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDBLOBS.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.948492 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.948954 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDCREDITS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.948959 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDCREDITS.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.949025 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.949408 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDLEVEL.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.949414 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDLEVEL.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.949483 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.949671 {PPU[0x1000000] Thread (main_thread) [0x00840908]} sys_mmapper: sys_mmapper_allocate_shared_memory(0xffff000000000000, size=0x100000, flags=0x400, mem_id=*0xd000f930)
·W 0:00:02.949675 {PPU[0x1000000] Thread (main_thread) [0x00840948]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x57300000, mem_id=0x8011500, flags=0x40000)
·W 0:00:02.949692 {PPU[0x1000000] Thread (main_thread) [0x0085d9f8]} sys_rsx: sys_rsx_context_iomap(context_id=0x55555555, io=0x7700000, ea=0x57300000, size=0x100000, flags=0xe000000000000800)
·W 0:00:02.956012 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDLIGHT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.956021 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDLIGHT.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.956148 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.956478 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDMOVERS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.956482 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDMOVERS.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.956547 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.956732 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDPLAYERCHARACTER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.956737 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDPLAYERCHARACTER.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.956804 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.959163 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDPROJECTILE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.959172 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDPROJECTILE.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.959267 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.960279 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDSTANDARDCHARACTER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.960285 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDSTANDARDCHARACTER.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.960373 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.962096 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDTRIGGERS.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.962109 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DLDTRIGGERS.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.962250 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.963370 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DAMAGEMESSAGE.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.963380 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DAMAGEMESSAGE.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.963499 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.963805 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DEMONBABYCHARACTER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.963812 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DEMONBABYCHARACTER.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.963881 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.964574 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DEMONBABYPOPUP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.964580 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DEMONBABYPOPUP.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.964665 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.965323 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARM.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.965328 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARM.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.965407 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.966764 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARMLEFT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.966771 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARMLEFT.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.966870 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.967449 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARMRIGHT.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.967455 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAARMRIGHT.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.967535 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.968042 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAEYEBALL.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.968046 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAEYEBALL.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.968116 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.969110 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAHEAD.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.969120 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAHEAD.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.969242 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.972045 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAMGR.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.972054 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESDEMONAMGR.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.972175 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.972570 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESTRUCTIBLEPROP.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.972577 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DESTRUCTIBLEPROP.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.972659 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.973107 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DISPLAY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.973112 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/DISPLAY.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.973186 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.973366 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ENEMY.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.973369 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ENEMY.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.973432 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.974961 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ENEMYMODEFSM.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.974968 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/ENEMYMODEFSM.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.975066 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.975511 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEBULLRUSH.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.975516 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEBULLRUSH.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.975582 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.976361 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEDEMON1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.976366 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEDEMON1.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.976447 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.977055 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEDEMON2.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.977066 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEDEMON2.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.977224 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.977819 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEFLOATER.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.977825 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEFLOATER.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.977909 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.978652 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEMANBIRD1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.978657 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVEMANBIRD1.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.978748 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.979356 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVERANGED.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.979362 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/EVASIVERANGED.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.979450 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.980214 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FLOATER1.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.980223 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FLOATER1.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.980336 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.980936 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FLOATER2.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.980941 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FLOATER2.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.981020 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.981775 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FRONTENDHUB.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.981781 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/FRONTENDHUB.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.981870 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.982078 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMECOMMON.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.982082 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMECOMMON.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.982146 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.982638 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMEDLCPACK.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.982644 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMEDLCPACK.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.982750 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.983007 {PPU[0x1000000] Thread (main_thread) [0x0089eec0]} sys_fs: 0xc0000006: 0x20, 0x10, 0x18, “/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMEFLOWMGR.PVM”, 0x0, 0x80010003, 0x0
·W 0:00:02.983011 {PPU[0x1000000] Thread (main_thread) [0x008a0090]} sys_fs: sys_fs_open(path=“/dev_hdd0/game/NPUB30491/USRDIR/SCRIPTS/GAMEFLOWMGR.PVM”, flags=0, fd=*0xd000f990, mode=0, arg=*0x0, size=0x0)
·W 0:00:02.983078 {PPU[0x1000000] Thread (main_thread) [0x0089f380]} sys_fs: sys_fs_fstat(fd=5, sb=*0xd000fbd0)
·W 0:00:02.983096 {PPU[0x1000000] Thread (main_thread) [0x0083ed60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x66d018, param=*0xd000f280, arg=0x0, unk=0x0, prio=1001, stacksize=0x8000, flags=0x0, threadname=“verify_purchase”)
·W 0:00:02.983242 {PPU[0x1000016] Thread (verify_purchase) [0x000ef8f0]} sceNp: sceNpDrmVerifyUpgradeLicense2(content_id=“UP2041-NPUB30491_00-UGLYAMERICANSKEY”)
·! 0:00:02.983362 {PPU[0x1000016] Thread (verify_purchase)} Thread time: 0.000000s (0.000736Gc); Faults: 0 [rsx:0, spu:0];
·! 0:00:03.113518 {rsx::thread} RSX: 4.3.0 NVIDIA 382.05
·! 0:00:03.113528 {rsx::thread} RSX: 4.30 NVIDIA via Cg compiler
·! 0:00:03.113532 {rsx::thread} RSX: NVIDIA Corporation
·! 0:00:03.182305 {rsx::thread} RSX: VP not found in buffer!
·! 0:00:03.199727 {rsx::thread} RSX: FP not found in buffer!
·! 0:00:03.200628 {rsx::thread} RSX: Add program :
·! 0:00:03.200631 {rsx::thread} RSX: *** vp id = 1
·! 0:00:03.200631 {rsx::thread} RSX: *** fp id = 2
·! 0:00:03.209887 {rsx::thread} RSX: *** prog id = 3
·! 0:00:03.209891 {rsx::thread} RSX: *** vp id = 1
·! 0:00:03.209892 {rsx::thread} RSX: *** fp id = 2
·! 0:00:03.209893 {rsx::thread} RSX: *** vp shader =
#version 430
layout(std140, binding = 0) uniform VertexContextBuffer
{
mat4 scale_offset_mat;
ivec4 user_clip_enabled[2];
vec4 user_clip_factor[2];
uint transform_branch_bits;
uint vertex_base_index;
ivec4 input_attributes[16];
};
layout(location=0) uniform usamplerBuffer persistent_input_stream;
layout(location=1) uniform usamplerBuffer volatile_input_stream;
out vec4 tc0;
layout(std140, binding = 1) uniform VertexConstantsBuffer
{
vec4 vc[468];
};
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
struct attribute_desc
{
int type;
int attribute_size;
int starting_offset;
int stride;
int swap_bytes;
int is_volatile;
int frequency;
int divisor;
int modulo;
};
uint get_bits(uvec4 v, int swap)
{
if (swap != 0) return (v.w | v.z << 8 | v.y << 16 | v.x << 24);
return (v.x | v.y << 8 | v.z << 16 | v.w << 24);
}
uint get_bits(uvec2 v, int swap)
{
if (swap != 0) return (v.y | v.x << 8);
return (v.x | v.y << 8);
}
int preserve_sign_s16(uint bits)
{
//convert raw 16 bit value into signed 32-bit integer counterpart
uint sign = bits & 0x8000;
if (sign != 0) return int(bits | 0xFFFF0000);
return int(bits);
}
#define mov(v, i, s) v[i] = s
#define get_s16(v, s) preserve_sign_s16(get_bits(v, s))
vec4 fetch_attribute(attribute_desc desc, int vertex_id, usamplerBuffer input_stream)
{
vec4 result = vec4(0., 0., 0., 1.);
vec4 scale = vec4(1.);
uvec4 tmp;
uint bits;
bool reverse_order = false;
int first_byte = (vertex_id * desc.stride) + desc.starting_offset;
for (int n = 0; n < 4; n++)
{
if (n == desc.attribute_size) break;
switch (desc.type)
{
case 0:
//signed normalized 16-bit
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
mov(scale, n, 32767.);
break;
case 1:
//float
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
mov(result, n, uintBitsToFloat(get_bits(tmp, desc.swap_bytes)));
break;
case 2:
//half
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, unpackHalf2x16(uint(get_bits(tmp.xy, desc.swap_bytes))).x);
break;
case 3:
//unsigned byte
mov(result, n, texelFetch(input_stream, first_byte++).x);
mov(scale, n, 255.);
reverse_order = (desc.swap_bytes != 0);
break;
case 4:
//signed word
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
break;
case 5:
//cmp
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
bits = get_bits(tmp, desc.swap_bytes);
result.x = preserve_sign_s16((bits & 0x7FF) << 5);
result.y = preserve_sign_s16(((bits >> 11) & 0x7FF) << 5);
result.z = preserve_sign_s16(((bits >> 22) & 0x3FF) << 6);
result.w = 1.;
scale = vec4(32767., 32767., 32767., 1.);
break;
case 6:
//ub256
mov(result, n, float(texelFetch(input_stream, first_byte++).x));
reverse_order = (desc.swap_bytes != 0);
break;
}
}
result /= scale;
return (reverse_order)? result.wzyx: result;
}
attribute_desc fetch_desc(int location)
{
attribute_desc result;
int attribute_flags = input_attributes[location].w;
result.type = input_attributes[location].x;
result.attribute_size = input_attributes[location].y;
result.starting_offset = input_attributes[location].z;
result.stride = attribute_flags & 0xFF;
result.swap_bytes = (attribute_flags >> 8) & 0x1;
result.is_volatile = (attribute_flags >> 9) & 0x1;
result.frequency = (attribute_flags >> 10) & 0x3;
result.modulo = (attribute_flags >> 12) & 0x1;
result.divisor = (attribute_flags >> 13) & 0xFFFF;
return result;
}
vec4 read_location(int location)
{
attribute_desc desc = fetch_desc(location);
int vertex_id = gl_VertexID - int(vertex_base_index);
if (desc.frequency == 0)
vertex_id = 0;
else if (desc.frequency > 1)
{
//if a vertex modifier is active; vertex_base must be 0 and is ignored
if (desc.modulo != 0)
vertex_id = gl_VertexID % desc.divisor;
else
vertex_id = gl_VertexID / desc.divisor;
}
if (desc.is_volatile != 0)
return fetch_attribute(desc, vertex_id, volatile_input_stream);
else
return fetch_attribute(desc, vertex_id, persistent_input_stream);
}
void vs_main(inout vec4 dst_reg0, inout vec4 dst_reg7)
{
vec4 in_pos= read_location(0);
vec4 in_tc0= read_location(8);
dst_reg0.xyz = in_pos.xyzx.xyz;
dst_reg7.xy = in_tc0.xyxx.xy;
dst_reg0.w = vc[467].xxxx.w;
}
void main ()
{
vec4 dst_reg0= vec4(0.0f, 0.0f, 0.0f, 1.0f);
vec4 dst_reg7= vec4(0.0, 0.0, 0.0, 0.0);
vs_main(dst_reg0, dst_reg7);
gl_Position = dst_reg0;
tc0 = dst_reg7;
gl_Position = gl_Position * scale_offset_mat;
float ndc_z = gl_Position.z / gl_Position.w;
ndc_z = (ndc_z * 2.) - 1.;
gl_Position.z = ndc_z * gl_Position.w;
}
·! 0:00:03.209899 {rsx::thread} RSX: *** fp shader =
#version 420
uniform sampler2D tex0;
layout(std140, binding = 2) uniform FragmentConstantsBuffer
{
vec4 fc32;
vec4 fc64;
vec4 fc96;
vec4 fc128;
vec4 fc160;
vec4 fc192;
vec4 fc240;
vec4 fc272;
vec4 fc304;
vec4 fc336;
float fog_param0;
float fog_param1;
uint alpha_test;
float alpha_ref;
uint alpha_func;
uint fog_mode;
uint window_origin;
uint window_height;
vec4 texture_parameters[16];
};
in vec4 tc0;
out vec4 ocol0;
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
bool comparison_passes(float a, float b, uint func)
{
switch (func)
{
default:
case 0: return false; //never
case 1: return (a < b); //less
case 2: return (a == b); //equal
case 3: return (a <= b); //lequal
case 4: return (a > b); //greater
case 5: return (a != b); //nequal
case 6: return (a >= b); //gequal
case 7: return true; //always
}
}
vec4 decodeLinearDepth(float depth_value)
{
uint value = uint(depth_value * 16777215);
uint b = (value & 0xff);
uint g = (value >> 8) & 0xff;
uint r = (value >> 16) & 0xff;
return vec4(float(r)/255., float(g)/255., float(b)/255., depth_value);
}
vec4 texture2DReconstruct(sampler2D tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
vec4 texture2DReconstruct(sampler2DRect tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
//FP_HASH=17D941AEDEE461D3
void fs_main(inout vec4 r0, inout vec4 r1)
{
vec4 ssa = gl_FrontFacing ? vec4(1.) : vec4(-1.);
vec4 wpos = gl_FragCoord;
if (window_origin != 0) wpos.y = window_height - wpos.y;
vec2 tex0_coord_scale = vec2(1.);
r0.xyz = texture(tex0, tc0.xy * tex0_coord_scale).xyz;
r1.xyz = fc32.xyz;
r0.w = vec4(dot(r0.xyz, fc64.xyz)).w;
r1.w = (r0 + fc96).w;
r1.xyz = (-r1 + fc128).xyz;
r1.w = ((abs(r1) * fc160.xxxx) * 2.0).w;
r1.xyz = (r1.wwww * r1 + fc192).xyz;
r1.xyz = (r1 * r0.wwww + -r0).xyz;
r0.w = clamp(fc240.xxxx, -65504., 65504.).w;
r0.xyz = (r1 * fc272.xxxx + r0).xyz;
r1.xyz = (r0 * fc304.xxxx + fc304.yyyy).xyz;
r0.xyz = (r1 * fc336.xxxx + r0).xyz;
if (alpha_test != 0 && !comparison_passes(r0.a, alpha_ref, alpha_func)) discard;
}
void main()
{
vec4 r0 = vec4(0.);
vec4 r1 = vec4(0.);
fs_main(r0, r1);
ocol0 = r0;
}
·S 0:00:03.209905 {rsx::thread} RSX: New program compiled successfully
·! 0:00:03.214807 {rsx::thread} RSX: FP not found in buffer!
·! 0:00:03.217523 {rsx::thread} RSX: Add program :
·! 0:00:03.217526 {rsx::thread} RSX: *** vp id = 1
·! 0:00:03.217527 {rsx::thread} RSX: *** fp id = 4
·! 0:00:03.224952 {rsx::thread} RSX: *** prog id = 5
·! 0:00:03.224957 {rsx::thread} RSX: *** vp id = 1
·! 0:00:03.224958 {rsx::thread} RSX: *** fp id = 4
·! 0:00:03.224958 {rsx::thread} RSX: *** vp shader =
#version 430
layout(std140, binding = 0) uniform VertexContextBuffer
{
mat4 scale_offset_mat;
ivec4 user_clip_enabled[2];
vec4 user_clip_factor[2];
uint transform_branch_bits;
uint vertex_base_index;
ivec4 input_attributes[16];
};
layout(location=0) uniform usamplerBuffer persistent_input_stream;
layout(location=1) uniform usamplerBuffer volatile_input_stream;
out vec4 tc0;
layout(std140, binding = 1) uniform VertexConstantsBuffer
{
vec4 vc[468];
};
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
struct attribute_desc
{
int type;
int attribute_size;
int starting_offset;
int stride;
int swap_bytes;
int is_volatile;
int frequency;
int divisor;
int modulo;
};
uint get_bits(uvec4 v, int swap)
{
if (swap != 0) return (v.w | v.z << 8 | v.y << 16 | v.x << 24);
return (v.x | v.y << 8 | v.z << 16 | v.w << 24);
}
uint get_bits(uvec2 v, int swap)
{
if (swap != 0) return (v.y | v.x << 8);
return (v.x | v.y << 8);
}
int preserve_sign_s16(uint bits)
{
//convert raw 16 bit value into signed 32-bit integer counterpart
uint sign = bits & 0x8000;
if (sign != 0) return int(bits | 0xFFFF0000);
return int(bits);
}
#define mov(v, i, s) v[i] = s
#define get_s16(v, s) preserve_sign_s16(get_bits(v, s))
vec4 fetch_attribute(attribute_desc desc, int vertex_id, usamplerBuffer input_stream)
{
vec4 result = vec4(0., 0., 0., 1.);
vec4 scale = vec4(1.);
uvec4 tmp;
uint bits;
bool reverse_order = false;
int first_byte = (vertex_id * desc.stride) + desc.starting_offset;
for (int n = 0; n < 4; n++)
{
if (n == desc.attribute_size) break;
switch (desc.type)
{
case 0:
//signed normalized 16-bit
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
mov(scale, n, 32767.);
break;
case 1:
//float
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
mov(result, n, uintBitsToFloat(get_bits(tmp, desc.swap_bytes)));
break;
case 2:
//half
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, unpackHalf2x16(uint(get_bits(tmp.xy, desc.swap_bytes))).x);
break;
case 3:
//unsigned byte
mov(result, n, texelFetch(input_stream, first_byte++).x);
mov(scale, n, 255.);
reverse_order = (desc.swap_bytes != 0);
break;
case 4:
//signed word
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
break;
case 5:
//cmp
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
bits = get_bits(tmp, desc.swap_bytes);
result.x = preserve_sign_s16((bits & 0x7FF) << 5);
result.y = preserve_sign_s16(((bits >> 11) & 0x7FF) << 5);
result.z = preserve_sign_s16(((bits >> 22) & 0x3FF) << 6);
result.w = 1.;
scale = vec4(32767., 32767., 32767., 1.);
break;
case 6:
//ub256
mov(result, n, float(texelFetch(input_stream, first_byte++).x));
reverse_order = (desc.swap_bytes != 0);
break;
}
}
result /= scale;
return (reverse_order)? result.wzyx: result;
}
attribute_desc fetch_desc(int location)
{
attribute_desc result;
int attribute_flags = input_attributes[location].w;
result.type = input_attributes[location].x;
result.attribute_size = input_attributes[location].y;
result.starting_offset = input_attributes[location].z;
result.stride = attribute_flags & 0xFF;
result.swap_bytes = (attribute_flags >> 8) & 0x1;
result.is_volatile = (attribute_flags >> 9) & 0x1;
result.frequency = (attribute_flags >> 10) & 0x3;
result.modulo = (attribute_flags >> 12) & 0x1;
result.divisor = (attribute_flags >> 13) & 0xFFFF;
return result;
}
vec4 read_location(int location)
{
attribute_desc desc = fetch_desc(location);
int vertex_id = gl_VertexID - int(vertex_base_index);
if (desc.frequency == 0)
vertex_id = 0;
else if (desc.frequency > 1)
{
//if a vertex modifier is active; vertex_base must be 0 and is ignored
if (desc.modulo != 0)
vertex_id = gl_VertexID % desc.divisor;
else
vertex_id = gl_VertexID / desc.divisor;
}
if (desc.is_volatile != 0)
return fetch_attribute(desc, vertex_id, volatile_input_stream);
else
return fetch_attribute(desc, vertex_id, persistent_input_stream);
}
void vs_main(inout vec4 dst_reg0, inout vec4 dst_reg7)
{
vec4 in_pos= read_location(0);
vec4 in_tc0= read_location(8);
dst_reg0.xyz = in_pos.xyzx.xyz;
dst_reg7.xy = in_tc0.xyxx.xy;
dst_reg0.w = vc[467].xxxx.w;
}
void main ()
{
vec4 dst_reg0= vec4(0.0f, 0.0f, 0.0f, 1.0f);
vec4 dst_reg7= vec4(0.0, 0.0, 0.0, 0.0);
vs_main(dst_reg0, dst_reg7);
gl_Position = dst_reg0;
tc0 = dst_reg7;
gl_Position = gl_Position * scale_offset_mat;
float ndc_z = gl_Position.z / gl_Position.w;
ndc_z = (ndc_z * 2.) - 1.;
gl_Position.z = ndc_z * gl_Position.w;
}
·! 0:00:03.224962 {rsx::thread} RSX: *** fp shader =
#version 420
uniform sampler2D tex0;
layout(std140, binding = 2) uniform FragmentConstantsBuffer
{
float fog_param0;
float fog_param1;
uint alpha_test;
float alpha_ref;
uint alpha_func;
uint fog_mode;
uint window_origin;
uint window_height;
vec4 texture_parameters[16];
};
in vec4 tc0;
out vec4 ocol0;
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
bool comparison_passes(float a, float b, uint func)
{
switch (func)
{
default:
case 0: return false; //never
case 1: return (a < b); //less
case 2: return (a == b); //equal
case 3: return (a <= b); //lequal
case 4: return (a > b); //greater
case 5: return (a != b); //nequal
case 6: return (a >= b); //gequal
case 7: return true; //always
}
}
vec4 decodeLinearDepth(float depth_value)
{
uint value = uint(depth_value * 16777215);
uint b = (value & 0xff);
uint g = (value >> 8) & 0xff;
uint r = (value >> 16) & 0xff;
return vec4(float(r)/255., float(g)/255., float(b)/255., depth_value);
}
vec4 texture2DReconstruct(sampler2D tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
vec4 texture2DReconstruct(sampler2DRect tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
//FP_HASH=7FC424A042B293A5
void fs_main(inout vec4 r0)
{
vec4 ssa = gl_FrontFacing ? vec4(1.) : vec4(-1.);
vec4 wpos = gl_FragCoord;
if (window_origin != 0) wpos.y = window_height - wpos.y;
vec2 tex0_coord_scale = vec2(1.);
r0.w = texture(tex0, tc0.xy * tex0_coord_scale).w;
if (alpha_test != 0 && !comparison_passes(r0.a, alpha_ref, alpha_func)) discard;
}
void main()
{
vec4 r0 = vec4(0.);
fs_main(r0);
ocol0 = r0;
}
·S 0:00:03.224968 {rsx::thread} RSX: New program compiled successfully
·! 0:00:03.225480 {rsx::thread} RSX: VP not found in buffer!
·W 0:00:03.225604 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C080, d3=0xCEC01FFC
·W 0:00:03.225729 {rsx::thread} RSX: sca_opcode BRB, d0=0x11C6C, d1=0x885D202A, d2=0x8186C081, d3=0x4FC1FFFC
·W 0:00:03.225816 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0x8F401FFC
·W 0:00:03.225893 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0xCE401FFC
·! 0:00:03.226862 {rsx::thread} RSX: FP not found in buffer!
·! 0:00:03.229309 {rsx::thread} RSX: Add program :
·! 0:00:03.229316 {rsx::thread} RSX: *** vp id = 6
·! 0:00:03.229316 {rsx::thread} RSX: *** fp id = 7
·! 0:00:03.250664 {rsx::thread} RSX: *** prog id = 8
·! 0:00:03.250667 {rsx::thread} RSX: *** vp id = 6
·! 0:00:03.250668 {rsx::thread} RSX: *** fp id = 7
·! 0:00:03.250669 {rsx::thread} RSX: *** vp shader =
#version 430
layout(std140, binding = 0) uniform VertexContextBuffer
{
mat4 scale_offset_mat;
ivec4 user_clip_enabled[2];
vec4 user_clip_factor[2];
uint transform_branch_bits;
uint vertex_base_index;
ivec4 input_attributes[16];
};
layout(location=0) uniform usamplerBuffer persistent_input_stream;
layout(location=1) uniform usamplerBuffer volatile_input_stream;
out vec4 diff_color;
out vec4 tc0;
out vec4 tc2;
out vec4 tc5;
out vec4 tc6;
out vec4 tc7;
layout(std140, binding = 1) uniform VertexConstantsBuffer
{
vec4 vc[468];
};
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
struct attribute_desc
{
int type;
int attribute_size;
int starting_offset;
int stride;
int swap_bytes;
int is_volatile;
int frequency;
int divisor;
int modulo;
};
uint get_bits(uvec4 v, int swap)
{
if (swap != 0) return (v.w | v.z << 8 | v.y << 16 | v.x << 24);
return (v.x | v.y << 8 | v.z << 16 | v.w << 24);
}
uint get_bits(uvec2 v, int swap)
{
if (swap != 0) return (v.y | v.x << 8);
return (v.x | v.y << 8);
}
int preserve_sign_s16(uint bits)
{
//convert raw 16 bit value into signed 32-bit integer counterpart
uint sign = bits & 0x8000;
if (sign != 0) return int(bits | 0xFFFF0000);
return int(bits);
}
#define mov(v, i, s) v[i] = s
#define get_s16(v, s) preserve_sign_s16(get_bits(v, s))
vec4 fetch_attribute(attribute_desc desc, int vertex_id, usamplerBuffer input_stream)
{
vec4 result = vec4(0., 0., 0., 1.);
vec4 scale = vec4(1.);
uvec4 tmp;
uint bits;
bool reverse_order = false;
int first_byte = (vertex_id * desc.stride) + desc.starting_offset;
for (int n = 0; n < 4; n++)
{
if (n == desc.attribute_size) break;
switch (desc.type)
{
case 0:
//signed normalized 16-bit
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
mov(scale, n, 32767.);
break;
case 1:
//float
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
mov(result, n, uintBitsToFloat(get_bits(tmp, desc.swap_bytes)));
break;
case 2:
//half
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, unpackHalf2x16(uint(get_bits(tmp.xy, desc.swap_bytes))).x);
break;
case 3:
//unsigned byte
mov(result, n, texelFetch(input_stream, first_byte++).x);
mov(scale, n, 255.);
reverse_order = (desc.swap_bytes != 0);
break;
case 4:
//signed word
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
break;
case 5:
//cmp
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
bits = get_bits(tmp, desc.swap_bytes);
result.x = preserve_sign_s16((bits & 0x7FF) << 5);
result.y = preserve_sign_s16(((bits >> 11) & 0x7FF) << 5);
result.z = preserve_sign_s16(((bits >> 22) & 0x3FF) << 6);
result.w = 1.;
scale = vec4(32767., 32767., 32767., 1.);
break;
case 6:
//ub256
mov(result, n, float(texelFetch(input_stream, first_byte++).x));
reverse_order = (desc.swap_bytes != 0);
break;
}
}
result /= scale;
return (reverse_order)? result.wzyx: result;
}
attribute_desc fetch_desc(int location)
{
attribute_desc result;
int attribute_flags = input_attributes[location].w;
result.type = input_attributes[location].x;
result.attribute_size = input_attributes[location].y;
result.starting_offset = input_attributes[location].z;
result.stride = attribute_flags & 0xFF;
result.swap_bytes = (attribute_flags >> 8) & 0x1;
result.is_volatile = (attribute_flags >> 9) & 0x1;
result.frequency = (attribute_flags >> 10) & 0x3;
result.modulo = (attribute_flags >> 12) & 0x1;
result.divisor = (attribute_flags >> 13) & 0xFFFF;
return result;
}
vec4 read_location(int location)
{
attribute_desc desc = fetch_desc(location);
int vertex_id = gl_VertexID - int(vertex_base_index);
if (desc.frequency == 0)
vertex_id = 0;
else if (desc.frequency > 1)
{
//if a vertex modifier is active; vertex_base must be 0 and is ignored
if (desc.modulo != 0)
vertex_id = gl_VertexID % desc.divisor;
else
vertex_id = gl_VertexID / desc.divisor;
}
if (desc.is_volatile != 0)
return fetch_attribute(desc, vertex_id, volatile_input_stream);
else
return fetch_attribute(desc, vertex_id, persistent_input_stream);
}
void vs_main(inout vec4 dst_reg0, inout vec4 dst_reg1, inout vec4 dst_reg7, inout vec4 dst_reg9, inout vec4 dst_reg12, inout vec4 dst_reg13, inout vec4 dst_reg14)
{
vec4 tmp0;
vec4 tmp1;
vec4 tmp2;
vec4 in_pos= read_location(0);
vec4 in_diff_color= read_location(3);
vec4 in_tc0= read_location(8);
vec4 in_normal= read_location(2);
vec4 in_tc7= read_location(15);
vec4 in_tc6= read_location(14);
int jump_position = 0;
while (true)
{
if (jump_position <= 0)
{
tmp0 = (in_pos.yyyy * vc[257]);
tmp0 = (in_pos.xxxx * vc[256] + tmp0);
tmp0 = (in_pos.zzzz * vc[258] + tmp0);
tmp0 = (vc[259] + tmp0);
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C080, d3=0xCEC01FFC
if ((transform_branch_bits & (1 << 29)) == 0) //BRB
{
jump_position = 1;
continue;
}
tmp1 = in_diff_color;
//BRI
{
jump_position = 2;
continue;
}
}
if (jump_position <= 1)
{
tmp1 = vc[466].xxxx;
}
if (jump_position <= 2)
{
tmp2 = vc[466].yyyy;
//BRB opcode, d0=0x11C6C, d1=0x885D202A, d2=0x8186C081, d3=0x4FC1FFFC
if ((transform_branch_bits & (1 << 31)) == 0) //BRB
{
jump_position = 3;
continue;
}
tmp2.xy = in_tc0.xyxx.xy;
tmp2.zw = vc[466].yyyy.zw;
}
if (jump_position <= 3)
{
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0x8F401FFC
if ((transform_branch_bits & (1 << 30)) == 0) //BRB
{
jump_position = 4;
continue;
}
tmp2.zw = in_tc0.zzzw.zw;
}
if (jump_position <= 4)
{
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0xCE401FFC
if ((transform_branch_bits & (1 << 28)) == 0) //BRB
{
jump_position = 5;
continue;
}
tmp2.xy = (tmp2.xyxx * vc[467].xyxx + vc[467].zwzz).xy;
}
if (jump_position <= 5)
{
dst_reg0 = tmp0;
dst_reg1 = tmp1;
dst_reg7 = tmp2;
dst_reg9.xyz = in_pos.xyzx.xyz;
dst_reg12.xyz = in_normal.xyzx.xyz;
dst_reg13.xyz = in_tc7.xyzx.xyz;
dst_reg14.xyz = in_tc6.xyzx.xyz;
}
break;
}
}
void main ()
{
vec4 dst_reg0= vec4(0.0f, 0.0f, 0.0f, 1.0f);
vec4 dst_reg1= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg7= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg9= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg12= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg13= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg14= vec4(0.0, 0.0, 0.0, 0.0);
vs_main(dst_reg0, dst_reg1, dst_reg7, dst_reg9, dst_reg12, dst_reg13, dst_reg14);
gl_Position = dst_reg0;
diff_color = dst_reg1;
tc0 = dst_reg7;
tc2 = dst_reg9;
tc5 = dst_reg12;
tc6 = dst_reg13;
tc7 = dst_reg14;
gl_Position = gl_Position * scale_offset_mat;
float ndc_z = gl_Position.z / gl_Position.w;
ndc_z = (ndc_z * 2.) - 1.;
gl_Position.z = ndc_z * gl_Position.w;
}
·! 0:00:03.250677 {rsx::thread} RSX: *** fp shader =
#version 420
uniform sampler2D tex0;
uniform sampler2D tex1;
uniform sampler2D tex2;
layout(std140, binding = 2) uniform FragmentConstantsBuffer
{
vec4 fc16;
vec4 fc96;
vec4 fc144;
vec4 fc192;
vec4 fc224;
vec4 fc272;
vec4 fc304;
vec4 fc336;
vec4 fc368;
vec4 fc400;
vec4 fc448;
vec4 fc576;
vec4 fc608;
vec4 fc752;
vec4 fc784;
vec4 fc816;
vec4 fc864;
vec4 fc896;
vec4 fc928;
vec4 fc960;
vec4 fc992;
vec4 fc1040;
vec4 fc1168;
vec4 fc1200;
vec4 fc1344;
vec4 fc1376;
vec4 fc1408;
vec4 fc1440;
vec4 fc1472;
vec4 fc1504;
vec4 fc1552;
vec4 fc1600;
vec4 fc1648;
vec4 fc1696;
vec4 fc1744;
vec4 fc1776;
vec4 fc1840;
vec4 fc1872;
vec4 fc1904;
vec4 fc1936;
vec4 fc1984;
vec4 fc2016;
float fog_param0;
float fog_param1;
uint alpha_test;
float alpha_ref;
uint alpha_func;
uint fog_mode;
uint window_origin;
uint window_height;
vec4 texture_parameters[16];
};
in vec4 tc2;
in vec4 tc5;
in vec4 tc0;
out vec4 ocol0;
out vec4 ocol1;
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
bool comparison_passes(float a, float b, uint func)
{
switch (func)
{
default:
case 0: return false; //never
case 1: return (a < b); //less
case 2: return (a == b); //equal
case 3: return (a <= b); //lequal
case 4: return (a > b); //greater
case 5: return (a != b); //nequal
case 6: return (a >= b); //gequal
case 7: return true; //always
}
}
vec4 decodeLinearDepth(float depth_value)
{
uint value = uint(depth_value * 16777215);
uint b = (value & 0xff);
uint g = (value >> 8) & 0xff;
uint r = (value >> 16) & 0xff;
return vec4(float(r)/255., float(g)/255., float(b)/255., depth_value);
}
vec4 texture2DReconstruct(sampler2D tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
vec4 texture2DReconstruct(sampler2DRect tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
//FP_HASH=1B3E283D144E374D
void fs_main(inout vec4 h0, inout vec4 h2, inout vec4 h4, inout vec4 r0, inout vec4 r1, inout vec4 r2, inout vec4 r3)
{
vec4 h3 = vec4(0., 0., 0., 0.);
vec4 cc0;
vec4 h1 = vec4(0., 0., 0., 0.);
vec4 ssa = gl_FrontFacing ? vec4(1.) : vec4(-1.);
vec4 wpos = gl_FragCoord;
if (window_origin != 0) wpos.y = window_height - wpos.y;
vec2 tex0_coord_scale = vec2(1.);
vec2 tex1_coord_scale = vec2(1.);
vec2 tex2_coord_scale = vec2(1.);
r1.xyz = (tc2 + -fc16).xyz;
r0.z = vec4(dot(r1.xyz, r1.xyz)).z;
r0.x = vec4(dot(tc5.xyz, tc5.xyz)).x;
r0.w = (abs(r0.zzzz) / sqrt(max(abs(r0.zzzz.x), 1.E-10))).w;
r0.y = vec4(dot(r1.xyz, fc96.xyz)).y;
h3.xyz = (tc5 / sqrt(max(abs(r0.x), 1.E-10))).xyz;
cc0.x = vec4(lessThan(r0.yyyy, fc144.xxxx)).x;
if(any(greaterThan(cc0.xxxx, vec4(0., 0., 0., 0.))))
{
h0.x = clamp(fc192.yyyy, -65504., 65504.).x;
cc0.w = fc224.xxxx.w;
r3.xyz = tc2.xyz;
r2 = (r3.yyyy * fc272);
r2 = (r3.xxxx * fc304 + r2);
r2 = (r3.zzzz * fc336 + r2);
r3 = (r2 + fc368);
r2 = (r3 + fc400.xyxx);
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.x = textureProj(tex0, r2 , r0.x).x;
r2 = (r3 + fc448.xyyy);
h1.x = textureProj(tex0, r2 , r0.x).x;
h0.w = clamp(h0.xxxx, -65504., 65504.).w;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h0.xxxx + h1.xxxx).w;
h0.x = textureProj(tex0, r3 , r0.x).x;
h3.w = clamp(h0, -65504., 65504.).w;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h3.w = (h0 + h0.xxxx).w;
r2 = (r3 + fc576.xyxx);
r3 = (r3 + fc608.xyyy);
h2.w = clamp(h3, -65504., 65504.).w;
h0.x = textureProj(tex0, r3 , r0.x).x;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h2.w = (h3 + h0.xxxx).w;
h0.w = clamp(h2, -65504., 65504.).w;
h0.x = textureProj(tex0, r2 , r0.x).x;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h2 + h0.xxxx).w;
h2.z = clamp(h0.wwww, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h2.z = clamp((h0.wwww * fc752.xxxx), -65504., 65504.).z;
}
else
{
h0.x = clamp(fc784.yyyy, -65504., 65504.).x;
cc0.w = fc816.xxxx.w;
r3.xyz = tc2.xyz;
r2 = (r3.yyyy * fc864);
r2 = (r3.xxxx * fc896 + r2);
r2 = (r3.zzzz * fc928 + r2);
r3 = (r2 + fc960);
r2 = (r3 + fc992.xyxx);
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.x = textureProj(tex1, r2 , r0.x).x;
r2 = (r3 + fc1040.xyyy);
h1.x = textureProj(tex1, r2 , r0.x).x;
h0.w = clamp(h0.xxxx, -65504., 65504.).w;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h0.xxxx + h1.xxxx).w;
h0.x = textureProj(tex1, r3 , r0.x).x;
h3.w = clamp(h0, -65504., 65504.).w;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h3.w = (h0 + h0.xxxx).w;
r2 = (r3 + fc1168.xyxx);
r3 = (r3 + fc1200.xyyy);
h2.w = clamp(h3, -65504., 65504.).w;
h0.x = textureProj(tex1, r3 , r0.x).x;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h2.w = (h3 + h0.xxxx).w;
h0.w = clamp(h2, -65504., 65504.).w;
h0.x = textureProj(tex1, r2 , r0.x).x;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h2 + h0.xxxx).w;
h2.z = clamp(h0.wwww, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h2.z = clamp((h0.wwww * fc1344.xxxx), -65504., 65504.).z;
}
r0.xyz = fc1376.xyz;
h2.w = clamp(fc1408, -65504., 65504.).w;
r0.xyz = (-r0 + fc1440).xyz;
r2.xyz = (h2.zzzz * r0 + fc1472).xyz;
r3.xyz = (-tc2 + fc1504).xyz;
r1.x = vec4(dot(r3.xyz, r3.xyz)).x;
r2.w = clamp(vec4(dot(h3.xyz, -fc1552.xyz)), 0., 1.).w;
h0.x = clamp((1. / sqrt(max(abs(r1.x), 1.E-10)).xxxx), -65504., 65504.).x;
r0.z = (h0.xxxx * fc1600.yyyy).z;
r0.y = vec4(dot(h3.xyz, r3.xyz)).y;
r0.z = clamp((r0 * r1.xxxx + fc1648.xxxx), 0., 1.).z;
r1.w = clamp((h0.xxxx * r0.yyyy), 0., 1.).w;
r0.xyz = (r0.zzzz * fc1696).xyz;
r0.xyz = (r0 * r1.wwww).xyz;
r1.w = (r0 + -fc1744.xxxx).w;
r1.w = clamp((r1 * fc1776.xxxx), 0., 1.).w;
h2.xyz = texture(tex2, tc0.xy * tex2_coord_scale).xyz;
r0.xyz = (r2 * r2.wwww + r0).xyz;
r1.w = (r1 * fc1840).w;
r2.xyz = (r0 + fc1872).xyz;
r0 = fc1904;
h4.xyz = (r2 * fc1936).xyz;
h2.xyz = clamp((h4 * h2), -65504., 65504.).xyz;
r0 = (h2 * fc1984 + r0);
r1.xyz = (-r0 + fc2016).xyz;
h0.xyz = (r1.wwww * r1 + r0).xyz;
h0.w = clamp(r0, -65504., 65504.).w;
if (alpha_test != 0 && !comparison_passes(h0.a, alpha_ref, alpha_func)) discard;
}
void main()
{
vec4 h0 = vec4(0.);
vec4 h2 = vec4(0.);
vec4 h4 = vec4(0.);
vec4 r0 = vec4(0.);
vec4 r1 = vec4(0.);
vec4 r2 = vec4(0.);
vec4 r3 = vec4(0.);
fs_main(h0, h2, h4, r0, r1, r2, r3);
ocol0 = h0;
ocol1 = h4;
}
·S 0:00:03.250685 {rsx::thread} RSX: New program compiled successfully
·! 0:00:03.250925 {rsx::thread} RSX: FP not found in buffer!
·! 0:00:03.255012 {rsx::thread} RSX: Add program :
·! 0:00:03.255015 {rsx::thread} RSX: *** vp id = 6
·! 0:00:03.255016 {rsx::thread} RSX: *** fp id = 9
·! 0:00:03.276111 {rsx::thread} RSX: *** prog id = 10
·! 0:00:03.276114 {rsx::thread} RSX: *** vp id = 6
·! 0:00:03.276115 {rsx::thread} RSX: *** fp id = 9
·! 0:00:03.276115 {rsx::thread} RSX: *** vp shader =
#version 430
layout(std140, binding = 0) uniform VertexContextBuffer
{
mat4 scale_offset_mat;
ivec4 user_clip_enabled[2];
vec4 user_clip_factor[2];
uint transform_branch_bits;
uint vertex_base_index;
ivec4 input_attributes[16];
};
layout(location=0) uniform usamplerBuffer persistent_input_stream;
layout(location=1) uniform usamplerBuffer volatile_input_stream;
out vec4 diff_color;
out vec4 tc0;
out vec4 tc2;
out vec4 tc5;
out vec4 tc6;
out vec4 tc7;
layout(std140, binding = 1) uniform VertexConstantsBuffer
{
vec4 vc[468];
};
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
struct attribute_desc
{
int type;
int attribute_size;
int starting_offset;
int stride;
int swap_bytes;
int is_volatile;
int frequency;
int divisor;
int modulo;
};
uint get_bits(uvec4 v, int swap)
{
if (swap != 0) return (v.w | v.z << 8 | v.y << 16 | v.x << 24);
return (v.x | v.y << 8 | v.z << 16 | v.w << 24);
}
uint get_bits(uvec2 v, int swap)
{
if (swap != 0) return (v.y | v.x << 8);
return (v.x | v.y << 8);
}
int preserve_sign_s16(uint bits)
{
//convert raw 16 bit value into signed 32-bit integer counterpart
uint sign = bits & 0x8000;
if (sign != 0) return int(bits | 0xFFFF0000);
return int(bits);
}
#define mov(v, i, s) v[i] = s
#define get_s16(v, s) preserve_sign_s16(get_bits(v, s))
vec4 fetch_attribute(attribute_desc desc, int vertex_id, usamplerBuffer input_stream)
{
vec4 result = vec4(0., 0., 0., 1.);
vec4 scale = vec4(1.);
uvec4 tmp;
uint bits;
bool reverse_order = false;
int first_byte = (vertex_id * desc.stride) + desc.starting_offset;
for (int n = 0; n < 4; n++)
{
if (n == desc.attribute_size) break;
switch (desc.type)
{
case 0:
//signed normalized 16-bit
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
mov(scale, n, 32767.);
break;
case 1:
//float
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
mov(result, n, uintBitsToFloat(get_bits(tmp, desc.swap_bytes)));
break;
case 2:
//half
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, unpackHalf2x16(uint(get_bits(tmp.xy, desc.swap_bytes))).x);
break;
case 3:
//unsigned byte
mov(result, n, texelFetch(input_stream, first_byte++).x);
mov(scale, n, 255.);
reverse_order = (desc.swap_bytes != 0);
break;
case 4:
//signed word
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
break;
case 5:
//cmp
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
bits = get_bits(tmp, desc.swap_bytes);
result.x = preserve_sign_s16((bits & 0x7FF) << 5);
result.y = preserve_sign_s16(((bits >> 11) & 0x7FF) << 5);
result.z = preserve_sign_s16(((bits >> 22) & 0x3FF) << 6);
result.w = 1.;
scale = vec4(32767., 32767., 32767., 1.);
break;
case 6:
//ub256
mov(result, n, float(texelFetch(input_stream, first_byte++).x));
reverse_order = (desc.swap_bytes != 0);
break;
}
}
result /= scale;
return (reverse_order)? result.wzyx: result;
}
attribute_desc fetch_desc(int location)
{
attribute_desc result;
int attribute_flags = input_attributes[location].w;
result.type = input_attributes[location].x;
result.attribute_size = input_attributes[location].y;
result.starting_offset = input_attributes[location].z;
result.stride = attribute_flags & 0xFF;
result.swap_bytes = (attribute_flags >> 8) & 0x1;
result.is_volatile = (attribute_flags >> 9) & 0x1;
result.frequency = (attribute_flags >> 10) & 0x3;
result.modulo = (attribute_flags >> 12) & 0x1;
result.divisor = (attribute_flags >> 13) & 0xFFFF;
return result;
}
vec4 read_location(int location)
{
attribute_desc desc = fetch_desc(location);
int vertex_id = gl_VertexID - int(vertex_base_index);
if (desc.frequency == 0)
vertex_id = 0;
else if (desc.frequency > 1)
{
//if a vertex modifier is active; vertex_base must be 0 and is ignored
if (desc.modulo != 0)
vertex_id = gl_VertexID % desc.divisor;
else
vertex_id = gl_VertexID / desc.divisor;
}
if (desc.is_volatile != 0)
return fetch_attribute(desc, vertex_id, volatile_input_stream);
else
return fetch_attribute(desc, vertex_id, persistent_input_stream);
}
void vs_main(inout vec4 dst_reg0, inout vec4 dst_reg1, inout vec4 dst_reg7, inout vec4 dst_reg9, inout vec4 dst_reg12, inout vec4 dst_reg13, inout vec4 dst_reg14)
{
vec4 tmp0;
vec4 tmp1;
vec4 tmp2;
vec4 in_pos= read_location(0);
vec4 in_diff_color= read_location(3);
vec4 in_tc0= read_location(8);
vec4 in_normal= read_location(2);
vec4 in_tc7= read_location(15);
vec4 in_tc6= read_location(14);
int jump_position = 0;
while (true)
{
if (jump_position <= 0)
{
tmp0 = (in_pos.yyyy * vc[257]);
tmp0 = (in_pos.xxxx * vc[256] + tmp0);
tmp0 = (in_pos.zzzz * vc[258] + tmp0);
tmp0 = (vc[259] + tmp0);
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C080, d3=0xCEC01FFC
if ((transform_branch_bits & (1 << 29)) == 0) //BRB
{
jump_position = 1;
continue;
}
tmp1 = in_diff_color;
//BRI
{
jump_position = 2;
continue;
}
}
if (jump_position <= 1)
{
tmp1 = vc[466].xxxx;
}
if (jump_position <= 2)
{
tmp2 = vc[466].yyyy;
//BRB opcode, d0=0x11C6C, d1=0x885D202A, d2=0x8186C081, d3=0x4FC1FFFC
if ((transform_branch_bits & (1 << 31)) == 0) //BRB
{
jump_position = 3;
continue;
}
tmp2.xy = in_tc0.xyxx.xy;
tmp2.zw = vc[466].yyyy.zw;
}
if (jump_position <= 3)
{
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0x8F401FFC
if ((transform_branch_bits & (1 << 30)) == 0) //BRB
{
jump_position = 4;
continue;
}
tmp2.zw = in_tc0.zzzw.zw;
}
if (jump_position <= 4)
{
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0xCE401FFC
if ((transform_branch_bits & (1 << 28)) == 0) //BRB
{
jump_position = 5;
continue;
}
tmp2.xy = (tmp2.xyxx * vc[467].xyxx + vc[467].zwzz).xy;
}
if (jump_position <= 5)
{
dst_reg0 = tmp0;
dst_reg1 = tmp1;
dst_reg7 = tmp2;
dst_reg9.xyz = in_pos.xyzx.xyz;
dst_reg12.xyz = in_normal.xyzx.xyz;
dst_reg13.xyz = in_tc7.xyzx.xyz;
dst_reg14.xyz = in_tc6.xyzx.xyz;
}
break;
}
}
void main ()
{
vec4 dst_reg0= vec4(0.0f, 0.0f, 0.0f, 1.0f);
vec4 dst_reg1= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg7= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg9= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg12= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg13= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg14= vec4(0.0, 0.0, 0.0, 0.0);
vs_main(dst_reg0, dst_reg1, dst_reg7, dst_reg9, dst_reg12, dst_reg13, dst_reg14);
gl_Position = dst_reg0;
diff_color = dst_reg1;
tc0 = dst_reg7;
tc2 = dst_reg9;
tc5 = dst_reg12;
tc6 = dst_reg13;
tc7 = dst_reg14;
gl_Position = gl_Position * scale_offset_mat;
float ndc_z = gl_Position.z / gl_Position.w;
ndc_z = (ndc_z * 2.) - 1.;
gl_Position.z = ndc_z * gl_Position.w;
}
·! 0:00:03.276121 {rsx::thread} RSX: *** fp shader =
#version 420
uniform sampler2D tex0;
uniform sampler2D tex1;
uniform sampler2D tex2;
layout(std140, binding = 2) uniform FragmentConstantsBuffer
{
vec4 fc16;
vec4 fc96;
vec4 fc144;
vec4 fc192;
vec4 fc224;
vec4 fc272;
vec4 fc304;
vec4 fc336;
vec4 fc368;
vec4 fc400;
vec4 fc448;
vec4 fc560;
vec4 fc592;
vec4 fc752;
vec4 fc784;
vec4 fc816;
vec4 fc864;
vec4 fc896;
vec4 fc928;
vec4 fc960;
vec4 fc992;
vec4 fc1040;
vec4 fc1152;
vec4 fc1184;
vec4 fc1344;
vec4 fc1376;
vec4 fc1408;
vec4 fc1440;
vec4 fc1472;
vec4 fc1520;
vec4 fc1568;
vec4 fc1616;
vec4 fc1680;
vec4 fc1728;
vec4 fc1776;
vec4 fc1808;
vec4 fc1840;
vec4 fc1872;
vec4 fc1904;
vec4 fc1936;
vec4 fc1984;
vec4 fc2016;
float fog_param0;
float fog_param1;
uint alpha_test;
float alpha_ref;
uint alpha_func;
uint fog_mode;
uint window_origin;
uint window_height;
vec4 texture_parameters[16];
};
in vec4 tc2;
in vec4 tc5;
in vec4 tc0;
out vec4 ocol0;
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
bool comparison_passes(float a, float b, uint func)
{
switch (func)
{
default:
case 0: return false; //never
case 1: return (a < b); //less
case 2: return (a == b); //equal
case 3: return (a <= b); //lequal
case 4: return (a > b); //greater
case 5: return (a != b); //nequal
case 6: return (a >= b); //gequal
case 7: return true; //always
}
}
vec4 decodeLinearDepth(float depth_value)
{
uint value = uint(depth_value * 16777215);
uint b = (value & 0xff);
uint g = (value >> 8) & 0xff;
uint r = (value >> 16) & 0xff;
return vec4(float(r)/255., float(g)/255., float(b)/255., depth_value);
}
vec4 texture2DReconstruct(sampler2D tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
vec4 texture2DReconstruct(sampler2DRect tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
//FP_HASH=2A8672C1ECBA7647
void fs_main(inout vec4 h0, inout vec4 h2, inout vec4 r0, inout vec4 r1, inout vec4 r2, inout vec4 r3)
{
vec4 cc0;
vec4 h1 = vec4(0., 0., 0., 0.);
vec4 ssa = gl_FrontFacing ? vec4(1.) : vec4(-1.);
vec4 wpos = gl_FragCoord;
if (window_origin != 0) wpos.y = window_height - wpos.y;
vec2 tex0_coord_scale = vec2(1.);
vec2 tex1_coord_scale = vec2(1.);
vec2 tex2_coord_scale = vec2(1.);
r1.xyz = (tc2 + -fc16).xyz;
r0.y = vec4(dot(r1.xyz, r1.xyz)).y;
r0.x = vec4(dot(tc5.xyz, tc5.xyz)).x;
r0.w = (abs(r0.yyyy) / sqrt(max(abs(r0.yyyy.x), 1.E-10))).w;
r0.z = vec4(dot(r1.xyz, fc96.xyz)).z;
h2.xyz = (tc5 / sqrt(max(abs(r0.x), 1.E-10))).xyz;
cc0.x = vec4(lessThan(r0.zzzz, fc144.xxxx)).x;
if(any(greaterThan(cc0.xxxx, vec4(0., 0., 0., 0.))))
{
h0.x = clamp(fc192.yyyy, -65504., 65504.).x;
cc0.w = fc224.xxxx.w;
r3.xyz = tc2.xyz;
r2 = (r3.yyyy * fc272);
r2 = (r3.xxxx * fc304 + r2);
r2 = (r3.zzzz * fc336 + r2);
r2 = (r2 + fc368);
r3 = (r2 + fc400.xyxx);
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.x = textureProj(tex0, r3 , r0.x).x;
r3 = (r2 + fc448.xyyy);
h1.x = textureProj(tex0, r3 , r0.x).x;
h0.z = clamp(h0.xxxx, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.z = (h0.xxxx + h1.xxxx).z;
h0.x = textureProj(tex0, r2 , r0.x).x;
h0.w = clamp(h0.zzzz, -65504., 65504.).w;
r3 = (r2 + fc560.xyxx);
r2 = (r2 + fc592.xyyy);
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h0.zzzz + h0.xxxx).w;
h0.x = textureProj(tex0, r2 , r0.x).x;
h0.z = clamp(h0.wwww, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.z = (h0.wwww + h0.xxxx).z;
h0.x = textureProj(tex0, r3 , r0.x).x;
h0.w = clamp(h0.zzzz, -65504., 65504.).w;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h0.zzzz + h0.xxxx).w;
h2.w = clamp(h0, -65504., 65504.).w;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h2.w = clamp((h0 * fc752.xxxx), -65504., 65504.).w;
}
else
{
h0.x = clamp(fc784.yyyy, -65504., 65504.).x;
cc0.w = fc816.xxxx.w;
r3.xyz = tc2.xyz;
r2 = (r3.yyyy * fc864);
r2 = (r3.xxxx * fc896 + r2);
r2 = (r3.zzzz * fc928 + r2);
r2 = (r2 + fc960);
r3 = (r2 + fc992.xyxx);
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.x = textureProj(tex1, r3 , r0.x).x;
r3 = (r2 + fc1040.xyyy);
h1.x = textureProj(tex1, r3 , r0.x).x;
h0.z = clamp(h0.xxxx, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.z = (h0.xxxx + h1.xxxx).z;
h0.x = textureProj(tex1, r2 , r0.x).x;
h0.w = clamp(h0.zzzz, -65504., 65504.).w;
r3 = (r2 + fc1152.xyxx);
r2 = (r2 + fc1184.xyyy);
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h0.zzzz + h0.xxxx).w;
h0.x = textureProj(tex1, r2 , r0.x).x;
h0.z = clamp(h0.wwww, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.z = (h0.wwww + h0.xxxx).z;
h0.x = textureProj(tex1, r3 , r0.x).x;
h0.w = clamp(h0.zzzz, -65504., 65504.).w;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h0.zzzz + h0.xxxx).w;
h2.w = clamp(h0, -65504., 65504.).w;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h2.w = clamp((h0 * fc1344.xxxx), -65504., 65504.).w;
}
r2.w = clamp(vec4(dot(h2.xyz, -fc1376.xyz)), 0., 1.).w;
r0.xyz = fc1408.xyz;
r2.xyz = (-r0 + fc1440).xyz;
r0.xyz = (-tc2 + fc1472).xyz;
r1.z = vec4(dot(r0.xyz, r0.xyz)).z;
r2.xyz = (h2.wwww * r2 + fc1520).xyz;
h2.w = clamp((1. / sqrt(max(abs(r1.zzzz.x), 1.E-10)).xxxx), -65504., 65504.).w;
r1.w = (h2 * fc1568.yyyy).w;
r1.x = vec4(dot(h2.xyz, r0.xyz)).x;
r0.z = clamp((r1.wwww * r1 + fc1616.xxxx), 0., 1.).z;
h0 = texture(tex2, tc0.xy * tex2_coord_scale);
r1.w = clamp((h2 * r1.xxxx), 0., 1.).w;
r1.xyz = (r0.zzzz * fc1680).xyz;
r1.xyz = (r1 * r1.wwww).xyz;
r1.w = (r0 + -fc1728.xxxx).w;
r1.xyz = (r2 * r2.wwww + r1).xyz;
r2.w = clamp((r1 * fc1776.xxxx), 0., 1.).w;
r2.xyz = (r1 + fc1808).xyz;
h1.w = clamp(fc1840, -65504., 65504.).w;
h1.xyz = (r2 * fc1872).xyz;
r2.w = (r2 * fc1904).w;
r1 = fc1936;
h0 = clamp((h1 * h0), -65504., 65504.);
r0 = (h0 * fc1984 + r1);
r2.xyz = (-r0 + fc2016).xyz;
h0.xyz = (r2.wwww * r2 + r0).xyz;
h0.w = clamp(r0, -65504., 65504.).w;
if (alpha_test != 0 && !comparison_passes(h0.a, alpha_ref, alpha_func)) discard;
}
void main()
{
vec4 h0 = vec4(0.);
vec4 h2 = vec4(0.);
vec4 r0 = vec4(0.);
vec4 r1 = vec4(0.);
vec4 r2 = vec4(0.);
vec4 r3 = vec4(0.);
fs_main(h0, h2, r0, r1, r2, r3);
ocol0 = h0;
}
·S 0:00:03.276129 {rsx::thread} RSX: New program compiled successfully
·! 0:00:03.276370 {rsx::thread} RSX: VP not found in buffer!
·W 0:00:03.276467 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C080, d3=0xCEC01FFC
·W 0:00:03.276640 {rsx::thread} RSX: sca_opcode BRB, d0=0x11C6C, d1=0x885D202A, d2=0x8186C081, d3=0x4FC1FFFC
·W 0:00:03.276744 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0x8F401FFC
·W 0:00:03.276831 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0xCE401FFC
·! 0:00:03.278158 {rsx::thread} RSX: FP not found in buffer!
·! 0:00:03.280792 {rsx::thread} RSX: Add program :
·! 0:00:03.280797 {rsx::thread} RSX: *** vp id = 11
·! 0:00:03.280798 {rsx::thread} RSX: *** fp id = 12
·! 0:00:03.301246 {rsx::thread} RSX: *** prog id = 13
·! 0:00:03.301251 {rsx::thread} RSX: *** vp id = 11
·! 0:00:03.301252 {rsx::thread} RSX: *** fp id = 12
·! 0:00:03.301253 {rsx::thread} RSX: *** vp shader =
#version 430
layout(std140, binding = 0) uniform VertexContextBuffer
{
mat4 scale_offset_mat;
ivec4 user_clip_enabled[2];
vec4 user_clip_factor[2];
uint transform_branch_bits;
uint vertex_base_index;
ivec4 input_attributes[16];
};
layout(location=0) uniform usamplerBuffer persistent_input_stream;
layout(location=1) uniform usamplerBuffer volatile_input_stream;
out vec4 diff_color;
out vec4 tc0;
out vec4 tc2;
out vec4 tc5;
out vec4 tc6;
out vec4 tc7;
layout(std140, binding = 1) uniform VertexConstantsBuffer
{
vec4 vc[468];
};
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
struct attribute_desc
{
int type;
int attribute_size;
int starting_offset;
int stride;
int swap_bytes;
int is_volatile;
int frequency;
int divisor;
int modulo;
};
uint get_bits(uvec4 v, int swap)
{
if (swap != 0) return (v.w | v.z << 8 | v.y << 16 | v.x << 24);
return (v.x | v.y << 8 | v.z << 16 | v.w << 24);
}
uint get_bits(uvec2 v, int swap)
{
if (swap != 0) return (v.y | v.x << 8);
return (v.x | v.y << 8);
}
int preserve_sign_s16(uint bits)
{
//convert raw 16 bit value into signed 32-bit integer counterpart
uint sign = bits & 0x8000;
if (sign != 0) return int(bits | 0xFFFF0000);
return int(bits);
}
#define mov(v, i, s) v[i] = s
#define get_s16(v, s) preserve_sign_s16(get_bits(v, s))
vec4 fetch_attribute(attribute_desc desc, int vertex_id, usamplerBuffer input_stream)
{
vec4 result = vec4(0., 0., 0., 1.);
vec4 scale = vec4(1.);
uvec4 tmp;
uint bits;
bool reverse_order = false;
int first_byte = (vertex_id * desc.stride) + desc.starting_offset;
for (int n = 0; n < 4; n++)
{
if (n == desc.attribute_size) break;
switch (desc.type)
{
case 0:
//signed normalized 16-bit
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
mov(scale, n, 32767.);
break;
case 1:
//float
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
mov(result, n, uintBitsToFloat(get_bits(tmp, desc.swap_bytes)));
break;
case 2:
//half
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, unpackHalf2x16(uint(get_bits(tmp.xy, desc.swap_bytes))).x);
break;
case 3:
//unsigned byte
mov(result, n, texelFetch(input_stream, first_byte++).x);
mov(scale, n, 255.);
reverse_order = (desc.swap_bytes != 0);
break;
case 4:
//signed word
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
break;
case 5:
//cmp
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
bits = get_bits(tmp, desc.swap_bytes);
result.x = preserve_sign_s16((bits & 0x7FF) << 5);
result.y = preserve_sign_s16(((bits >> 11) & 0x7FF) << 5);
result.z = preserve_sign_s16(((bits >> 22) & 0x3FF) << 6);
result.w = 1.;
scale = vec4(32767., 32767., 32767., 1.);
break;
case 6:
//ub256
mov(result, n, float(texelFetch(input_stream, first_byte++).x));
reverse_order = (desc.swap_bytes != 0);
break;
}
}
result /= scale;
return (reverse_order)? result.wzyx: result;
}
attribute_desc fetch_desc(int location)
{
attribute_desc result;
int attribute_flags = input_attributes[location].w;
result.type = input_attributes[location].x;
result.attribute_size = input_attributes[location].y;
result.starting_offset = input_attributes[location].z;
result.stride = attribute_flags & 0xFF;
result.swap_bytes = (attribute_flags >> 8) & 0x1;
result.is_volatile = (attribute_flags >> 9) & 0x1;
result.frequency = (attribute_flags >> 10) & 0x3;
result.modulo = (attribute_flags >> 12) & 0x1;
result.divisor = (attribute_flags >> 13) & 0xFFFF;
return result;
}
vec4 read_location(int location)
{
attribute_desc desc = fetch_desc(location);
int vertex_id = gl_VertexID - int(vertex_base_index);
if (desc.frequency == 0)
vertex_id = 0;
else if (desc.frequency > 1)
{
//if a vertex modifier is active; vertex_base must be 0 and is ignored
if (desc.modulo != 0)
vertex_id = gl_VertexID % desc.divisor;
else
vertex_id = gl_VertexID / desc.divisor;
}
if (desc.is_volatile != 0)
return fetch_attribute(desc, vertex_id, volatile_input_stream);
else
return fetch_attribute(desc, vertex_id, persistent_input_stream);
}
void vs_main(inout vec4 dst_reg0, inout vec4 dst_reg1, inout vec4 dst_reg7, inout vec4 dst_reg9, inout vec4 dst_reg12, inout vec4 dst_reg13, inout vec4 dst_reg14)
{
vec4 tmp0;
vec4 tmp1;
vec4 tmp2;
vec4 in_pos= read_location(0);
vec4 in_diff_color= read_location(3);
vec4 in_tc0= read_location(8);
vec4 in_normal= read_location(2);
vec4 in_tc7= read_location(15);
vec4 in_tc6= read_location(14);
int jump_position = 0;
while (true)
{
if (jump_position <= 0)
{
tmp0 = (in_pos.yyyy * vc[257]);
tmp0 = (in_pos.xxxx * vc[256] + tmp0);
tmp0 = (in_pos.zzzz * vc[258] + tmp0);
tmp0 = (vc[259] + tmp0);
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C080, d3=0xCEC01FFC
if ((transform_branch_bits & (1 << 29)) == 0) //BRB
{
jump_position = 1;
continue;
}
tmp1 = in_diff_color;
//BRI
{
jump_position = 2;
continue;
}
}
if (jump_position <= 1)
{
tmp1 = vc[466].xxxx;
}
if (jump_position <= 2)
{
tmp2 = vc[466].yyyy;
//BRB opcode, d0=0x11C6C, d1=0x885D202A, d2=0x8186C081, d3=0x4FC1FFFC
if ((transform_branch_bits & (1 << 31)) == 0) //BRB
{
jump_position = 3;
continue;
}
tmp2.xy = in_tc0.xyxx.xy;
tmp2.zw = vc[466].yyyy.zw;
}
if (jump_position <= 3)
{
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0x8F401FFC
if ((transform_branch_bits & (1 << 30)) == 0) //BRB
{
jump_position = 4;
continue;
}
tmp2.zw = in_tc0.zzzw.zw;
}
if (jump_position <= 4)
{
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0xCE401FFC
if ((transform_branch_bits & (1 << 28)) == 0) //BRB
{
jump_position = 5;
continue;
}
tmp2.xy = (tmp2.xyxx * vc[467].xyxx + vc[467].zwzz).xy;
}
if (jump_position <= 5)
{
dst_reg0 = tmp0;
dst_reg1 = tmp1;
dst_reg7 = tmp2;
dst_reg9.xyz = in_pos.xyzx.xyz;
dst_reg12.xyz = in_normal.xyzx.xyz;
dst_reg13.xyz = in_tc7.xyzx.xyz;
dst_reg14.xyz = in_tc6.xyzx.xyz;
}
break;
}
}
void main ()
{
vec4 dst_reg0= vec4(0.0f, 0.0f, 0.0f, 1.0f);
vec4 dst_reg1= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg7= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg9= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg12= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg13= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg14= vec4(0.0, 0.0, 0.0, 0.0);
vs_main(dst_reg0, dst_reg1, dst_reg7, dst_reg9, dst_reg12, dst_reg13, dst_reg14);
gl_Position = dst_reg0;
diff_color = dst_reg1;
tc0 = dst_reg7;
tc2 = dst_reg9;
tc5 = dst_reg12;
tc6 = dst_reg13;
tc7 = dst_reg14;
gl_Position = gl_Position * scale_offset_mat;
float ndc_z = gl_Position.z / gl_Position.w;
ndc_z = (ndc_z * 2.) - 1.;
gl_Position.z = ndc_z * gl_Position.w;
}
·! 0:00:03.301258 {rsx::thread} RSX: *** fp shader =
#version 420
uniform sampler2D tex0;
uniform sampler2D tex1;
layout(std140, binding = 2) uniform FragmentConstantsBuffer
{
vec4 fc16;
vec4 fc96;
vec4 fc144;
vec4 fc192;
vec4 fc224;
vec4 fc272;
vec4 fc304;
vec4 fc336;
vec4 fc368;
vec4 fc400;
vec4 fc448;
vec4 fc560;
vec4 fc592;
vec4 fc752;
vec4 fc784;
vec4 fc816;
vec4 fc864;
vec4 fc896;
vec4 fc928;
vec4 fc960;
vec4 fc992;
vec4 fc1040;
vec4 fc1152;
vec4 fc1184;
vec4 fc1344;
vec4 fc1376;
vec4 fc1408;
vec4 fc1472;
vec4 fc1504;
vec4 fc1552;
vec4 fc1600;
vec4 fc1648;
vec4 fc1680;
vec4 fc1728;
vec4 fc1776;
vec4 fc1808;
vec4 fc1856;
vec4 fc1888;
vec4 fc1920;
vec4 fc1952;
vec4 fc1984;
vec4 fc2016;
float fog_param0;
float fog_param1;
uint alpha_test;
float alpha_ref;
uint alpha_func;
uint fog_mode;
uint window_origin;
uint window_height;
vec4 texture_parameters[16];
};
in vec4 tc2;
in vec4 tc5;
out vec4 ocol0;
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
bool comparison_passes(float a, float b, uint func)
{
switch (func)
{
default:
case 0: return false; //never
case 1: return (a < b); //less
case 2: return (a == b); //equal
case 3: return (a <= b); //lequal
case 4: return (a > b); //greater
case 5: return (a != b); //nequal
case 6: return (a >= b); //gequal
case 7: return true; //always
}
}
vec4 decodeLinearDepth(float depth_value)
{
uint value = uint(depth_value * 16777215);
uint b = (value & 0xff);
uint g = (value >> 8) & 0xff;
uint r = (value >> 16) & 0xff;
return vec4(float(r)/255., float(g)/255., float(b)/255., depth_value);
}
vec4 texture2DReconstruct(sampler2D tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
vec4 texture2DReconstruct(sampler2DRect tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
//FP_HASH=608C1BF2A7DAE564
void fs_main(inout vec4 h0, inout vec4 h2, inout vec4 r0, inout vec4 r1, inout vec4 r2, inout vec4 r3)
{
vec4 cc0;
vec4 h1 = vec4(0., 0., 0., 0.);
vec4 h5 = vec4(0., 0., 0., 0.);
vec4 ssa = gl_FrontFacing ? vec4(1.) : vec4(-1.);
vec4 wpos = gl_FragCoord;
if (window_origin != 0) wpos.y = window_height - wpos.y;
vec2 tex0_coord_scale = vec2(1.);
vec2 tex1_coord_scale = vec2(1.);
r1.xyz = (tc2 + -fc16).xyz;
r0.y = vec4(dot(r1.xyz, r1.xyz)).y;
r0.x = vec4(dot(tc5.xyz, tc5.xyz)).x;
r0.w = (abs(r0.yyyy) / sqrt(max(abs(r0.yyyy.x), 1.E-10))).w;
r0.z = vec4(dot(r1.xyz, fc96.xyz)).z;
h2.xyz = (tc5 / sqrt(max(abs(r0.x), 1.E-10))).xyz;
cc0.x = vec4(lessThan(r0.zzzz, fc144.xxxx)).x;
if(any(greaterThan(cc0.xxxx, vec4(0., 0., 0., 0.))))
{
h0.x = clamp(fc192.yyyy, -65504., 65504.).x;
cc0.w = fc224.xxxx.w;
r3.xyz = tc2.xyz;
r2 = (r3.yyyy * fc272);
r2 = (r3.xxxx * fc304 + r2);
r2 = (r3.zzzz * fc336 + r2);
r2 = (r2 + fc368);
r3 = (r2 + fc400.xyxx);
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.x = textureProj(tex0, r3 , r0.x).x;
r3 = (r2 + fc448.xyyy);
h1.x = textureProj(tex0, r3 , r0.x).x;
h0.z = clamp(h0.xxxx, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.z = (h0.xxxx + h1.xxxx).z;
h0.x = textureProj(tex0, r2 , r0.x).x;
h0.w = clamp(h0.zzzz, -65504., 65504.).w;
r3 = (r2 + fc560.xyxx);
r2 = (r2 + fc592.xyyy);
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h0.zzzz + h0.xxxx).w;
h0.x = textureProj(tex0, r2 , r0.x).x;
h0.z = clamp(h0.wwww, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.z = (h0.wwww + h0.xxxx).z;
h0.x = textureProj(tex0, r3 , r0.x).x;
h0.w = clamp(h0.zzzz, -65504., 65504.).w;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h0.zzzz + h0.xxxx).w;
h5.z = clamp(h0.wwww, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h5.z = clamp((h0.wwww * fc752.xxxx), -65504., 65504.).z;
}
else
{
h0.x = clamp(fc784.yyyy, -65504., 65504.).x;
cc0.w = fc816.xxxx.w;
r3.xyz = tc2.xyz;
r2 = (r3.yyyy * fc864);
r2 = (r3.xxxx * fc896 + r2);
r2 = (r3.zzzz * fc928 + r2);
r2 = (r2 + fc960);
r3 = (r2 + fc992.xyxx);
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.x = textureProj(tex1, r3 , r0.x).x;
r3 = (r2 + fc1040.xyyy);
h1.x = textureProj(tex1, r3 , r0.x).x;
h0.z = clamp(h0.xxxx, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.z = (h0.xxxx + h1.xxxx).z;
h0.x = textureProj(tex1, r2 , r0.x).x;
h0.w = clamp(h0.zzzz, -65504., 65504.).w;
r3 = (r2 + fc1152.xyxx);
r2 = (r2 + fc1184.xyyy);
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h0.zzzz + h0.xxxx).w;
h0.x = textureProj(tex1, r2 , r0.x).x;
h0.z = clamp(h0.wwww, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.z = (h0.wwww + h0.xxxx).z;
h0.x = textureProj(tex1, r3 , r0.x).x;
h0.w = clamp(h0.zzzz, -65504., 65504.).w;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h0.w = (h0.zzzz + h0.xxxx).w;
h5.z = clamp(h0.wwww, -65504., 65504.).z;
if (notEqual(cc0.wwww, vec4(0., 0., 0., 0.)).x) h5.z = clamp((h0.wwww * fc1344.xxxx), -65504., 65504.).z;
}
r0.xyz = fc1376.xyz;
r2.xyz = (-tc2 + fc1408).xyz;
r1.z = vec4(dot(r2.xyz, r2.xyz)).z;
h2.w = clamp((1. / sqrt(max(abs(r1.zzzz.x), 1.E-10)).xxxx), -65504., 65504.).w;
r0.xyz = (-r0 + fc1472).xyz;
r0.xyz = (h5.zzzz * r0 + fc1504).xyz;
r2.w = (h2 * fc1552.yyyy).w;
r2.x = vec4(dot(h2.xyz, r2.xyz)).x;
r1.w = clamp(vec4(dot(h2.xyz, -fc1600.xyz)), 0., 1.).w;
r2.x = clamp((h2.wwww * r2), 0., 1.).x;
r2.w = clamp((r2 * r1.zzzz + fc1648.xxxx), 0., 1.).w;
r0.w = (r0 + -fc1680.xxxx).w;
r1.xyz = (r2.wwww * fc1728).xyz;
r1.xyz = (r1 * r2.xxxx).xyz;
r0.w = clamp((r0 * fc1776.xxxx), 0., 1.).w;
r2 = fc1808;
r0.xyz = (r0 * r1.wwww + r1).xyz;
r0.w = (r0 * fc1856).w;
r0.xyz = (r0 + fc1888).xyz;
h0.xyz = (r0 * fc1920).xyz;
h0.w = clamp(fc1952, -65504., 65504.).w;
r1 = (h0 * fc1984 + r2);
r0.xyz = (-r1 + fc2016).xyz;
h0.xyz = (r0.wwww * r0 + r1).xyz;
h0.w = clamp(r1, -65504., 65504.).w;
if (alpha_test != 0 && !comparison_passes(h0.a, alpha_ref, alpha_func)) discard;
}
void main()
{
vec4 h0 = vec4(0.);
vec4 h2 = vec4(0.);
vec4 r0 = vec4(0.);
vec4 r1 = vec4(0.);
vec4 r2 = vec4(0.);
vec4 r3 = vec4(0.);
fs_main(h0, h2, r0, r1, r2, r3);
ocol0 = h0;
}
·S 0:00:03.301266 {rsx::thread} RSX: New program compiled successfully
·! 0:00:03.301496 {rsx::thread} RSX: VP not found in buffer!
·W 0:00:03.301594 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C080, d3=0xCEC01FFC
·W 0:00:03.301742 {rsx::thread} RSX: sca_opcode BRB, d0=0x11C6C, d1=0x885D202A, d2=0x8186C081, d3=0x4FC1FFFC
·W 0:00:03.301829 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0x8F401FFC
·W 0:00:03.301907 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0xCE401FFC
·! 0:00:03.303624 {rsx::thread} RSX: FP not found in buffer!
·! 0:00:03.304447 {rsx::thread} RSX: Add program :
·! 0:00:03.304450 {rsx::thread} RSX: *** vp id = 14
·! 0:00:03.304450 {rsx::thread} RSX: *** fp id = 15
·! 0:00:03.323110 {rsx::thread} RSX: *** prog id = 16
·! 0:00:03.323114 {rsx::thread} RSX: *** vp id = 14
·! 0:00:03.323115 {rsx::thread} RSX: *** fp id = 15
·! 0:00:03.323115 {rsx::thread} RSX: *** vp shader =
#version 430
layout(std140, binding = 0) uniform VertexContextBuffer
{
mat4 scale_offset_mat;
ivec4 user_clip_enabled[2];
vec4 user_clip_factor[2];
uint transform_branch_bits;
uint vertex_base_index;
ivec4 input_attributes[16];
};
layout(location=0) uniform usamplerBuffer persistent_input_stream;
layout(location=1) uniform usamplerBuffer volatile_input_stream;
out vec4 diff_color;
out vec4 tc0;
out vec4 tc2;
out vec4 tc5;
out vec4 tc6;
out vec4 tc7;
layout(std140, binding = 1) uniform VertexConstantsBuffer
{
vec4 vc[468];
};
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
struct attribute_desc
{
int type;
int attribute_size;
int starting_offset;
int stride;
int swap_bytes;
int is_volatile;
int frequency;
int divisor;
int modulo;
};
uint get_bits(uvec4 v, int swap)
{
if (swap != 0) return (v.w | v.z << 8 | v.y << 16 | v.x << 24);
return (v.x | v.y << 8 | v.z << 16 | v.w << 24);
}
uint get_bits(uvec2 v, int swap)
{
if (swap != 0) return (v.y | v.x << 8);
return (v.x | v.y << 8);
}
int preserve_sign_s16(uint bits)
{
//convert raw 16 bit value into signed 32-bit integer counterpart
uint sign = bits & 0x8000;
if (sign != 0) return int(bits | 0xFFFF0000);
return int(bits);
}
#define mov(v, i, s) v[i] = s
#define get_s16(v, s) preserve_sign_s16(get_bits(v, s))
vec4 fetch_attribute(attribute_desc desc, int vertex_id, usamplerBuffer input_stream)
{
vec4 result = vec4(0., 0., 0., 1.);
vec4 scale = vec4(1.);
uvec4 tmp;
uint bits;
bool reverse_order = false;
int first_byte = (vertex_id * desc.stride) + desc.starting_offset;
for (int n = 0; n < 4; n++)
{
if (n == desc.attribute_size) break;
switch (desc.type)
{
case 0:
//signed normalized 16-bit
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
mov(scale, n, 32767.);
break;
case 1:
//float
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
mov(result, n, uintBitsToFloat(get_bits(tmp, desc.swap_bytes)));
break;
case 2:
//half
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, unpackHalf2x16(uint(get_bits(tmp.xy, desc.swap_bytes))).x);
break;
case 3:
//unsigned byte
mov(result, n, texelFetch(input_stream, first_byte++).x);
mov(scale, n, 255.);
reverse_order = (desc.swap_bytes != 0);
break;
case 4:
//signed word
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
break;
case 5:
//cmp
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
bits = get_bits(tmp, desc.swap_bytes);
result.x = preserve_sign_s16((bits & 0x7FF) << 5);
result.y = preserve_sign_s16(((bits >> 11) & 0x7FF) << 5);
result.z = preserve_sign_s16(((bits >> 22) & 0x3FF) << 6);
result.w = 1.;
scale = vec4(32767., 32767., 32767., 1.);
break;
case 6:
//ub256
mov(result, n, float(texelFetch(input_stream, first_byte++).x));
reverse_order = (desc.swap_bytes != 0);
break;
}
}
result /= scale;
return (reverse_order)? result.wzyx: result;
}
attribute_desc fetch_desc(int location)
{
attribute_desc result;
int attribute_flags = input_attributes[location].w;
result.type = input_attributes[location].x;
result.attribute_size = input_attributes[location].y;
result.starting_offset = input_attributes[location].z;
result.stride = attribute_flags & 0xFF;
result.swap_bytes = (attribute_flags >> 8) & 0x1;
result.is_volatile = (attribute_flags >> 9) & 0x1;
result.frequency = (attribute_flags >> 10) & 0x3;
result.modulo = (attribute_flags >> 12) & 0x1;
result.divisor = (attribute_flags >> 13) & 0xFFFF;
return result;
}
vec4 read_location(int location)
{
attribute_desc desc = fetch_desc(location);
int vertex_id = gl_VertexID - int(vertex_base_index);
if (desc.frequency == 0)
vertex_id = 0;
else if (desc.frequency > 1)
{
//if a vertex modifier is active; vertex_base must be 0 and is ignored
if (desc.modulo != 0)
vertex_id = gl_VertexID % desc.divisor;
else
vertex_id = gl_VertexID / desc.divisor;
}
if (desc.is_volatile != 0)
return fetch_attribute(desc, vertex_id, volatile_input_stream);
else
return fetch_attribute(desc, vertex_id, persistent_input_stream);
}
void vs_main(inout vec4 dst_reg0, inout vec4 dst_reg1, inout vec4 dst_reg7, inout vec4 dst_reg9, inout vec4 dst_reg12, inout vec4 dst_reg13, inout vec4 dst_reg14)
{
vec4 tmp0;
vec4 tmp1;
vec4 tmp2;
vec4 in_pos= read_location(0);
vec4 in_diff_color= read_location(3);
vec4 in_tc0= read_location(8);
vec4 in_normal= read_location(2);
vec4 in_tc7= read_location(15);
vec4 in_tc6= read_location(14);
int jump_position = 0;
while (true)
{
if (jump_position <= 0)
{
tmp0 = (in_pos.yyyy * vc[257]);
tmp0 = (in_pos.xxxx * vc[256] + tmp0);
tmp0 = (in_pos.zzzz * vc[258] + tmp0);
tmp0 = (vc[259] + tmp0);
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C080, d3=0xCEC01FFC
if ((transform_branch_bits & (1 << 29)) == 0) //BRB
{
jump_position = 1;
continue;
}
tmp1 = in_diff_color;
//BRI
{
jump_position = 2;
continue;
}
}
if (jump_position <= 1)
{
tmp1 = vc[466].xxxx;
}
if (jump_position <= 2)
{
tmp2 = vc[466].yyyy;
//BRB opcode, d0=0x11C6C, d1=0x885D202A, d2=0x8186C081, d3=0x4FC1FFFC
if ((transform_branch_bits & (1 << 31)) == 0) //BRB
{
jump_position = 3;
continue;
}
tmp2.xy = in_tc0.xyxx.xy;
tmp2.zw = vc[466].yyyy.zw;
}
if (jump_position <= 3)
{
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0x8F401FFC
if ((transform_branch_bits & (1 << 30)) == 0) //BRB
{
jump_position = 4;
continue;
}
tmp2.zw = in_tc0.zzzw.zw;
}
if (jump_position <= 4)
{
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0xCE401FFC
if ((transform_branch_bits & (1 << 28)) == 0) //BRB
{
jump_position = 5;
continue;
}
tmp2.xy = (tmp2.xyxx * vc[467].xyxx + vc[467].zwzz).xy;
}
if (jump_position <= 5)
{
dst_reg0 = tmp0;
dst_reg1 = tmp1;
dst_reg7 = tmp2;
dst_reg9.xyz = in_pos.xyzx.xyz;
dst_reg12.xyz = in_normal.xyzx.xyz;
dst_reg13.xyz = in_tc7.xyzx.xyz;
dst_reg14.xyz = in_tc6.xyzx.xyz;
}
break;
}
}
void main ()
{
vec4 dst_reg0= vec4(0.0f, 0.0f, 0.0f, 1.0f);
vec4 dst_reg1= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg7= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg9= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg12= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg13= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg14= vec4(0.0, 0.0, 0.0, 0.0);
vs_main(dst_reg0, dst_reg1, dst_reg7, dst_reg9, dst_reg12, dst_reg13, dst_reg14);
gl_Position = dst_reg0;
diff_color = dst_reg1;
tc0 = dst_reg7;
tc2 = dst_reg9;
tc5 = dst_reg12;
tc6 = dst_reg13;
tc7 = dst_reg14;
gl_Position = gl_Position * scale_offset_mat;
float ndc_z = gl_Position.z / gl_Position.w;
ndc_z = (ndc_z * 2.) - 1.;
gl_Position.z = ndc_z * gl_Position.w;
}
·! 0:00:03.323125 {rsx::thread} RSX: *** fp shader =
#version 420
uniform sampler2D tex0;
layout(std140, binding = 2) uniform FragmentConstantsBuffer
{
vec4 fc32;
vec4 fc64;
vec4 fc96;
vec4 fc128;
vec4 fc192;
vec4 fc224;
vec4 fc256;
vec4 fc288;
float fog_param0;
float fog_param1;
uint alpha_test;
float alpha_ref;
uint alpha_func;
uint fog_mode;
uint window_origin;
uint window_height;
vec4 texture_parameters[16];
};
in vec4 tc0;
in vec4 tc2;
out vec4 ocol0;
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
bool comparison_passes(float a, float b, uint func)
{
switch (func)
{
default:
case 0: return false; //never
case 1: return (a < b); //less
case 2: return (a == b); //equal
case 3: return (a <= b); //lequal
case 4: return (a > b); //greater
case 5: return (a != b); //nequal
case 6: return (a >= b); //gequal
case 7: return true; //always
}
}
vec4 decodeLinearDepth(float depth_value)
{
uint value = uint(depth_value * 16777215);
uint b = (value & 0xff);
uint g = (value >> 8) & 0xff;
uint r = (value >> 16) & 0xff;
return vec4(float(r)/255., float(g)/255., float(b)/255., depth_value);
}
vec4 texture2DReconstruct(sampler2D tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
vec4 texture2DReconstruct(sampler2DRect tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
//FP_HASH=7B34F735BD0BE08B
void fs_main(inout vec4 h0, inout vec4 r0, inout vec4 r1)
{
vec4 ssa = gl_FrontFacing ? vec4(1.) : vec4(-1.);
vec4 wpos = gl_FragCoord;
if (window_origin != 0) wpos.y = window_height - wpos.y;
vec2 tex0_coord_scale = vec2(1.);
h0 = texture(tex0, tc0.xy * tex0_coord_scale);
r1 = fc32;
h0 = clamp((h0 * fc64), -65504., 65504.);
r0 = (h0 * fc96 + r1);
r1.xyz = (tc2 + -fc128).xyz;
r1.x = vec4(dot(r1.xyz, r1.xyz)).x;
r1.x = (abs(r1) / sqrt(max(abs(r1.x), 1.E-10))).x;
r1.w = (r1.xxxx + -fc192.xxxx).w;
r1.w = clamp((r1 * fc224.xxxx), 0., 1.).w;
r1.xyz = (-r0 + fc256).xyz;
r1.w = (r1 * fc288).w;
h0.xyz = (r1.wwww * r1 + r0).xyz;
h0.w = clamp(r0, -65504., 65504.).w;
if (alpha_test != 0 && !comparison_passes(h0.a, alpha_ref, alpha_func)) discard;
}
void main()
{
vec4 h0 = vec4(0.);
vec4 r0 = vec4(0.);
vec4 r1 = vec4(0.);
fs_main(h0, r0, r1);
ocol0 = h0;
}
·S 0:00:03.323133 {rsx::thread} RSX: New program compiled successfully
·! 0:00:03.323418 {rsx::thread} RSX: FP not found in buffer!
·! 0:00:03.324167 {rsx::thread} RSX: Add program :
·! 0:00:03.324169 {rsx::thread} RSX: *** vp id = 14
·! 0:00:03.324170 {rsx::thread} RSX: *** fp id = 17
·! 0:00:03.342723 {rsx::thread} RSX: *** prog id = 18
·! 0:00:03.342728 {rsx::thread} RSX: *** vp id = 14
·! 0:00:03.342728 {rsx::thread} RSX: *** fp id = 17
·! 0:00:03.342729 {rsx::thread} RSX: *** vp shader =
#version 430
layout(std140, binding = 0) uniform VertexContextBuffer
{
mat4 scale_offset_mat;
ivec4 user_clip_enabled[2];
vec4 user_clip_factor[2];
uint transform_branch_bits;
uint vertex_base_index;
ivec4 input_attributes[16];
};
layout(location=0) uniform usamplerBuffer persistent_input_stream;
layout(location=1) uniform usamplerBuffer volatile_input_stream;
out vec4 diff_color;
out vec4 tc0;
out vec4 tc2;
out vec4 tc5;
out vec4 tc6;
out vec4 tc7;
layout(std140, binding = 1) uniform VertexConstantsBuffer
{
vec4 vc[468];
};
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
struct attribute_desc
{
int type;
int attribute_size;
int starting_offset;
int stride;
int swap_bytes;
int is_volatile;
int frequency;
int divisor;
int modulo;
};
uint get_bits(uvec4 v, int swap)
{
if (swap != 0) return (v.w | v.z << 8 | v.y << 16 | v.x << 24);
return (v.x | v.y << 8 | v.z << 16 | v.w << 24);
}
uint get_bits(uvec2 v, int swap)
{
if (swap != 0) return (v.y | v.x << 8);
return (v.x | v.y << 8);
}
int preserve_sign_s16(uint bits)
{
//convert raw 16 bit value into signed 32-bit integer counterpart
uint sign = bits & 0x8000;
if (sign != 0) return int(bits | 0xFFFF0000);
return int(bits);
}
#define mov(v, i, s) v[i] = s
#define get_s16(v, s) preserve_sign_s16(get_bits(v, s))
vec4 fetch_attribute(attribute_desc desc, int vertex_id, usamplerBuffer input_stream)
{
vec4 result = vec4(0., 0., 0., 1.);
vec4 scale = vec4(1.);
uvec4 tmp;
uint bits;
bool reverse_order = false;
int first_byte = (vertex_id * desc.stride) + desc.starting_offset;
for (int n = 0; n < 4; n++)
{
if (n == desc.attribute_size) break;
switch (desc.type)
{
case 0:
//signed normalized 16-bit
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
mov(scale, n, 32767.);
break;
case 1:
//float
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
mov(result, n, uintBitsToFloat(get_bits(tmp, desc.swap_bytes)));
break;
case 2:
//half
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, unpackHalf2x16(uint(get_bits(tmp.xy, desc.swap_bytes))).x);
break;
case 3:
//unsigned byte
mov(result, n, texelFetch(input_stream, first_byte++).x);
mov(scale, n, 255.);
reverse_order = (desc.swap_bytes != 0);
break;
case 4:
//signed word
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
break;
case 5:
//cmp
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
bits = get_bits(tmp, desc.swap_bytes);
result.x = preserve_sign_s16((bits & 0x7FF) << 5);
result.y = preserve_sign_s16(((bits >> 11) & 0x7FF) << 5);
result.z = preserve_sign_s16(((bits >> 22) & 0x3FF) << 6);
result.w = 1.;
scale = vec4(32767., 32767., 32767., 1.);
break;
case 6:
//ub256
mov(result, n, float(texelFetch(input_stream, first_byte++).x));
reverse_order = (desc.swap_bytes != 0);
break;
}
}
result /= scale;
return (reverse_order)? result.wzyx: result;
}
attribute_desc fetch_desc(int location)
{
attribute_desc result;
int attribute_flags = input_attributes[location].w;
result.type = input_attributes[location].x;
result.attribute_size = input_attributes[location].y;
result.starting_offset = input_attributes[location].z;
result.stride = attribute_flags & 0xFF;
result.swap_bytes = (attribute_flags >> 8) & 0x1;
result.is_volatile = (attribute_flags >> 9) & 0x1;
result.frequency = (attribute_flags >> 10) & 0x3;
result.modulo = (attribute_flags >> 12) & 0x1;
result.divisor = (attribute_flags >> 13) & 0xFFFF;
return result;
}
vec4 read_location(int location)
{
attribute_desc desc = fetch_desc(location);
int vertex_id = gl_VertexID - int(vertex_base_index);
if (desc.frequency == 0)
vertex_id = 0;
else if (desc.frequency > 1)
{
//if a vertex modifier is active; vertex_base must be 0 and is ignored
if (desc.modulo != 0)
vertex_id = gl_VertexID % desc.divisor;
else
vertex_id = gl_VertexID / desc.divisor;
}
if (desc.is_volatile != 0)
return fetch_attribute(desc, vertex_id, volatile_input_stream);
else
return fetch_attribute(desc, vertex_id, persistent_input_stream);
}
void vs_main(inout vec4 dst_reg0, inout vec4 dst_reg1, inout vec4 dst_reg7, inout vec4 dst_reg9, inout vec4 dst_reg12, inout vec4 dst_reg13, inout vec4 dst_reg14)
{
vec4 tmp0;
vec4 tmp1;
vec4 tmp2;
vec4 in_pos= read_location(0);
vec4 in_diff_color= read_location(3);
vec4 in_tc0= read_location(8);
vec4 in_normal= read_location(2);
vec4 in_tc7= read_location(15);
vec4 in_tc6= read_location(14);
int jump_position = 0;
while (true)
{
if (jump_position <= 0)
{
tmp0 = (in_pos.yyyy * vc[257]);
tmp0 = (in_pos.xxxx * vc[256] + tmp0);
tmp0 = (in_pos.zzzz * vc[258] + tmp0);
tmp0 = (vc[259] + tmp0);
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C080, d3=0xCEC01FFC
if ((transform_branch_bits & (1 << 29)) == 0) //BRB
{
jump_position = 1;
continue;
}
tmp1 = in_diff_color;
//BRI
{
jump_position = 2;
continue;
}
}
if (jump_position <= 1)
{
tmp1 = vc[466].xxxx;
}
if (jump_position <= 2)
{
tmp2 = vc[466].yyyy;
//BRB opcode, d0=0x11C6C, d1=0x885D202A, d2=0x8186C081, d3=0x4FC1FFFC
if ((transform_branch_bits & (1 << 31)) == 0) //BRB
{
jump_position = 3;
continue;
}
tmp2.xy = in_tc0.xyxx.xy;
tmp2.zw = vc[466].yyyy.zw;
}
if (jump_position <= 3)
{
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0x8F401FFC
if ((transform_branch_bits & (1 << 30)) == 0) //BRB
{
jump_position = 4;
continue;
}
tmp2.zw = in_tc0.zzzw.zw;
}
if (jump_position <= 4)
{
//BRB opcode, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0xCE401FFC
if ((transform_branch_bits & (1 << 28)) == 0) //BRB
{
jump_position = 5;
continue;
}
tmp2.xy = (tmp2.xyxx * vc[467].xyxx + vc[467].zwzz).xy;
}
if (jump_position <= 5)
{
dst_reg0 = tmp0;
dst_reg1 = tmp1;
dst_reg7 = tmp2;
dst_reg9.xyz = in_pos.xyzx.xyz;
dst_reg12.xyz = in_normal.xyzx.xyz;
dst_reg13.xyz = in_tc7.xyzx.xyz;
dst_reg14.xyz = in_tc6.xyzx.xyz;
}
break;
}
}
void main ()
{
vec4 dst_reg0= vec4(0.0f, 0.0f, 0.0f, 1.0f);
vec4 dst_reg1= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg7= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg9= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg12= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg13= vec4(0.0, 0.0, 0.0, 0.0);
vec4 dst_reg14= vec4(0.0, 0.0, 0.0, 0.0);
vs_main(dst_reg0, dst_reg1, dst_reg7, dst_reg9, dst_reg12, dst_reg13, dst_reg14);
gl_Position = dst_reg0;
diff_color = dst_reg1;
tc0 = dst_reg7;
tc2 = dst_reg9;
tc5 = dst_reg12;
tc6 = dst_reg13;
tc7 = dst_reg14;
gl_Position = gl_Position * scale_offset_mat;
float ndc_z = gl_Position.z / gl_Position.w;
ndc_z = (ndc_z * 2.) - 1.;
gl_Position.z = ndc_z * gl_Position.w;
}
·! 0:00:03.342734 {rsx::thread} RSX: *** fp shader =
#version 420
uniform sampler2D tex0;
layout(std140, binding = 2) uniform FragmentConstantsBuffer
{
vec4 fc16;
vec4 fc80;
vec4 fc112;
vec4 fc144;
vec4 fc192;
vec4 fc224;
vec4 fc256;
vec4 fc288;
vec4 fc320;
float fog_param0;
float fog_param1;
uint alpha_test;
float alpha_ref;
uint alpha_func;
uint fog_mode;
uint window_origin;
uint window_height;
vec4 texture_parameters[16];
};
in vec4 tc2;
in vec4 tc0;
out vec4 ocol0;
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
bool comparison_passes(float a, float b, uint func)
{
switch (func)
{
default:
case 0: return false; //never
case 1: return (a < b); //less
case 2: return (a == b); //equal
case 3: return (a <= b); //lequal
case 4: return (a > b); //greater
case 5: return (a != b); //nequal
case 6: return (a >= b); //gequal
case 7: return true; //always
}
}
vec4 decodeLinearDepth(float depth_value)
{
uint value = uint(depth_value * 16777215);
uint b = (value & 0xff);
uint g = (value >> 8) & 0xff;
uint r = (value >> 16) & 0xff;
return vec4(float(r)/255., float(g)/255., float(b)/255., depth_value);
}
vec4 texture2DReconstruct(sampler2D tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
vec4 texture2DReconstruct(sampler2DRect tex, vec2 coord)
{
return decodeLinearDepth(texture(tex, coord.xy).r);
}
//FP_HASH=A549FE972C72107
void fs_main(inout vec4 h0, inout vec4 h2, inout vec4 r0, inout vec4 r1)
{
vec4 ssa = gl_FrontFacing ? vec4(1.) : vec4(-1.);
vec4 wpos = gl_FragCoord;
if (window_origin != 0) wpos.y = window_height - wpos.y;
vec2 tex0_coord_scale = vec2(1.);
r0.xyz = (tc2 + -fc16).xyz;
r0.x = vec4(dot(r0.xyz, r0.xyz)).x;
r1.w = (abs(r0.xxxx) / sqrt(max(abs(r0.x), 1.E-10))).w;
h2.xyz = clamp(fc80, -65504., 65504.).xyz;
r0 = fc112;
r1.w = (r1 + -fc144.xxxx).w;
h2.w = texture(tex0, tc0.xy * tex0_coord_scale).w;
h2.w = clamp((h2 * fc192), -65504., 65504.).w;
r1.w = clamp((r1 * fc224.xxxx), 0., 1.).w;
r0 = (h2 * fc256 + r0);
r1.xyz = (-r0 + fc288).xyz;
r1.w = (r1 * fc320).w;
h0.xyz = (r1.wwww * r1 + r0).xyz;
h0.w = clamp(r0, -65504., 65504.).w;
if (alpha_test != 0 && !comparison_passes(h0.a, alpha_ref, alpha_func)) discard;
}
void main()
{
vec4 h0 = vec4(0.);
vec4 h2 = vec4(0.);
vec4 r0 = vec4(0.);
vec4 r1 = vec4(0.);
fs_main(h0, h2, r0, r1);
ocol0 = h0;
}
·S 0:00:03.342740 {rsx::thread} RSX: New program compiled successfully
·! 0:00:03.342981 {rsx::thread} RSX: VP not found in buffer!
·W 0:00:03.343078 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C080, d3=0xCEC01FFC
·W 0:00:03.343218 {rsx::thread} RSX: sca_opcode BRB, d0=0x11C6C, d1=0x885D202A, d2=0x8186C081, d3=0x4FC1FFFC
·W 0:00:03.343308 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0x8F401FFC
·W 0:00:03.343384 {rsx::thread} RSX: sca_opcode BRB, d0=0x1F9C6C, d1=0x8800000D, d2=0x8106C081, d3=0xCE401FFC
·! 0:00:03.344711 {rsx::thread} RSX: FP not found in buffer!
·! 0:00:03.345659 {rsx::thread} RSX: Add program :
·! 0:00:03.345718 {rsx::thread} RSX: *** vp id = 19
·! 0:00:03.345719 {rsx::thread} RSX: *** fp id = 20
·! 0:00:03.364895 {rsx::thread} RSX: *** prog id = 21
·! 0:00:03.364901 {rsx::thread} RSX: *** vp id = 19
·! 0:00:03.364902 {rsx::thread} RSX: *** fp id = 20
·! 0:00:03.364902 {rsx::thread} RSX: *** vp shader =
#version 430
layout(std140, binding = 0) uniform VertexContextBuffer
{
mat4 scale_offset_mat;
ivec4 user_clip_enabled[2];
vec4 user_clip_factor[2];
uint transform_branch_bits;
uint vertex_base_index;
ivec4 input_attributes[16];
};
layout(location=0) uniform usamplerBuffer persistent_input_stream;
layout(location=1) uniform usamplerBuffer volatile_input_stream;
out vec4 diff_color;
out vec4 tc0;
out vec4 tc2;
out vec4 tc5;
out vec4 tc6;
out vec4 tc7;
layout(std140, binding = 1) uniform VertexConstantsBuffer
{
vec4 vc[468];
};
vec4 lit_legacy(vec4 val){
vec4 clamped_val = val;
clamped_val.x = max(val.x, 0.);
clamped_val.y = max(val.y, 0.);
vec4 result;
result.x = 1.;
result.w = 1.;
result.y = clamped_val.x;
result.z = clamped_val.x > 0. ? exp(clamped_val.w * log(max(clamped_val.y, 1.E-10))) : 0.;
return result;
}
struct attribute_desc
{
int type;
int attribute_size;
int starting_offset;
int stride;
int swap_bytes;
int is_volatile;
int frequency;
int divisor;
int modulo;
};
uint get_bits(uvec4 v, int swap)
{
if (swap != 0) return (v.w | v.z << 8 | v.y << 16 | v.x << 24);
return (v.x | v.y << 8 | v.z << 16 | v.w << 24);
}
uint get_bits(uvec2 v, int swap)
{
if (swap != 0) return (v.y | v.x << 8);
return (v.x | v.y << 8);
}
int preserve_sign_s16(uint bits)
{
//convert raw 16 bit value into signed 32-bit integer counterpart
uint sign = bits & 0x8000;
if (sign != 0) return int(bits | 0xFFFF0000);
return int(bits);
}
#define mov(v, i, s) v[i] = s
#define get_s16(v, s) preserve_sign_s16(get_bits(v, s))
vec4 fetch_attribute(attribute_desc desc, int vertex_id, usamplerBuffer input_stream)
{
vec4 result = vec4(0., 0., 0., 1.);
vec4 scale = vec4(1.);
uvec4 tmp;
uint bits;
bool reverse_order = false;
int first_byte = (vertex_id * desc.stride) + desc.starting_offset;
for (int n = 0; n < 4; n++)
{
if (n == desc.attribute_size) break;
switch (desc.type)
{
case 0:
//signed normalized 16-bit
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
mov(scale, n, 32767.);
break;
case 1:
//float
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
mov(result, n, uintBitsToFloat(get_bits(tmp, desc.swap_bytes)));
break;
case 2:
//half
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, unpackHalf2x16(uint(get_bits(tmp.xy, desc.swap_bytes))).x);
break;
case 3:
//unsigned byte
mov(result, n, texelFetch(input_stream, first_byte++).x);
mov(scale, n, 255.);
reverse_order = (desc.swap_bytes != 0);
break;
case 4:
//signed word
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
mov(result, n, get_s16(tmp.xy, desc.swap_bytes));
break;
case 5:
//cmp
tmp.x = texelFetch(input_stream, first_byte++).x;
tmp.y = texelFetch(input_stream, first_byte++).x;
tmp.z = texelFetch(input_stream, first_byte++).x;
tmp.w = texelFetch(input_stream, first_byte++).x;
bits = get_bits(tmp, desc.swap_bytes);
result.x = preserve_sign_s16((bits & 0x7FF) << 5);
result.y = preserve_sign_s16(((bits >> 11) & 0x7FF) << 5);
result.z = preserve_sign_s16(((bits >> 22) & 0x3FF) << 6);
result.w = 1.;
scale = vec4(32767., 32767., 32767., 1.);
break;
case 6:
//ub256
mov(result, n, float(texelFetch(input_stream, first_byte++).x));
reverse_order = (desc.swap_bytes != 0);
break;
}
}
result /= scale;
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