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Cold Region Behavior mod fix for Skyrim AE
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;/ Decompiled by Champollion V1.0.1 | |
Source : MaxsuUtilityScript.psc | |
Modified : 2020-07-18 02:08:46 | |
Compiled : 2020-07-18 02:08:48 | |
User : Administrator | |
Computer : D1UQV2YOPYYYVXL | |
/; | |
scriptName MaxsuUtilityScript hidden | |
;-- Properties -------------------------------------- | |
;-- Variables --------------------------------------- | |
;-- Functions --------------------------------------- | |
; Bool function IsMaxSuPluginInstall() global native | |
Bool function IsMaxSuPluginInstall() global | |
return true | |
EndFunction | |
; Bool function AddKeywordToForm(Form thisform, Keyword thiskeyword) global native | |
Bool function AddKeywordToForm(Form thisform, Keyword thiskeyword) global | |
return true ; Unused by the mod | |
EndFunction | |
; Bool function HasForminInventory(objectreference thisref, Form thisform) global native | |
Bool function HasForminInventory(objectreference thisref, Form thisform) global | |
return true ; Unused by the mod | |
EndFunction | |
;Form function FindFormfromFormlistinInventory(objectreference thisref, FormList thisformlist) global native | |
Form function FindFormfromFormlistinInventory(objectreference thisref, FormList thisformlist) global | |
Int iIndex = thisformlist.GetSize() | |
While iIndex | |
iIndex -= 1 | |
Form thisForm = thisformlist.GetAt(iIndex) | |
If thisref.GetItemCount(thisForm) > 0 | |
return thisForm | |
endIf | |
EndWhile | |
return None | |
EndFunction | |
; Bool function CreateFormListPatch() global native | |
Bool function CreateFormListPatch() global | |
return false ; Used, unknown function | |
endFunction | |
; Form function GetFormById(String Modname, Int FormID) global native | |
Form function GetFormById(String Modname, Int FormID) global | |
return None ; Unused by the mod | |
endFunction | |
; function AddArmorsWithKeywordtoList(Keyword thiskeyword, FormList theFormList) global native | |
function AddArmorsWithKeywordtoList(Keyword thiskeyword, FormList theFormList) global | |
return ; Unused by the mod | |
endFunction | |
; Skipped compiler generated GotoState | |
function onBeginState() | |
{Event received when this state is switched to} | |
; Empty function | |
endFunction | |
; Skipped compiler generated GetState | |
function onEndState() | |
{Event received when this state is switched away from} | |
; Empty function | |
endFunction |
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