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October 10, 2016 22:18
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# Written by: Ryan Yan | |
# Date: October 10th, 2016 | |
# | |
# This program lets two players play tic tac toe in the console using keyboard input. | |
class Player: | |
'''Player objects keep track of the spaces they control on the grid (add_square and get_squares) | |
and has their symbol, default X's and O's as their string representation''' | |
def __init__(self, symbol): | |
self._squares = set() #Set of controlled spaces. Holds indices from 0-8 held by player in Board._grid | |
self._symbol = symbol | |
def add_square(self, ind): | |
self._squares.add(ind) | |
def get_squares(self): | |
return self._squares | |
def __str__(self): | |
return self._symbol | |
class Board: | |
'''Tictactoe game class. Contains the grid to be printed, a list of available spaces, and makes moves | |
occur and determines the victor.''' | |
def __init__(self): | |
self._grid = list(range(1, 10, 1)) #Grid to be printed. filled with X and Os | |
self._squares = list(range(9)) #List of available spaces. Holds indices from 0-8 open in _grid | |
self._win_conditions = [{0,1,2}, {3,4,5}, {6,7,8}, #rows | |
{0,3,6}, {1,4,7}, {2,5,8}, #columns | |
{0,4,8}, {2,4,6}] #diagonals | |
self._victor = None | |
def clear_grid(self): | |
self._grid = [""] * 9 | |
def make_move(self, player): | |
#Asks for input and updates all the square lists in Player and in Board, then checks win condition | |
while(True): | |
#Checks and validates input | |
try: | |
move = int(input("%s's move: " % str(player))) - 1 | |
self._squares.index(move) | |
break | |
except ValueError: | |
print("Please enter an integer between 1 and 9") | |
#Updates lists containing squares and checks victory conditions. | |
self._squares.remove(move) | |
player.add_square(move) | |
self._grid[move] = str(player) | |
self.check_win(player) | |
def check_win(self, player): | |
#Checks if any victorious set of squares is a subset of squares held by a particular player | |
held_squares = player.get_squares() | |
for condition in self._win_conditions: | |
if condition.issubset(held_squares): | |
self._victor = player | |
return | |
def play(self): | |
#Sets up the game | |
player_one = Player("X") | |
player_two = Player("O") | |
players = [player_one, player_two] | |
current_player = 0 | |
print(self) | |
self.clear_grid() | |
print("Use integers 1-9 to specify the location on the board") | |
#Gameplay | |
while(self._victor == None): | |
self.make_move(players[current_player%2]) | |
print(self) | |
current_player = current_player + 1 | |
print("The %s's have it!" % str(self._victor)) | |
def __str__(self): | |
#Prints out the game board | |
for row in range(3): | |
adjust = 3 * row | |
print("%2s%2s%2s%2s%2s" % (self._grid[adjust+0], "|", self._grid[adjust+1], "|", self._grid[adjust+2])) | |
if(row != 2): | |
print("___|___|___") | |
else: | |
print("%4s%4s" % ("|", "|")) | |
return "" | |
if __name__ == "__main__": | |
new_game = Board() | |
new_game.play() |
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This is a tic-tac-toe game I wrote in python to be played by two human players in the console.
As I saw it, this would be a good place for an OOP approach with the work divided into two classes: